#ifdef INTELLISENSE_DIRECTIVES # pragma once # include "duffle/gen/macs.h" # include "duffle/gen/offsets.h" # include "duffle/dsl.atom.h" # include "duffle/lottes_tape.h" # include "duffle/mips.h" # include "duffle/gte.h" # include "duffle/gp.h" # include "duffle/pad.h" # include "duffle/word_count.metadata.h" # include "duffle/psyq.h" # include "duffle/math.atom.c" # include "duffle/mips.atom.c" # include "duffle/gte.atom.c" # include "duffle/gp.atom.c" # include "duffle/psyq.atom.c" # include "gen/offsets.h" # include "gen/macs.h" # include "gen/auto_reg.h" # include "hello_camera.h" #endif ATOM_FILE_DEBUGGER_LINE_MARKER(hello_joypad_atom_c); #pragma region MACs (Mips Atom components) FI_ Slice_MipsCode ac_put_disp_env(MipsAtomBuilder_R ab, U4 reg_transfer, U4 reg_base, U2 port) MipsAtomComp_Proc_(ac_put_disp_env, ab, { // Emits 5 GP0 commands for buffer 0 (display_area = (0,0,320,240)). // Sequence per libpsyx PutDispEnv: DrawArea TL → DrawArea BR → Mask → DrawArea TL → DrawArea BR mac_gcmd_push(gp0_word_draw_area_top_left_origin, reg_transfer, reg_base, port), mac_gcmd_push(gp0_word_draw_area_bottom_right_320x240, reg_transfer, reg_base, port), mac_gcmd_push(gp0_word_set_mask_bit(), reg_transfer, reg_base, port), mac_gcmd_push(gp0_word_draw_area_top_left_origin, reg_transfer, reg_base, port), mac_gcmd_push(gp0_word_draw_area_bottom_right_320x240, reg_transfer, reg_base, port), }) FI_ Slice_MipsCode ac_put_draw_env(MipsAtomBuilder_R ab, U4 reg_transfer, U4 reg_base, U2 port) MipsAtomComp_Proc_(ac_put_draw_env, ab, { /* * ORIGIN: each code word corresponds to the EXACT value libpsyx's PutDrawEnv function would compute for the same DrawEnv settings. * References: * - libpsyx source: `toolchain/psyq-4_7/lib/libgpu.a` (binary, function `PutDrawEnv`) * - PSX-SPX doc: https://problemkaputt.de/psx-spx.htm#gputdrawingcommands * - PSYQ SDK: `setdrawenv` / `makelongdr_env` source * - NOCASH PSX spec: §"GP0(E1h) Draw Mode setting" through §"DR_ENV" * * The 16-word format is documented in the PSYQ SDK manual and on NOCASH's PSX-spec.txt. The libpsyx reference is at: * ./toolchain/psyq-4_7/lib/libgpu.a * (binary; the PutDrawEnv implementation builds the 16-word DR_ENV from the user's DRAWENV struct and emits it via GP0 GPU commands.) * * Word indices (libpsyx PutDrawEnv / SetDrawEnv order): * tag = (length << 24) | addr — 16-word packet (1 tag + 15 code) * code[0] = DrawMode (dfe=1, dtd=0, tpage=0) — must come first per libpsyx * code[1] = TextureWindow (tw=(0,0)) — bare-cmd word; GPU uses current state * code[2] = DrawArea top-left (clip.x=0, clip.y=240) * code[3] = DrawArea bottom-right (clip.x+w=320, clip.y+h=480) * code[4] = DrawOffset (ofs=(0,0)) — bare-cmd word * code[5] = Mask (dtd=0, dfe=1, isbg=1) — 0xE6 cmd + isbg bit * code[6] = Initial-bg-color (isbg=1, r=7, g=7, b=7) * code[7] = DrawMode (isbg=1, tpage=0) — re-asserts DrawMode with isbg * code[8..10] = padding (NOP) — 3 words to fill the packet * code[11..12] = TextureWindow bottom-right — defaults to (0,0,0,0) * code[13..14] = padding (NOP) — completes the 16-word packet */ mac_gcmd_push(gp0_dr_env_tag, reg_transfer, reg_base, port), /* tag (length=15 << 24, addr=0) — packet header for the DR_ENV sequence. The GPU needs this to recognize the next 15 words as a DR_ENV packet and trigger the isbg auto-clear. */ mac_gcmd_push(gp0_word_draw_mode_drawing_allowed, reg_transfer, reg_base, port), /* code[0] DrawMode (dfe=1, dtd=0, tpage=0) */ mac_gcmd_push(gp0_word_set_texture_window(), reg_transfer, reg_base, port), /* code[1] TextureWindow (tw=(0,0)) */ mac_gcmd_push(enc_gp0_draw_area_tl_word(0, ScreenRes_Y), reg_transfer, reg_base, port), /* code[2] DrawArea top-left (clip.x=0, clip.y=ScreenRes_Y=240) */ mac_gcmd_push(gp0_word_draw_area_bottom_right_320x240, reg_transfer, reg_base, port), /* code[3] DrawArea bottom-right (clip.x+w=320, clip.y+h=480) */ mac_gcmd_push(gp0_word_set_draw_offset(), reg_transfer, reg_base, port), /* code[4] DrawOffset (ofs=(0,0)) — bare-cmd word; the GPU uses the current state machine. */ mac_gcmd_push(gp0_word_dr_env_mask(), reg_transfer, reg_base, port), /* code[5] Mask (dtd=0, dfe=1, isbg=1) — 0xE6 cmd + isbg bit. */ mac_gcmd_push(gp0_word_dr_env_bg_color_cmd(1, 7, 7, 7), reg_transfer, reg_base, port), /* code[6] Initial-bg-color + auto-clear (isbg=1, r=7, g=7, b=7). */ mac_gcmd_push(gp0_word_dr_env_draw_mode(1), reg_transfer, reg_base, port), /* code[7] Re-assert DrawMode with isbg=1 (isbg-flag set; the 0xE1 cmd byte plus isbg only). */ /* code[8..10] Padding (NOP — GPU discards; the DR_ENV requires 16 words total). */ mac_gcmd_push(gp0_word_nop(), reg_transfer, reg_base, port), mac_gcmd_push(gp0_word_nop(), reg_transfer, reg_base, port), mac_gcmd_push(gp0_word_nop(), reg_transfer, reg_base, port), /* code[11..12] TextureWindow bottom-right (tw.x+tw.w=0, tw.y+tw.h=0) — libpsyx emits twice. */ mac_gcmd_push(gp0_word_set_texture_window(), reg_transfer, reg_base, port), mac_gcmd_push(gp0_word_set_texture_window(), reg_transfer, reg_base, port), /* code[13..14] Padding (NOP) — completes the 16-word packet. */ mac_gcmd_push(gp0_word_nop(), reg_transfer, reg_base, port), mac_gcmd_push(gp0_word_nop(), reg_transfer, reg_base, port), }) #pragma endregion MACs #pragma region Atom Procs // Modular Atoms /* Scratchpad layout for the resolve_look_at bundle. * The chain atoms communicate entirely via the wave-context GPR carrier R_ResolveScratch (R_T4) + hardcoded offsets into smem.scratchpad * (PS1 hardware scratchpad at 0x1F800000). * * Atom 0 (input_and_sub) STAGES the C-side inputs (eye, up_in) into the scratchpad; * AT THE SAME TIME it computes fwd = target - eye and stores it at scratch+0. * Atoms 1-6 then read/write specific scratchpad offsets internally using * `r_scratch + hardcoded_offset` — no tape-data pointers are passed between atoms. * +0 fwd (atom 0 writes; atom 1 reads) * +16 uz (atom 1 writes; atoms 2 + 4 read) * +32 right (atom 2 writes; atom 3 reads) * +48 ux (atom 3 writes; atoms 4 + 6 read) * +64 up (atom 4 writes; atom 5 reads) * +80 uy (atom 5 writes; atom 6 reads) * +96 eye (atom 0 stages from C-side pointer; atom 6 reads) * +128 up_in (atom 0 stages from C-side pointer; atom 2 reads) */ // enum { // R_LookAt = R_T0 atom_reg atom_type(MT3_S2S4*), // R_CamEye = R_T1 atom_reg atom_type(P3_S4*), // R_CamTarget = R_T2 atom_reg atom_type(P3_S4*), // R_WorldUp = R_T3 atom_reg atom_type(V3_S4*), // }; enum { /* Wave-context GPR carrier for the resolve_look_at bundle: the scratch base. * Set by atom 0 (popped from tape), read by atoms 1-6 (used as pointer base). */ R_ResolveScratch = R_T4 atom_reg atom_type(U4*), }; typedef Struct_(Binds_ResolveLookAt) { MT3_S2S4* look_at; P3_S4* eye; P3_S4* target; V3_S4* up_in; }; /* Per-atom bind-pop structs for the resolve_look_at bundle. */ typedef Struct_(Binds_ResolveLookAtScratch) { U4 scratch_base; /* U4 (scratch base address — populated by helper with u4_(smem.scratchpad)) */ }; /* ─── ResolveLookAtScratch — offset schema for the resolve_look_at bundle's * scratchpad slots (PS1 hardware scratchpad at 0x1F800000). * * Each slot is 16 bytes: V3_S4 is already 16 bytes (4 × S4 = x/y/z/pad). * The struct fields are contiguous — slot i starts at offset i*16. * Used by the assembly via O_(ResolveLookAtScratch, fld.x/y/z) which resolves to a compile-time byte offset. * NOT a runtime struct — the struct is purely a schema for offsets; the assembly uses `r_scratch + O_(...)` to compute slot addresses at runtime. * * Slot producers/consumers (referenced by the resolve_look_at chain atoms): * +0 fwd 0 writes (target - eye); atom 1 (normalize) reads * +16 uz 1 writes (normalize fwd); atoms 2 + 4 read (cross operands) * +32 right 2 writes (cross uz x up_in); atom 3 (normalize) reads * +48 ux 3 writes (normalize right); atoms 4 + 6 read * +64 up 4 writes (cross uz x ux); atom 5 (normalize) reads * +80 uy 5 writes (normalize up); atom 6 reads * +96 eye 0 stages (C-side input); atom 6 reads (translation column) * +112 target reserved (currently written nowhere — kept for symmetry w/ eye) * +128 up_in 0 stages (C-side input); atom 2 reads (cross operand) * * Fields use P3_S4 (point) for eye/target (RGA: affine point, implicit weight 1); * V3_S4 (vector) for fwd/uz/right/ux/up/uy/up_in (RGA: Euclidean vector). * P3_S4 is a storage alias of V3_S4 (see math.h comment: "Storage alias of V3_S4. * Use P3_S4 when the value is a point.") — both are 16 bytes. */ typedef Struct_(ResolveLookAtScratch) { V3_S4 fwd; /* offset +0 (16 bytes — 4 S4 fields incl. internal pad) */ V3_S4 uz; /* offset +16 (16 bytes) */ V3_S4 right; /* offset +32 (16 bytes) */ V3_S4 ux; /* offset +48 (16 bytes) */ V3_S4 up; /* offset +64 (16 bytes) */ V3_S4 uy; /* offset +80 (16 bytes) */ P3_S4 eye; /* offset +96 (16 bytes; storage alias of V3_S4) */ P3_S4 target; /* offset +112 (16 bytes; storage alias of V3_S4) */ V3_S4 up_in; /* offset +128 (16 bytes) */ }; /* ─── resolve_look_at bundle chain atoms ──────────────────────────── * 4 unique atom procs in the resolve_look_at bundle (4 chain atoms + 3 calls to generic normalize_v3s4_proc). * All 4 chain atoms are runtime-built MipsAtom_Proc_ atoms: each function declares a static MipsCode[] body, * then calls atombuilder_unroll() to append it to the caller's MipsAtomBuilder arena. resolve_look_at_init() * uses this pattern to pre-build the bundle into the static arena (smem.resolve_look_at_arena). * * Atom roster: * 0: resolve_look_at__input_and_sub (chain atom) * 1: normalize_v3s4_proc (gte.atom.c) (generic normalize; called for fwd→uz) * 2: resolve_look_at__cross_uz_up_in_to_right (chain atom) * 3: normalize_v3s4_proc (gte.atom.c) (generic normalize; called for right→ux) * 4: resolve_look_at__cross_uz_ux_to_up (chain atom) * 5: normalize_v3s4_proc (gte.atom.c) (generic normalize; called for up→uy) * 6: resolve_look_at__populate_and_translate (chain atom) * * The generic normalize_v3s4_proc is a parameterized 4-stage GTE normalize (SQR → mfc2 → LZCS → GPF → srav); * it accepts scratch base + offset args so any caller (with a scratch base + struct schema) can use it. */ typedef Struct_(Binds_ResolveLookAtSub) { U4 target; /* U4 (C-side P3_S4* — read by atom 0 directly; NOT a scratchpad address) */ U4 eye; /* U4 (C-side P3_S4* — read by atom 0 directly; staged into scratchpad by atom 0) */ U4 up_in; /* U4 (C-side V3_S4* — read by atom 0 directly; staged into scratchpad by atom 0) */ }; /* Atom 0 in the bundle: input_and_sub. Stages C-side inputs into the scratchpad and computes fwd = target - eye. * Inputs (C-side pointers popped from the tape): * r_target_ptr : P3_S4* (C-side struct; atom 0 reads target.x/y/z directly) * r_eye_ptr : P3_S4* (C-side struct; staged into scratchpad at +96/+100/+104) * r_up_in_ptr : V3_S4* (C-side struct; staged into scratchpad at +128/+132/+136) * Wave-context output: * r_scratch : R_ResolveScratch (R_T4) — scratch base, read by atoms 1-6 * * Bind-pop layout: * Binds_ResolveLookAtSub = 12 bytes (target + eye + up_in ptrs) * Binds_ResolveLookAtScratch = 4 bytes (scratch_base) * Staging work: * * Stage eye.x/y/z → scratch+96/+100/+104 (for atom 6's translation column) * * Stage up_in.x/y/z → scratch+128/+132/+136 (for atom 2's outer-product operand) * * Compute fwd = target - eye, store fwd.x/y/z → scratch+0/+4/+8 (for atom 1) * * GPR codes (assigned by resolve_look_at_init): * r_target_ptr : R_T0 * r_eye_ptr : R_T1 * r_up_in_ptr : R_T2 * r_scratch : R_T4 (R_ResolveScratch; wave-context carrier) * r_tmp0 : R_T3 (stage eye/up_in + load eye.y) * r_tmp1 : R_T5 (stage eye/up_in + load eye.z) * r_tmp2 : R_T6 (stage eye/up_in + load target.x) * r_tmp3 : R_T7 (stage eye/up_in + load target.y) * R_AT : hardcoded (load eye.y / eye.z / target.z) * R_V0 : hardcoded (load eye.z / target.z) * * Pool cost: 8 GPRs + R_T4 (carrier) + R_AT + R_V0 (hardcoded) = 11 GPRs. */ I_ void resolve_look_at__input_and_sub_proc(MipsAtomBuilder_R ab, U4 r_scratch , U4 r_target_ptr,U4 r_eye_ptr, U4 r_up_in_ptr , U4 r_tmp0, U4 r_tmp1, U4 r_tmp2, U4 r_tmp3 ) MipsAtom_Proc_(resolve_look_at__input_and_sub, ab, { /* Pop the 3 C-side pointers + scratch_base from the tape. */ load_word(r_target_ptr, R_TapePtr, O_(Binds_ResolveLookAtSub,target)), load_word(r_eye_ptr, R_TapePtr, O_(Binds_ResolveLookAtSub,eye)), load_word(r_up_in_ptr, R_TapePtr, O_(Binds_ResolveLookAtSub,up_in)), add_ui_self( R_TapePtr, S_(Binds_ResolveLookAtSub)), load_word(r_scratch, R_TapePtr, O_(Binds_ResolveLookAtScratch,scratch_base)), add_ui_self( R_TapePtr, S_(Binds_ResolveLookAtScratch)), /* Stage eye.x/y/z into the scratchpad (atom 6 reads these for the translation * column). Reuse r_tmp0/r_tmp1/r_tmp2. Offsets via O_(ResolveLookAtScratch,*). */ load_word(r_tmp0, r_eye_ptr, O_(P3_S4,x)), load_word(r_tmp1, r_eye_ptr, O_(P3_S4,y)), load_word(r_tmp2, r_eye_ptr, O_(P3_S4,z)), nop, /* load-delay */ store_word(r_tmp0, r_scratch, O_(ResolveLookAtScratch,eye.x)), store_word(r_tmp1, r_scratch, O_(ResolveLookAtScratch,eye.y)), store_word(r_tmp2, r_scratch, O_(ResolveLookAtScratch,eye.z)), /* Stage up_in.x/y/z into the scratchpad (atom 2 reads these for the outer * product with uz). Reuse r_tmp0/r_tmp1/r_tmp2. */ load_word(r_tmp0, r_up_in_ptr, O_(V3_S4,x)), load_word(r_tmp1, r_up_in_ptr, O_(V3_S4,y)), load_word(r_tmp2, r_up_in_ptr, O_(V3_S4,z)), nop, /* load-delay */ store_word(r_tmp0, r_scratch, O_(ResolveLookAtScratch,up_in.x)), store_word(r_tmp1, r_scratch, O_(ResolveLookAtScratch,up_in.y)), store_word(r_tmp2, r_scratch, O_(ResolveLookAtScratch,up_in.z)), /* Compute fwd = target - eye. */ load_word(r_tmp0, r_target_ptr, O_(P3_S4,x)), load_word(r_tmp1, r_target_ptr, O_(P3_S4,y)), load_word(r_tmp2, r_target_ptr, O_(P3_S4,z)), load_word(r_tmp3, r_eye_ptr, O_(P3_S4,x)), load_word(R_AT, r_eye_ptr, O_(P3_S4,y)), load_word(R_V0, r_eye_ptr, O_(P3_S4,z)), nop, /* load-delay */ sub_u(r_tmp0, r_tmp0, r_tmp3), sub_u(r_tmp1, r_tmp1, R_AT), sub_u(r_tmp2, r_tmp2, R_V0), /* Store fwd.x/y/z (atom 1 reads these as the normalize src). */ store_word(r_tmp0, r_scratch, O_(ResolveLookAtScratch,fwd.x)), store_word(r_tmp1, r_scratch, O_(ResolveLookAtScratch,fwd.y)), store_word(r_tmp2, r_scratch, O_(ResolveLookAtScratch,fwd.z)), mac_yield() }) /* Atoms 2 + 4 in the bundle: out = a × b (GTE outer product on IR/D vectors). * No bind pop — the three operand pointers (a, b, out) are derived in-body from r_scratch + hardcoded_offset. * Each atom has its own variant because the offsets are baked into the body and each atom uses unique GPRs. * * GTE register layout (per PSX-SPX + duffle gte.h): * IR1/2/3 = a.x/y/z (mtc2) * VXY0 = b.x (mtc2) * VZ0 = b.y (mtc2) * VXY1 = b.z (mtc2) * OP = outer product * MAC1/2/3 = out.x/y/z (mfc2) * * Pool cost: r_scratch (R_T4 carrier) + 7 body GPRs + R_AT + R_V0 (hardcoded) = 10 GPRs. */ /* Atom 2: cross uz × up_in → right. */ I_ void resolve_look_at__cross_uz_up_in_to_right_proc(MipsAtomBuilder_R ab, U4 r_scratch , U4 r_a, U4 r_b, U4 r_c /* load a.x/y/z; result out.x/y/z */ , U4 r_d /* load b.x */ , U4 r_f, U4 r_g, U4 r_h /* r_f = &right (out ptr), r_g = &uz, r_h = &up_in */ ) MipsAtom_Proc_(resolve_look_at__cross_uz_up_in_to_right, ab, { /* Compute the three scratch pointers from r_scratch. */ add_si(r_g, r_scratch, O_(ResolveLookAtScratch,uz)), /* r_g = &uz */ add_si(r_h, r_scratch, O_(ResolveLookAtScratch,up_in)), /* r_h = &up_in */ add_si(r_f, r_scratch, O_(ResolveLookAtScratch,right)), /* r_f = &right (out) */ nop, /* Load a (uz).x/y/z into r_a/r_b/r_c. */ load_word(r_a, r_g, O_(V3_S4,x)), load_word(r_b, r_g, O_(V3_S4,y)), load_word(r_c, r_g, O_(V3_S4,z)), nop, /* Load b (up_in).x/y/z into r_d + R_AT/R_V0 (hardcoded; reusing the body's last two loads is fine because the load-delay slot is the nop after the third load, and mtc2 below doesn't read these regs). */ load_word(r_d, r_h, O_(V3_S4,x)), load_word(R_AT, r_h, O_(V3_S4,y)), load_word(R_V0, r_h, O_(V3_S4,z)), nop, /* mtc2 a → IR1/2/3, b → D1/2/3 (VXY0/VZ0/VXY1). */ gte_mv_to_data_r(r_a, C2_IR1), gte_mv_to_data_r(r_b, C2_IR2), gte_mv_to_data_r(r_c, C2_IR3), gte_mv_to_data_r(r_d, C2_VXY0), /* D1 = b.x */ gte_mv_to_data_r(R_AT, C2_VZ0), /* D2 = b.y */ gte_mv_to_data_r(R_V0, C2_VXY1), /* D3 = b.z */ nop2, /* MTC2 retirement (CPU→COP2 2-slot delay) */ gte_cmdw_outer_product, /* OP fires; MAC1/2/3 = a × b */ /* mfc2 MAC1/2/3 → r_a/r_b/r_c (out.x/y/z). */ gte_mv_from_data_r(r_a, C2_MAC1), gte_mv_from_data_r(r_b, C2_MAC2), gte_mv_from_data_r(r_c, C2_MAC3), nop, /* MFC2 retirement */ /* Store out.x/y/z to r_f (out ptr = scratch+32). */ store_word(r_a, r_f, O_(V3_S4,x)), store_word(r_b, r_f, O_(V3_S4,y)), store_word(r_c, r_f, O_(V3_S4,z)), mac_yield() }) /* Atom 4: cross uz × ux → up. */ I_ void resolve_look_at__cross_uz_ux_to_up_proc(MipsAtomBuilder_R ab, U4 r_scratch , U4 r_a, U4 r_b, U4 r_c /* load a.x/y/z; result out.x/y/z */ , U4 r_d /* load b.x */ , U4 r_f, U4 r_g, U4 r_h /* r_f = &up (out ptr), r_g = &uz, r_h = &ux */ ) MipsAtom_Proc_(resolve_look_at__cross_uz_ux_to_up, ab, { /* Compute the three scratch pointers from r_scratch. */ add_si(r_g, r_scratch, O_(ResolveLookAtScratch,uz)), /* r_g = &uz */ add_si(r_h, r_scratch, O_(ResolveLookAtScratch,ux)), /* r_h = &ux */ add_si(r_f, r_scratch, O_(ResolveLookAtScratch,up)), /* r_f = &up (out) */ nop, /* Load a (uz).x/y/z into r_a/r_b/r_c. */ load_word(r_a, r_g, O_(V3_S4,x)), load_word(r_b, r_g, O_(V3_S4,y)), load_word(r_c, r_g, O_(V3_S4,z)), nop, /* Load b (ux).x/y/z into r_d + R_AT/R_V0. */ load_word(r_d, r_h, O_(V3_S4,x)), load_word(R_AT, r_h, O_(V3_S4,y)), load_word(R_V0, r_h, O_(V3_S4,z)), nop, /* mtc2 a → IR1/2/3, b → D1/2/3 (VXY0/VZ0/VXY1). */ gte_mv_to_data_r(r_a, C2_IR1), gte_mv_to_data_r(r_b, C2_IR2), gte_mv_to_data_r(r_c, C2_IR3), gte_mv_to_data_r(r_d, C2_VXY0), gte_mv_to_data_r(R_AT, C2_VZ0), gte_mv_to_data_r(R_V0, C2_VXY1), nop2, gte_cmdw_outer_product, gte_mv_from_data_r(r_a, C2_MAC1), gte_mv_from_data_r(r_b, C2_MAC2), gte_mv_from_data_r(r_c, C2_MAC3), nop, store_word(r_a, r_f, O_(V3_S4,x)), store_word(r_b, r_f, O_(V3_S4,y)), store_word(r_c, r_f, O_(V3_S4,z)), mac_yield() }) typedef Struct_(Binds_ResolveLookAtPopAndTrans) { U4 look_at; /* U4 (MT3_S2S4* — destination matrix address) */ }; /* Atom 6 in the bundle: write look_at->m[][] from ux/uy/uz, then compute the translation column t[] = R * (-eye). * * GPR codes (assigned by resolve_look_at_init): * r_look_at : MT3_S2S4* (popped from tape; output matrix destination) * r_pux : pointer to ux (offset O_(ResolveLookAtScratch,ux)) * r_puy : pointer to uy (offset O_(ResolveLookAtScratch,uy)) * r_puz : pointer to uz (offset O_(ResolveLookAtScratch,uz)) * r_peye : pointer to eye (offset O_(ResolveLookAtScratch,eye)) * r_tmp0/1/2 : atom-local scratch (load + MVMVA + store temps) * * 4 pointer regs (r_pux/r_puy/r_puz/r_peye) are DEDICATED — they hold the scratch addresses for the entire body. * They are computed in-body via `add_si(r_px, r_scratch, O_(ResolveLookAtScratch, field))` so no tape-data pointer is needed. * * Struct layout (per duffle/math.h): * MT3_S2S4 { A3x3_S2 m; A3_S4 t; } → m[][] is S2 packed (9 × 2 = 18 bytes at offset 0) * t[0/1/2] is S4 (3 × 4 = 12 bytes at offset 18) * * Translation column: GTE MVMVA with the world rotation matrix pre-set * (helper emits set_gte_world before the bundle, per the bundle design). * MVMVA computes R * pos (with cv=0/mx=0/sf=0/v=0); MAC1/2/3 = R * (-eye). * Pool cost: r_look_at (1) + r_scratch (R_T4 carrier) + 4 ptr regs + 3 tmp regs = 9 GPRs. */ I_ void resolve_look_at__populate_and_translate_proc(MipsAtomBuilder_R ab , U4 r_look_at , U4 r_scratch , U4 r_pux, U4 r_puy, U4 r_puz, U4 r_peye /* 4 dedicated pointer regs */ , U4 r_tmp0, U4 r_tmp1, U4 r_tmp2 /* 3 atom-local scratch regs */ ) MipsAtom_Proc_(resolve_look_at__populate_and_translate, ab, { /* Pop look_at* (the matrix output) — advance R_TapePtr by 4 bytes. */ load_word(r_look_at, R_TapePtr, O_(Binds_ResolveLookAtPopAndTrans,look_at)), add_ui_self( R_TapePtr, S_(Binds_ResolveLookAtPopAndTrans)), /* Compute the 4 scratch pointers in their dedicated GPRs. */ add_si(r_pux, r_scratch, O_(ResolveLookAtScratch,ux)), /* r_pux = &ux */ add_si(r_puy, r_scratch, O_(ResolveLookAtScratch,uy)), /* r_puy = &uy */ add_si(r_puz, r_scratch, O_(ResolveLookAtScratch,uz)), /* r_puz = &uz */ add_si(r_peye, r_scratch, O_(ResolveLookAtScratch,eye)), /* r_peye = &eye */ nop, /* ── m[0] = (S2)ux ── */ load_word(r_tmp0, r_pux, O_(V3_S4,x)), load_word(r_tmp1, r_pux, O_(V3_S4,y)), load_word(r_tmp2, r_pux, O_(V3_S4,z)), nop, store_half(r_tmp0, r_look_at, O_(MT3_S2S4,m[0][0])), store_half(r_tmp1, r_look_at, O_(MT3_S2S4,m[0][1])), store_half(r_tmp2, r_look_at, O_(MT3_S2S4,m[0][2])), /* ── m[1] = (S2)uy ── */ load_word(r_tmp0, r_puy, O_(V3_S4,x)), load_word(r_tmp1, r_puy, O_(V3_S4,y)), load_word(r_tmp2, r_puy, O_(V3_S4,z)), nop, store_half(r_tmp0, r_look_at, O_(MT3_S2S4,m[1][0])), store_half(r_tmp1, r_look_at, O_(MT3_S2S4,m[1][1])), store_half(r_tmp2, r_look_at, O_(MT3_S2S4,m[1][2])), /* ── m[2] = (S2)uz ── */ load_word(r_tmp0, r_puz, O_(V3_S4,x)), load_word(r_tmp1, r_puz, O_(V3_S4,y)), load_word(r_tmp2, r_puz, O_(V3_S4,z)), nop, store_half(r_tmp0, r_look_at, O_(MT3_S2S4,m[2][0])), store_half(r_tmp1, r_look_at, O_(MT3_S2S4,m[2][1])), store_half(r_tmp2, r_look_at, O_(MT3_S2S4,m[2][2])), /* ── Translation column t[i] = R * (-eye) ───────────────────────────── * pos = -eye: load eye.x/y/z from r_peye, negate via sub_u from R_0. */ load_word(r_tmp0, r_peye, O_(P3_S4,x)), load_word(r_tmp1, r_peye, O_(P3_S4,y)), load_word(r_tmp2, r_peye, O_(P3_S4,z)), nop, sub_u(r_tmp0, R_0, r_tmp0), /* pos.x = -eye.x */ sub_u(r_tmp1, R_0, r_tmp1), sub_u(r_tmp2, R_0, r_tmp2), /* mtc2 IR1/2/3 = pos (for MVMVA — input vector registers). */ gte_mv_to_data_r(r_tmp0, C2_IR1), gte_mv_to_data_r(r_tmp1, C2_IR2), gte_mv_to_data_r(r_tmp2, C2_IR3), nop2, /* MVMVA: MAC1/2/3 = R * IR with cv=0 (no TR vector), mx=0 (rotation matrix), sf=0 (no shift), v=0 (V0 = IR1/2/3, no far-plane clipping). * The pre-set rotation matrix is the one set by the preceding set_gte_world atom. * gte_cmdw_mvmva is parameterless and defaults to cv=0/mx=0/sf=0/v=0. */ gte_cmdw_mvmva, nop, /* GTE interlock */ /* mfc2 MAC1/2/3 → r_tmp0/r_tmp1/r_tmp2 (sign-extended into 32-bit GPRs). * MAC1/2/3 hold R*v with no TR add and no perspective divide — exactly the 3 distinct world-space translation values we need for t[0..2]. */ gte_mv_from_data_r(r_tmp0, C2_MAC1), gte_mv_from_data_r(r_tmp1, C2_MAC2), gte_mv_from_data_r(r_tmp2, C2_MAC3), nop, store_word(r_tmp0, r_look_at, O_(MT3_S2S4,t[0])), store_word(r_tmp1, r_look_at, O_(MT3_S2S4,t[1])), store_word(r_tmp2, r_look_at, O_(MT3_S2S4,t[2])), mac_yield() }) #pragma endregion Atom Procs #pragma region Baked Atoms enum { R_ScreenX = R_T5 atom_reg atom_type(U2), R_ScreenY = R_T6 atom_reg atom_type(U2), R_ScreenBuf = R_T7 atom_reg, /* Caller-pinned: & smem.screen_buf */ #define R_ScreenBuf_Code R_T7_Code }; //screen_env_init. Mirrors the libpsyx's SetDefDispEnv + SetDefDrawEnv + the manual enable_auto_clear / initial_bg_color writes. internal MipsAtom_(screen_env_init) atom_info(atom_phase(screen_init) , atom_reads(R_T0, R_ScreenX, R_ScreenY, R_ScreenBuf) , atom_writes(R_T0, R_ScreenX, R_ScreenY) ) { /* display[0] = (0, 0, 320, 240); rest of struct zeroed. */ add_ui(R_ScreenX, R_0, ScreenRes_X), add_ui(R_ScreenY, R_0, ScreenRes_Y), mac_store_v2s2(R_ScreenX, R_ScreenY, R_ScreenBuf, O_(DisplayEnv,display_area.width) + OA_(DoubleBuffer,display,0)), store_word(R_0, R_ScreenBuf, O_(DisplayEnv,display_area) + OA_(DoubleBuffer,display,0)), store_word(R_0, R_ScreenBuf, O_(DisplayEnv,screen) + OA_(DoubleBuffer,display,0)), store_word(R_0, R_ScreenBuf, O_(DisplayEnv,vinterlace) + OA_(DoubleBuffer,display,0)), /* display[1] = (0, 240, 320, 240); rest of struct zeroed. */ mac_store_rects2(R_0, R_ScreenY, R_ScreenX, R_ScreenY, R_ScreenBuf, O_(DisplayEnv,display_area) + OA_(DoubleBuffer,display,1)), store_word(R_0, R_ScreenBuf, O_(DisplayEnv,screen) + OA_(DoubleBuffer,display,1)), store_word(R_0, R_ScreenBuf, O_(DisplayEnv,vinterlace) + OA_(DoubleBuffer,display,1)), mac_store_rects2(R_0, R_ScreenY, R_ScreenX, R_ScreenY, R_ScreenBuf, O_(DrawEnv,clip_area) + OA_(DoubleBuffer,draw,0)), /* draw[0].clip_area = (0, 240, 320, 240). C11's SetDefDrawEnv writes clip.y = y_arg. */ mac_store_v2s2( R_0, R_ScreenY, R_ScreenBuf, O_(DrawEnv,drawing_offset[0]) + OA_(DoubleBuffer,draw,0)), /* draw[0].drawing_offset[0] = (0, 240); C11 passes y_arg as ofs. */ mac_store_v2s2(R_ScreenX, R_ScreenY, R_ScreenBuf, O_(DrawEnv,clip_area.width) + OA_(DoubleBuffer,draw,1)), /* draw[0].texture_window = (0, 0, 0, 0); two word-zeroes cover the full 8-byte tw field. */ store_word(R_0, R_ScreenBuf, O_(DrawEnv,texture_window.x) + OA_(DoubleBuffer,draw,0)), store_word(R_0, R_ScreenBuf, O_(DrawEnv,texture_window.width) + OA_(DoubleBuffer,draw,0)), store_word(R_0, R_ScreenBuf, O_(DrawEnv,drawing_offset[0].x) + OA_(DoubleBuffer,draw,1)), store_word(R_0, R_ScreenBuf, O_(DrawEnv,texture_window.x) + OA_(DoubleBuffer,draw,1)), store_word(R_0, R_ScreenBuf, O_(DrawEnv,texture_window.width) + OA_(DoubleBuffer,draw,1)), /* draw[0].texture_page = 10 (gp0_tpage_default). C11 SetDefDrawEnv at C11_only.elf:0x8001273C writes the same 0x0A. . */ add_ui(R_T0, R_0, gp0_tpage_default), store_half(R_T0, R_ScreenBuf, O_(DrawEnv,texture_page) + OA_(DoubleBuffer,draw,0)), store_half(R_T0, R_ScreenBuf, O_(DrawEnv,texture_page) + OA_(DoubleBuffer,draw,1)), /* draw[0] control bytes: flag_dither=1, flag_draw_on_display=1 (the dfe bit per psx-spx; libpsyx sets it via `SetDefDrawEnv`'s conditional at C11_only.elf:0x80012728), enable_auto_clear=1. Each byte is named; * the previous `store_word(R_0, ..., +20)` overwrote all four with zero. */ add_ui(R_T0, R_0, 1), store_byte(R_T0, R_ScreenBuf, O_(DrawEnv,flag_dither) + OA_(DoubleBuffer,draw,0)), store_byte(R_T0, R_ScreenBuf, O_(DrawEnv,flag_draw_on_display) + OA_(DoubleBuffer,draw,0)), store_byte(R_T0, R_ScreenBuf, O_(DrawEnv,enable_auto_clear) + OA_(DoubleBuffer,draw,0)), store_byte(R_T0, R_ScreenBuf, O_(DrawEnv,flag_dither) + OA_(DoubleBuffer,draw,1)), store_byte(R_T0, R_ScreenBuf, O_(DrawEnv,flag_draw_on_display) + OA_(DoubleBuffer,draw,1)), store_byte(R_T0, R_ScreenBuf, O_(DrawEnv,enable_auto_clear) + OA_(DoubleBuffer,draw,1)), /* draw[0].initial_bg_color = (r=7, g=7, b=7). */ add_ui(R_T0, R_0, 7), mac_store_rgb8(R_T0,R_T0,R_T0, R_ScreenBuf, O_(DrawEnv,initial_bg_color) + OA_(DoubleBuffer,draw,0)), mac_store_rgb8(R_T0,R_T0,R_T0, R_ScreenBuf, O_(DrawEnv,initial_bg_color) + OA_(DoubleBuffer,draw,1)), mac_yield(), }; /* gp_screen_init's GPR setup. Tests the mixed user-pinning + auto-reg pattern: * - R_IO_BaseAddr = R_T4 (user-pinned via atom_reg; pre-existing) * - R_GP1_Offset = R_T2 (user-pinned via atom_reg; NEW -- for GPIO_PORT1_OFFSET) * - R_ScreenX = R_T5 (user-pinned via atom_reg; used as a transfer and GTE setup reg) * - R_GpTmp = auto-allocated by the lua pass and used for several GPU transfers; * the C preprocessor resolves it to the chosen free pool GPR. * * For gp_screen_init, the auto-reg pool exclusions are: * user_pinned (from the corpus register_alias_registry) : R_T0..R_T7 (all 8 user-pinned across hello_camera.atom.c) * body-parsed physical registers : aliases resolve through the registry; * the body uses R_ScreenX, not raw R_T5 * source_pool after both subtractions : {R_V0, R_V1} only * R_GpTmp gets R_V0 (the first-fit choice). Its repeated GPU-transfer use proves that the * auto-reg allocation is active while the R_ScreenX references prove the pinned alias is used. * R_TapePtr (R_T9), R_AtomJmp (R_T8), R_AT are excluded from the POOL by construction in * passes/auto_reg.lua -- see the "obvious exclusions" comment block at the top of that file. */ enum { R_IO_BaseAddr = R_T4 atom_reg, /* Caller-pinned: IO_BASE_ADDR = 0x1F800000 */ R_GP1_Offset = R_T2 atom_reg, /* Caller-pinned: GPIO_PORT1_OFFSET = 0x10 */ atom_auto_reg(gp_screen_init, R_GpTmp), /* Auto-allocated scratch; resolved to a free pool GPR by the lua pass. C-preprocessor expands to R_GpTmp = R_GpTmp_Code with an atom_auto_reg trailing comment. */ #define R_IO_BaseAddr_Code R_T4_Code #define R_GP1_Offset_Code R_T2_Code }; internal MipsAtom_(gp_screen_init) atom_info(atom_phase(screen_init), atom_reads(R_IO_BaseAddr)) { store_word(R_0, R_IO_BaseAddr, GPIO_PORT1_OFFSET), /* GP1(00h) Reset */ mac_gcmd_push(gp1_word_ResetCmdBuffer(), R_ScreenX, R_IO_BaseAddr, GPIO_PORT1_OFFSET), /* GP1(01h) ClearFIFO; uses pinned R_ScreenX as the transfer reg. */ mac_gcmd_push(gp1_word_AcknowledgeIRQ(), R_ScreenX, R_IO_BaseAddr, GPIO_PORT1_OFFSET), /* GP1(02h) AckIRQ; uses pinned R_ScreenX as the transfer reg. */ mac_gcmd_push(gp1_word_DisplayOn(), R_ScreenX, R_IO_BaseAddr, GPIO_PORT1_OFFSET), /* GP1(03h) Display ON; uses pinned R_ScreenX as the transfer reg. */ mac_gcmd_push(gp1_word_dma_to_gpu(), R_GpTmp, R_IO_BaseAddr, GPIO_PORT1_OFFSET), /* GP1(04h) DMADirection=2 (CPU->GPU). libpsyx's per-frame PutDrawEnv/DrawOTag use DMA2; without this the DMA queue never drains. Uses auto-allocated R_GpTmp. */ mac_gcmd_push(gp1_word_StartDisplayArea(), R_GpTmp, R_IO_BaseAddr, GPIO_PORT1_OFFSET), /* GP1(05h) StartDisplayArea (X=0, Y=0); uses auto-allocated R_GpTmp. */ /* GP1: DisplayMode + Display Ranges. */ mac_gcmd_push(gp1_word_display_mode_320x240_15bit_ntsc, R_ScreenX, R_IO_BaseAddr, GPIO_PORT1_OFFSET), mac_gcmd_push(gp1_word_horizontal_range_ntsc, R_ScreenX, R_IO_BaseAddr, GPIO_PORT1_OFFSET), mac_gcmd_push(gp1_word_vertical_range_ntsc, R_ScreenX, R_IO_BaseAddr, GPIO_PORT1_OFFSET), /* GTE: SetGeomOffset (OFX, OFY) — ScreenRes_CenterX, ScreenRes_CenterY. */ load_upper_i(R_ScreenX, ScreenRes_CenterX), gte_mv_to_ctrl_r(R_ScreenX, gte_cr_OFX_Code), load_upper_i(R_ScreenX, ScreenRes_CenterY), gte_mv_to_ctrl_r(R_ScreenX, gte_cr_OFY_Code), /* GTE: SetGeomScreen (H) — CR26 (per PSX-SPX / libpsyx), value is the raw projection-plane distance, NOT shifted. */ add_ui(R_ScreenX, R_0, ScreenZ), gte_mv_to_ctrl_r(R_ScreenX, gte_cr_H_Code), /* GP1: DisplayEnable — bit 0 = 0 (Display ON). */ mac_gcmd_push(gp1_word_DisplayOn(), R_GpTmp, R_IO_BaseAddr, GPIO_PORT1_OFFSET), /* Uses auto-allocated R_GpTmp. */ mac_yield(), }; typedef Struct_(Binds_PadApplyInput) { PadState* state; V3_S2* cube_rot; V3_S2* floor_rot; }; enum { R_PadStateT5 = R_T5 atom_reg, R_CubeRot = R_T1 atom_reg, R_FloorRot = R_T2 atom_reg, }; internal MipsAtom_(pad_input_cube_rotation) atom_info(atom_bind(Binds_PadApplyInput) , atom_reads(R_T0, R_CubeRot, R_FloorRot, R_T3, R_T4, R_PadStateT5, R_TapePtr) , atom_writes( R_CubeRot, R_FloorRot) ) { /* Pop Binds from tape (state, cube_rot, floor_rot) */ load_word(R_PadStateT5, R_TapePtr, O_(Binds_PadApplyInput,state)), load_word(R_CubeRot, R_TapePtr, O_(Binds_PadApplyInput,cube_rot)), load_word(R_FloorRot, R_TapePtr, O_(Binds_PadApplyInput,floor_rot)), add_ui_self( R_TapePtr, S_(Binds_PadApplyInput)), /* Load pad[0].buttons into R_T0. */ load_word(R_T0, R_PadStateT5, O_(PadState,buttons)), nop, // Note(Ed): Potential op with delay slot? /* D-pad Left: cube_rot.y += 30, floor_rot.y += 5. */ and_i(R_T3, R_T0, Pad_Left), branch_le_zero(R_T3, atom_offset(dpad_left, exit_dpad_left)), load_half( R_T4, R_CubeRot, O_(V3_S2,y)), /* BD-slot */ load_half( R_T3, R_FloorRot, O_(V3_S2,y)), add_si( R_T4, R_T4, 30), add_si( R_T3, R_T3, 5), store_half(R_T4, R_CubeRot, O_(V3_S2,y)), store_half(R_T3, R_FloorRot, O_(V3_S2,y)), atom_label(exit_dpad_left) /* D-pad Right: cube_rot.y -= 30, floor_rot.y -= 5. */ and_i(R_T3, R_T0, Pad_Right), branch_le_zero(R_T3, atom_offset(dpad_right, exit_dpad_right)), load_half( R_T4, R_CubeRot, O_(V3_S2,y)), /* BD-slot */ load_half( R_T3, R_FloorRot, O_(V3_S2,y)), add_si( R_T4, R_T4, -30), add_si( R_T3, R_T3, -5), store_half(R_T4, R_CubeRot, O_(V3_S2,y)), store_half(R_T3, R_FloorRot, O_(V3_S2,y)), atom_label(exit_dpad_right) /* Analog left-stick X: dead zone 0x70..0x90. * Cube delta = (0x80 - left_x) >> 2; floor delta = (0x80 - left_x) >> 5. */ load_byte_u(R_T3, R_PadStateT5, O_(PadState,left.x)), /* Dead-zone check: skip analog if left_x in [0x70, 0x90] inclusive. Outside dead zone on LOW side: left_x < 0x70 (strictly). * set_lt_u(R_T4, R_T3, R_T4=0x70) → R_T4 = (left_x < 0x70) ? 1 : 0. */ add_ui(R_T4, R_0, PadDeadZone_HighBound), set_lt_u(R_T4, R_T3, R_T4), branch_ne(R_T4, R_0, atom_offset(dead_zone_low_check, dead_low_active)), add_ui(R_T4, R_0, PadDeadZone_Center), /* BD-slot: pre-load 0x80 for dead_low_active */ atom_label(dead_check_upper) /* left_x >= 0x70 → check upper bound. */ load_byte_u(R_T3, R_PadStateT5, O_(PadState,left.x)), /* reload */ add_ui( R_T4, R_0, PadDeadZone_HighBound), /* R_T4 = (0x90 < left_x) ? 1 : 0 → (left_x > 0x90) ? 1 : 0 */ set_lt_u(R_T4, R_T4, R_T3), branch_ne(R_T4, R_0, atom_offset(dead_zone_high_check, dead_high_active)), add_ui( R_T4, R_0, PadDeadZone_Center), /* BD-slot: pre-load 0x80 for dead_high_active */ jump_rel(atom_offset(dead_zone_skip, exit_stick)), mac_yield_load(), atom_label(dead_low_active) /* R_T3 = left_x (from line 632 lbu; not clobbered between dead_zone_low_check branch + its BD-slot `add_ui R_T4, 0x80`). * The earlier `load_byte_u(R_T3, ...)` reload was redundant and introduced a load-use hazard on the next `sub_u`. * R_T4 = 0x80 from the BD-slot of `dead_zone_low_check`'s branch_ne. */ sub_u( R_T3, R_T4, R_T3), /* R_T3 = 0x80 - left_x */ /* delta = 0x80 - left_x (positive). */ /* R_T4 = cube_delta */ shift_aright(R_T4, R_T3, 2), load_half( R_T0, R_CubeRot, O_(V3_S2,y)), nop, add_u( R_T0, R_T0, R_T4), store_half( R_T0, R_CubeRot, O_(V3_S2,y)), /* R_T4 = floor_delta — moved into the load-delay slot of the floor load below (fills the 1-instruction gap; * doesn't read R_T0; R_T4 settles by the subsequent add_u). */ load_half( R_T0, R_FloorRot, O_(V3_S2,y)), shift_aright(R_T4, R_T3, 5), add_u( R_T0, R_T0, R_T4), store_half( R_T0, R_FloorRot, O_(V3_S2,y)), jump_rel(atom_offset(end_low, exit_stick)), mac_yield_load(), atom_label(dead_high_active) /* R_T3 = left_x (from line 641 lbu in dead_check_upper; not clobbered between dead_zone_high_check branch + its BD-slot `add_ui R_T4, 0x80`). * The earlier `load_byte_u(R_T3, ...)` reload was redundant and introduced a load-use hazard on the next `sub_u`. * R_T4 = 0x80 from the BD-slot of `dead_zone_high_check`'s branch_ne. */ sub_u( R_T3, R_T4, R_T3), /* delta = 0x80 - left_x (signed negative). */ shift_aright(R_T4, R_T3, 2), /* R_T4 = cube_delta (signed) */ load_half( R_T0, R_CubeRot, O_(V3_S2,y)), nop, add_u( R_T0, R_T0, R_T4), store_half( R_T0, R_CubeRot, O_(V3_S2,y)), /* R_T4 = floor_delta (signed) — moved into the load-delay slot of the floor load below. */ load_half( R_T0, R_FloorRot, O_(V3_S2,y)), shift_aright(R_T4, R_T3, 5), add_u( R_T0, R_T0, R_T4), store_half( R_T0, R_FloorRot, O_(V3_S2,y)), atom_label(no_jump_fallthrough) mac_yield_load(), atom_label(exit_stick) /* NOT mac_yield() — R_AtomJmp was already loaded in the BD-slot of the dead-zone/exit branch. */ mac_yield_tail(), }; enum { R_Cam = R_T4 atom_reg, R_CamPadState = R_T5 atom_reg, }; typedef Struct_(Binds_PadInputCam) { PadState* state; Camera* cam; }; internal MipsAtom_(pad_input_cam) atom_info(atom_bind(Binds_PadInputCam) , atom_reads( R_Cam, R_CamPadState, R_TapePtr) , atom_writes(R_Cam) ) { /* Bind pop: state → R_CamPadState (R_T5), cam → R_Cam (R_T4), advance R_TapePtr by 8. */ load_word(R_CamPadState, R_TapePtr, O_(Binds_PadInputCam,state)), load_word(R_Cam, R_TapePtr, O_(Binds_PadInputCam,cam)), add_ui_self( R_TapePtr, S_(Binds_PadInputCam)), /* Load pad[0].buttons into R_T0; nop fills the load-delay slot. */ load_word(R_T0, R_CamPadState, O_(PadState,buttons)), load_word(R_T1, R_Cam, O_(Camera,pos.x)), // BD-Slot. // D-pad Left → cam.pos.x -= 50. and_i fulfills BD-slot for load on R_Cam. and_i(R_T3, R_T0, Pad_Left), branch_le_zero(R_T3, atom_offset(left_x, exit_left_x)), mac_yield_load(), add_si(R_T1, R_T1, -50), store_word(R_T1, R_Cam, O_(Camera,pos.x)), atom_label(exit_left_x) /* D-pad Right → cam.pos.x += 50. Reuses R_T1 from Left. */ and_i(R_T3, R_T0, Pad_Right), branch_le_zero(R_T3, atom_offset(right_x, exit_right_x)), nop, add_si(R_T1, R_T1, 50), store_word(R_T1, R_Cam, O_(Camera,pos.x)), atom_label(exit_right_x) /* D-pad Up → cam.pos.y -= 50. Load pos.y BEFORE the andi. */ load_word(R_T1, R_Cam, O_(Camera,pos.y)), and_i(R_T3, R_T0, Pad_Up), branch_le_zero(R_T3, atom_offset(up_y, exit_up_y)), nop, add_si(R_T1, R_T1, -50), store_word(R_T1, R_Cam, O_(Camera,pos.y)), atom_label(exit_up_y) /* D-pad Down → cam.pos.y += 50. Reuses R_T1 from Up. */ and_i(R_T3, R_T0, Pad_Down), branch_le_zero(R_T3, atom_offset(down_y, exit_down_y)), nop, add_si(R_T1, R_T1, 50), store_word(R_T1, R_Cam, O_(Camera,pos.y)), atom_label(exit_down_y) /* D-pad Cross → cam.pos.z -= 50. Load pos.z BEFORE the andi. */ load_word(R_T1, R_Cam, O_(Camera,pos.z)), and_i(R_T3, R_T0, Pad_Cross), branch_le_zero(R_T3, atom_offset(cross_z, exit_cross_z)), nop, add_si(R_T1, R_T1, -50), store_word(R_T1, R_Cam, O_(Camera,pos.z)), atom_label(exit_cross_z) /* D-pad Circle → cam.pos.z += 50. Reuses R_T1 from Cross. */ and_i(R_T3, R_T0, Pad_Circle), branch_le_zero(R_T3, atom_offset(circle_z, exit_circle_z)), nop, add_si(R_T1, R_T1, 50), store_word(R_T1, R_Cam, O_(Camera,pos.z)), atom_label(exit_circle_z) mac_yield_tail(), }; enum { R_PrimCursor = R_T7 atom_reg atom_type(U4*), /* Output cursor (primitive buffer) */ R_FaceCursor = R_T4 atom_reg atom_type(V4_S2*), /* Cube face-index cursor (V4_S2*); floor context switches to V3_S2* via atom_phase */ R_VertBase = R_T5 atom_reg atom_type(V3_S2*), /* Base address of the vertex array */ R_OtBase = R_T6 atom_reg atom_type(U4*), /* Base address of the Ordering Table */ #define R_PrimCursor_Code R_T7_Code #define R_FaceCursor_Code R_T4_Code #define R_VertBase_Code R_T5_Code #define R_OtBase_Code R_T6_Code }; typedef Struct_(Binds_CubeTri) { U4 PrimCursor; V4_S2* FaceCursor; V3_S2* VertBase; U4* OtBase; }; internal MipsAtom_(rbind_cube_g4_face) atom_info(atom_bind(Binds_CubeTri), atom_phase(cube_g4) , atom_reads(R_TapePtr) , atom_writes(R_PrimCursor, R_FaceCursor, R_VertBase, R_OtBase, R_TapePtr) ){ /* Pop 4 arguments from the tape directly into the workspace registers */ load_word(R_PrimCursor, R_TapePtr, O_(Binds_CubeTri,PrimCursor)), load_word(R_FaceCursor, R_TapePtr, O_(Binds_CubeTri,FaceCursor)), load_word(R_VertBase, R_TapePtr, O_(Binds_CubeTri,VertBase)), load_word(R_OtBase, R_TapePtr, O_(Binds_CubeTri,OtBase)), add_ui_self( R_TapePtr, S_(Binds_CubeTri)), mac_yield() }; // cube_g4_face — Draw one cube face (Gouraud-shaded quad) via the GTE tape pipeline internal MipsAtom_(cube_g4_face) atom_info(atom_phase(cube_g4), atom_reads( R_PrimCursor, R_FaceCursor, R_VertBase, R_OtBase), atom_writes(R_PrimCursor, R_FaceCursor) ){ load_half_u(R_T0, R_FaceCursor, 0 * S_(S2)), load_half_u(R_T1, R_FaceCursor, 1 * S_(S2)), load_half_u(R_T2, R_FaceCursor, 2 * S_(S2)), load_half_u(R_T3, R_FaceCursor, 3 * S_(S2)), mac_gte_load_tri_verts(R_VertBase, R_T0, R_T1, R_T2), nop2, gte_cmdw_rotate_translate_perspective_triple, // required cpu -> gte delay slot gte_cmdw_nclip, gte_mv_from_data_r(R_T0, C2_MAC0), nop, branch_le_zero(R_T0, atom_offset(cull, cube_g4_face_exit)), /* BD-slot: Write the prim tag (R_0=0; overwrites the legacy tag word in the prim_buffer). * If branch IS taken (face culled), the body is skipped and this 0-tag is stranded — * harmless because the OT entry that points to this prim is created later. */ store_word(R_0, R_PrimCursor, O_(Poly_G4, tag)), shift_lleft(R_AT, R_T3, v3s2_byteoff), add_u(R_AT, R_AT, R_VertBase), load_word(R_V0, R_AT, O_(V3_S2, x)), load_word(R_V1, R_AT, O_(V3_S2, z)), gte_mv_to_data_r(R_V0, C2_VXY0), gte_mv_to_data_r(R_V1, C2_VZ0), mac_gte_store_g4_p012(R_PrimCursor), gte_cmdw_rotate_translate_perspective_single, mac_gte_store_g4_p3(R_PrimCursor), gte_cmdw_avg_sort_z4, gte_mv_from_data_r(R_T1, C2_OTZ), add_ui( R_AT, R_0, OrderingTbl_Len), set_lt_u( R_AT, R_T1, R_AT), branch_equal(R_AT, R_0, atom_offset(bounds_chk, cube_g4_face_exit)), nop, mac_insert_ot_tag(R_OtBase, R_PrimCursor, S_(Poly_G4)), mac_format_g4_color(R_PrimCursor, /* c0 magenta */ 0xFF, 0x00, 0xFF, /* c1 yellow */ 0xFF, 0xFF, 0x00, /* c2 cyan */ 0x00, 0xFF, 0xFF, /* c3 green */ 0x00, 0xFF, 0x00), // end: branch(bounds_chk) // end: branch(cull) atom_label(cube_g4_face_exit) add_ui_self(R_PrimCursor, S_(Poly_G4)), /* 9 words = Poly_G4 */ add_ui_self(R_FaceCursor, S_(S2) * 4), /* 4 × S2 = 8 bytes */ mac_yield() }; typedef Struct_(Binds_FloorTri) { U4 PrimCursor; V3_S2* FaceCursor; V3_S2* VertBase; U4* OtBase; }; internal MipsAtom_(rbind_floor_f3_face) atom_info(atom_bind(Binds_FloorTri), atom_phase(floor_f3) , atom_reads(R_TapePtr) , atom_writes(R_PrimCursor, R_FaceCursor, R_VertBase, R_OtBase, R_TapePtr) ){ /* Pop 4 arguments from the tape directly into the workspace registers */ load_word(R_PrimCursor, R_TapePtr, O_(Binds_FloorTri,PrimCursor)), load_word(R_FaceCursor, R_TapePtr, O_(Binds_FloorTri,FaceCursor)), load_word(R_VertBase, R_TapePtr, O_(Binds_FloorTri,VertBase)), load_word(R_OtBase, R_TapePtr, O_(Binds_FloorTri,OtBase)), add_ui_self( R_TapePtr, S_(Binds_FloorTri)), mac_yield() }; // atom_dbg_skip internal MipsAtom_(floor_f3_face) atom_info(atom_phase(floor_f3) , atom_reads( R_PrimCursor, R_FaceCursor, R_VertBase, R_OtBase) , atom_writes(R_PrimCursor, R_FaceCursor) ) { mac_load_tri_indices(R_FaceCursor, R_T0, R_T1, R_T2), mac_gte_load_tri_verts(R_VertBase, R_T0, R_T1, R_T2), nop2, gte_cmdw_rotate_translate_perspective_triple, // 2 nops retire the final cpu -> gte writes before RTPT gte_cmdw_nclip, /* Culling (Branch forward if Backface) */ gte_mv_from_data_r(R_T0, C2_MAC0), nop, branch_le_zero(R_T0, atom_offset(culling, floor_f3_face_exit)), nop, // required gte -> cpu load-delay slot. /* Format Primitive */ mac_gte_store_f3(R_PrimCursor), /* Calculate Depth */ gte_avg_sort_z3, gte_mv_from_data_r(R_T1, C2_OTZ), /* Bounds Check OTZ < 2048 (Branch forward to skip insertion) */ add_ui( R_AT, R_0, OrderingTbl_Len), set_lt_u( R_AT, R_T1, R_AT), branch_equal(R_AT, R_0, atom_offset(bounds_chk, floor_f3_face_exit)), nop, mac_format_f3_color(R_PrimCursor, 0xFF, 0xFF, 0xFF), // RGB-form (R=FF, G=FF, B=FF = white) mac_insert_ot_tag(R_OtBase, R_PrimCursor, S_(Poly_F3)), /* Insert into Ordering Table Linked List */ add_ui_self(R_PrimCursor, S_(Poly_F3)), /* Advance Prim Cursor (5 words) */ // Note(Ed): No bounds checking, should be checked before atom runs. // end: branch(bounds_chk) // end: branch(culling) /* Advance Input Cursor & Yield (Both branch targets land here) */ atom_label(floor_f3_face_exit) add_ui_self(R_FaceCursor, S_(S2) * 4), /* Advance Face Cursor (4 * S2 = 8 bytes) */ mac_yield() }; typedef Struct_(Binds_SyncPrimitiveArena) { U4 used; U4 cursor; }; internal MipsAtom_(sync_primitive_arena) atom_info(atom_bind(Binds_SyncPrimitiveArena) , atom_reads( R_TapePtr, R_PrimCursor) , atom_writes(R_TapePtr) ){ load_word(R_AT, R_TapePtr, O_(Binds_SyncPrimitiveArena,used)), load_word(R_T0, R_TapePtr, O_(Binds_SyncPrimitiveArena,cursor)), add_ui_self( R_TapePtr, S_(Binds_SyncPrimitiveArena)), /* Calculate byte offset and store directly back to RAM */ sub_u( R_T0, R_PrimCursor, R_T0), // R_T0 = R_PrimCursor - binds.cursor store_word(R_T0, R_AT, 0), // R_AT[0] = R_T0 mac_yield() }; #pragma endregion Baked Atoms