mirror of
https://github.com/Ed94/pikuma_ps1.git
synced 2026-06-01 18:41:13 -07:00
Update convention yet again
Doing stuff inspired by Timothy Lottes's fixing c vod
This commit is contained in:
@@ -10,104 +10,150 @@
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#include "duffle/gp.h"
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#include "hello_gpu.h"
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typedef def_farray(Vec_2S16, 3);
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typedef def_farray(V2_S2, 3);
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typedef def_struct(TriFlat) {
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U32 tag;
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U4 tag;
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RGB8 color;
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BYTE code;
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B1 code;
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union {
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struct {
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Vec_2S16 p0;
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Vec_2S16 p1;
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Vec_2S16 p2;
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V2_S2 p0;
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V2_S2 p1;
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V2_S2 p2;
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};
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A3_Vec_2S16 points;
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A3_V2_S2 points;
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};
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};
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typedef def_farray(Vec_2S16, 4);
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typedef def_farray(V2_S2, 4);
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typedef def_struct(QuadFlat) {
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U32 tag;
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U4 tag;
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RGB8 color;
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BYTE code;
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B1 code;
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union {
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struct {
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Vec_2S16 p0;
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Vec_2S16 p1;
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Vec_2S16 p2;
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Vec_2S16 p3;
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V2_S2 p0;
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V2_S2 p1;
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V2_S2 p2;
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V2_S2 p3;
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};
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A4_Vec_2S16 points;
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A4_V2_S2 points;
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};
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};
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typedef def_struct(QuadGouraud) {
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U32 tag; RGB8 c0; BYTE code;
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Vec_2S16 p0; RGB8 c1; BYTE pad1;
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Vec_2S16 p1; RGB8 c2; BYTE pad2;
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Vec_2S16 p2; RGB8 c3; BYTE pad3;
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Vec_2S16 p3;
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U4 tag; RGB8 c0; B1 code;
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V2_S2 p0; RGB8 c1; B1 pad1;
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V2_S2 p1; RGB8 c2; B1 pad2;
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V2_S2 p2; RGB8 c3; B1 pad3;
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V2_S2 p3;
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};
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typedef def_struct(Tile) {
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U32 tag;
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RGB8 color;
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BYTE code;
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Rect_S16 rect;
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U4 tag;
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RGB8 color;
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B1 code;
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Rect_S2 rect;
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};
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#define PrimitiveBuff_Len 2048
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#define OrderingTbl_Len 32
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#define OrderingTbl_Len 256
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typedef U32 OrderingTable_Buffer[OrderingTbl_Len];
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typedef U4 OrderingTable_Buffer[OrderingTbl_Len];
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typedef def_farray(OrderingTable_Buffer, 2);
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typedef BYTE PrimitiveBuffer[PrimitiveBuff_Len];
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typedef B1 PrimitiveBuffer[PrimitiveBuff_Len];
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typedef def_farray(PrimitiveBuffer, 2);
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typedef def_struct(PrimitiveArena) {
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A2_PrimitiveBuffer buf;
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SSIZE used;
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U4 used;
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};
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#define Cube_num_verts 8
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#define Cube_num_faces 12
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typedef def_farray(V3_S2, Cube_num_verts);
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typedef def_farray(V3_S2, Cube_num_faces);
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void cube128_init(A8_V3_S2* verts, A12_V3_S2* faces) {
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memory_copy(verts, & (A8_V3_S2) {
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{ -128, -128, -128 },
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{ 128, -128, -128 },
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{ 128, -128, 128 },
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{ -128, -128, 128 },
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{ -128, 128, -128 },
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{ 128, 128, -128 },
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{ 128, 128, 128 },
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{ -128, 128, 128 }
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},
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size_of(A8_V3_S2)
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);
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memory_copy(faces, & (A12_V3_S2) {
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{ 0, 3, 2 }, // top
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{ 0, 2, 1 }, // top
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{ 4, 0, 1 }, // front
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{ 4, 1, 5 }, // front
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{ 7, 4, 5 }, // bottom
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{ 7, 5, 6 }, // bottom
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{ 5, 1, 2 }, // right
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{ 5, 2, 6 }, // right
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{ 2, 3, 7 }, // back
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{ 2, 7, 6 }, // back
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{ 0, 4, 7 }, // left
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{ 0, 7, 3 } // left
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},
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size_of(A12_V3_S2)
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);
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return;
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}
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typedef def_struct(SMemory) {
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DoubleBuffer screen_buf;
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A2_OrderingTable_Buffer ordering_tbl;
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PrimitiveArena primitives;
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S16 active_buf_id;
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S2 active_buf_id;
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V3_S2 rotation;
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V3_S4 translation;
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V3_S4 scale;
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M3_S2 tform_world;
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A8_V3_S2 cube_verts;
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A12_V3_S2 cube_faces;
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};
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global SMemory static_mem;
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extern SMemory static_mem;
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BYTE* prim__alloc(SSIZE type_width, dbg_args(Str8 type_name)) {
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gknown PrimitiveArena* pa = & static_mem.primitives;
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gknown BYTE* buf = (BYTE*) static_mem.primitives.buf[static_mem.active_buf_id];
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B1* prim__alloc(U4 type_width, Str8 type_name) {
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gknown PrimitiveArena* pa = & static_mem.primitives;
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gknown B1* buf = (B1*) r_(static_mem.primitives.buf)[static_mem.active_buf_id];
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assert(pa->used + type_width < PrimitiveBuff_Len);
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BYTE* next = buf + pa->used;
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pa->used += type_width;
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B1* next = buf + pa->used;
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pa->used += type_width;
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return next;
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}
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#define prim_alloc(type) (type*)prim__alloc(size_of(type), txt( stringify(type)))
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void gp_screen_init_c11(DoubleBuffer* screen_buf, S16* active_buf_id)
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void gp_screen_init_c11(DoubleBuffer* screen_buf, S2* active_buf_id)
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{
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reset_graph(0);
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set_display_enabled(1); // gp_DisplayEnabled
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// Set the current initial buffer
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* active_buf_id = 0;
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active_buf_id[0] = 0;
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// Just setting env data, not interacting with console hw.
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// First buffer area
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displayenv_init(& screen_buf->display[0], 0, 0, ScreenRes_X, ScreenRes_Y);
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drawenv_init (& screen_buf->draw [0], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
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displayenv_init(& r_(screen_buf->display)[0], 0, 0, ScreenRes_X, ScreenRes_Y);
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drawenv_init (& r_(screen_buf->draw )[0], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
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// Second buffer area
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displayenv_init(& screen_buf->display[1], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
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drawenv_init (& screen_buf->draw [1], 0, 0, ScreenRes_X, ScreenRes_Y);
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displayenv_init(& r_(screen_buf->display)[1], 0, ScreenRes_Y, ScreenRes_X, ScreenRes_Y);
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drawenv_init (& r_(screen_buf->draw )[1], 0, 0, ScreenRes_X, ScreenRes_Y);
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// Set the back/drawing buffer
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screen_buf->draw[0].enable_auto_clear = true;
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screen_buf->draw[1].enable_auto_clear = true;
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// Set the background clear color
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screen_buf->draw[0].initial_bg_color = rgba8( .r = 63, .g = 0, .b = 127 );
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screen_buf->draw[1].initial_bg_color = rgba8( .r = 127, .g = 63, .b = 0 );
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displayenv_put(& screen_buf->display[* active_buf_id]);
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drawenv_put (& screen_buf->draw [* active_buf_id]);
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displayenv_put(& r_(screen_buf->display)[ active_buf_id[0] ]);
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drawenv_put (& r_(screen_buf->draw )[ active_buf_id[0] ]);
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// Initialize and setup the GTE geometry offsets
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geom_init();
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@@ -115,11 +161,11 @@ void gp_screen_init_c11(DoubleBuffer* screen_buf, S16* active_buf_id)
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geom_set_screen(ScreenZ);
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}
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void gp_display_frame(DoubleBuffer* screen_buf, S16* active_buf_id, U32* ordering_buf, PrimitiveArena* pa) {
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void gp_display_frame(DoubleBuffer* screen_buf, S2* active_buf_id, U4* ordering_buf, PrimitiveArena* pa) {
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draw_sync(0);
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vsync(0);
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displayenv_put(& screen_buf->display[* active_buf_id]);
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drawenv_put (& screen_buf->draw [* active_buf_id]);
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displayenv_put(& r_(screen_buf->display)[active_buf_id[0] ]);
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drawenv_put (& r_(screen_buf->draw) [active_buf_id[0] ]);
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{
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draw_orderingtbl(ordering_buf + OrderingTbl_Len - 1);
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pa->used = 0;
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@@ -130,10 +176,24 @@ void gp_display_frame(DoubleBuffer* screen_buf, S16* active_buf_id, U32* orderin
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void render(void) {
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}
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void update(PrimitiveArena* pa, U32* ordering_buf) {
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void update(PrimitiveArena* pa, U4* ordering_buf)
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{
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orderingtbl_clear_reverse(ordering_buf, OrderingTbl_Len);
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m3s2_rotation (& static_mem.rotation, & static_mem.tform_world);
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m3s2_translation(& static_mem.tform_world, & static_mem.translation);
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m3s2_scale (& static_mem.tform_world, & static_mem.scale);
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gte_matrix_set_rotation (& static_mem.tform_world);
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gte_matrix_set_translation(& static_mem.tform_world);
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TriFlat* tri = prim_alloc(TriFlat); set_tri_flat(tri);
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tri->color = rgba8(255, 0, 0);
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S4 otz = 0;
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// otz += vec_3s16_rtp(& )
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#if 0
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Tile* tile = prim_alloc(Tile); set_tile(tile);
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tile->rect = (Rect_S16){ 82, 32, 64, 64 };
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tile->color = (RGB8){ 0, 255, 0};
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@@ -163,17 +223,19 @@ void update(PrimitiveArena* pa, U32* ordering_buf) {
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quadf->p3 = vec_2s16(220 + 15, 80 + 9);
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quadf->color = rgba8(22, 22, 22);
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orderingtbl_add_primitive(ordering_buf, quadf);
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#endif
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}
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int main(void)
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{
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static_mem.primitives.used = 0;
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cube128_init(& static_mem.cube_verts, & static_mem.cube_faces);
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gknown gp_screen_init();
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// gp_screen_init_c11(& static_mem.screen_buf, & static_mem.active_screen_buf);
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while (1)
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{
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gknown S16* active_buf_id = & static_mem.active_buf_id;
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gknown U32* ordering_buf = static_mem.ordering_tbl[* active_buf_id];
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gknown S2* active_buf_id = & static_mem.active_buf_id;
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gknown U4* ordering_buf = r_(static_mem.ordering_tbl)[active_buf_id[0]];
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gknown PrimitiveArena* pa = & static_mem.primitives;
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update(pa, ordering_buf);
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render();
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@@ -5,25 +5,25 @@
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# include "duffle/gp.h"
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#endif
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typedef def_struct(DrawEnv_Packed) { U32 tag; U32 code[15]; };
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typedef def_struct(DrawEnv_Packed) { U4 tag; U4 code[15]; };
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typedef def_struct(DrawEnv) {
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Rect_S16 clip_area;
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A2_S16 drawing_offset;
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Rect_S16 texture_window;
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S16 texture_page;
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BYTE flag_dither;
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BYTE flag_draw_on_display;
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BYTE enable_auto_clear;
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RGB8 initial_bg_color;
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Rect_S2 clip_area;
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A2_S2 drawing_offset;
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Rect_S2 texture_window;
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S2 texture_page;
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B1 flag_dither;
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B1 flag_draw_on_display;
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B1 enable_auto_clear;
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RGB8 initial_bg_color;
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DrawEnv_Packed dr_env; // reserved
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};
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typedef def_struct(DisplayEnv) {
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Rect_S16 display_area;
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Rect_S16 screen;
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BYTE vinterlace;
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BYTE color24;
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BYTE pad0;
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BYTE pad1;
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Rect_S2 display_area;
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Rect_S2 screen;
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B1 vinterlace;
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B1 color24;
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B1 pad0;
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B1 pad1;
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};
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typedef def_farray(DrawEnv, 2);
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typedef def_farray(DisplayEnv, 2);
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@@ -38,51 +38,49 @@ typedef def_struct(DoubleBuffer) {
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#define ScreenRes_CenterX (ScreenRes_X >> 1)
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#define ScreenRes_CenterY (ScreenRes_Y >> 1)
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DisplayEnv* displayenv_init(DisplayEnv* env, S32 x, S32 y, S32 w, S32 h) __asm__("SetDefDispEnv");
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DrawEnv* drawenv_init (DrawEnv* env, S32 x, S32 y, S32 w, S32 h) __asm__("SetDefDrawEnv");
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DisplayEnv* displayenv_init(DisplayEnv* env, S4 x, S4 y, S4 w, S4 h) __asm__("SetDefDispEnv");
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DrawEnv* drawenv_init (DrawEnv* env, S4 x, S4 y, S4 w, S4 h) __asm__("SetDefDrawEnv");
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DisplayEnv* displayenv_put(DisplayEnv* env) __asm__("PutDispEnv");
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DrawEnv* drawenv_put (DrawEnv* env) __asm__("PutDrawEnv");
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U32 geom_init(void) __asm__("InitGeom");
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void geom_set_offset(U32 x, U32 y) __asm__("SetGeomOffset");
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void geom_set_screen(U32 h) __asm__("SetGeomScreen");
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U4 geom_init(void) __asm__("InitGeom");
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void geom_set_offset(U4 x, U4 y) __asm__("SetGeomOffset");
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void geom_set_screen(U4 h) __asm__("SetGeomScreen");
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U32* orderingtbl_clear_reverse(U32* ot, SSIZE len) __asm__("ClearOTagR");
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U4* orderingtbl_clear_reverse(U4* ot, U4 len) __asm__("ClearOTagR");
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U32 reset_graph(U32 mode) __asm__("ResetGraph");
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void set_display_enabled(U32 mask) __asm__("SetDispMask");
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U4 reset_graph(U4 mode) __asm__("ResetGraph");
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void set_display_enabled(U4 mask) __asm__("SetDispMask");
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U32 draw_sync(U32 mode) __asm__("DrawSync");
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U32 vsync(U32 mode) __asm("VSync");
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U4 draw_sync(U4 mode) __asm__("DrawSync");
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U4 vsync(U4 mode) __asm__("VSync");
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void draw_orderingtbl(U32* buf) __asm__("DrawOTag");
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void draw_orderingtbl(U4* buf) __asm__("DrawOTag");
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typedef def_struct(PolyTag) {
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U32 addr: 24;
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U32 len: 8;
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U4 addr: 24;
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U4 len: 8;
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RGB8 color;
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BYTE code;
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B1 code;
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};
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/*
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* Primitive Handling Macros
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*/
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#define set_len( p, _len) (((PolyTag*)(p))->len = (BYTE)(_len))
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#define set_addr(p, _addr) (((PolyTag*)(p))->addr = (U32 )(_addr))
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#define set_code(p, _code) (((PolyTag*)(p))->code = (BYTE)(_code))
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#define get_len(p) (BYTE)(((PolyTag*)(p))->len)
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#define get_code(p) (BYTE)(((PolyTag*)(p))->code)
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#define get_addr(p) (U32 )(((PolyTag*)(p))->addr)
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#define set_len( p, _len) (((PolyTag*)(p))->len = (B1)(_len))
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#define set_addr(p, _addr) (((PolyTag*)(p))->addr = (U4)(_addr))
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#define set_code(p, _code) (((PolyTag*)(p))->code = (B1)(_code))
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#define get_len(p) (B1)(((PolyTag*)(p))->len)
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#define get_code(p) (B1)(((PolyTag*)(p))->code)
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#define get_addr(p) (U4)(((PolyTag*)(p))->addr)
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#define orderingtbl_add_primitive(ot, p) set_addr(p, get_addr(ot)), set_addr(ot, p)
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#define orderingtbl_add_primitives(ot, p0, p1) set_addr(p1, get_addr(ot)), set_addr(ot, p0)
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/* Primitive Lentgh Code */
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/*-------------------------------------------------------------------- */
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/* */
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/* Primitive Length Code */
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#define set_tri_flat(p) set_len(p, 4), set_code(p, 0x20)
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// #define setPolyFT3(p) set_len(p, 7), set_code(p, 0x24)
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// #define setPolyG3(p) set_len(p, 6), set_code(p, 0x30)
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@@ -106,3 +104,16 @@ typedef def_struct(PolyTag) {
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// #define setLineG3(p) set_len(p, 7), set_code(p, 0x58),(p)->pad = 0x55555555, (p)->p2 = 0
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// #define setLineF4(p) set_len(p, 6), set_code(p, 0x4c),(p)->pad = 0x55555555
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// #define setLineG4(p) set_len(p, 9), set_code(p, 0x5c),(p)->pad = 0x55555555, (p)->p2 = 0, (p)->p3 = 0
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/*
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Linear Algebra
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*/
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M3_S2* m3s2_rotation (V3_S2* vec, M3_S2* mat) __asm__("RotMatrix");
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M3_S2* m3s2_translation(M3_S2* mat, V3_S4* vec) __asm__("TransMatrix");
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M3_S2* m3s2_scale (M3_S2* mat, V3_S4* vec) __asm__("ScaleMatrix");
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S4 v3s2_rtp(V3_S2* vec, A2_S2 xy, A2_S2* pp, S4* flag) __asm__("RotTransPers"); // Rotation, Translate, Perspective
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void gte_matrix_set_rotation (M3_S2* mat) __asm__("SetRotMatrix");
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void gte_matrix_set_translation(M3_S2* mat) __asm__("SetTransMatrix");
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