.psx .create "./build/hello_gouraud.bin", 0x80010000 .include "./code/graphics_hello/dsl.s" .include "./code/graphics_hello/gp.s" ; Entry Point of Code .org 0x80010000 Color_RedFF equ 0x0000FF Color_22 equ 0x222222 Color_PS_CadmiumRed equ 0x2400DF Color_PS_CelticBlue equ 0x723F00 Color_PS_GoldenPoppy equ 0x00C3F3 Color_PS_PersianGreen equ 0x9FAC00 Display_Width equ 320 Display_Height equ 239 Display_HalfWidth equ 320 / 2 Display_HalfHeight equ 240 / 2 main: reg_io_offset equ rtmp_0 load_uimm rtmp_0, IO_BASE_ADDR gp0 equ gpio_port0(reg_io_offset) gp1 equ gpio_port1(reg_io_offset) ; Setup Display Control gcmd_push gp1, rtmp_1, gp_Reset gcmd_push gp1, rtmp_1, gp_DisplayEnabled gcmd_push gp1, rtmp_1, gp_DisplayMode_320x240_15bit_NTSC gcmd_push gp1, rtmp_1, gp_HorizontalDisplayRange_3168_608 gcmd_push gp1, rtmp_1, gp_VerticalDisplayRange_264_24 gcmd_push gp0, rtmp_1, gp_ModeSetting_DipArea gcmd_push gp0, rtmp_1, gp_SetArea_TopLeft | 0 << gp_b10_Y | 0 << gp_b10_X gcmd_push gp0, rtmp_1, gp_SetArea_BottomRight | Display_Height << gp_b10_Y | Display_Width << gp_b10_X gcmd_push gp0, rtmp_1, gp_SetOffset | 0 << gp_b10_Y | 0 << gp_b10_X gcmd_push gp0, rtmp_1, gp_RectFillVM | Color_22 gcmd_push gp0, rtmp_1, 0 << gp_b16_Y | 0 << gp_b16_X gcmd_push gp0, rtmp_1, Display_Height << gp_b16_Y | Display_Width << gp_b16_X ; Draw a flat-shaded quad gcmd_push gp0, rtmp_1, gp_Quad | Color_PS_CelticBlue gcmd_push gp0, rtmp_1, 15 * -1 + Display_HalfHeight << gp_b16_Y | 0 + Display_HalfWidth << gp_b16_X gcmd_push gp0, rtmp_1, 24 * -1 + Display_HalfHeight << gp_b16_Y | 100 + Display_HalfWidth << gp_b16_X gcmd_push gp0, rtmp_1, -30 * -1 + Display_HalfHeight << gp_b16_Y | -100 + Display_HalfWidth << gp_b16_X gcmd_push gp0, rtmp_1, -50 * -1 + Display_HalfHeight << gp_b16_Y | 55 + Display_HalfWidth << gp_b16_X ; Draw a flat-shaded triangle gcmd_push gp0, rtmp_1, gp_Polygon | Color_PS_GoldenPoppy gcmd_push gp0, rtmp_1, 100 * -1 + Display_HalfHeight << gp_b16_Y | -100 + Display_HalfWidth << gp_b16_X gcmd_push gp0, rtmp_1, 20 * -1 + Display_HalfHeight << gp_b16_Y | 20 + Display_HalfWidth << gp_b16_X gcmd_push gp0, rtmp_1, 50 * -1 + Display_HalfHeight << gp_b16_Y | 30 + Display_HalfWidth << gp_b16_X ; Bonus traingle gcmd_push gp0, rtmp_1, gp_Polygon | Color_PS_CadmiumRed gcmd_push gp0, rtmp_1, 50 * -1 + Display_HalfHeight << gp_b16_Y | -100 + Display_HalfWidth << gp_b16_X gcmd_push gp0, rtmp_1, 0 * -1 + Display_HalfHeight << gp_b16_Y | 20 + Display_HalfWidth << gp_b16_X gcmd_push gp0, rtmp_1, -100 * -1 + Display_HalfHeight << gp_b16_Y | 30 + Display_HalfWidth << gp_b16_X ; Gourand shaded triangle gcmd_push gp0, rtmp_1, gp_Polygon | gp_Poly_ShadeGourand | Color_PS_PersianGreen gcmd_push gp0, rtmp_1, -35 * -1 + Display_HalfHeight << gp_b16_Y | 145 + Display_HalfWidth << gp_b16_X gcmd_push gp0, rtmp_1, 0x00 << 16 | Color_PS_GoldenPoppy gcmd_push gp0, rtmp_1, 0 * -1 + Display_HalfHeight << gp_b16_Y | 50 + Display_HalfWidth << gp_b16_X gcmd_push gp0, rtmp_1, 0x00 << 16 | Color_PS_CadmiumRed gcmd_push gp0, rtmp_1, 40 * -1 + Display_HalfHeight << gp_b16_Y | 60 + Display_HalfWidth << gp_b16_X idle: jump idle :: nop .close