WIP: working towards minimizing C-ABI & PsyQ CRT usage

This commit is contained in:
ed
2026-08-01 23:11:10 -04:00
parent 09dde54030
commit 43cd4e0344
9 changed files with 580 additions and 425 deletions
+288 -243
View File
@@ -39,8 +39,8 @@
/* ============================================================================
* Hardware MMIO Addresses
* ============================================================================
* PSX GPU has two 32-bit ports in the I/O register region at KSEG2
* 0x1F800000+. GP0 (offset 0x10) is the data port (commands + params).
* PSX GPU has two 32-bit ports in the I/O register region at KSEG2 0x1F800000+.
* GP0 (offset 0x10) is the data port (commands + params).
* GP1 (offset 0x14) is the control port (status, ctrl writes).
* ============================================================================ */
/* IO base address (KSEG2 0x1F800000+ for the I/O register region).
@@ -49,18 +49,18 @@
* `lui $reg, 0x1F80` (1 word) then `sw $data, GPIO_PORT*_OFFSET($reg)` (1 word).
* Mirrors the `IO_BASE_ADDR equ 0x1F80` + `gpio_port0 equ 0x1810` pattern from graphics_hello/gp.s. */
enum {
IO_BASE_ADDR = 0x1F800000, /* full 32-bit I/O region base */
IO_BASE_ADDR_HI16 = 0x1F80, /* fits in a single `lui $reg, 0x1F80` */
IO_BASE_ADDR = 0x1F800000, /* full 32-bit I/O region base */
IO_BASE_ADDR_HI16 = 0x1F80, /* fits in a single `lui $reg, 0x1F80` */
/* Offsets from IO_BASE_ADDR to each port. Used by tape-side macros
* that pin a register to IO_BASE_ADDR and access ports via offsets:
* sw $data, GPIO_PORT0_OFFSET($io_base) ; write GP0
* sw $data, GPIO_PORT1_OFFSET($io_base) ; write GP1 */
GPIO_PORT0_OFFSET = 0x1810,
GPIO_PORT1_OFFSET = 0x1814,
/* Offsets from IO_BASE_ADDR to each port. Used by tape-side macros
* that pin a register to IO_BASE_ADDR and access ports via offsets:
* sw $data, GPIO_PORT0_OFFSET($io_base) ; write GP0
* sw $data, GPIO_PORT1_OFFSET($io_base) ; write GP1 */
GPIO_PORT0_OFFSET = 0x1810,
GPIO_PORT1_OFFSET = 0x1814,
HW_GP0_ADDR = (IO_BASE_ADDR_HI16 << 16) | GPIO_PORT0_OFFSET,
HW_GP1_ADDR = (IO_BASE_ADDR_HI16 << 16) | GPIO_PORT1_OFFSET,
HW_GP0_ADDR = (IO_BASE_ADDR_HI16 << 16) | GPIO_PORT0_OFFSET,
HW_GP1_ADDR = (IO_BASE_ADDR_HI16 << 16) | GPIO_PORT1_OFFSET,
};
#define HW_GP0 C_(U4 V_*, HW_GP0_ADDR)
@@ -73,66 +73,64 @@ enum {
* GP0 command byte constants + Layer 1 (GPU bitfield shifts)
* ============================================================================
* 8-bit GP0 opcodes (the upper byte of a primitive's first word). These are the BYTE only.
* The layer-1 bitfield-layout constants live in the same enum block so the encoder can reference them by name.
* NO macro body past this point uses a raw shift or raw mask.
* Every shift/width/mask is named here, named once.
* Mirrors the OPCODE_SHIFT / RS_SHIFT / REG_MASK convention from mips.h.
* ============================================================================ */
enum {
gp0_cmd_Nop = 0x00,
gp0_cmd_Nop = 0x00,
/* Cache management */
gp0_cmd_ClearCache = 0x01,
gp0_cmd_FillVram = 0x02,
gp0_cmd_CopyVram = 0x80,
gp0_cmd_CopyVramChained = 0x81,
gp0_cmd_ReadVram = 0xC0,
/* Cache management */
gp0_cmd_ClearCache = 0x01,
gp0_cmd_FillVram = 0x02,
gp0_cmd_CopyVram = 0x80,
gp0_cmd_CopyVramChained = 0x81,
gp0_cmd_ReadVram = 0xC0,
/* Polygons */
gp0_cmd_poly_f3 = 0x20, /* Flat Triangle */
gp0_cmd_poly_ft3 = 0x24, /* Flat Textured Triangle */
gp0_cmd_poly_g3 = 0x30, /* Gouraud Triangle */
gp0_cmd_poly_gt3 = 0x34, /* Gouraud Textured Tri */
gp0_cmd_poly_f4 = 0x28, /* Flat Quad */
gp0_cmd_poly_ft4 = 0x2C, /* Flat Textured Quad */
gp0_cmd_poly_g4 = 0x38, /* Gouraud Quad */
gp0_cmd_poly_gt4 = 0x3C, /* Gouraud Textured Quad */
/* Polygons */
gp0_cmd_poly_f3 = 0x20, /* Flat Triangle */
gp0_cmd_poly_ft3 = 0x24, /* Flat Textured Triangle */
gp0_cmd_poly_g3 = 0x30, /* Gouraud Triangle */
gp0_cmd_poly_gt3 = 0x34, /* Gouraud Textured Tri */
gp0_cmd_poly_f4 = 0x28, /* Flat Quad */
gp0_cmd_poly_ft4 = 0x2C, /* Flat Textured Quad */
gp0_cmd_poly_g4 = 0x38, /* Gouraud Quad */
gp0_cmd_poly_gt4 = 0x3C, /* Gouraud Textured Quad */
/* Lines */
gp0_cmd_line_f2 = 0x40,
gp0_cmd_line_g2 = 0x50,
/* Lines */
gp0_cmd_line_f2 = 0x40,
gp0_cmd_line_g2 = 0x50,
/* Sprites + Tiles + Rects */
gp0_cmd_sprt_1 = 0x64,
gp0_cmd_sprt_8 = 0x74,
gp0_cmd_sprt_16 = 0x7C,
gp0_cmd_tile_1 = 0x60,
gp0_cmd_tile_8 = 0x68,
gp0_cmd_tile_16 = 0x70,
/* Sprites + Tiles + Rects */
gp0_cmd_sprt_1 = 0x64,
gp0_cmd_sprt_8 = 0x74,
gp0_cmd_sprt_16 = 0x7C,
gp0_cmd_tile_1 = 0x60,
gp0_cmd_tile_8 = 0x68,
gp0_cmd_tile_16 = 0x70,
/* State setters (not drawing primitives; set render context). */
gp0_cmd_DrawModeSetting = 0xE1, /* TPage / draw-mode (semi-trans, dither, etc.) */
gp0_cmd_SetTextureWindow = 0xE2,
gp0_cmd_SetDrawArea_TopLeft = 0xE3,
gp0_cmd_SetDrawArea_BotRight = 0xE4,
gp0_cmd_SetDrawOffset = 0xE5,
gp0_cmd_SetMaskBit = 0xE6,
/* State setters (not drawing primitives; set render context). */
gp0_cmd_DrawModeSetting = 0xE1, /* TPage / draw-mode (semi-trans, dither, etc.) */
gp0_cmd_SetTextureWindow = 0xE2,
gp0_cmd_SetDrawArea_TopLeft = 0xE3,
gp0_cmd_SetDrawArea_BotRight = 0xE4,
gp0_cmd_SetDrawOffset = 0xE5,
gp0_cmd_SetMaskBit = 0xE6,
/* bitfield shifts / widths / masks ----
* Generic GP0/GP1 command byte (upper 8 bits of every word sent to either port). */
gp0_cmd_shift = 24,
gp0_cmd_width = 8,
gp0_cmd_mask = 0xFF,
/* bitfield shifts / widths / masks ----
* Generic GP0/GP1 command byte (upper 8 bits of every word sent to either port). */
gp0_cmd_shift = 24,
gp0_cmd_width = 8,
gp0_cmd_mask = 0xFF,
/* Color word layout (lives in Poly_F3.color, Poly_G4.c0..c3, etc.):
* bits 31..24 = command byte
* bits 23..16 = BLUE
* bits 15..08 = GREEN
* bits 07..00 = RED (PSX GPU is BGR, NOT RGB) */
gp0_color_cmd_shift = 24, gp0_color_cmd_width = 8, gp0_color_cmd_mask = 0xFF,
gp0_color_blue_shift = 16, gp0_color_blue_width = 8, gp0_color_blue_mask = 0xFF,
gp0_color_green_shift = 8, gp0_color_green_width = 8, gp0_color_green_mask = 0xFF,
gp0_color_red_shift = 0, gp0_color_red_width = 8, gp0_color_red_mask = 0xFF,
/* Color word layout (lives in Poly_F3.color, Poly_G4.c0..c3, etc.):
* bits 31..24 = command byte
* bits 23..16 = BLUE
* bits 15..08 = GREEN
* bits 07..00 = RED (PSX GPU is BGR, NOT RGB) */
gp0_color_cmd_shift = 24, gp0_color_cmd_width = 8, gp0_color_cmd_mask = 0xFF,
gp0_color_blue_shift = 16, gp0_color_blue_width = 8, gp0_color_blue_mask = 0xFF,
gp0_color_green_shift = 8, gp0_color_green_width = 8, gp0_color_green_mask = 0xFF,
gp0_color_red_shift = 0, gp0_color_red_width = 8, gp0_color_red_mask = 0xFF,
};
/* ============================================================================
@@ -171,10 +169,13 @@ enum {
#define gp0_word_poly_gt4(r,g,b) enc_color_word(gp0_cmd_poly_gt4, (r),(g),(b))
/* Cache management — bare-cmd words (no color/range payload). */
#define gp0_word_clear_cache() enc_gp0_cmd_word(gp0_cmd_ClearCache)
#define gp0_word_fill_vram() enc_gp0_cmd_word(gp0_cmd_FillVram)
#define gp0_word_copy_vram() enc_gp0_cmd_word(gp0_cmd_CopyVram)
#define gp0_word_read_vram() enc_gp0_cmd_word(gp0_cmd_ReadVram)
#define gp0_word_clear_cache() enc_gp0_cmd_word(gp0_cmd_ClearCache)
#define gp0_word_fill_vram() enc_gp0_cmd_word(gp0_cmd_FillVram)
#define gp0_word_copy_vram() enc_gp0_cmd_word(gp0_cmd_CopyVram)
#define gp0_word_read_vram() enc_gp0_cmd_word(gp0_cmd_ReadVram)
/* NOP — bare-cmd word (no effect; used as DR_ENV padding). */
#define gp0_word_nop() enc_gp0_cmd_word(gp0_cmd_Nop)
/* ============================================================================
* GP1 command byte constants + Layer 1 (display-mode + range + draw-area bitfield shifts)
@@ -184,58 +185,57 @@ enum {
* (cmd byte in the upper 8 bits via `enc_gp0_cmd(cmd)`).
* ============================================================================ */
enum {
gp1_cmd_Reset = 0x00,
gp1_cmd_ResetCmdBuffer = 0x01,
gp1_cmd_AcknowledgeIRQ = 0x02,
gp1_cmd_DisplayEnable = 0x03,
gp1_cmd_DMADirection = 0x04,
gp1_cmd_StartDisplayArea = 0x05,
gp1_cmd_HorizontalDisplayRange = 0x06,
gp1_cmd_VerticalDisplayRange = 0x07,
gp1_cmd_DisplayMode = 0x08,
/* Note: GP1 only has commands 0x00..0x08.
* The state-setter commands (SetTextureWindow, * SetDrawArea*, SetDrawOffset, SetMaskBit)
* live in the GP0 enum as * 0xE1..0xE6.
* DrawArea word builders are below as GP0s * macros (since they emit GP0 commands). */
gp1_cmd_Reset = 0x00,
gp1_cmd_ResetCmdBuffer = 0x01,
gp1_cmd_AcknowledgeIRQ = 0x02,
gp1_cmd_DisplayEnable = 0x03,
gp1_cmd_DMADirection = 0x04,
gp1_cmd_StartDisplayArea = 0x05,
gp1_cmd_HorizontalDisplayRange = 0x06,
gp1_cmd_VerticalDisplayRange = 0x07,
gp1_cmd_DisplayMode = 0x08,
/* Note: GP1 only has commands 0x00..0x08.
* The state-setter commands (SetTextureWindow, * SetDrawArea*, SetDrawOffset, SetMaskBit)
* live in the GP0 enum as * 0xE1..0xE6.
* DrawArea word builders are below as GP0s * macros (since they emit GP0 commands). */
/* ---- Display-mode payload flags (per PSX-SPX §"GP1 Display Mode").
* Bit positions match the encoder shifts below; values are the
* *payload* bits only (the cmd byte is OR'd in by enc_gp1_disp_mode_word). */
gp1_disp_HRes_256 = 0x0,
gp1_disp_HRes_320 = 0x1,
gp1_disp_HRes_512 = 0x2,
gp1_disp_HRes_640 = 0x3,
gp1_disp_VRes_240 = 0x0,
gp1_disp_VRes_480 = 0x1,
gp1_disp_Color15 = 0x0,
gp1_disp_Color24 = 0x1,
gp1_disp_VInterlace = 0x1,
/* ---- Display-mode payload flags (per PSX-SPX §"GP1 Display Mode").
* Bit positions match the encoder shifts below; values are the *payload* bits only (cmd byte is OR'd in by enc_gp1_disp_mode_word). */
gp1_disp_HRes_256 = 0x0,
gp1_disp_HRes_320 = 0x1,
gp1_disp_HRes_512 = 0x2,
gp1_disp_HRes_640 = 0x3,
gp1_disp_VRes_240 = 0x0,
gp1_disp_VRes_480 = 0x1,
gp1_disp_Color15 = 0x0,
gp1_disp_Color24 = 0x1,
gp1_disp_VInterlace = 0x1,
/* ---- Layer 1: GP1 display-mode + range + draw-area shifts/masks ---- */
gp1_disp_hres_shift = 0, gp1_disp_hres_width = 2, gp1_disp_hres_mask = 0x3,
gp1_disp_vres_shift = 2, gp1_disp_vres_width = 1, gp1_disp_vres_mask = 0x1,
gp1_disp_color_shift = 4, gp1_disp_color_width = 1, gp1_disp_color_mask = 0x1,
gp1_disp_interlace_shift = 5, gp1_disp_interlace_width = 1, gp1_disp_interlace_mask = 0x1,
/* ---- Layer 1: GP1 display-mode + range + draw-area shifts/masks ---- */
gp1_disp_hres_shift = 0, gp1_disp_hres_width = 2, gp1_disp_hres_mask = 0x3,
gp1_disp_vres_shift = 2, gp1_disp_vres_width = 1, gp1_disp_vres_mask = 0x1,
gp1_disp_color_shift = 4, gp1_disp_color_width = 1, gp1_disp_color_mask = 0x1,
gp1_disp_interlace_shift = 5, gp1_disp_interlace_width = 1, gp1_disp_interlace_mask = 0x1,
/* GP1 horizontal display range: bits 0..11 = X2, bits 12..23 = X1 */
gp1_hrange_x1_shift = 12, gp1_hrange_x1_width = 12, gp1_hrange_x1_mask = 0xFFF,
gp1_hrange_x2_shift = 0, gp1_hrange_x2_width = 12, gp1_hrange_x2_mask = 0xFFF,
/* GP1 horizontal display range: bits 0..11 = X2, bits 12..23 = X1 */
gp1_hrange_x1_shift = 12, gp1_hrange_x1_width = 12, gp1_hrange_x1_mask = 0xFFF,
gp1_hrange_x2_shift = 0, gp1_hrange_x2_width = 12, gp1_hrange_x2_mask = 0xFFF,
/* GP1 vertical display range: bits 0..9 = Y2, bits 10..19 = Y1 */
gp1_vrange_y1_shift = 10, gp1_vrange_y1_width = 10, gp1_vrange_y1_mask = 0x3FF,
gp1_vrange_y2_shift = 0, gp1_vrange_y2_width = 10, gp1_vrange_y2_mask = 0x3FF,
/* GP1 vertical display range: bits 0..9 = Y2, bits 10..19 = Y1 */
gp1_vrange_y1_shift = 10, gp1_vrange_y1_width = 10, gp1_vrange_y1_mask = 0x3FF,
gp1_vrange_y2_shift = 0, gp1_vrange_y2_width = 10, gp1_vrange_y2_mask = 0x3FF,
/* GP1 draw area (top-left or bottom-right): bits 0..9 = X, bits 10..19 = Y
* (10-bit signed — caller pre-signs and masks with the named mask) */
gp1_draw_x_shift = 0, gp1_draw_x_width = 10, gp1_draw_x_mask = 0x3FF,
gp1_draw_y_shift = 10, gp1_draw_y_width = 10, gp1_draw_y_mask = 0x3FF,
/* GP1 draw area (top-left or bottom-right): bits 0..9 = X, bits 10..19 = Y
* (10-bit signed — caller pre-signs and masks with the named mask) */
gp1_draw_x_shift = 0, gp1_draw_x_width = 10, gp1_draw_x_mask = 0x3FF,
gp1_draw_y_shift = 10, gp1_draw_y_width = 10, gp1_draw_y_mask = 0x3FF,
};
/* ---- Layer 1.5: GP1 per-field encoders ---- */
#define enc_gp1_disp_hres(h) (((h) & gp1_disp_hres_mask) << gp1_disp_hres_shift)
#define enc_gp1_disp_vres(v) (((v) & gp1_disp_vres_mask) << gp1_disp_vres_shift)
#define enc_gp1_disp_color(c) (((c) & gp1_disp_color_mask) << gp1_disp_color_shift)
#define enc_gp1_disp_interlace(i) (((i) & gp1_disp_interlace_mask << gp1_disp_interlace_shift)
#define enc_gp1_disp_hres(h) (((h) & gp1_disp_hres_mask) << gp1_disp_hres_shift)
#define enc_gp1_disp_vres(v) (((v) & gp1_disp_vres_mask) << gp1_disp_vres_shift)
#define enc_gp1_disp_color(c) (((c) & gp1_disp_color_mask) << gp1_disp_color_shift)
#define enc_gp1_disp_interlace(i) (((i) & gp1_disp_interlace_mask) << gp1_disp_interlace_shift)
#define enc_gp1_hrange_x1(x1) (((x1) & gp1_hrange_x1_mask) << gp1_hrange_x1_shift)
#define enc_gp1_hrange_x2(x2) (((x2) & gp1_hrange_x2_mask) << gp1_hrange_x2_shift)
@@ -255,6 +255,11 @@ enum {
#define enc_gp0_draw_area_br_word(x, y) (enc_gp0_cmd(gp0_cmd_SetDrawArea_BotRight) | enc_gp1_draw_x(x) | enc_gp1_draw_y(y))
/* ---- Layer 3: GP1 semantic word builders ---- */
#define gp1_word_Reset() enc_gp0_cmd_word(gp1_cmd_Reset)
#define gp1_word_ResetCmdBuffer() enc_gp0_cmd_word(gp1_cmd_ResetCmdBuffer)
#define gp1_word_AcknowledgeIRQ() enc_gp0_cmd_word(gp1_cmd_AcknowledgeIRQ)
#define gp1_word_StartDisplayArea() enc_gp0_cmd_word(gp1_cmd_StartDisplayArea)
#define gp1_word_display_enable(on) (enc_gp0_cmd(gp1_cmd_DisplayEnable) | ((on) & 1))
#define gp1_word_display_disable() gp1_word_display_enable(0)
#define gp1_word_display_mode_320x240_15bit_ntsc enc_gp1_disp_mode_word(gp1_disp_HRes_320, gp1_disp_VRes_240, gp1_disp_Color15, 0)
@@ -279,31 +284,36 @@ enum {
#define gp1_word_display_enabled enc_gp0_cmd_word(gp1_cmd_DisplayEnable)
#define gp1_word_display_disabled (enc_gp0_cmd_word(gp1_cmd_DisplayEnable) | 1)
#define gp1_word_DisplayOn() gp1_word_display_enable(0)
#define gp1_word_DisplayOff() gp1_word_display_enable(1)
/* ---- DMA direction (2-bit payload on DMADirection cmd 0x04) ---- */
enum {
gp1_dma_dir_Off = 0,
gp1_dma_dir_FIFO = 1,
gp1_dma_dir_CPU_to_GPU = 2,
gp1_dma_dir_GPUREAD_to_CPU = 3,
gp1_dma_dir_Off = 0,
gp1_dma_dir_FIFO = 1,
gp1_dma_dir_CPU_to_GPU = 2,
gp1_dma_dir_GPUREAD_to_CPU = 3,
};
#define gp1_word_dma_direction(dir) (enc_gp0_cmd(gp1_cmd_DMADirection) | ((dir) & 0x3))
#define gp1_word_dma_to_gpu() gp1_word_dma_direction(gp1_dma_dir_CPU_to_GPU)
#define gp1_word_dma_read_cpu() gp1_word_dma_direction(gp1_dma_dir_GPUREAD_to_CPU)
/* ---- Standard display ranges (NTSC + PAL pre-baked) ---- */
/* Horizontal range values are in video clock units (8 units/pixel); vertical range values are scanline numbers. */
enum {
/* NTSC horizontal range: X1=608, X2=3168 */
gp1_hrange_NTSC_x1 = 0x260,
gp1_hrange_NTSC_x2 = 0xC60,
/* PAL horizontal range (same as NTSC for most CRTs) */
gp1_hrange_PAL_x1 = 0x260,
gp1_hrange_PAL_x2 = 0xC60,
/* NTSC horizontal range: X1=608, X2=3168 */
gp1_hrange_NTSC_x1 = 0x260,
gp1_hrange_NTSC_x2 = 0xC60,
/* PAL horizontal range (same as NTSC for most CRTs) */
gp1_hrange_PAL_x1 = 0x260,
gp1_hrange_PAL_x2 = 0xC60,
/* NTSC vertical range: Y1=24, Y2=264 */
gp1_vrange_NTSC_y1 = 24,
gp1_vrange_NTSC_y2 = 264,
/* PAL vertical range: Y1=24, Y2=504 */
gp1_vrange_PAL_y1 = 24,
gp1_vrange_PAL_y2 = 504,
/* NTSC vertical range: Y1=24, Y2=264 */
gp1_vrange_NTSC_y1 = 24,
gp1_vrange_NTSC_y2 = 264,
/* PAL vertical range: Y1=24, Y2=504 */
gp1_vrange_PAL_y1 = 24,
gp1_vrange_PAL_y2 = 504,
};
#define gp1_word_horizontal_range_ntsc enc_gp1_hrange_word(gp1_hrange_NTSC_x1, gp1_hrange_NTSC_x2)
@@ -314,14 +324,49 @@ enum {
/* ---- Draw-mode setting (TPage / draw-area allowance) ---- */
/* The "drawing enabled" word is the standard post-init state. */
enum {
gp0_DrawMode_DrawToDispBit = 10,
/* Per psx-spx, the standard 0xE1 layout has dfe at bit 10. But libpsyx's PutDrawEnv
* uses bit 19 (in the "unused" 14-23 range) for dfe in the DR_ENV code[0] — and the
* PSX hardware honors bit 19 in the DR_ENV context (not bit 10). So we need a
* separate bit definition for the DR_ENV-specific DrawMode. */
gp0_DrawMode_DrawToDispBit = 10, // standard psx-spx bit 10 (dfe)
gp0_DrawMode_DR_ENV_DrawToDispBit = 19, // libpsyx DR_ENV code[0] (dfe in DR_ENV context)
gp0_DrawMode_DR_ENV_isbgBit = 19, // libpsyx uses bit 19 for isbg too
};
#define gp0_word_draw_mode_drawing_allowed (enc_gp0_cmd(gp0_cmd_DrawModeSetting) | (1 << gp0_DrawMode_DrawToDispBit))
/* ---- DrawArea pre-baked at origin (0,0) and full screen (320x240) ---- */
/* DR_ENV-specific DrawMode variants (libpsyx SetDrawEnv layout).
* The DR_ENV is a 16-word packet emitted at boot by gp_screen_init's ac_put_draw_env_demo
* atom component. Within the DR_ENV, the 0xE1 command is reused in three different bit
* configurations:
* code[0] = `gp0_word_draw_mode_drawing_allowed` (dfe=1; standard post-init state)
* code[6] = `gp0_word_dr_env_bg_color_cmd(isbg, r, g, b)` (initial-bg-color path)
* code[7] = `gp0_word_dr_env_draw_mode(isbg)` (isbg-flag path)
* Bits 0-23 of the 0xE1 word are the payload; bits 24-31 are the cmd byte (0xE1). */
#define gp0_word_dr_env_bg_color_cmd(isbg, r, g, b) (enc_gp0_cmd(gp0_cmd_DrawModeSetting) | (1 << gp0_DrawMode_DrawToDispBit) | ((isbg) ? gp0_dr_env_isbg_bit : 0) | enc_gp0_color_r(r) | enc_gp0_color_g(g) | enc_gp0_color_b(b))
#define gp0_word_dr_env_draw_mode(isbg) (enc_gp0_cmd(gp0_cmd_DrawModeSetting) | (1 << gp0_DrawMode_DrawToDispBit) | ((isbg) ? gp0_dr_env_isbg_bit : 0))
/* State-setter bare-cmd words (no immediate payload; the GPU uses the current state machine already programmed). */
#define gp0_word_set_texture_window() enc_gp0_cmd_word(gp0_cmd_SetTextureWindow)
#define gp0_word_set_draw_offset() enc_gp0_cmd_word(gp0_cmd_SetDrawOffset)
#define gp0_word_set_mask_bit() enc_gp0_cmd_word(gp0_cmd_SetMaskBit)
/* DR_ENV code[5] Mask (0xE6 cmd + isbg bit). The isbg bit is set so the GPU knows the auto-clear path is active (paired with code[6] + code[7]). */
#define gp0_word_dr_env_mask() (gp0_word_set_mask_bit() | gp0_dr_env_isbg_bit)
/* DR_ENV pre-baked constants (libpsyx PutDrawEnv layout).
* DR_ENV is a 16-word packet: tag = (length << 24) | addr, where length = 15 (15 code words follow) and addr = 0 (chain to nothing). */
enum {
PolyTag_len_bits = 8,
PolyTag_addr_bits = 24,
gp0_dr_env_tag = (15 << 24) | 0x00FFFFFF,
gp0_dr_env_isbg_bit = (1 << gp0_DrawMode_DR_ENV_isbgBit),
};
/* ---- DrawArea at origin (0,0) and full screen (320x240) ---- */
#define gp0_word_draw_area_top_left_origin enc_gp0_draw_area_tl_word(0, 0)
#define gp0_word_draw_area_bottom_right_320x240 enc_gp0_draw_area_br_word(320, 240)
#define gp0_word_draw_area_bottom_right_640x480 enc_gp0_draw_area_br_word(640, 480)
#define gp0_word_draw_area_bottom_right_320x240 enc_gp0_draw_area_br_word(319, 239)
#define gp0_word_draw_area_bottom_right_640x480 enc_gp0_draw_area_br_word(639, 479)
#pragma endregion GPU Ports & Commands
@@ -332,9 +377,9 @@ enum {
* Read from HW_GP1; the lower bits are DMA-block-size (variable-width).
* ============================================================================ */
enum {
gp1_Status_BitReady = 31,
gp1_Status_BitSendingDMA = 25,
gp1_Status_DMABlockSizeShift = 0,
gp1_Status_BitReady = 31,
gp1_Status_BitSendingDMA = 25,
gp1_Status_DMABlockSizeShift = 0,
};
#define gp1_status_is_ready() ((HW_GP1[0] >> gp1_Status_BitReady) & 1)
@@ -360,10 +405,10 @@ typedef Struct_(RGB8) { B1 r; B1 g; B1 b; };
#define rgb8(r,g,b) ((RGB8){r,g,b})
/* ---------- PolyTag (the OT-link header; 1 word) ---------- */
enum {
PolyTag_len_bits = 8,
PolyTag_addr_bits = 24,
};
// enum {
// PolyTag_len_bits = 8,
// PolyTag_addr_bits = 24,
// };
typedef Struct_(PolyTag) {
union {
U4 code;
@@ -387,95 +432,95 @@ typedef Struct_(PolyTag) {
/* ---------- Poly_F3 (Flat Triangle; 5 words) ---------- */
typedef Struct_(Poly_F3) {
U4 tag;
RGB8 color;
B1 code;
union {
struct { V2_S2 p0; V2_S2 p1; V2_S2 p2; };
A3_V2_S2 points;
};
U4 tag;
RGB8 color;
B1 code;
union {
struct { V2_S2 p0; V2_S2 p1; V2_S2 p2; };
A3_V2_S2 points;
};
};
/* ---------- Poly_F4 (Flat Quad; 6 words) ---------- */
typedef Struct_(Poly_F4) {
U4 tag;
RGB8 color;
B1 code;
union {
struct { V2_S2 p0; V2_S2 p1; V2_S2 p2; V2_S2 p3; };
A4_V2_S2 points;
};
U4 tag;
RGB8 color;
B1 code;
union {
struct { V2_S2 p0; V2_S2 p1; V2_S2 p2; V2_S2 p3; };
A4_V2_S2 points;
};
};
/* ---------- Poly_G3 (Gouraud Triangle; 7 words) ---------- */
typedef Struct_(Poly_G3) {
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2;
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2;
};
/* ---------- Poly_G4 (Gouraud Quad; 9 words) ---------- */
typedef Struct_(Poly_G4) {
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2; RGB8 c3; B1 pad3;
V2_S2 p3;
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2; RGB8 c3; B1 pad3;
V2_S2 p3;
};
/* ---------- Poly_FT3 (Flat Textured Triangle; placeholder layout) ---------- */
/* TODO(Ed): verify the textured-variant layout against PSX-SPX when needed. */
typedef Struct_(Poly_FT3) {
U4 tag;
RGB8 color;
B1 code;
U4 tpage;
U4 clut;
V2_S2 p0; U1 u0; U1 v0;
V2_S2 p1; U1 u1; U1 v1;
V2_S2 p2; U1 u2; U1 v2;
U4 tag;
RGB8 color;
B1 code;
U4 tpage;
U4 clut;
V2_S2 p0; U1 u0; U1 v0;
V2_S2 p1; U1 u1; U1 v1;
V2_S2 p2; U1 u2; U1 v2;
};
/* ---------- Poly_FT4 (Flat Textured Quad) ---------- */
typedef Struct_(Poly_FT4) {
U4 tag;
RGB8 color;
B1 code;
U4 tpage;
U4 clut;
V2_S2 p0; U1 u0; U1 v0;
V2_S2 p1; U1 u1; U1 v1;
V2_S2 p2; U1 u2; U1 v2;
V2_S2 p3; U1 u3; U1 v3;
U4 tag;
RGB8 color;
B1 code;
U4 tpage;
U4 clut;
V2_S2 p0; U1 u0; U1 v0;
V2_S2 p1; U1 u1; U1 v1;
V2_S2 p2; U1 u2; U1 v2;
V2_S2 p3; U1 u3; U1 v3;
};
/* ---------- Poly_GT3 (Gouraud Textured Triangle) ---------- */
typedef Struct_(Poly_GT3) {
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2;
U4 tpage;
U4 clut;
V2_S2 tp0; U1 u0; U1 v0;
V2_S2 tp1; U1 u1; U1 v1;
V2_S2 tp2; U1 u2; U1 v2;
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2;
U4 tpage;
U4 clut;
V2_S2 tp0; U1 u0; U1 v0;
V2_S2 tp1; U1 u1; U1 v1;
V2_S2 tp2; U1 u2; U1 v2;
};
/* ---------- Poly_GT4 (Gouraud Textured Quad) ---------- */
typedef Struct_(Poly_GT4) {
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2; RGB8 c3; B1 pad3;
V2_S2 p3;
U4 tpage;
U4 clut;
V2_S2 tp0; U1 u0; U1 v0;
V2_S2 tp1; U1 u1; U1 v1;
V2_S2 tp2; U1 u2; U1 v2;
V2_S2 tp3; U1 u3; U1 v3;
U4 tag; RGB8 c0; B1 code;
V2_S2 p0; RGB8 c1; B1 pad1;
V2_S2 p1; RGB8 c2; B1 pad2;
V2_S2 p2; RGB8 c3; B1 pad3;
V2_S2 p3;
U4 tpage;
U4 clut;
V2_S2 tp0; U1 u0; U1 v0;
V2_S2 tp1; U1 u1; U1 v1;
V2_S2 tp2; U1 u2; U1 v2;
V2_S2 tp3; U1 u3; U1 v3;
};
/* ---------- Primitive setters (C-level) ----------
@@ -510,26 +555,26 @@ typedef Struct_(Poly_GT4) {
* bits 12..31 = reserved (zero)
* ============================================================================ */
enum {
/* ---- Layer 1: TPage bitfield shifts / widths / masks ---- */
gp0_tpage_x_shift = 0, gp0_tpage_x_width = 4, gp0_tpage_x_mask = 0xF,
gp0_tpage_y_shift = 4, gp0_tpage_y_width = 1, gp0_tpage_y_mask = 0x1,
gp0_tpage_semi_trans_shift = 5, gp0_tpage_semi_trans_width = 2, gp0_tpage_semi_trans_mask = 0x3,
gp0_tpage_color_depth_shift = 7, gp0_tpage_color_depth_width = 2, gp0_tpage_color_depth_mask = 0x3,
gp0_tpage_dither_shift = 9, gp0_tpage_dither_width = 1, gp0_tpage_dither_mask = 0x1,
gp0_tpage_draw_to_disp_shift = 10, gp0_tpage_draw_to_disp_width = 1, gp0_tpage_draw_to_disp_mask = 0x1,
gp0_tpage_tex_disable_shift = 11, gp0_tpage_tex_disable_width = 1, gp0_tpage_tex_disable_mask = 0x1,
/* ---- Layer 1: TPage bitfield shifts / widths / masks ---- */
gp0_tpage_x_shift = 0, gp0_tpage_x_width = 4, gp0_tpage_x_mask = 0xF,
gp0_tpage_y_shift = 4, gp0_tpage_y_width = 1, gp0_tpage_y_mask = 0x1,
gp0_tpage_semi_trans_shift = 5, gp0_tpage_semi_trans_width = 2, gp0_tpage_semi_trans_mask = 0x3,
gp0_tpage_color_depth_shift = 7, gp0_tpage_color_depth_width = 2, gp0_tpage_color_depth_mask = 0x3,
gp0_tpage_dither_shift = 9, gp0_tpage_dither_width = 1, gp0_tpage_dither_mask = 0x1,
gp0_tpage_draw_to_disp_shift = 10, gp0_tpage_draw_to_disp_width = 1, gp0_tpage_draw_to_disp_mask = 0x1,
gp0_tpage_tex_disable_shift = 11, gp0_tpage_tex_disable_width = 1, gp0_tpage_tex_disable_mask = 0x1,
/* TPage color-depth payload values (NOT bit positions — these go in
* the 2-bit field at gp0_tpage_color_depth_shift). */
gp0_tpage_color_4bpp = 0x0,
gp0_tpage_color_8bpp = 0x1,
gp0_tpage_color_16bpp = 0x2,
/* TPage color-depth payload values (NOT bit positions — these go in
* the 2-bit field at gp0_tpage_color_depth_shift). */
gp0_tpage_color_4bpp = 0x0,
gp0_tpage_color_8bpp = 0x1,
gp0_tpage_color_16bpp = 0x2,
/* TPage semi-transparency mode payload values (NOT bit positions). */
gp0_tpage_semi_trans_none = 0x0,
gp0_tpage_semi_trans_alpha = 0x1,
gp0_tpage_semi_trans_add = 0x2,
gp0_tpage_semi_trans_sub = 0x3,
/* TPage semi-transparency mode payload values (NOT bit positions). */
gp0_tpage_semi_trans_none = 0x0,
gp0_tpage_semi_trans_alpha = 0x1,
gp0_tpage_semi_trans_add = 0x2,
gp0_tpage_semi_trans_sub = 0x3,
};
/* ---- Layer 1.5: TPage per-field encoders. Mirrors enc_gte_sf/mx/v in gte.h. ---- */
@@ -543,19 +588,19 @@ enum {
/* ---- Layer 2: TPage composite encoder. Mirrors enc_gte_cmdw in gte.h ---- */
#define enc_gp0_tpage_word(x, y, semi_trans, color_depth, dither, draw_to_disp, tex_disable) \
(enc_gp0_tpage_x(x) \
| enc_gp0_tpage_y(y) \
| enc_gp0_tpage_semi_trans(semi_trans) \
| enc_gp0_tpage_color_depth(color_depth) \
| enc_gp0_tpage_dither(dither) \
| enc_gp0_tpage_draw_to_disp(draw_to_disp) \
| enc_gp0_tpage_tex_disable(tex_disable))
(enc_gp0_tpage_x(x) \
| enc_gp0_tpage_y(y) \
| enc_gp0_tpage_semi_trans(semi_trans) \
| enc_gp0_tpage_color_depth(color_depth) \
| enc_gp0_tpage_dither(dither) \
| enc_gp0_tpage_draw_to_disp(draw_to_disp) \
| enc_gp0_tpage_tex_disable(tex_disable))
typedef Struct_(TexturePage) { U4 raw; };
/* ---- Layer 3: TPage semantic word builder ---- */
#define gp0_word_tpage(x, y, semi_trans, color_depth, dither, draw_to_disp, tex_disable) \
enc_gp0_tpage_word((x), (y), (semi_trans), (color_depth), (dither), (draw_to_disp), (tex_disable))
enc_gp0_tpage_word((x), (y), (semi_trans), (color_depth), (dither), (draw_to_disp), (tex_disable))
#pragma endregion TPage
#pragma region CLUT
@@ -569,12 +614,12 @@ typedef Struct_(TexturePage) { U4 raw; };
* bits 24..31 = command byte — 0x20 (4bpp load) or 0x25 (8bpp load)
* ============================================================================ */
enum {
/* ---- Layer 1: CLUT bitfield shifts / widths / masks ---- */
gp0_clut_y_shift = 0, gp0_clut_y_width = 6, gp0_clut_y_mask = 0x3F,
gp0_clut_x_shift = 6, gp0_clut_x_width = 9, gp0_clut_x_mask = 0x1FF,
/* CLUT-load cmd-byte variants — the upper byte of the GP0 word. */
gp0_clut_cmd_Load4bpp = 0x20,
gp0_clut_cmd_Load8bpp = 0x25,
/* ---- Layer 1: CLUT bitfield shifts / widths / masks ---- */
gp0_clut_y_shift = 0, gp0_clut_y_width = 6, gp0_clut_y_mask = 0x3F,
gp0_clut_x_shift = 6, gp0_clut_x_width = 9, gp0_clut_x_mask = 0x1FF,
/* CLUT-load cmd-byte variants — the upper byte of the GP0 word. */
gp0_clut_cmd_Load4bpp = 0x20,
gp0_clut_cmd_Load8bpp = 0x25,
};
/* ---- Layer 1.5: CLUT per-field encoders ---- */
@@ -615,26 +660,26 @@ enum {
* Stoppped for now at the struct + enum level.
* ============================================================================ */
enum {
tim_file_id_magic = 0x10,
tim_type_4bpp = 0x00,
tim_type_8bpp = 0x01,
tim_type_16bpp = 0x02,
tim_type_32bpp = 0x03,
tim_type_mixed = 0x04,
tim_flag_has_clut = 0x08,
tim_file_id_magic = 0x10,
tim_type_4bpp = 0x00,
tim_type_8bpp = 0x01,
tim_type_16bpp = 0x02,
tim_type_32bpp = 0x03,
tim_type_mixed = 0x04,
tim_flag_has_clut = 0x08,
};
typedef Struct_(TIM_Header) {
U4 file_id; /* always 0x10 = "TIM" magic */
U4 version; /* ignored; always 0 */
U4 flags; /* bits 0..2 = type, bit 3 = has_clut */
U4 file_id; /* always 0x10 = "TIM" magic */
U4 version; /* ignored; always 0 */
U4 flags; /* bits 0..2 = type, bit 3 = has_clut */
};
typedef Struct_(TIM_SectionHeader) {
U4 section_length; /* bytes in this section including this header */
U2 org_x; /* origin in VRAM */
U2 org_y;
U2 width; /* width in pixels */
U2 height; /* height in pixels */
U4 section_length; /* bytes in this section including this header */
U2 org_x; /* origin in VRAM */
U2 org_y;
U2 width; /* width in pixels */
U2 height; /* height in pixels */
};
#pragma endregion TIM File Format