#pragma region Vendors #include #include #include // #include "libgpu.h" // #include "libetc.h" // #include "libgte.h" #pragma endregion Vendors #pragma region Duffle Headers # include "duffle/gen/macs.h" # include "duffle/gen/offsets.h" #include "duffle/word_count.metadata.h" #include "duffle/dsl.h" #include "duffle/memory.h" #include "duffle/math.h" #include "duffle/gcc_asm.h" #include "duffle/mips.h" #include "duffle/gp.h" #include "duffle/gte.h" #include "duffle/pad.h" #include "duffle/dsl.atom.h" #include "duffle/lottes_tape.h" #include "duffle/psyq.h" #pragma endregion Duffle Headers #pragma region Duffle TUs #include "duffle/math.atom.c" #include "duffle/mips.atom.c" #include "duffle/gte.atom.c" #include "duffle/gp.atom.c" #include "duffle/pad.atom.c" #include "duffle/psyq.atom.c" #pragma endregion Duffle TUs #pragma region Hello Camera Headers # include "gen/macs.h" # include "gen/offsets.h" #include "hello_camera.h" #pragma endregion Hello Camera Headers #pragma region Hello Joypad TUs #include "hello_camera.atom.c" #pragma endregion Hello Joypad TUs enum { Scratchpad_Len = 1024, MemTape_Len = 512, }; typedef Struct_(SMemory) { PrimitiveArena primitives; A2_OrderingTable_Buffer ordering_tbl; DoubleBuffer screen_buf; S4 active_buf_id; U4 MemTape[MemTape_Len]; M3_S2 tform_world; Ent_Cube cube; Ent_Floor floor; PadBiosRaw pad_raw[2]; PadState pad[2]; U4_V scratchpad; // d-cache }; global SMemory smem; extern SMemory smem; I_ B1* prim__alloc(U4 type_width, Str8 type_name) { gknown PrimitiveArena* pa = & smem.primitives; gknown B1* buf = (B1*) r_(smem.primitives.buf)[smem.active_buf_id]; assert(pa->used + type_width < PrimitiveBuff_Len); B1* next = buf + pa->used; pa->used += type_width; return next; } #define prim_alloc(type) (type*)prim__alloc(S_(type), slit( stringify(type))) /* Uses ONE 8-byte frame allocated via the compiler's standard prologue. * The 4 wasted-arg words for B(12h) InitPAD2 live at [SP+0..15] but are not explicitly allocated. * The compiler handles the MIPS O32 "wasted stack" convention for us by treating the B-call as a 4-arg call. * * The buffer pointers are passed as arguments so the compiler keeps them in callee-saved registers; * The B(12h) asm volatile block does NOT clobber those registers (it clobbers only the volatile GPRs + the B-table arg registers explicitly). * The C-level writes after the call re-load the pointers from their callee-saved homes. * * The clobber list for both B-calls names the full BIOS destroy set documented in kernelbios.md:167-174 (R1..R15, R24..R25, R31, HI/LO). * The kernel-ABI "volatile GPRs" subset is clb_system; the rest of the destroy set is enumerated explicitly here. */ NI_ void pad_bios_init_start(PadBiosRaw* raw0, PadBiosRaw* raw1) { /* Pin raw0 + raw1 to $a0 + $a1 via rgcc; the B(12h) call uses these directly. * The `(void)` casts mark them as unread after the call so the compiler doesn't need to move them back. */ register PadBiosRaw* p0 rgcc(R_A0) = raw0; register PadBiosRaw* p1 rgcc(R_A1) = raw1; (void)p0; (void)p1; // TODO(Ed): Properly annotate the raw values in the inline asm instructions. // Use enums. /* B(12h) InitPAD2(raw0, 0x22, raw1, 0x22) * $a0 = raw0 (rgcc-bound; survives the sequence below) * $a1 = raw1 (preserved into $a2 before $a1 is overwritten) * $a2 = raw1 (moved from $a1; survives $a1's overwrite) * $a3 = 0x22 (immediate) * $t1 = 0x12 (function number) * $t2 = 0xB0 (BIOS B-table address) */ asm volatile( asm_words( or_u( rarg_2, rarg_1, rdiscard), /* $a2 = $a1 = raw1 */ add_ui( rarg_1, rdiscard, 0x22), /* $a1 = 0x22 */ add_ui( rarg_3, rdiscard, 0x22), /* $a3 = 0x22 */ add_ui( rtmp_1, rdiscard, 0x12), /* $t1 = 0x12 */ add_ui( rtmp_2, rdiscard, 0xB0), /* $t2 = 0xB0 */ call_reg(rtmp_2), /* jalr $t2, $ra */ nop /* BD slot */ ) asm_rpins, r_use(p0), r_use(p1) asm_clobber: rlit(R_AT), rlit(R_V0), rlit(R_V1), rlit(R_T0), rlit(R_T1), rlit(R_T2), rlit(R_T3), rlit(R_T4), rlit(R_T5), rlit(R_T6), rlit(R_T7), rlit(R_T8), rlit(R_T9), rlit(R_RA), clb_mem_drain ); /* The C-level writes re-load the pointers via the parameter names and write 0xFF to each * buffer's status byte to mark the initial-state hazard documented in kernelbios.md:1621-1624. */ u1_v(raw0)[0] = 0xFF; u1_v(raw1)[0] = 0xFF; /* B(13h) StartPAD2() — no args. The BIOS preserves $sp. */ asm volatile( asm_words( add_ui( rtmp_1, rdiscard, 0x13), /* $t1 = 0x13 */ add_ui( rtmp_2, rdiscard, 0xB0), /* $t2 = 0xB0 (re-load) */ call_reg(rtmp_2), /* jalr $t2, $ra */ nop /* BD slot */ ) asm_clobber: rlit(R_AT), rlit(R_V0), rlit(R_V1), rlit(R_T0), rlit(R_T1), rlit(R_T2), rlit(R_T3), rlit(R_T4), rlit(R_T5), rlit(R_T6), rlit(R_T7), rlit(R_T8), rlit(R_T9), rlit(R_RA), clb_mem_drain ); } GCC_OPTIMIZATION_DISABLE void update(PrimitiveArena* pa, U4* ordering_buf) { TapeBuilder tb = tb_make(slice_ut_arr(smem.MemTape)); if (1) // Pad Input { tb.used = 0; tb_scope_run(& tb) { /* BIOS-owned polling: per-frame snapshot of both ports. */ tb_emit_(pad_bios_snapshot); tb_data_(raw, & smem.pad_raw[0]); tb_data_(state, & smem.pad[0]); tb_emit_(pad_bios_snapshot); tb_data_(raw, & smem.pad_raw[1]); tb_data_(state, & smem.pad[1]); /* Per-frame rotation apply: consume pad[0].buttons + pad[0].left_x */ tb_emit_(pad_apply_input); tb_data_(state, & smem.pad[0]); tb_data_(cube_rot, & smem.cube.rot); tb_data_(floor_rot, & smem.floor.rot); } } orderingtbl_clear_reverse(ordering_buf, OrderingTbl_Len); // Update the position based on acceleration and velocity gknown V3_S4_R pos = & smem.cube.pos; gknown V3_S4_R vel = & smem.cube.vel; gknown V3_S4_R acc = & smem.cube.accel; add_v3s4(vel, acc[0]); add_v3s4_fp(pos, vel[0]); // vel->x += acc->x; // vel->y += acc->y; // vel->z += acc->z; // pos->x += vel->x; // pos->y += vel->y; // pos->z += vel->z; if (pos->y + 150 > smem.floor.pos.y) vel->y *= -1; // Prep S4 nclip = 0; S4 orderingtbl_z = 0; A2_S2 p; //??? S4 flag; //???? // Draw cube if (1) { m3s2_rotation (& smem.cube.rot, & smem.tform_world); m3s2_translation(& smem.tform_world, & smem.cube.pos); m3s2_scale (& smem.tform_world, & smem.cube.scale); gte_matrix_set_rotation (& smem.tform_world); gte_matrix_set_translation(& smem.tform_world); U4 prim_base = u4_(pa->buf[smem.active_buf_id]); U4 prim_cursor = prim_base + pa->used; tb.used = 0; tb_scope(& tb) { tb_emit(& tb, rbind_cube_g4_face); tb_data(& tb, prim_cursor); tb_data(& tb, u4_(smem.cube.faces)); tb_data(& tb, u4_(smem.cube.verts)); tb_data(& tb, u4_(ordering_buf)); for (U4 i = 0; i < Cube_num_faces; i++) { // Two triangles per quad face: (x,y,z) and (x,z,w) tb_emit(& tb, cube_g4_face); } tb_emit(& tb, sync_primitive_arena); tb_data(& tb, u4_(& pa->used)); tb_data(& tb, prim_base); } tape_run(tb_slice(tb)); // smem.cube.rot.y += 30; } // Draw floor if (1) { m3s2_rotation (& smem.floor.rot, & smem.tform_world); m3s2_translation(& smem.tform_world, & smem.floor.pos); m3s2_scale (& smem.tform_world, & smem.floor.scale); U4 prim_base = u4_(pa->buf[smem.active_buf_id]); U4 prim_cursor = prim_base + pa->used; // TODO(Ed): We should do a bounds check beforehand to confirm pa can hold all tris? // The tape atoms in-flight should not need to care. // Prepare the tape. (Push protocol to tape) tb.used = 0; tb_scope(& tb) { tb_emit(& tb, set_gte_world); tb_data(& tb, u4_(& smem.tform_world)); tb_emit(& tb, rbind_floor_f3_face); // TODO(Ed): Just use a single context struct ref tb_data(& tb, prim_cursor); tb_data(& tb, u4_(smem.floor.faces)); tb_data(& tb, u4_(smem.floor.verts)); tb_data(& tb, u4_(ordering_buf)); for (U4 i = 0; i < Floor_num_faces; i++) { tb_emit(& tb, floor_f3_face); } // After floor_f3_face iterations complete, the primitive arena's used counter needs updating. tb_emit(& tb, sync_primitive_arena); tb_data(& tb, u4_(& pa->used)); tb_data(& tb, prim_base); } tape_run(tb_slice(tb));// Fire off the tape. // C-side state (pa->used) has already been updated by the tape! // smem.floor.rot.y += 5; } } GCC_OPTIMIZATION_ENABLE void render(void) { } void gp_display_frame(DoubleBuffer* screen_buf, S4* active_buf_id, U4* ordering_buf, PrimitiveArena* pa) { draw_sync(0); vsync(0); displayenv_put(& r_(screen_buf->display)[active_buf_id[0] ]); drawenv_put (& r_(screen_buf->draw) [active_buf_id[0] ]); { draw_orderingtbl(ordering_buf + OrderingTbl_Len - 1); pa->used = 0; } active_buf_id[0] = ! active_buf_id[0]; // Swap current buffer } GCC_OPTIMIZATION_DISABLE void hot_reload_entry(void) { smem.primitives.used = 0; while (1) { gknown S4* active_buf_id = & smem.active_buf_id; gknown U4* ordering_buf = r_(smem.ordering_tbl)[active_buf_id[0]]; gknown PrimitiveArena* pa = & smem.primitives; update(pa, ordering_buf); render(); gp_display_frame(& smem.screen_buf, active_buf_id, ordering_buf, pa); } } int main(void) { smem = (SMemory){0}; smem.scratchpad = C_(U4_V, 0x1F800000); // smem.primitives.used = 0; // smem.active_buf_id = 0; /*Persistent Entity Setup*/{ ent_cube128_init(& smem.cube.verts, & smem.cube.faces); { Ent_Cube* cube = & smem.cube; cube->rot = v3s2(0, 0, 0); cube->scale = v3s4_fp_one(); cube->accel = v3s4(0, 1, 0); cube->pos = v3s4(0, -400, 1800); } ent_floor_init(& smem.floor.verts, & smem.floor.faces); { Ent_Floor* floor = & smem.floor; floor->rot = v3s2(0, 0, 0); floor->pos = v3s4(0, 450, 1800); floor->scale = v3s4_fp_one(); } } TapeBuilder tb = tb_make(slice_ut_arr(smem.MemTape)); { reset_graph(0); /* Direct BIOS: poll both ports during VBlank. */ pad_bios_init_start(& smem.pad_raw[0], & smem.pad_raw[1]); /* Pinned registers for the GPU init atom. */ register U4* io_base_addr rgcc(R_IO_BaseAddr) = u4_r(IO_BASE_ADDR); register DoubleBuffer* screen_buf rgcc(R_ScreenBuf) = & smem.screen_buf; tb.used = 0; tb_scope_run(& tb) { tb_emit(& tb, screen_env_init); tb_emit(& tb, gp_screen_init); } } hot_reload_entry(); return 0; } GCC_OPTIMIZATION_ENABLE