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minor correction to asm
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@@ -9,9 +9,9 @@
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.equ DrawEnv_Packed_tag, 0
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.equ DrawEnv_Packed_code, DrawEnv_Packed_tag + U4
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.equ DrawEnv_Packed, 64
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# DrawEnv { Rect_S16 clip; Vec_2S16 ofs; Rect_S16 tw; U16 tpage; U8 dtd; U8 dfe; U8 tme; U8 r0,g0,b0; DR_ENV dr_env; }
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# DrawEnv { Rect_S2 clip; V2_S2 ofs; Rect_S2 tw; U2 tpage; U8 dtd; U8 dfe; U8 tme; U8 r0,g0,b0; DR_ENV dr_env; }
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.equ DrawEnv_clip_area, /* 0 */ Rect_S2 * 0
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.equ DrawEnv_drawing_offset, /* 8 */ A2_S2 * 0 + Rect_S2
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.equ DrawEnv_drawing_offset, /* 8 */ V2_S2 * 0 + Rect_S2
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.equ DrawEnv_texture_window, /* 12 */ Rect_S2 * 0 + A2_S2 + DrawEnv_drawing_offset
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.equ DrawEnv_texture_page, /* 20 */ S1 * 0 + Rect_S2 + DrawEnv_texture_window
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.equ DrawEnv_flag_dither, /* 22 */ B1 * 0 + S2 + DrawEnv_texture_page
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