7/7 Fixed-Point math

This commit is contained in:
2026-05-31 20:23:14 -04:00
parent e409fe0b2d
commit 66981351ee
7 changed files with 269 additions and 177 deletions
+143 -129
View File
@@ -11,55 +11,6 @@
#include "duffle/gp.h"
#include "hello_gpu.h"
typedef def_farray(V2_S2, 3);
typedef def_struct(Poly_F3) {
U4 tag;
RGB8 color;
B1 code;
union {
struct {
V2_S2 p0;
V2_S2 p1;
V2_S2 p2;
};
A3_V2_S2 points;
};
};
typedef def_struct(Poly_G3) {
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2;
};
typedef def_farray(V2_S2, 4);
typedef def_struct(Poly_F4) {
U4 tag;
RGB8 color;
B1 code;
union {
struct {
V2_S2 p0;
V2_S2 p1;
V2_S2 p2;
V2_S2 p3;
};
A4_V2_S2 points;
};
};
typedef def_struct(Poly_G4) {
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2; RGB8 c3; B1 pad3;
V2_S2 p3;
};
typedef def_struct(Tile) {
U4 tag;
RGB8 color;
B1 code;
Rect_S2 rect;
};
enum {
PrimitiveBuff_Len = 4096,
OrderingTbl_Len = 2048
@@ -79,32 +30,61 @@ typedef def_struct(PrimitiveArena) {
typedef def_farray(V3_S2, Cube_num_verts);
#define Cube_num_faces 6
typedef def_farray(V4_S2, Cube_num_faces);
typedef A6_V4_S2 ACubeFaces;
void cube128_init(A8_V3_S2* verts, ACubeFaces* faces) {
void ent_cube128_init(A8_V3_S2* verts, A6_V4_S2* faces) {
memory_copy(verts, & (A8_V3_S2) {
{ -128, -128, -128 },
{ 128, -128, -128 },
{ 128, -128, 128 },
{ -128, -128, 128 },
{ -128, 128, -128 },
{ 128, 128, -128 },
{ 128, 128, 128 },
{ -128, 128, 128 }
},
size_of(A8_V3_S2)
);
{ -128, -128, -128 },
{ 128, -128, -128 },
{ 128, -128, 128 },
{ -128, -128, 128 },
{ -128, 128, -128 },
{ 128, 128, -128 },
{ 128, 128, 128 },
{ -128, 128, 128 }
}, size_of(A8_V3_S2) );
memory_copy(faces, & (A6_V4_S2) {
{ 3, 2, 0, 1 },
{ 0, 1, 4, 5 },
{ 4, 5, 7, 6 },
{ 1, 2, 5, 6 },
{ 2, 3, 6, 7 },
{ 3, 0, 7, 4 },
},
sizeof(A6_V4_S2)
);
{ 3, 2, 0, 1 },
{ 0, 1, 4, 5 },
{ 4, 5, 7, 6 },
{ 1, 2, 5, 6 },
{ 2, 3, 6, 7 },
{ 3, 0, 7, 4 },
}, size_of(A6_V4_S2) );
return;
}
typedef def_struct(Ent_Cube) {
V3_S4 accel;
V3_S4 vel;
V3_S4 pos;
V3_S4 scale;
V3_S2 rot;
A8_V3_S2 verts;
A6_V4_S2 faces;
};
#define Floor_num_verts 4
typedef def_farray(V3_S2, Floor_num_verts);
#define Floor_num_faces 2
typedef def_farray(V3_S2, Floor_num_faces);
void ent_floor_init(A4_V3_S2* verts, A2_V3_S2* faces) {
memory_copy(verts, &(A4_V3_S2) {
{ -900, 0, -900 },
{ -900, 0, 900 },
{ 900, 0, -900 },
{ 900, 0, 900 },
}, size_of(A8_V3_S2));
memory_copy(faces, & (A2_V3_S2) {
{ 0, 1, 2 },
{ 1, 3, 2 },
}, size_of(A2_V3_S2));
};
typedef def_struct(Ent_Floor) {
V3_S4 accel;
V3_S4 pos;
V3_S4 scale;
V3_S2 rot;
A4_V3_S2 verts;
A2_V3_S2 faces;
};
typedef def_struct(SMemory) {
DoubleBuffer screen_buf;
@@ -112,18 +92,10 @@ typedef def_struct(SMemory) {
PrimitiveArena primitives;
S2 active_buf_id;
V3_S2 rotation;
V3_S4 translation;
V3_S4 scale;
M3_S2 tform_world;
A8_V3_S2 cube_verts;
ACubeFaces cube_faces;
V3_S4 vel;
V3_S4 acc;
V3_S4 pos;
Ent_Cube cube;
Ent_Floor floor;
};
global SMemory static_mem;
extern SMemory static_mem;
@@ -156,8 +128,9 @@ void gp_screen_init_c11(DoubleBuffer* screen_buf, S2* active_buf_id)
screen_buf->draw[0].enable_auto_clear = true;
screen_buf->draw[1].enable_auto_clear = true;
// Set the background clear color
screen_buf->draw[0].initial_bg_color = rgb8( .r = 13, .g = 0, .b = 47 );
screen_buf->draw[1].initial_bg_color = rgb8( .r = 47, .g = 13, .b = 0 );
screen_buf->draw[0].initial_bg_color = rgb8( .r = 7, .g = 7, .b = 7 );
screen_buf->draw[1].initial_bg_color = rgb8( .r = 7, .g = 7, .b = 7 );
// screen_buf->draw[1].initial_bg_color = rgb8( .r = 47, .g = 13, .b = 0 );
displayenv_put(& r_(screen_buf->display)[ active_buf_id[0] ]);
drawenv_put (& r_(screen_buf->draw )[ active_buf_id[0] ]);
@@ -189,11 +162,11 @@ void update(PrimitiveArena* pa, U4* ordering_buf)
orderingtbl_clear_reverse(ordering_buf, OrderingTbl_Len);
// Update the position based on acceleration and velocity
gknown V3_S4_R pos = & static_mem.pos;
gknown V3_S4_R vel = & static_mem.vel;
gknown V3_S4_R acc = & static_mem.acc;
gknown V3_S4_R pos = & static_mem.cube.pos;
gknown V3_S4_R vel = & static_mem.cube.vel;
gknown V3_S4_R acc = & static_mem.cube.accel;
add_v3s4(vel, acc[0]);
add_v3s4(pos, vel[0]);
add_v3s4_fp(pos, vel[0]);
// vel->x += acc->x;
// vel->y += acc->y;
// vel->z += acc->z;
@@ -201,65 +174,106 @@ void update(PrimitiveArena* pa, U4* ordering_buf)
// pos->y += vel->y;
// pos->z += vel->z;
if (pos->y > 400) vel->y *= -1;
m3s2_rotation (& static_mem.rotation, & static_mem.tform_world);
m3s2_translation(& static_mem.tform_world, & static_mem.pos);
m3s2_scale (& static_mem.tform_world, & static_mem.scale);
gte_matrix_set_rotation (& static_mem.tform_world);
gte_matrix_set_translation(& static_mem.tform_world);
if (pos->y + 150 > static_mem.floor.pos.y) vel->y *= -1;
// Prep
S4 nclip = 0;
S4 orderingtbl_z = 0;
A2_S2 p; //???
S4 flag; //????
for (U4 face_id = 0; face_id < Cube_num_faces; face_id += 1)
// Draw Cube
{
Poly_G4* quad = prim_alloc(Poly_G4); set_poly_g4(quad);
quad->c0 = rgb8(255, 0, 255);
quad->c1 = rgb8(255, 255, 0);
quad->c2 = rgb8( 0, 255, 255);
quad->c3 = rgb8( 0, 255, 0);
m3s2_rotation (& static_mem.cube.rot, & static_mem.tform_world);
m3s2_translation(& static_mem.tform_world, & static_mem.cube.pos);
m3s2_scale (& static_mem.tform_world, & static_mem.cube.scale);
gte_matrix_set_rotation (& static_mem.tform_world);
gte_matrix_set_translation(& static_mem.tform_world);
for (U4 face_id = 0; face_id < Cube_num_faces; face_id += 1)
{
Poly_G4* quad = prim_alloc(Poly_G4); set_poly_g4(quad);
quad->c0 = rgb8(255, 0, 255);
quad->c1 = rgb8(255, 255, 0);
quad->c2 = rgb8( 0, 255, 255);
quad->c3 = rgb8( 0, 255, 0);
V4_S2* face = & static_mem.cube_faces[face_id];
V3_S2* p0 = & static_mem.cube_verts[face->x];
V3_S2* p1 = & static_mem.cube_verts[face->y];
V3_S2* p2 = & static_mem.cube_verts[face->z];
V3_S2* p3 = & static_mem.cube_verts[face->w];
V4_S2* face = & static_mem.cube.faces[face_id];
V3_S2* p0 = & static_mem.cube.verts[face->x];
V3_S2* p1 = & static_mem.cube.verts[face->y];
V3_S2* p2 = & static_mem.cube.verts[face->z];
V3_S2* p3 = & static_mem.cube.verts[face->w];
nclip = rtp_avg_nclip_a4_v3s2(
p0, p1, p2, p3,
& quad->p0, & quad->p1, & quad->p2, & quad->p3,
& p, & orderingtbl_z, & flag
);
if (nclip <= 0) {
continue;
}
if ((orderingtbl_z > 0) && (orderingtbl_z < OrderingTbl_Len)) {
orderingtbl_add_primitive(ordering_buf[orderingtbl_z], quad);
nclip = rtp_avg_nclip_a4_v3s2(
p0, p1, p2, p3,
& quad->p0, & quad->p1, & quad->p2, & quad->p3,
& p, & orderingtbl_z, & flag
);
if (nclip <= 0) {
continue;
}
if ((orderingtbl_z > 0) && (orderingtbl_z < OrderingTbl_Len)) {
orderingtbl_add_primitive(ordering_buf[orderingtbl_z], quad);
}
}
// static_mem.cube.rot.x += 6;
// static_mem.cube.rot.y += 8;
// static_mem.cube.rot.z += 12;
static_mem.cube.rot.y += 20;
}
// Draw Floor
{
m3s2_rotation (& static_mem.floor.rot, & static_mem.tform_world);
m3s2_translation(& static_mem.tform_world, & static_mem.floor.pos);
m3s2_scale (& static_mem.tform_world, & static_mem.floor.scale);
gte_matrix_set_rotation (& static_mem.tform_world);
gte_matrix_set_translation(& static_mem.tform_world);
for (U4 face_id = 0; face_id < Floor_num_faces; face_id += 1)
{
Poly_F3* tri = prim_alloc(Poly_F3); set_poly_f3(tri);
tri->color = rgb8(255, 255, 255);
V3_S2* face = & static_mem.floor.faces[face_id];
V3_S2* p0 = & static_mem.floor.verts[face->x];
V3_S2* p1 = & static_mem.floor.verts[face->y];
V3_S2* p2 = & static_mem.floor.verts[face->z];
nclip = rtp_avg_nclip_a3_v3s2(p0, p1, p2
, & tri->p0, & tri->p1, & tri->p2
, & p, & orderingtbl_z, & flag
);
if (nclip <= 0) {
continue;
}
if ((orderingtbl_z > 0) && (orderingtbl_z < OrderingTbl_Len)) {
orderingtbl_add_primitive(ordering_buf[orderingtbl_z], tri);
}
}
static_mem.floor.rot.y += 5;
}
// static_mem.rotation.x += 6;
// static_mem.rotation.y += 8;
// static_mem.rotation.z += 12;
static_mem.rotation.x += 20;
}
int main(void)
{
static_mem = (SMemory){0};
static_mem.primitives.used = 0;
cube128_init(& static_mem.cube_verts, & static_mem.cube_faces);
static_mem.rotation = v3s2(0, 0, 0);
static_mem.translation = v3s4(0, 0, 900);
static_mem.scale = v3s4(fp_one, fp_one, fp_one);
static_mem.acc = v3s4(0, 1, 0);
static_mem.pos = v3s4(0, -400, 1800);
gknown gp_screen_init();
// gp_screen_init_c11(& static_mem.screen_buf, & static_mem.active_screen_buf);
ent_cube128_init(& static_mem.cube.verts, & static_mem.cube.faces); {
Ent_Cube* cube = & static_mem.cube;
cube->rot = v3s2(0, 0, 0);
// cube->pos = v3s4(0, 0, 900);
cube->scale = v3s4_fp_one();
cube->accel = v3s4(0, 1, 0);
cube->pos = v3s4(0, -400, 1800);
}
ent_floor_init(& static_mem.floor.verts, & static_mem.floor.faces); {
Ent_Floor* floor = & static_mem.floor;
floor->rot = v3s2(0, 0, 0);
floor->pos = v3s4(0, 450, 1800);
floor->scale = v3s4_fp_one();
}
// gknown gp_screen_init();
gp_screen_init_c11(& static_mem.screen_buf, & static_mem.active_buf_id);
while (1)
{
gknown S2* active_buf_id = & static_mem.active_buf_id;