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@@ -60,7 +60,8 @@ enum {
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enum {
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Scratchpad_Len = 1024,
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MemTape_Len = 512,
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ResolveLookAtArena_Words = 512,
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ResolveLookAtArena_Words = 1024,
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ResolveLookAtArena_Size = ResolveLookAtArena_Words * S_(MipsCode),
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};
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typedef Struct_(SMemory) {
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PrimitiveArena primitives;
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@@ -84,8 +85,8 @@ typedef Struct_(SMemory) {
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// TODO(Ed): We don't need this we can just cast at any point an address to a desired view of scratchpad, we have the address.
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U4_V scratchpad; // d-cache
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U4 resolve_look_at_mem[ResolveLookAtArena_Words];
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MipsAtom* resolve_look_at_atom_addrs[9];
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U1 resolve_look_at_mem[ResolveLookAtArena_Size];
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MipsAtom* resolve_look_at_atom_addrs[10];
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};
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global SMemory smem;
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extern SMemory smem;
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@@ -242,14 +243,18 @@ internal void resolve_look_at_init(void) {
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R_ResolveScratch, /* r_scratch (wave-context carrier) */
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R_T1, R_T3, R_T5, /* r_pux, r_puy, r_puz (no r_peye — 6a doesn't read eye) */
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R_T2, R_T6, R_V0); /* r_tmp0, r_tmp1, r_tmp2 */
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ab.start = ab.start + ab.used;
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/* Atom 6b: resolve_look_at__matrix_vector - GTE MVMVA off = R * (-eye). Stores off to scratch+96. */
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/* Atom 6b: resolve_look_at__matrix_vector - two-pass MVMVA decomposition
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* (replicates libgte's ApplyMatrixLV exactly). Loads RT matrix via ctc2,
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* then two MVMVA calls with sf=0 (high bits >>15) and sf=1 (low bits & 0x7FFF).
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* Combines: (pass1 << 3) + pass2 = (RT * pos) >> 12.
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* Stores off to scratch+96 (overwriting eye). */
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smem.resolve_look_at_atom_addrs[7] = resolve_look_at__matrix_vector_proc(& ab,
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R_ResolveScratch, /* r_scratch (wave-context carrier) */
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R_T1, /* r_peye (reused as off destination) */
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R_T0, R_T2, R_T3); /* r_tmp0, r_tmp1, r_tmp2 */
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ab.start = ab.start + ab.used;
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R_T0, /* r_look_at (popped from tape for ctc2 RT) */
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R_T2, R_T3, R_T5, /* r_tmp0, r_tmp1, r_tmp2 (high bits + temps) */
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R_T6, R_T7, R_V0); /* r_tmp3, r_tmp4, r_tmp5 (low bits + temps) */
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/* Atom 6c: resolve_look_at__trans_matrix - copy scratch+96 (off) → look_at->t[]. */
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smem.resolve_look_at_atom_addrs[8] = resolve_look_at__trans_matrix_proc(& ab,
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@@ -259,7 +264,7 @@ internal void resolve_look_at_init(void) {
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R_T2); /* r_tmp0 (transfer reg) */
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/* Sanity check: arena didn't overflow. */
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assert(ab.used <= ResolveLookAtArena_Words);
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assert(ab.used <= ResolveLookAtArena_Size);
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}
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/* Emit the resolve_look_at bundle into the tape. Called once per frame from update().
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@@ -301,12 +306,15 @@ I_ void resolve_look_at(
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tb_emit(tb, smem.resolve_look_at_atom_addrs[6]); {
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tb_data(tb, u4_(look_at)); /* Binds_ResolveLookAtPopAndTrans.look_at (MT3_S2S4*) */
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}
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// /* Atom 6b: matrix_vector — no tape-data (reads eye from scratch, writes off to scratch+96). */
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// tb_emit(tb, smem.resolve_look_at_atom_addrs[7]); { }
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// /* Atom 6c: trans_matrix — pop look_at* for the matrix destination. */
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// tb_emit(tb, smem.resolve_look_at_atom_addrs[8]); {
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// tb_data(tb, u4_(look_at)); /* Binds_ResolveLookAtPopAndTrans.look_at (MT3_S2S4*) */
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// }
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/* Atom 6b: matrix_vector — pops look_at* for mac_apply_matrix_lv, reads eye from scratch,
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* packs pos = -eye as SVECTOR, loads RT + RTPS, writes off to scratch+96. */
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tb_emit(tb, smem.resolve_look_at_atom_addrs[7]); {
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tb_data(tb, u4_(look_at)); /* Binds_ResolveLookAtPopAndTrans.look_at (MT3_S2S4*) */
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}
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/* Atom 6c: trans_matrix — pop look_at* for the matrix destination. */
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tb_emit(tb, smem.resolve_look_at_atom_addrs[8]); {
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tb_data(tb, u4_(look_at)); /* Binds_ResolveLookAtPopAndTrans.look_at (MT3_S2S4*) */
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}
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}
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FI_ void camera_look_at_c11(Camera* c, P3_S4* target, V3_S4* up_in) { resolve_look_at_c11(& c->look_at, & c->pos, target, up_in); }
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@@ -361,10 +369,11 @@ void update(PrimitiveArena* pa, U4* ordering_buf)
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A2_S2 p; //???
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S4 flag; //????
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if (0) {
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B4 use_c11_path = false;
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if (use_c11_path) {
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camera_look_at_c11(& smem.cam, & smem.cube.pos, & v3s4(0, -fp_one, 0));
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}
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if (1)
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if (use_c11_path == false)
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{
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tb.used = 0; tb_scope_run(& tb) {
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resolve_look_at(& tb, & smem.cam.look_at, & smem.cam.pos, & smem.cube.pos, & v3s4(0, -fp_one, 0));
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@@ -376,23 +385,21 @@ void update(PrimitiveArena* pa, U4* ordering_buf)
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ResolveLookAtScratch_V scratch = C_scratch(ResolveLookAtScratch_V);
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/* Atoms 0-5 emit into scratch; bundle dispatch for atom 6 is still
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* commented at the resolve_look_at_init helper. Until atom 6 is
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* enabled, populate look_at.m[][] from the wave-context outputs. */
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forward = scratch->fwd;
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uz = scratch->uz;
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right = scratch->right;
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ux = scratch->ux;
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up = scratch->up;
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uy = scratch->uy;
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* commented at the resolve_look_at_init helper. Until atom 6 is
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* enabled, populate look_at.m[][] from the wave-context outputs. */
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forward = scratch->fwd;
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uz = scratch->uz;
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right = scratch->right;
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ux = scratch->ux;
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up = scratch->up;
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uy = scratch->uy;
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smem.cam.look_at.m[0][0] = ux.x; smem.cam.look_at.m[0][1] = ux.y; smem.cam.look_at.m[0][2] = ux.z;
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smem.cam.look_at.m[1][0] = uy.x; smem.cam.look_at.m[1][1] = uy.y; smem.cam.look_at.m[1][2] = uy.z;
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smem.cam.look_at.m[2][0] = uz.x; smem.cam.look_at.m[2][1] = uz.y; smem.cam.look_at.m[2][2] = uz.z;
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// Matrix populate (m[0..2]) and translation column (t[]) are owned
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// by tape atoms 6a/6b/6c. See docs/atom_6_activation_cheatsheet.md.
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// pos = smem.cam.pos; mul_v3s4(& pos, v3s4(-1,-1,-1)); // RGA(Lengyel): -eye in world coordinates (spatial bulk only; implicit weight is dropped).
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mul_m3s2_v3s4(& smem.cam.look_at, & pos, & off);
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trans_m3s2( & smem.cam.look_at, & off);
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// mul_m3s2_v3s4 + trans_m3s2: tape path owns t[] via atom 6c
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}
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// Draw cube
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