Sorting Primitives into the OT

Started to add some ergonomic definitions into duffle.
This commit is contained in:
2025-09-15 01:36:25 -04:00
parent e04bcb91b4
commit f35e60877c
10 changed files with 383 additions and 49 deletions
+16 -13
View File
@@ -42,6 +42,9 @@
.equ ScreenRes_CenterX, (ScreenRes_X >> 1)
.equ ScreenRes_CenterY, (ScreenRes_Y >> 1)
.equ SMemory_screen_buf, DoubleBuffer * 0
.equ SMemory_active_screen_buf, S16 * 0 + DoubleBuffer
.equ CF_Shadow, 16
.extern ResetGraph
@@ -86,7 +89,7 @@ gp_screen_init_asm:
#define gp0 gpio_port0(rio_offset)
#define gp1 gpio_port1(rio_offset)
def_cf_sp_size 0x80;
def_cf_sp_size 0x18; // Should be enough for all calls within this proc, for some reason SetDefDispEnv needs the offset to be CF_Shadow..
stack_alloc cf_ssize
store_word rret_addr, 0($sp)
@@ -97,26 +100,26 @@ gp_screen_init_asm:
load_imm SetDispMask_mask, 1; jump_nlink SetDispMask
// First buffer area
load_addr rtmp_0, screen_buffer; add_ui SetDefDispEnv_env, rtmp_0, DoubleBuffer_display_0
load_addr rtmp_0, static_mem; add_ui SetDefDispEnv_env, rtmp_0, SMemory_screen_buf + DoubleBuffer_display_0
move SetDefDispEnv_x, $zero
move SetDefDispEnv_y, $zero
load_imm SetDefDispEnv_w, ScreenRes_X
load_imm rtmp_0, ScreenRes_Y; store_word rtmp_0, SetDefDispEnv_h($sp)
jump_nlink SetDefDispEnv
load_addr rtmp_0, screen_buffer; add_ui SetDefDrawEnv_env, rtmp_0, DoubleBuffer_draw_0
load_addr rtmp_0, static_mem; add_ui SetDefDrawEnv_env, rtmp_0, SMemory_screen_buf + DoubleBuffer_draw_0
move SetDefDrawEnv_x, $zero
load_imm SetDefDrawEnv_y, ScreenRes_Y
load_imm SetDefDrawEnv_w, ScreenRes_X
load_imm rtmp_0, ScreenRes_Y; store_word rtmp_0, SetDefDrawEnv_h($sp)
jump_nlink SetDefDrawEnv
// Second buffer area
load_addr rtmp_0, screen_buffer; add_ui SetDefDispEnv_env, rtmp_0, DoubleBuffer_display_1
load_addr rtmp_0, static_mem; add_ui SetDefDispEnv_env, rtmp_0, SMemory_screen_buf + DoubleBuffer_display_1
move SetDefDispEnv_x, $zero
load_imm SetDefDispEnv_y, ScreenRes_Y
load_imm SetDefDispEnv_w, ScreenRes_X
load_imm rtmp_0, ScreenRes_Y; store_word rtmp_0, SetDefDispEnv_h($sp)
jump_nlink SetDefDispEnv
load_addr rtmp_0, screen_buffer; add_ui SetDefDrawEnv_env, rtmp_0, DoubleBuffer_draw_1
load_addr rtmp_0, static_mem; add_ui SetDefDrawEnv_env, rtmp_0, SMemory_screen_buf + DoubleBuffer_draw_1
move SetDefDrawEnv_x, $zero
move SetDefDrawEnv_y, $zero
load_imm SetDefDrawEnv_w, ScreenRes_X
@@ -125,7 +128,7 @@ gp_screen_init_asm:
// Set the back/drawing buffer
load_imm rtmp_1, true
load_addr rtmp_0, screen_buffer;
load_addr rtmp_0, static_mem; // At SMemory_screen_buf
store_word rtmp_1, DoubleBuffer_draw_0 + DrawEnv_enable_auto_clear(rtmp_0)
store_word rtmp_1, DoubleBuffer_draw_1 + DrawEnv_enable_auto_clear(rtmp_0)
@@ -139,17 +142,17 @@ gp_screen_init_asm:
store_byte rtmp_3, DoubleBuffer_draw_1 + DrawEnv_initial_bg_color + RGB8_r(rtmp_0)
store_byte rtmp_2, DoubleBuffer_draw_1 + DrawEnv_initial_bg_color + RGB8_g(rtmp_0)
store_byte rtmp_1, DoubleBuffer_draw_1 + DrawEnv_initial_bg_color + RGB8_b(rtmp_0)
load_addr rtmp_0, active_screen_buffer; store_word rtmp_1, 0(rtmp_0)
load_addr rtmp_0, static_mem; store_word rtmp_1, SMemory_active_screen_buf(rtmp_0)
load_addr rtmp_1, active_screen_buffer; load_half rtmp_1, 0(rtmp_1); // rtmp_1 = active_screen_buffer
load_imm rtmp_2, DisplayEnv; mult_u rtmp_1, rtmp_2; mov_from_low rtmp_2 // rtmp_2 = DisplayEnv.type_size * active_screen_Buffer (rtmp_1)
add_ui rtmp_2, rtmp_2, DoubleBuffer_display // rtmp_2 += DoubleBuffer.display
load_addr rtmp_0, screen_buffer; add_u PutDispEnv_env, rtmp_0, rtmp_2 // rarg_0 = rtmp_0 (screen_buffer) + rtmp_2 (.display[active_screen-buffer])
load_addr rtmp_1, static_mem; load_half rtmp_1, SMemory_active_screen_buf(rtmp_1); // rtmp_1 = active_screen_buffer
load_imm rtmp_2, DisplayEnv; mult_u rtmp_1, rtmp_2; mov_from_low rtmp_2 // rtmp_2 = DisplayEnv.type_size * active_screen_Buffer (rtmp_1)
add_ui rtmp_2, rtmp_2, DoubleBuffer_display // rtmp_2 += DoubleBuffer.display
load_addr rtmp_0, static_mem; add_u PutDispEnv_env, rtmp_0, rtmp_2 // rarg_0 = rtmp_0 (screen_buffer) + rtmp_2 (.display[active_screen-buffer])
jump_nlink PutDispEnv
load_addr rtmp_1, active_screen_buffer; load_half rtmp_1, 0(rtmp_1);
load_addr rtmp_1, static_mem; load_half rtmp_1, SMemory_active_screen_buf(rtmp_1);
load_imm rtmp_2, DrawEnv; mult_u rtmp_1, rtmp_2; mov_from_low rtmp_2;
add_ui rtmp_2, rtmp_2, DoubleBuffer_draw
load_addr rtmp_0, screen_buffer; add_u PutDrawEnv_env, rtmp_0, rtmp_2
load_addr rtmp_0, static_mem; add_u PutDrawEnv_env, rtmp_0, rtmp_2
jump_nlink PutDrawEnv
// Initialize and setup the GTE geometry offsets