mirror of
https://github.com/Ed94/pikuma_ps1.git
synced 2026-06-01 18:41:13 -07:00
WIP: preparing to setup metaprogramming codegen for PS1 processors.
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+17
-17
@@ -5,8 +5,8 @@
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# include "duffle/gp.h"
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#endif
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typedef def_struct(DrawEnv_Packed) { U4 tag; U4 code[15]; };
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typedef def_struct(DrawEnv) {
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typedef Struct_(DrawEnv_Packed) { U4 tag; U4 code[15]; };
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typedef Struct_(DrawEnv) {
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Rect_S2 clip_area;
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A2_S2 drawing_offset;
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Rect_S2 texture_window;
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@@ -17,7 +17,7 @@ typedef def_struct(DrawEnv) {
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RGB8 initial_bg_color;
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DrawEnv_Packed dr_env; // reserved
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};
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typedef def_struct(DisplayEnv) {
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typedef Struct_(DisplayEnv) {
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Rect_S2 display_area;
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Rect_S2 screen;
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B1 vinterlace;
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@@ -25,9 +25,9 @@ typedef def_struct(DisplayEnv) {
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B1 pad0;
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B1 pad1;
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};
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typedef def_farray(DrawEnv, 2);
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typedef def_farray(DisplayEnv, 2);
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typedef def_struct(DoubleBuffer) {
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typedef Array_(DrawEnv, 2);
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typedef Array_(DisplayEnv, 2);
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typedef Struct_(DoubleBuffer) {
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A2_DrawEnv draw;
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A2_DisplayEnv display;
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};
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@@ -58,7 +58,7 @@ U4 vsync(U4 mode) __asm__("VSync");
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void draw_orderingtbl(U4* buf) __asm__("DrawOTag");
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typedef def_struct(PolyTag) {
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typedef Struct_(PolyTag) {
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U4 addr: 24;
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U4 len: 8;
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RGB8 color;
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@@ -106,7 +106,7 @@ typedef def_struct(PolyTag) {
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// #define setLineF4(p) set_len(p, 6), set_code(p, 0x4c),(p)->pad = 0x55555555
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// #define setLineG4(p) set_len(p, 9), set_code(p, 0x5c),(p)->pad = 0x55555555, (p)->p2 = 0, (p)->p3 = 0
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typedef def_struct(Poly_F3) {
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typedef Struct_(Poly_F3) {
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U4 tag;
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RGB8 color;
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B1 code;
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@@ -120,14 +120,14 @@ typedef def_struct(Poly_F3) {
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};
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};
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typedef def_struct(Poly_G3) {
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typedef Struct_(Poly_G3) {
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U4 tag; RGB8 c0; B1 code;
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V2_S2 p0; RGB8 c1; B1 pad1;
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V2_S2 p1; RGB8 c2; B1 pad2;
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V2_S2 p2;
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};
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typedef def_struct(Poly_F4) {
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typedef Struct_(Poly_F4) {
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U4 tag;
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RGB8 color;
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B1 code;
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@@ -142,7 +142,7 @@ typedef def_struct(Poly_F4) {
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};
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};
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typedef def_struct(Poly_G4) {
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typedef Struct_(Poly_G4) {
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U4 tag; RGB8 c0; B1 code;
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V2_S2 p0; RGB8 c1; B1 pad1;
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V2_S2 p1; RGB8 c2; B1 pad2;
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@@ -150,7 +150,7 @@ typedef def_struct(Poly_G4) {
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V2_S2 p3;
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};
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typedef def_struct(Tile) {
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typedef Struct_(Tile) {
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U4 tag;
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RGB8 color;
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B1 code;
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@@ -169,7 +169,7 @@ M3_S2* m3s2_scale (M3_S2* mat, V3_S4* vec) __asm__("ScaleMatrix");
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// Rotation, Translation, Perspective
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S4 rtp_v3s2_raw(V3_S2* vec, S4* xy, S4* pp, S4* flag) __asm__("RotTransPers");
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FI_ S4 rtp_v3s2(V3_S2* vec, V2_S2* xy, A2_S2* pp, S4* flag) { return rtp_v3s2_raw(vec, cast(S4*R_, & xy->x), cast(S4*R_, pp), r_(flag)); }
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FI_ S4 rtp_v3s2(V3_S2* vec, V2_S2* xy, A2_S2* pp, S4* flag) { return rtp_v3s2_raw(vec, C_(S4*R_, & xy->x), C_(S4*R_, pp), r_(flag)); }
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S4 rtp_avg_nclip_a3_v3s2_raw(V3_S2* v0, V3_S2* v1, V3_S2* v2, S4* xy1, S4* xy2, S4* xy3, S4* pp, S4* otz, S4* flag) __asm__("RotAverageNclip3");
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FI_ S4 rtp_avg_nclip_a3_v3s2(
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@@ -179,8 +179,8 @@ FI_ S4 rtp_avg_nclip_a3_v3s2(
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){
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return rtp_avg_nclip_a3_v3s2_raw(
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v0, v1, v2,
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cast(S4*R_, xy0), cast(S4*R_, xy1), cast(S4*R_, xy2),
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cast(S4*R_, pp), cast(S4*R_, otz), cast(S4*R_, flag)
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C_(S4*R_, xy0), C_(S4*R_, xy1), C_(S4*R_, xy2),
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C_(S4*R_, pp), C_(S4*R_, otz), C_(S4*R_, flag)
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);
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}
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@@ -192,8 +192,8 @@ FI_ S4 rtp_avg_nclip_a4_v3s2(
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){
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return rtp_avg_nclip_a4_v3s2_raw(
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v0, v1, v2, v3,
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cast(S4*R_, xy0), cast(S4*R_, xy1), cast(S4*R_, xy2), cast(S4*R_, xy3),
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cast(S4*R_, pp), cast(S4*R_, otz), cast(S4*R_, flag)
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C_(S4*R_, xy0), C_(S4*R_, xy1), C_(S4*R_, xy2), C_(S4*R_, xy3),
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C_(S4*R_, pp), C_(S4*R_, otz), C_(S4*R_, flag)
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);
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}
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