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Update convention yet again
Doing stuff inspired by Timothy Lottes's fixing c vod
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+18
-15
@@ -7,21 +7,24 @@
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#define max(A, B) (((A) > (B)) ? (A) : (B))
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#define clamp_bot(X, B) max(X, B)
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typedef def_farray(S16, 2);
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typedef def_farray(S32, 2);
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// typedef def_farray(F32, 2);
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typedef def_farray(S2, 2);
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typedef def_farray(S2, 3);
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typedef def_farray(S4, 2);
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typedef def_farray(S4, 3);
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typedef S2 A3A3_S2[3][3];
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typedef def_struct(Extent_2S16) { S16 width; S16 height; };
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typedef def_struct(Extent_2S32) { S32 width; S32 height; };
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// typedef def_struct(Extent_2F32) { F32 width; F32 height; }
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typedef def_struct(Vec_2S16) { S16 x; S16 y; };
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typedef def_struct(Vec_2S32) { S32 x; S32 y; };
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// typedef def_struct(Vec_2F32) { F32 x; F32 y; };
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typedef def_struct(Range_2S16) { Vec_2S16 p0; Vec_2S16 p1; };
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typedef def_struct(Range_2S32) { Vec_2S32 p0; Vec_2S32 p1; };
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// typedef def_struct(Range_2F32) { Vec_2F32 p0; Vec_2F32 p1; };
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typedef def_struct(Extent2_S2) { S2 width; S2 height; };
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typedef def_struct(Extent2_S4) { S4 width; S4 height; };
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typedef def_struct(V2_S2) { S2 x; S2 y; };
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typedef def_struct(V2_S4) { S4 x; S4 y; };
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typedef def_struct(V3_S2) { S2 x; S2 y; S2 z; S2 pad; };
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typedef def_struct(V3_S4) { S4 x; S4 y; S4 z; S4 pad; };
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typedef def_struct(R2_S2) { V2_S2 p0; V2_S2 p1; };
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typedef def_struct(R2_S4) { V2_S4 p0; V2_S4 p1; };
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typedef def_struct(Rect_S16) { S16 x; S16 y; S16 width; S16 height; };
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typedef def_struct(Rect_S32) { S32 x; S32 y; S32 width; S32 height; };
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typedef def_struct(Rect_S2) { S2 x; S2 y; S2 width; S2 height; };
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typedef def_struct(Rect_S4) { S4 x; S4 y; S4 width; S4 height; };
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#define vec_2s16(x, y) (Vec_2S16){ x, y }
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typedef def_struct(M3_S2) { A3A3_S2 m; A3_S4 t; };
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#define v2_s2(x, y) (V2_S2){ x, y }
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