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setup hello_gpu.h/c to not directly depend on header defs from psyq
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@@ -23,3 +23,5 @@ typedef def_struct(Range_2S32) { Vec_2S32 p0; Vec_2S32 p1; };
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typedef def_struct(Rect_S16) { S16 x; S16 y; S16 width; S16 height; };
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typedef def_struct(Rect_S32) { S32 x; S32 y; S32 width; S32 height; };
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#define vec_2s16(x, y) (Vec_2S16){ x, y }
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