mirror of
https://github.com/Ed94/pikuma_ps1.git
synced 2026-06-01 18:41:13 -07:00
Sorting Primitives into the OT
Started to add some ergonomic definitions into duffle.
This commit is contained in:
@@ -1,40 +1,108 @@
|
||||
// #include <stdlib.h>
|
||||
#include "stdio.h"
|
||||
#include <stdlib.h>
|
||||
#include "assert.h"
|
||||
#include "libgpu.h"
|
||||
#include "libetc.h"
|
||||
|
||||
#include "duffle/dsl.h"
|
||||
#include "duffle/memory.h"
|
||||
#include "duffle/math.h"
|
||||
#include "duffle/gp.h"
|
||||
#include "hello_gpu.h"
|
||||
|
||||
#include "libgpu.h"
|
||||
#include "libetc.h"
|
||||
typedef def_farray(Vec_2S16, 3);
|
||||
typedef def_struct(TriFlat) {
|
||||
U32 tag;
|
||||
RGB8 color;
|
||||
BYTE code;
|
||||
union {
|
||||
struct {
|
||||
Vec_2S16 p0;
|
||||
Vec_2S16 p1;
|
||||
Vec_2S16 p2;
|
||||
};
|
||||
A3_Vec_2S16 points;
|
||||
};
|
||||
};
|
||||
typedef def_farray(Vec_2S16, 4);
|
||||
typedef def_struct(QuadFlat) {
|
||||
U32 tag;
|
||||
RGB8 color;
|
||||
BYTE code;
|
||||
union {
|
||||
struct {
|
||||
Vec_2S16 p0;
|
||||
Vec_2S16 p1;
|
||||
Vec_2S16 p2;
|
||||
Vec_2S16 p3;
|
||||
};
|
||||
A4_Vec_2S16 points;
|
||||
};
|
||||
};
|
||||
typedef def_struct(Tile) {
|
||||
U32 tag;
|
||||
RGB8 color;
|
||||
BYTE code;
|
||||
Rect_S16 rect;
|
||||
};
|
||||
|
||||
DoubleBuffer screen_buffer;
|
||||
S16 active_screen_buffer;
|
||||
#define PrimitiveBuff_Len 2048
|
||||
#define OrderingTbl_Len 16
|
||||
|
||||
void gp_screen_init_c11(void)
|
||||
typedef U32 OrderingTable_Buffer[OrderingTbl_Len];
|
||||
typedef def_farray(OrderingTable_Buffer, 2);
|
||||
|
||||
typedef BYTE PrimitiveBuffer[PrimitiveBuff_Len];
|
||||
typedef def_farray(PrimitiveBuffer, 2);
|
||||
typedef def_struct(PrimitiveArena) {
|
||||
A2_PrimitiveBuffer buf;
|
||||
SSIZE used;
|
||||
};
|
||||
|
||||
typedef def_struct(SMemory) {
|
||||
DoubleBuffer screen_buf;
|
||||
A2_OrderingTable_Buffer ordering_tbl;
|
||||
PrimitiveArena primitives;
|
||||
S16 active_screen_buf;
|
||||
};
|
||||
global SMemory static_mem;
|
||||
extern SMemory static_mem;
|
||||
|
||||
BYTE* prim__alloc(SSIZE type_width, ct_lit Str8 type_name) {
|
||||
gknown PrimitiveArena* pa = & static_mem.primitives;
|
||||
gknown BYTE* buf = (BYTE*) static_mem.primitives.buf[static_mem.active_screen_buf];
|
||||
assert(pa->used + type_width < PrimitiveBuff_Len);
|
||||
BYTE* next = buf + pa->used;
|
||||
pa->used += type_width;
|
||||
return next;
|
||||
}
|
||||
#define prim_alloc(type) (type*)prim__alloc(size_of(type), txt( stringify(type) ))
|
||||
|
||||
void gp_screen_init_c11(DoubleBuffer* screen_buf, S16* active_screen_buf)
|
||||
{
|
||||
ResetGraph(0);
|
||||
SetDispMask(1); // gp_DisplayEnabled
|
||||
|
||||
// Just setting env data, not interacting with console hw.
|
||||
// First buffer area
|
||||
SetDefDispEnv((DISPENV*)& screen_buffer.display[0], 0, 0, ScreenRes_X, ScreenRes_Y);
|
||||
SetDefDrawEnv((DRAWENV*)& screen_buffer.draw [0], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
|
||||
SetDefDispEnv((DISPENV*)& screen_buf->display[0], 0, 0, ScreenRes_X, ScreenRes_Y);
|
||||
SetDefDrawEnv((DRAWENV*)& screen_buf->draw [0], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
|
||||
// Second buffer area
|
||||
SetDefDispEnv((DISPENV*)& screen_buffer.display[1], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
|
||||
SetDefDrawEnv((DRAWENV*)& screen_buffer.draw [1], 0, 0, ScreenRes_X, ScreenRes_Y);
|
||||
SetDefDispEnv((DISPENV*)& screen_buf->display[1], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
|
||||
SetDefDrawEnv((DRAWENV*)& screen_buf->draw [1], 0, 0, ScreenRes_X, ScreenRes_Y);
|
||||
// Set the back/drawing buffer
|
||||
screen_buffer.draw[0].enable_auto_clear = true;
|
||||
screen_buffer.draw[1].enable_auto_clear = true;
|
||||
screen_buf->draw[0].enable_auto_clear = true;
|
||||
screen_buf->draw[1].enable_auto_clear = true;
|
||||
// Set the background clear color
|
||||
screen_buffer.draw[0].initial_bg_color = (RGB8){ .r = 63, .g = 0, .b = 127 };
|
||||
screen_buffer.draw[1].initial_bg_color = (RGB8){ .r = 127, .g = 63, .b = 0 };
|
||||
screen_buf->draw[0].initial_bg_color = (RGB8){ .r = 63, .g = 0, .b = 127 };
|
||||
screen_buf->draw[1].initial_bg_color = (RGB8){ .r = 127, .g = 63, .b = 0 };
|
||||
// Set the current initial buffer
|
||||
active_screen_buffer = 0;
|
||||
* active_screen_buf = 0;
|
||||
|
||||
PutDispEnv((DISPENV*)& screen_buffer.display[active_screen_buffer]);
|
||||
PutDispEnv((DISPENV*)& screen_buf->display[* active_screen_buf]);
|
||||
|
||||
DRAWENV* wtf = (DRAWENV*)& screen_buffer.draw [active_screen_buffer];
|
||||
PutDrawEnv(wtf);
|
||||
DRAWENV* env = (DRAWENV*)& screen_buf->draw[* active_screen_buf];
|
||||
PutDrawEnv(env);
|
||||
|
||||
// Initialize and setup the GTE geometry offsets
|
||||
InitGeom();
|
||||
@@ -43,27 +111,51 @@ void gp_screen_init_c11(void)
|
||||
SetGeomScreen(ScreenRes_CenterX);
|
||||
}
|
||||
|
||||
void gp_display_frame(void) {
|
||||
void gp_display_frame(DoubleBuffer* screen_buf, S16* active_screen_buf, U32* ordering_buf) {
|
||||
DrawSync(0);
|
||||
VSync(0);
|
||||
PutDispEnv((DISPENV*)& screen_buffer.display[active_screen_buffer]);
|
||||
PutDrawEnv((DRAWENV*)& screen_buffer.draw [active_screen_buffer]);
|
||||
PutDispEnv((DISPENV*)& screen_buf->display[* active_screen_buf]);
|
||||
PutDrawEnv((DRAWENV*)& screen_buf->draw [* active_screen_buf]);
|
||||
{
|
||||
// TODO: Sort objects in ordering table
|
||||
DrawOTag((u_long*) (ordering_buf + OrderingTbl_Len - 1));
|
||||
}
|
||||
active_screen_buffer = !active_screen_buffer; // Swap current buffer
|
||||
* active_screen_buf = ! (* active_screen_buf); // Swap current buffer
|
||||
|
||||
gknown static_mem.primitives.used = 0;
|
||||
}
|
||||
|
||||
void render(void) {
|
||||
}
|
||||
|
||||
void update(PrimitiveArena* pa, S16 active_screen_buff, U32* ordering_buf) {
|
||||
|
||||
ClearOTagR((u_long*) ordering_buf, OrderingTbl_Len);
|
||||
|
||||
Tile* tile = prim_alloc(Tile); setTile((TILE*) tile);
|
||||
tile->rect = (Rect_S16){ 82, 32, 64, 64 };
|
||||
tile->color = (RGB8){ 0, 255, 0};
|
||||
addPrim(ordering_buf, tile);
|
||||
|
||||
TriFlat* tri = prim_alloc(TriFlat); setPolyF3(tri);
|
||||
tri->p0 = (Vec_2S16){ 64, 100};
|
||||
tri->p1 = (Vec_2S16){200, 150};
|
||||
tri->p2 = (Vec_2S16){ 50, 220};
|
||||
tri->color = (RGB8){ 255, 0, 255 };
|
||||
addPrim(ordering_buf, tri);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
static_mem.primitives.used = 0;
|
||||
gp_screen_init();
|
||||
// gp_screen_init_c11(& static_mem.screen_buf, & static_mem.active_screen_buf);
|
||||
while (1)
|
||||
{
|
||||
gknown S16* active_screen = & static_mem.active_screen_buf;
|
||||
gknown U32* ordering_buf = static_mem.ordering_tbl[* active_screen];
|
||||
update(& static_mem.primitives, * active_screen, ordering_buf);
|
||||
render();
|
||||
gp_display_frame();
|
||||
gp_display_frame(& static_mem.screen_buf, active_screen, ordering_buf);
|
||||
};
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -36,6 +36,3 @@ typedef def_struct(DoubleBuffer) {
|
||||
#define ScreenRes_Y 240
|
||||
#define ScreenRes_CenterX (ScreenRes_X >> 1)
|
||||
#define ScreenRes_CenterY (ScreenRes_Y >> 1)
|
||||
|
||||
extern DoubleBuffer screen_buffer;
|
||||
extern S16 active_screen_buffer;
|
||||
|
||||
@@ -42,6 +42,9 @@
|
||||
.equ ScreenRes_CenterX, (ScreenRes_X >> 1)
|
||||
.equ ScreenRes_CenterY, (ScreenRes_Y >> 1)
|
||||
|
||||
.equ SMemory_screen_buf, DoubleBuffer * 0
|
||||
.equ SMemory_active_screen_buf, S16 * 0 + DoubleBuffer
|
||||
|
||||
.equ CF_Shadow, 16
|
||||
|
||||
.extern ResetGraph
|
||||
@@ -86,7 +89,7 @@ gp_screen_init_asm:
|
||||
#define gp0 gpio_port0(rio_offset)
|
||||
#define gp1 gpio_port1(rio_offset)
|
||||
|
||||
def_cf_sp_size 0x80;
|
||||
def_cf_sp_size 0x18; // Should be enough for all calls within this proc, for some reason SetDefDispEnv needs the offset to be CF_Shadow..
|
||||
stack_alloc cf_ssize
|
||||
store_word rret_addr, 0($sp)
|
||||
|
||||
@@ -97,26 +100,26 @@ gp_screen_init_asm:
|
||||
load_imm SetDispMask_mask, 1; jump_nlink SetDispMask
|
||||
|
||||
// First buffer area
|
||||
load_addr rtmp_0, screen_buffer; add_ui SetDefDispEnv_env, rtmp_0, DoubleBuffer_display_0
|
||||
load_addr rtmp_0, static_mem; add_ui SetDefDispEnv_env, rtmp_0, SMemory_screen_buf + DoubleBuffer_display_0
|
||||
move SetDefDispEnv_x, $zero
|
||||
move SetDefDispEnv_y, $zero
|
||||
load_imm SetDefDispEnv_w, ScreenRes_X
|
||||
load_imm rtmp_0, ScreenRes_Y; store_word rtmp_0, SetDefDispEnv_h($sp)
|
||||
jump_nlink SetDefDispEnv
|
||||
load_addr rtmp_0, screen_buffer; add_ui SetDefDrawEnv_env, rtmp_0, DoubleBuffer_draw_0
|
||||
load_addr rtmp_0, static_mem; add_ui SetDefDrawEnv_env, rtmp_0, SMemory_screen_buf + DoubleBuffer_draw_0
|
||||
move SetDefDrawEnv_x, $zero
|
||||
load_imm SetDefDrawEnv_y, ScreenRes_Y
|
||||
load_imm SetDefDrawEnv_w, ScreenRes_X
|
||||
load_imm rtmp_0, ScreenRes_Y; store_word rtmp_0, SetDefDrawEnv_h($sp)
|
||||
jump_nlink SetDefDrawEnv
|
||||
// Second buffer area
|
||||
load_addr rtmp_0, screen_buffer; add_ui SetDefDispEnv_env, rtmp_0, DoubleBuffer_display_1
|
||||
load_addr rtmp_0, static_mem; add_ui SetDefDispEnv_env, rtmp_0, SMemory_screen_buf + DoubleBuffer_display_1
|
||||
move SetDefDispEnv_x, $zero
|
||||
load_imm SetDefDispEnv_y, ScreenRes_Y
|
||||
load_imm SetDefDispEnv_w, ScreenRes_X
|
||||
load_imm rtmp_0, ScreenRes_Y; store_word rtmp_0, SetDefDispEnv_h($sp)
|
||||
jump_nlink SetDefDispEnv
|
||||
load_addr rtmp_0, screen_buffer; add_ui SetDefDrawEnv_env, rtmp_0, DoubleBuffer_draw_1
|
||||
load_addr rtmp_0, static_mem; add_ui SetDefDrawEnv_env, rtmp_0, SMemory_screen_buf + DoubleBuffer_draw_1
|
||||
move SetDefDrawEnv_x, $zero
|
||||
move SetDefDrawEnv_y, $zero
|
||||
load_imm SetDefDrawEnv_w, ScreenRes_X
|
||||
@@ -125,7 +128,7 @@ gp_screen_init_asm:
|
||||
|
||||
// Set the back/drawing buffer
|
||||
load_imm rtmp_1, true
|
||||
load_addr rtmp_0, screen_buffer;
|
||||
load_addr rtmp_0, static_mem; // At SMemory_screen_buf
|
||||
store_word rtmp_1, DoubleBuffer_draw_0 + DrawEnv_enable_auto_clear(rtmp_0)
|
||||
store_word rtmp_1, DoubleBuffer_draw_1 + DrawEnv_enable_auto_clear(rtmp_0)
|
||||
|
||||
@@ -139,17 +142,17 @@ gp_screen_init_asm:
|
||||
store_byte rtmp_3, DoubleBuffer_draw_1 + DrawEnv_initial_bg_color + RGB8_r(rtmp_0)
|
||||
store_byte rtmp_2, DoubleBuffer_draw_1 + DrawEnv_initial_bg_color + RGB8_g(rtmp_0)
|
||||
store_byte rtmp_1, DoubleBuffer_draw_1 + DrawEnv_initial_bg_color + RGB8_b(rtmp_0)
|
||||
load_addr rtmp_0, active_screen_buffer; store_word rtmp_1, 0(rtmp_0)
|
||||
load_addr rtmp_0, static_mem; store_word rtmp_1, SMemory_active_screen_buf(rtmp_0)
|
||||
|
||||
load_addr rtmp_1, active_screen_buffer; load_half rtmp_1, 0(rtmp_1); // rtmp_1 = active_screen_buffer
|
||||
load_imm rtmp_2, DisplayEnv; mult_u rtmp_1, rtmp_2; mov_from_low rtmp_2 // rtmp_2 = DisplayEnv.type_size * active_screen_Buffer (rtmp_1)
|
||||
add_ui rtmp_2, rtmp_2, DoubleBuffer_display // rtmp_2 += DoubleBuffer.display
|
||||
load_addr rtmp_0, screen_buffer; add_u PutDispEnv_env, rtmp_0, rtmp_2 // rarg_0 = rtmp_0 (screen_buffer) + rtmp_2 (.display[active_screen-buffer])
|
||||
load_addr rtmp_1, static_mem; load_half rtmp_1, SMemory_active_screen_buf(rtmp_1); // rtmp_1 = active_screen_buffer
|
||||
load_imm rtmp_2, DisplayEnv; mult_u rtmp_1, rtmp_2; mov_from_low rtmp_2 // rtmp_2 = DisplayEnv.type_size * active_screen_Buffer (rtmp_1)
|
||||
add_ui rtmp_2, rtmp_2, DoubleBuffer_display // rtmp_2 += DoubleBuffer.display
|
||||
load_addr rtmp_0, static_mem; add_u PutDispEnv_env, rtmp_0, rtmp_2 // rarg_0 = rtmp_0 (screen_buffer) + rtmp_2 (.display[active_screen-buffer])
|
||||
jump_nlink PutDispEnv
|
||||
load_addr rtmp_1, active_screen_buffer; load_half rtmp_1, 0(rtmp_1);
|
||||
load_addr rtmp_1, static_mem; load_half rtmp_1, SMemory_active_screen_buf(rtmp_1);
|
||||
load_imm rtmp_2, DrawEnv; mult_u rtmp_1, rtmp_2; mov_from_low rtmp_2;
|
||||
add_ui rtmp_2, rtmp_2, DoubleBuffer_draw
|
||||
load_addr rtmp_0, screen_buffer; add_u PutDrawEnv_env, rtmp_0, rtmp_2
|
||||
load_addr rtmp_0, static_mem; add_u PutDrawEnv_env, rtmp_0, rtmp_2
|
||||
jump_nlink PutDrawEnv
|
||||
|
||||
// Initialize and setup the GTE geometry offsets
|
||||
|
||||
Reference in New Issue
Block a user