wip: working towards my own build script for psyqo utilizing programs

This commit is contained in:
2025-08-05 02:25:33 -04:00
parent 8f71a7bf9c
commit 453953fb4d
4 changed files with 213 additions and 1 deletions
+4
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@@ -12,4 +12,8 @@ $armips = join-path $path_toolchain 'armips/build/Debug/armips.exe'
$bin2exe_lua = join-path $path_scripts 'bin2exe.lua'
$bin2exe_py = join-path $path_scripts 'bin2exe.py'
# TODO(Ed): General way to build C runtime sandboxed projects.
# The goal here is to lift w/e is going on in SpinningCube to just utilize the toolchain dir's content
# We also want to strip down the C to just calling the ASM's entry point, from there we'll try to use
# the PS1 SDK from asm and just setup macros for the ABI calling convention
+1 -1
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@@ -4,4 +4,4 @@ $path_code = join-path $path_root 'code'
$path_scripts = join-path $path_root 'scripts'
$path_toolchain = join-path $path_root 'toolchain'
# TODO(Ed): Custom hookup to launching pcsx-redux for hooking up to vscode with gdb server?
+7
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@@ -7,6 +7,13 @@ $path_toolchain = join-path $path_root 'toolchain'
$misc = join-path $PSScriptRoot 'helpers/misc.ps1'
. $misc
# TODO(Ed): Review usage of these deps
# I orgiinally cloned them when starting to get to the C runtime usage of the course
# However, based on the heavy reliance of the PSX.Dev extension I might fallback; also
# The gdb server doesn't need the full repo and were only using the src/mips
# which has a standalone repo (nuggets)
# armips may not be used at all but I'm not sure...
$url_armips = 'https://github.com/Kingcom/armips.git'
$url_pcsx_redux = 'https://github.com/grumpycoders/pcsx-redux.git'