#include "stdio.h" #include #include "assert.h" // #include "libgpu.h" // #include "libetc.h" // #include "libgte.h" #include "duffle/dsl.h" #include "duffle/memory.h" #include "duffle/math.h" #include "duffle/gp.h" #include "hello_gpu.h" enum { PrimitiveBuff_Len = 4096, OrderingTbl_Len = 2048 }; typedef U4 OrderingTable_Buffer[OrderingTbl_Len]; typedef def_farray(OrderingTable_Buffer, 2); typedef B1 PrimitiveBuffer[PrimitiveBuff_Len]; typedef def_farray(PrimitiveBuffer, 2); typedef def_struct(PrimitiveArena) { A2_PrimitiveBuffer buf; U4 used; }; #define Cube_num_verts 8 typedef def_farray(V3_S2, Cube_num_verts); #define Cube_num_faces 6 typedef def_farray(V4_S2, Cube_num_faces); void ent_cube128_init(A8_V3_S2* verts, A6_V4_S2* faces) { memory_copy(verts, & (A8_V3_S2) { { -128, -128, -128 }, { 128, -128, -128 }, { 128, -128, 128 }, { -128, -128, 128 }, { -128, 128, -128 }, { 128, 128, -128 }, { 128, 128, 128 }, { -128, 128, 128 } }, size_of(A8_V3_S2) ); memory_copy(faces, & (A6_V4_S2) { { 3, 2, 0, 1 }, { 0, 1, 4, 5 }, { 4, 5, 7, 6 }, { 1, 2, 5, 6 }, { 2, 3, 6, 7 }, { 3, 0, 7, 4 }, }, size_of(A6_V4_S2) ); return; } typedef def_struct(Ent_Cube) { V3_S4 accel; V3_S4 vel; V3_S4 pos; V3_S4 scale; V3_S2 rot; A8_V3_S2 verts; A6_V4_S2 faces; }; #define Floor_num_verts 4 typedef def_farray(V3_S2, Floor_num_verts); #define Floor_num_faces 2 typedef def_farray(V3_S2, Floor_num_faces); void ent_floor_init(A4_V3_S2* verts, A2_V3_S2* faces) { memory_copy(verts, &(A4_V3_S2) { { -900, 0, -900 }, { -900, 0, 900 }, { 900, 0, -900 }, { 900, 0, 900 }, }, size_of(A8_V3_S2)); memory_copy(faces, & (A2_V3_S2) { { 0, 1, 2 }, { 1, 3, 2 }, }, size_of(A2_V3_S2)); }; typedef def_struct(Ent_Floor) { V3_S4 accel; V3_S4 pos; V3_S4 scale; V3_S2 rot; A4_V3_S2 verts; A2_V3_S2 faces; }; typedef def_struct(SMemory) { DoubleBuffer screen_buf; A2_OrderingTable_Buffer ordering_tbl; PrimitiveArena primitives; S2 active_buf_id; M3_S2 tform_world; Ent_Cube cube; Ent_Floor floor; }; global SMemory static_mem; extern SMemory static_mem; B1* prim__alloc(U4 type_width, Str8 type_name) { gknown PrimitiveArena* pa = & static_mem.primitives; gknown B1* buf = (B1*) r_(static_mem.primitives.buf)[static_mem.active_buf_id]; assert(pa->used + type_width < PrimitiveBuff_Len); B1* next = buf + pa->used; pa->used += type_width; return next; } #define prim_alloc(type) (type*)prim__alloc(size_of(type), txt( stringify(type))) void gp_screen_init_c11(DoubleBuffer* screen_buf, S2* active_buf_id) { reset_graph(0); // Set the current initial buffer active_buf_id[0] = 0; // Just setting env data, not interacting with console hw. // First buffer area displayenv_init(& r_(screen_buf->display)[0], 0, 0, ScreenRes_X, ScreenRes_Y); drawenv_init (& r_(screen_buf->draw )[0], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y); // Second buffer area displayenv_init(& r_(screen_buf->display)[1], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y); drawenv_init (& r_(screen_buf->draw )[1], 0, 0, ScreenRes_X, ScreenRes_Y); // Set the back/drawing buffer screen_buf->draw[0].enable_auto_clear = true; screen_buf->draw[1].enable_auto_clear = true; // Set the background clear color screen_buf->draw[0].initial_bg_color = rgb8( .r = 7, .g = 7, .b = 7 ); screen_buf->draw[1].initial_bg_color = rgb8( .r = 7, .g = 7, .b = 7 ); // screen_buf->draw[1].initial_bg_color = rgb8( .r = 47, .g = 13, .b = 0 ); displayenv_put(& r_(screen_buf->display)[ active_buf_id[0] ]); drawenv_put (& r_(screen_buf->draw )[ active_buf_id[0] ]); // Initialize and setup the GTE geometry offsets geom_init(); geom_set_offset(ScreenRes_CenterX, ScreenRes_CenterY); geom_set_screen(ScreenZ); set_display_enabled(1); // gp_DisplayEnabled } void gp_display_frame(DoubleBuffer* screen_buf, S2* active_buf_id, U4* ordering_buf, PrimitiveArena* pa) { draw_sync(0); vsync(0); displayenv_put(& r_(screen_buf->display)[active_buf_id[0] ]); drawenv_put (& r_(screen_buf->draw) [active_buf_id[0] ]); { draw_orderingtbl(ordering_buf + OrderingTbl_Len - 1); pa->used = 0; } active_buf_id[0] = ! active_buf_id[0]; // Swap current buffer } void render(void) { } void update(PrimitiveArena* pa, U4* ordering_buf) { orderingtbl_clear_reverse(ordering_buf, OrderingTbl_Len); // Update the position based on acceleration and velocity gknown V3_S4_R pos = & static_mem.cube.pos; gknown V3_S4_R vel = & static_mem.cube.vel; gknown V3_S4_R acc = & static_mem.cube.accel; add_v3s4(vel, acc[0]); add_v3s4_fp(pos, vel[0]); // vel->x += acc->x; // vel->y += acc->y; // vel->z += acc->z; // pos->x += vel->x; // pos->y += vel->y; // pos->z += vel->z; if (pos->y + 150 > static_mem.floor.pos.y) vel->y *= -1; // Prep S4 nclip = 0; S4 orderingtbl_z = 0; A2_S2 p; //??? S4 flag; //???? // Draw Cube { m3s2_rotation (& static_mem.cube.rot, & static_mem.tform_world); m3s2_translation(& static_mem.tform_world, & static_mem.cube.pos); m3s2_scale (& static_mem.tform_world, & static_mem.cube.scale); gte_matrix_set_rotation (& static_mem.tform_world); gte_matrix_set_translation(& static_mem.tform_world); for (U4 face_id = 0; face_id < Cube_num_faces; face_id += 1) { Poly_G4* quad = prim_alloc(Poly_G4); set_poly_g4(quad); quad->c0 = rgb8(255, 0, 255); quad->c1 = rgb8(255, 255, 0); quad->c2 = rgb8( 0, 255, 255); quad->c3 = rgb8( 0, 255, 0); V4_S2* face = & static_mem.cube.faces[face_id]; V3_S2* p0 = & static_mem.cube.verts[face->x]; V3_S2* p1 = & static_mem.cube.verts[face->y]; V3_S2* p2 = & static_mem.cube.verts[face->z]; V3_S2* p3 = & static_mem.cube.verts[face->w]; nclip = rtp_avg_nclip_a4_v3s2( p0, p1, p2, p3, & quad->p0, & quad->p1, & quad->p2, & quad->p3, & p, & orderingtbl_z, & flag ); if (nclip <= 0) { continue; } if ((orderingtbl_z > 0) && (orderingtbl_z < OrderingTbl_Len)) { orderingtbl_add_primitive(ordering_buf[orderingtbl_z], quad); } } // static_mem.cube.rot.x += 6; // static_mem.cube.rot.y += 8; // static_mem.cube.rot.z += 12; static_mem.cube.rot.y += 20; } // Draw Floor { m3s2_rotation (& static_mem.floor.rot, & static_mem.tform_world); m3s2_translation(& static_mem.tform_world, & static_mem.floor.pos); m3s2_scale (& static_mem.tform_world, & static_mem.floor.scale); gte_matrix_set_rotation (& static_mem.tform_world); gte_matrix_set_translation(& static_mem.tform_world); for (U4 face_id = 0; face_id < Floor_num_faces; face_id += 1) { Poly_F3* tri = prim_alloc(Poly_F3); set_poly_f3(tri); tri->color = rgb8(255, 255, 255); V3_S2* face = & static_mem.floor.faces[face_id]; V3_S2* p0 = & static_mem.floor.verts[face->x]; V3_S2* p1 = & static_mem.floor.verts[face->y]; V3_S2* p2 = & static_mem.floor.verts[face->z]; nclip = rtp_avg_nclip_a3_v3s2(p0, p1, p2 , & tri->p0, & tri->p1, & tri->p2 , & p, & orderingtbl_z, & flag ); if (nclip <= 0) { continue; } if ((orderingtbl_z > 0) && (orderingtbl_z < OrderingTbl_Len)) { orderingtbl_add_primitive(ordering_buf[orderingtbl_z], tri); } } static_mem.floor.rot.y += 5; } } int main(void) { static_mem = (SMemory){0}; static_mem.primitives.used = 0; ent_cube128_init(& static_mem.cube.verts, & static_mem.cube.faces); { Ent_Cube* cube = & static_mem.cube; cube->rot = v3s2(0, 0, 0); // cube->pos = v3s4(0, 0, 900); cube->scale = v3s4_fp_one(); cube->accel = v3s4(0, 1, 0); cube->pos = v3s4(0, -400, 1800); } ent_floor_init(& static_mem.floor.verts, & static_mem.floor.faces); { Ent_Floor* floor = & static_mem.floor; floor->rot = v3s2(0, 0, 0); floor->pos = v3s4(0, 450, 1800); floor->scale = v3s4_fp_one(); } // gknown gp_screen_init(); gp_screen_init_c11(& static_mem.screen_buf, & static_mem.active_buf_id); while (1) { gknown S2* active_buf_id = & static_mem.active_buf_id; gknown U4* ordering_buf = r_(static_mem.ordering_tbl)[active_buf_id[0]]; gknown PrimitiveArena* pa = & static_mem.primitives; update(pa, ordering_buf); render(); gp_display_frame(& static_mem.screen_buf, active_buf_id, ordering_buf, pa); }; return 0; }