mirror of
https://github.com/Ed94/pikuma_ps1.git
synced 2026-08-25 02:20:33 +00:00
Add RegUse_ support to the lua metaprogram. Ideated further on type mapping atom comonents to their base component op (math distinctions annotated in the asm).
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@@ -32,7 +32,7 @@
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#pragma region Duffle TUs
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#include "duffle/pad.c"
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#include "duffle/math.atom.c"
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#include "duffle/math.atom.h"
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#include "duffle/mips.atom.c"
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#include "duffle/gte.atom.c"
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#include "duffle/gp.atom.c"
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@@ -149,20 +149,22 @@ internal void resolve_look_at_init(void) {
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U4 pin_mask = regfile_abi_mask | (1 << R_ResolveScratch);
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RegFile rf = regfile(pin_mask);
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#define ralloc() regfile_alloc(& rf)
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smem.resolve_look_at_atom_addrs[0] = resolve_look_at__input_and_sub_proc(& ab,
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RegUse_(resolve_look_at__input_and_sub_proc) {
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.scratch = R_ResolveScratch,
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.target = regfile_alloc(& rf),
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.eye = regfile_alloc(& rf),
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.up_in = regfile_alloc(& rf),
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.t0 = regfile_alloc(& rf),
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.t1 = regfile_alloc(& rf),
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.t2 = regfile_alloc(& rf),
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.t3 = regfile_alloc(& rf),
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.t4 = regfile_alloc(& rf),
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.target = ralloc(),
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.eye = ralloc(),
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.up_in = ralloc(),
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.t0 = ralloc(),
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.t1 = ralloc(),
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.t2 = ralloc(),
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.t3 = ralloc(),
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.t4 = ralloc(),
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}
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);
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regfile_reset_to_mask(& rf, pin_mask);
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/* === ATOM 1: normalize fwd→uz === */
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U2 src_offset = O_(ResolveLookAtScratch, fwd);
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@@ -170,27 +172,30 @@ internal void resolve_look_at_init(void) {
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smem.resolve_look_at_atom_addrs[1] = normalize_v3s4_proc(& ab,
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src_offset, dst_offset, RegUse_(normalize_v3s4_proc){
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.scratch = R_ResolveScratch,
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.src_ptr = R_T0,
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.dst_ptr = R_T1,
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.recip_est = R_T6,
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.norm = R_T7,
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.shift = R_V0,
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.src_x = R_T2,
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.t3 = R_T3,
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.t4 = R_T5,
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.t5 = R_V1,
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.src_ptr = ralloc(),
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.dst_ptr = ralloc(),
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.recip_est = ralloc(),
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.norm = ralloc(),
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.shift = ralloc(),
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.src_x = ralloc(),
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.t3 = ralloc(),
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.t4 = ralloc(),
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.t5 = ralloc(),
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});
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regfile_reset_to_mask(& rf, pin_mask);
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/* === ATOM 2: cross uz×up_in→right === */
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smem.resolve_look_at_atom_addrs[2] = resolve_look_at__cross_uz_up_into_right_proc(& ab,
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RegUse_(resolve_look_at__cross_uz_up_into_right_proc) {
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.scratch = R_ResolveScratch,
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.a = R_T0, .b = R_T1, .c = R_T2,
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.d = R_T3,
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.f = R_T5,
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.t1 = R_T6,
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.t2 = R_T7,
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.t0 = R_V0,
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.a = ralloc(),
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.b = ralloc(),
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.c = ralloc(),
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.d = ralloc(),
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.f = ralloc(),
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.t1 = ralloc(),
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.t2 = ralloc(),
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.t0 = ralloc(),
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});
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/* === ATOM 3: normalize right→ux === */
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@@ -285,6 +290,7 @@ internal void resolve_look_at_init(void) {
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/* Sanity check: arena didn't overflow. */
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assert(ab.used <= ResolveLookAtArena_Size);
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#undef ralloc
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}
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/* Emit the resolve_look_at bundle into the tape. Called once per frame from update().
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