Making a proper distinction between atom arenas and atom builders.

This commit is contained in:
ed
2026-08-11 11:25:54 -04:00
parent a2d79d65eb
commit 3f3b691ac0
9 changed files with 164 additions and 169 deletions
+15 -22
View File
@@ -25,7 +25,7 @@ ATOM_FILE_DEBUGGER_LINE_MARKER(hello_joypad_atom_c);
#pragma region MACs (Mips Atom components)
FI_ Slice_MipsCode ac_put_disp_env(MipsAtomBuilder_R ab, U4 reg_transfer, U4 reg_base, U2 port)
FI_ Slice_MipsCode ac_put_disp_env(AtomBuilder_R ab, U4 reg_transfer, U4 reg_base, U2 port)
MipsAtomComp_Proc_(ac_put_disp_env, ab, {
// Emits 5 GP0 commands for buffer 0 (display_area = (0,0,320,240)).
// Sequence per libpsyx PutDispEnv: DrawArea TL → DrawArea BR → Mask → DrawArea TL → DrawArea BR
@@ -36,7 +36,7 @@ MipsAtomComp_Proc_(ac_put_disp_env, ab, {
mac_gcmd_push(gp0_word_draw_area_bottom_right_320x240, reg_transfer, reg_base, port),
})
FI_ Slice_MipsCode ac_put_draw_env(MipsAtomBuilder_R ab, U4 reg_transfer, U4 reg_base, U2 port)
FI_ Slice_MipsCode ac_put_draw_env(AtomBuilder_R ab, U4 reg_transfer, U4 reg_base, U2 port)
MipsAtomComp_Proc_(ac_put_draw_env, ab, {
/*
* ORIGIN: each code word corresponds to the EXACT value libpsyx's PutDrawEnv function would compute for the same DrawEnv settings.
@@ -131,11 +131,6 @@ typedef Struct_(Binds_ResolveLookAt) {
V3_S4* up_in;
};
/* Per-atom bind-pop structs for the resolve_look_at bundle. */
typedef Struct_(Binds_ResolveLookAtScratch) {
U4 scratch_base; /* U4 (scratch base address — populated by helper with u4_(smem.scratchpad)) */
};
/* ─── ResolveLookAtScratch — offset schema for the resolve_look_at bundle's
* scratchpad slots (PS1 hardware scratchpad at 0x1F800000).
*
@@ -195,6 +190,7 @@ typedef Struct_(Binds_ResolveLookAtSub) {
U4 target; /* U4 (C-side P3_S4* — read by atom 0 directly; NOT a scratchpad address) */
U4 eye; /* U4 (C-side P3_S4* — read by atom 0 directly; staged into scratchpad by atom 0) */
U4 up_in; /* U4 (C-side V3_S4* — read by atom 0 directly; staged into scratchpad by atom 0) */
U4 scratchpad;
};
/* Atom 0 in the bundle: input_and_sub. Stages C-side inputs into the scratchpad and computes fwd = target - eye.
@@ -202,15 +198,13 @@ typedef Struct_(Binds_ResolveLookAtSub) {
* r_target_ptr : P3_S4* (C-side struct; atom 0 reads target.x/y/z directly)
* r_eye_ptr : P3_S4* (C-side struct; staged into scratchpad at +96/+100/+104)
* r_up_in_ptr : V3_S4* (C-side struct; staged into scratchpad at +128/+132/+136)
* Wave-context output:
* r_scratch : R_ResolveScratch (R_T4) — scratch base, read by atoms 1-6
*
* Bind-pop layout:
* Binds_ResolveLookAtSub = 12 bytes (target + eye + up_in ptrs)
* Binds_ResolveLookAtScratch = 4 bytes (scratch_base)
* Binds_ResolveLookAtSub
* Staging work:
* * Stage eye.x/y/z → scratch+96/+100/+104 (for atom 6's translation column)
* * Stage up_in.x/y/z → scratch+128/+132/+136 (for atom 2's outer-product operand)
* * Stage eye.x/y/z → scratch (for atom 6's translation column)
* * Stage up_in.x/y/z → scratch (for atom 2's outer-product operand)
* * Compute fwd = target - eye, store fwd.x/y/z → scratch+0/+4/+8 (for atom 1)
*
* GPR codes (assigned by resolve_look_at_init):
@@ -227,17 +221,16 @@ typedef Struct_(Binds_ResolveLookAtSub) {
*
* Pool cost: 8 GPRs + R_T4 (carrier) + R_AT + R_V0 (hardcoded) = 11 GPRs.
*/
I_ void resolve_look_at__input_and_sub_proc(MipsAtomBuilder_R ab, U4 r_scratch
I_ MipsAtom* resolve_look_at__input_and_sub_proc(AtomArena_R aa, U4 r_scratch
, U4 r_target_ptr,U4 r_eye_ptr, U4 r_up_in_ptr
, U4 r_tmp0, U4 r_tmp1, U4 r_tmp2, U4 r_tmp3
) MipsAtom_Proc_(resolve_look_at__input_and_sub, ab, {
) MipsAtom_Proc_(resolve_look_at__input_and_sub, aa, {
/* Pop the 3 C-side pointers + scratch_base from the tape. */
load_word(r_target_ptr, R_TapePtr, O_(Binds_ResolveLookAtSub,target)),
load_word(r_eye_ptr, R_TapePtr, O_(Binds_ResolveLookAtSub,eye)),
load_word(r_up_in_ptr, R_TapePtr, O_(Binds_ResolveLookAtSub,up_in)),
load_word(r_scratch, R_TapePtr, O_(Binds_ResolveLookAtSub,scratchpad)),
add_ui_self( R_TapePtr, S_(Binds_ResolveLookAtSub)),
load_word(r_scratch, R_TapePtr, O_(Binds_ResolveLookAtScratch,scratch_base)),
add_ui_self( R_TapePtr, S_(Binds_ResolveLookAtScratch)),
/* Stage eye.x/y/z into the scratchpad (atom 6 reads these for the translation
* column). Reuse r_tmp0/r_tmp1/r_tmp2. Offsets via O_(ResolveLookAtScratch,*). */
@@ -295,11 +288,11 @@ I_ void resolve_look_at__input_and_sub_proc(MipsAtomBuilder_R ab, U4 r_scratch
*/
/* Atom 2: cross uz × up_in → right. */
I_ void resolve_look_at__cross_uz_up_in_to_right_proc(MipsAtomBuilder_R ab, U4 r_scratch
I_ MipsAtom* resolve_look_at__cross_uz_up_in_to_right_proc(AtomArena_R aa, U4 r_scratch
, U4 r_a, U4 r_b, U4 r_c /* load a.x/y/z; result out.x/y/z */
, U4 r_d /* load b.x */
, U4 r_f, U4 r_g, U4 r_h /* r_f = &right (out ptr), r_g = &uz, r_h = &up_in */
) MipsAtom_Proc_(resolve_look_at__cross_uz_up_in_to_right, ab, {
) MipsAtom_Proc_(resolve_look_at__cross_uz_up_in_to_right, aa, {
/* Compute the three scratch pointers from r_scratch. */
add_si(r_g, r_scratch, O_(ResolveLookAtScratch,uz)), /* r_g = &uz */
add_si(r_h, r_scratch, O_(ResolveLookAtScratch,up_in)), /* r_h = &up_in */
@@ -346,11 +339,11 @@ I_ void resolve_look_at__cross_uz_up_in_to_right_proc(MipsAtomBuilder_R ab, U4 r
})
/* Atom 4: cross uz × ux → up. */
I_ void resolve_look_at__cross_uz_ux_to_up_proc(MipsAtomBuilder_R ab, U4 r_scratch
I_ MipsAtom* resolve_look_at__cross_uz_ux_to_up_proc(AtomArena_R aa, U4 r_scratch
, U4 r_a, U4 r_b, U4 r_c /* load a.x/y/z; result out.x/y/z */
, U4 r_d /* load b.x */
, U4 r_f, U4 r_g, U4 r_h /* r_f = &up (out ptr), r_g = &uz, r_h = &ux */
) MipsAtom_Proc_(resolve_look_at__cross_uz_ux_to_up, ab, {
) MipsAtom_Proc_(resolve_look_at__cross_uz_ux_to_up, aa, {
/* Compute the three scratch pointers from r_scratch. */
add_si(r_g, r_scratch, O_(ResolveLookAtScratch,uz)), /* r_g = &uz */
add_si(r_h, r_scratch, O_(ResolveLookAtScratch,ux)), /* r_h = &ux */
@@ -415,12 +408,12 @@ typedef Struct_(Binds_ResolveLookAtPopAndTrans) {
* MVMVA computes R * pos (with cv=0/mx=0/sf=0/v=0); MAC1/2/3 = R * (-eye).
* Pool cost: r_look_at (1) + r_scratch (R_T4 carrier) + 4 ptr regs + 3 tmp regs = 9 GPRs.
*/
I_ void resolve_look_at__populate_and_translate_proc(MipsAtomBuilder_R ab
I_ MipsAtom* resolve_look_at__populate_and_translate_proc(AtomArena_R aa
, U4 r_look_at
, U4 r_scratch
, U4 r_pux, U4 r_puy, U4 r_puz, U4 r_peye /* 4 dedicated pointer regs */
, U4 r_tmp0, U4 r_tmp1, U4 r_tmp2 /* 3 atom-local scratch regs */
) MipsAtom_Proc_(resolve_look_at__populate_and_translate, ab, {
) MipsAtom_Proc_(resolve_look_at__populate_and_translate, aa, {
/* Pop look_at* (the matrix output) — advance R_TapePtr by 4 bytes. */
load_word(r_look_at, R_TapePtr, O_(Binds_ResolveLookAtPopAndTrans,look_at)),
add_ui_self( R_TapePtr, S_(Binds_ResolveLookAtPopAndTrans)),
+53 -71
View File
@@ -52,6 +52,11 @@
#include "hello_camera.atom.c"
#pragma endregion Hello Joypad TUs
enum {
Scratchpad_Loc = 0x1F800000,
};
#define C_scratch(type) C_(type, Scratchpad_Loc)
enum {
Scratchpad_Len = 1024,
MemTape_Len = 512,
@@ -76,18 +81,11 @@ typedef Struct_(SMemory) {
PadBiosRaw pad_raw[2];
PadState pad[2];
// TODO(Ed): We don't need this we can just cast at any point an address to a desired view of scratchpad, we have the address.
U4_V scratchpad; // d-cache
/* resolve_look_at bundle: pre-built atom arena + atom-refs.
* (Task 12.5 fix: moved from file-scope globals to smem fields.
* Task 12.7 fix: dropped the ResolveLookAtScratch struct-as-view; the
* C-side helper uses `& smem.scratchpad[N]` at hardcoded offsets directly.
* Task 12.8 fix: chain atoms use r_scratch + offset internally; no C-side magic offsets anywhere.
* Task 12.11 fix: ResolveLookAtScratch offset schema moved to hello_camera.atom.c — gte.atom.c
* is the GENERIC GTE primitives file and must not know about the resolve_look_at bundle's scratch layout.) */
U4 resolve_look_at_arena[ResolveLookAtArena_Words]; /* ~2 KB; bumped from 420 per Task 4 subagent */
MipsAtom* resolve_look_at_atom_addrs[7];
MipsAtomBuilder resolve_look_at_ab_static;
U4 resolve_look_at_mem[ResolveLookAtArena_Words];
MipsAtom* resolve_look_at_atom_addrs[7];
};
global SMemory smem;
extern SMemory smem;
@@ -160,37 +158,33 @@ resolve_look_at_c11(MT3_S2S4* look_at, P3_S4* eye, P3_S4* target, V3_S4* up_in)
*/
internal void resolve_look_at_init(void) {
/* Wrap the static arena in a MipsAtomBuilder. */
MipsAtomBuilder_R ab = & smem.resolve_look_at_ab_static;
ab->start = u4_(smem.resolve_look_at_arena);
ab->capacity = ResolveLookAtArena_Words;
ab->used = 0;
AtomArena ab = atomarena_make(slice_ut_arr(smem.resolve_look_at_mem));
/* Atom 0: resolve_look_at__input_and_sub — stages eye/up_in into scratchpad,
* computes fwd = target - eye; binds R_ResolveScratch (R_T4) as the wave-context carrier for atoms 1-6.
* The body hardcodes R_AT and R_V0 as eye.y/eye.z temps (the existing sub_u(eye.x, eye.y, eye.z) chain from the prior Task 12.7 design). */
smem.resolve_look_at_atom_addrs[0] = (MipsAtom*)u4_v(ab->start + ab->used * sizeof(U4));
resolve_look_at__input_and_sub_proc(ab, R_ResolveScratch,
smem.resolve_look_at_atom_addrs[0] = resolve_look_at__input_and_sub_proc(& ab, R_ResolveScratch,
R_T0, /* r_target_ptr (popped from tape) */
R_T1, /* r_eye_ptr (popped from tape) */
R_T2, /* r_up_in_ptr (popped from tape) */
R_T3, R_T5, R_T6, R_T7); /* r_tmp<0-3> */
/* Atom 1: normalize_v3s4_proc (generic, from gte.atom.c) — src=scratch+0=fwd, dst=scratch+16=uz.
/* Atom 1: normalize_v3s4_proc
* The proc takes r_src_offset + r_dst_offset as U4 PARAMETERS — we pass the O_(...) macros here (evaluating to numeric literals 0 and 16).
* The 4-stage body is identical across the 3 call sites (atoms 1, 3, 5); only the offset args differ.
* Body is identical across the 3 call sites (atoms 1, 3, 5); only the offset args differ.
* GPR pool: r_scratch (R_T4 carrier) + 9 body GPRs = 10.
* r_src_ptr (R_T0) : src ptr
* r_dst_ptr (R_T1) : dst ptr
* r_tmp (R_T2) : unused (reserved for symmetry)
* r_mac1_scratch (R_T3) : MAC1 scratch
* r_mac2_scratch (R_T5) : src.x → result.x (carries through stages 1-2)
* r_tmp (R_T2) : src.x PRESERVED (NOT clobbered by mfc2 MAC2) → fed to IR1 in stage 4
* r_mac1_scratch (R_T3) : MAC1 scratch + aligned |v|² in stage 3
* r_mac2_scratch (R_T5) : MAC2 scratch → result.x after stage 4 sra
* r_recip_est (R_T6) : src.y → result.y
* r_lzcr (R_T7) : |v|² accumulator + srav amount (single reg)
* r_shift (R_V0) : LZCR (saved across stages 3-4)
* r_lzcr (R_T7) : |v|² accumulator + shift count + 1/|v| (overwritten across stages 2-4)
* r_shift (R_V0) : shift count (saved in stage 3) → sra amount in stage 4
* r_branch_tmp (R_V1) : src.z → result.z (reused after stage 1)
*/
smem.resolve_look_at_atom_addrs[1] = (MipsAtom*)u4_v(ab->start + ab->used * sizeof(U4));
normalize_v3s4_proc(ab, R_ResolveScratch, /* r_scratch (wave-context carrier) */
ab.start = ab.start + ab.used;
smem.resolve_look_at_atom_addrs[1] = normalize_v3s4_proc(& ab, R_ResolveScratch,
O_(ResolveLookAtScratch, fwd), /* r_src_offset = 0 */
O_(ResolveLookAtScratch, uz), /* r_dst_offset = 16 */
R_T0, R_T1, R_T2, /* r_src_ptr, r_dst_ptr, r_tmp */
@@ -201,19 +195,17 @@ internal void resolve_look_at_init(void) {
R_V0, /* r_shift */
R_V1); /* r_branch_tmp */
/* Atom 2: resolve_look_at__cross_uz_up_in_to_right — a=scratch+16, b=scratch+128,
/* Atom 2: resolve_look_at__cross_uz_up_in_to_right
* out=scratch+32 (HARDCODED in body). GPR pool: r_scratch + 7 body + R_AT + R_V0 = 10. */
smem.resolve_look_at_atom_addrs[2] = (MipsAtom*)u4_v(ab->start + ab->used * sizeof(U4));
resolve_look_at__cross_uz_up_in_to_right_proc(ab, R_ResolveScratch, /* r_scratch (wave-context carrier; src/dst base) */
smem.resolve_look_at_atom_addrs[2] = resolve_look_at__cross_uz_up_in_to_right_proc(& ab, R_ResolveScratch,
R_T0, R_T1, R_T2, /* r_a, r_b, r_c (a.x/y/z → out.x/y/z) */
R_T3, /* r_d (b.x) */
R_T5, /* r_f (out ptr = scratch+32) */
R_T6, /* r_g (a ptr = scratch+16) */
R_T7); /* r_h (b ptr = scratch+128) */
/* Atom 3: normalize_v3s4_proc (generic, from gte.atom.c) — src=scratch+32=right, dst=scratch+48=ux. */
smem.resolve_look_at_atom_addrs[3] = (MipsAtom*)u4_v(ab->start + ab->used * sizeof(U4));
normalize_v3s4_proc(ab, R_ResolveScratch,
/* Atom 3: normalize_v3s4_proc. */
smem.resolve_look_at_atom_addrs[3] = normalize_v3s4_proc(& ab, R_ResolveScratch,
O_(ResolveLookAtScratch, right), /* r_src_offset = 32 */
O_(ResolveLookAtScratch, ux), /* r_dst_offset = 48 */
R_T0, R_T1, R_T2,
@@ -225,8 +217,7 @@ internal void resolve_look_at_init(void) {
R_V1);
/* Atom 4: resolve_look_at__cross_uz_ux_to_up — a=scratch+16, b=scratch+48, out=scratch+64 (HARDCODED). */
smem.resolve_look_at_atom_addrs[4] = (MipsAtom*)u4_v(ab->start + ab->used * sizeof(U4));
resolve_look_at__cross_uz_ux_to_up_proc(ab, R_ResolveScratch,
smem.resolve_look_at_atom_addrs[4] = resolve_look_at__cross_uz_ux_to_up_proc(& ab, R_ResolveScratch,
R_T0, R_T1, R_T2,
R_T3,
R_T5, /* r_f (out ptr = scratch+64) */
@@ -234,8 +225,7 @@ internal void resolve_look_at_init(void) {
R_T7); /* r_h (b ptr = scratch+48) */
/* Atom 5: normalize_v3s4_proc (generic, from gte.atom.c) — src=scratch+64=up, dst=scratch+80=uy. */
smem.resolve_look_at_atom_addrs[5] = (MipsAtom*)u4_v(ab->start + ab->used * sizeof(U4));
normalize_v3s4_proc(ab, R_ResolveScratch,
smem.resolve_look_at_atom_addrs[5] = normalize_v3s4_proc(& ab, R_ResolveScratch,
O_(ResolveLookAtScratch, up), /* r_src_offset = 64 */
O_(ResolveLookAtScratch, uy), /* r_dst_offset = 80 */
R_T0, R_T1, R_T2,
@@ -248,15 +238,14 @@ internal void resolve_look_at_init(void) {
/* Atom 6: resolve_look_at__populate_and_translate — write look_at->m[][] from ux/uy/uz (computed from r_scratch+offset internally),
then compute translation column t[] = R * (-eye). GPR pool: r_look_at + r_scratch + 4 ptr regs + 3 tmp regs = 9. */
smem.resolve_look_at_atom_addrs[6] = (MipsAtom*)u4_v(ab->start + ab->used * sizeof(U4));
resolve_look_at__populate_and_translate_proc(ab,
smem.resolve_look_at_atom_addrs[6] = resolve_look_at__populate_and_translate_proc(& ab,
R_T0, /* r_look_at (popped from tape; MT3_S2S4*) */
R_ResolveScratch, /* r_scratch (wave-context carrier) */
R_T1, R_T3, R_T5, R_T7, /* r_pux, r_puy, r_puz, r_peye */
R_T2, R_T6, R_V0); /* r_tmp0, r_tmp1, r_tmp2 */
/* Sanity check: arena didn't overflow. */
assert(ab->used <= ResolveLookAtArena_Words);
assert(ab.used <= ResolveLookAtArena_Words);
}
/* Emit the resolve_look_at bundle into the tape. Called once per frame from update().
@@ -277,6 +266,8 @@ I_ void resolve_look_at(
, P3_S4* target
, V3_S4* up_in
){
// tb_emit_bundle(tb, slice_from_array(MipsAtom, smem.resolve_look_at_atom_addrs));
/* Atom 0: input_and_sub — stages eye/up_in into scratchpad + computes fwd. */
tb_emit(tb, smem.resolve_look_at_atom_addrs[0]); {
tb_data(tb, u4_(target)); /* Binds_ResolveLookAtSub.target (C-side P3_S4*) */
@@ -285,18 +276,18 @@ I_ void resolve_look_at(
tb_data(tb, u4_(smem.scratchpad)); /* Binds_ResolveLookAtScratch.scratch_base */
}
/* Atoms 1-5: NO tb_data — each chain atom uses r_scratch + hardcoded_offset internally (no tape-data pointers between atoms).
/* Atoms 1-5:
Context carrier R_ResolveScratch (R_T4) is preserved across atoms. */
tb_emit(tb, smem.resolve_look_at_atom_addrs[1]); { }
tb_emit(tb, smem.resolve_look_at_atom_addrs[2]); { }
tb_emit(tb, smem.resolve_look_at_atom_addrs[3]); { }
tb_emit(tb, smem.resolve_look_at_atom_addrs[4]); { }
tb_emit(tb, smem.resolve_look_at_atom_addrs[5]); { }
// tb_emit(tb, smem.resolve_look_at_atom_addrs[2]); { }
// tb_emit(tb, smem.resolve_look_at_atom_addrs[3]); { }
// tb_emit(tb, smem.resolve_look_at_atom_addrs[4]); { }
// tb_emit(tb, smem.resolve_look_at_atom_addrs[5]); { }
/* Atom 6: populate_and_translate — only output pointer is the matrix destination. */
tb_emit(tb, smem.resolve_look_at_atom_addrs[6]); {
tb_data(tb, u4_(look_at)); /* Binds_ResolveLookAtPopAndTrans.look_at (MT3_S2S4*) */
}
// /* Atom 6: populate_and_translate — only output pointer is the matrix destination. */
// tb_emit(tb, smem.resolve_look_at_atom_addrs[6]); {
// tb_data(tb, u4_(look_at)); /* Binds_ResolveLookAtPopAndTrans.look_at (MT3_S2S4*) */
// }
}
FI_ void camera_look_at_c11(Camera* c, P3_S4* target, V3_S4* up_in) { resolve_look_at_c11(& c->look_at, & c->pos, target, up_in); }
@@ -351,46 +342,36 @@ void update(PrimitiveArena* pa, U4* ordering_buf)
A2_S2 p; //???
S4 flag; //????
// Camera Look at (Tape) + inline C11 fallback — bundle runs, then C11 inlines the look_at.
// Currently: bundle's atom 0 (input_and_sub) runs + C11 does the rest. As bundle atoms
// are incrementally fixed, the corresponding C11 lines get commented out.
if (0) {
camera_look_at_c11(& smem.cam, & smem.cube.pos, & v3s4(0, -fp_one, 0));
}
if (1)
{
tb.used = 0; tb_scope_run(& tb) {
resolve_look_at(& tb, & smem.cam.look_at, & smem.cam.pos, & smem.cube.pos, & v3s4(0, -fp_one, 0));
}
// RGA(Lengyel): Build matrix expansion of a rigid transformation. Corresponding motor is not constructed; we write the LA form for GTE.
// Preconditions: eye != target, up_in not collinear with (target - eye).
V3_S4 right, up, forward;
V3_S4 ux, uy, uz;
V3_S4 pos, off;
// forward = smem.cube.pos; sub_v3s4(& forward, smem.cam.pos); // RGA(Lengyel): Affine point - point = zero-weight direction. (now done by bundle atom 0)
// Read fwd from scratchpad[+0] (atom 0's output)
forward.x = u4_v(0x1F800000)[0];
forward.y = u4_v(0x1F800000)[1];
forward.z = u4_v(0x1F800000)[2];
forward.pad = u4_v(0x1F800000)[3];
// normalize_v3s4(& forward, & uz); // RGA(Lengyel): Normalize the direction bulk. Not finite-point unitization. (now done by bundle atom 1)
// Read uz from scratchpad[+16] (atom 1's output)
uz.x = u4_v(0x1F800010)[0];
uz.y = u4_v(0x1F800010)[1];
uz.z = u4_v(0x1F800010)[2];
uz.pad = u4_v(0x1F800010)[3];
ResolveLookAtScratch_V scratch = C_scratch(ResolveLookAtScratch_V);
cross_v3s4(& uz, & v3s4(0, -fp_one, 0), & right); normalize_v3s4(& right, & ux); // RGA(Lengyel): Complement(Wedge(forward, up_in)) -> right axis.
cross_v3s4(& uz, & ux, & up); normalize_v3s4(& up, & uy); // RGA(Lengyel): Complement(Wedge(forward, right)) -> up axis.
// Atom 0: Works
forward = scratch->fwd;
// Atom 1:
// normalize_v3s4(& forward, & uz);
uz = scratch->uz;
cross_v3s4(& uz, & v3s4(0, -fp_one, 0), & right); normalize_v3s4(& right, & ux);
cross_v3s4(& uz, & ux, & up); normalize_v3s4(& up, & uy);
// RGA(Lengyel): matrix expansion of the world-to-camera rotation (basis rows).
smem.cam.look_at.m[0][0] = ux.x; smem.cam.look_at.m[0][1] = ux.y; smem.cam.look_at.m[0][2] = ux.z;
smem.cam.look_at.m[1][0] = uy.x; smem.cam.look_at.m[1][1] = uy.y; smem.cam.look_at.m[1][2] = uy.z;
smem.cam.look_at.m[2][0] = uz.x; smem.cam.look_at.m[2][1] = uz.y; smem.cam.look_at.m[2][2] = uz.z;
pos = smem.cam.pos; mul_v3s4(& pos, v3s4(-1,-1,-1)); // RGA(Lengyel): -eye in world coordinates (spatial bulk only; implicit weight is dropped).
// RGA(Lengyel): R * (-eye) is the full matrix translation column.
// Motor translator would store half this displacement in m.xyz; GTE consumes full column.
mul_m3s2_v3s4(& smem.cam.look_at, & pos, & off);
trans_m3s2( & smem.cam.look_at, & off);
}
@@ -498,7 +479,8 @@ GCC_OPTIMIZATION_DISABLE
int main(void)
{
smem = (SMemory){0};
smem.scratchpad = C_(U4_V, 0x1F800000);
// TODO(Ed): remove this field we don't need it in smem.
smem.scratchpad = C_(U4_V, Scratchpad_Loc);
// smem.primitives.used = 0;
// smem.active_buf_id = 0;
smem.cam.pos = v3s4(500, -1000, -1500);