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https://github.com/Ed94/perfaware.git
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159 lines
6.4 KiB
C
159 lines
6.4 KiB
C
#if INTELLISENSE_DIRECTIVES
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# pragma once
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# include "dsl.h"
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# include "memory.h"
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#endif
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WinAPI void ms_exit_process(U4 uExitCode) asm("ExitProcess"); // Kernel 32
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#pragma region IO
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enum {
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MS_STD_INPUT_CODE = u4_(-10),
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MS_STD_OUTPUT_CODE = u4_(-11),
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#define MS_STD_INPUT u4_(MS_STD_INPUT_CODE)
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#define MS_STD_OUTPUT u4_(MS_STD_OUTPUT_CODE)
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};
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typedef Struct_(MS_Handle){U8 id;};
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#pragma endregion IO
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// --- WinAPI Minimal Definitions ---
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typedef struct MS_WNDCLASSA {
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U4 style;
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S8 (*lpfnWndProc)(void*, U4, U8, S8);
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S4 cbClsExtra;
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S4 cbWndExtra;
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void* hInstance;
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void* hIcon;
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void* hCursor;
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void* hbrBackground;
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char const* lpszMenuName;
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char const* lpszClassName;
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} MS_WNDCLASSA;
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typedef struct MS_POINT { S4 x, y; } MS_POINT;
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typedef struct MS_MSG { void* hwnd; U4 message; U8 wParam; S8 lParam; U4 time; MS_POINT pt; } MS_MSG;
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typedef struct MS_RECT { S4 left, top, right, bottom; } MS_RECT;
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typedef struct MS_PAINTSTRUCT { void* hdc; S4 fErase; MS_RECT rcPaint; S4 fRestore; S4 fIncUpdate; U1 rgbReserved[32]; } MS_PAINTSTRUCT;
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// --- Kernel32 ---
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WinAPI void ms_exit_process(U4 uExitCode) asm("ExitProcess");
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WinAPI MS_Handle ms_get_std_handle(U4 handle_type) asm("GetStdHandle");
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WinAPI void* ms_virtual_alloc(void* lpAddress, U8 dwSize, U4 flAllocationType, U4 flProtect) asm("VirtualAlloc");
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WinAPI B4 ms_read_console(
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MS_Handle handle,
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UTF8_R buffer,
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U4 to_read,
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U4_R num_read,
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U8 reserved_input_control
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) asm("ReadConsoleA");
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WinAPI B4 ms_write_console(
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MS_Handle handle,
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UTF8 const*R_ buffer,
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U4 chars_to_write,
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U4_V chars_written,
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U8 reserved
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) asm("WriteConsoleA");
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// --- User32 ---
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WinAPI U2 ms_register_class_a(MS_WNDCLASSA const* lpWndClass) asm("RegisterClassA");
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WinAPI void* ms_create_window_ex_a(
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U4 dwExStyle,
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char const* lpClassName,
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char const* lpWindowName,
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U4 dwStyle,
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S4 X,
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S4 Y,
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S4 nWidth,
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S4 nHeight,
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void* hWndParent,
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void* hMenu,
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void* hInstance,
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void* lpParam
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) asm("CreateWindowExA");
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WinAPI S4 ms_show_window(void* hWnd, S4 nCmdShow) asm("ShowWindow");
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WinAPI S4 ms_get_message_a(MS_MSG* lpMsg, void* hWnd, U4 wMsgFilterMin, U4 wMsgFilterMax) asm("GetMessageA");
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WinAPI S4 ms_translate_message(MS_MSG const* lpMsg) asm("TranslateMessage");
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WinAPI S8 ms_dispatch_message_a(MS_MSG const* lpMsg) asm("DispatchMessageA");
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WinAPI S8 ms_def_window_proc_a(void* hWnd, U4 Msg, U8 wParam, S8 lParam) asm("DefWindowProcA");
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WinAPI void ms_post_quit_message(S4 nExitCode) asm("PostQuitMessage");
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WinAPI S4 ms_invalidate_rect(void* hWnd, MS_RECT const* lpRect, S4 bErase) asm("InvalidateRect");
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WinAPI S2 ms_get_async_key_state(S4 vKey) asm("GetAsyncKeyState");
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// --- GDI32 ---
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WinAPI void* ms_begin_paint(void* hWnd, MS_PAINTSTRUCT* lpPaint) asm("BeginPaint");
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WinAPI S4 ms_end_paint(void* hWnd, MS_PAINTSTRUCT const* lpPaint) asm("EndPaint");
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WinAPI U4 ms_set_text_color(void* hdc, U4 color) asm("SetTextColor");
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WinAPI U4 ms_set_bk_color(void* hdc, U4 color) asm("SetBkColor");
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WinAPI S4 ms_text_out_a(void* hdc, S4 x, S4 y, char const* lpString, S4 c) asm("TextOutA");
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WinAPI void* ms_get_stock_object(S4 i) asm("GetStockObject");
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WinAPI void* ms_create_font_a(
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S4 cHeight,
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S4 cWidth,
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S4 cEscapement,
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S4 cOrientation,
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S4 cWeight,
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U4 bItalic,
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U4 bUnderline,
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U4 bStrikeOut,
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U4 iCharSet,
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U4 iOutPrecision,
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U4 iClipPrecision,
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U4 iQuality,
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U4 iPitchAndFamily,
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char const* pszFaceName
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) asm("CreateFontA");
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WinAPI void* ms_create_compatible_dc(void* hdc) asm("CreateCompatibleDC");
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WinAPI void* ms_create_compatible_bitmap(void* hdc, S4 cx, S4 cy) asm("CreateCompatibleBitmap");
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WinAPI B4 ms_bit_blt(void* hdcDest, S4 x, S4 y, S4 w, S4 h, void* hdcSrc, S4 xSrc, S4 ySrc, U4 rop) asm("BitBlt");
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WinAPI B4 ms_delete_dc(void* hdc) asm("DeleteDC");
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WinAPI B4 ms_get_client_rect(void* hwnd, MS_RECT* lpRect) asm("GetClientRect");
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WinAPI void* ms_select_object(void* hdc, void* h) asm("SelectObject");
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WinAPI S4 ms_rectangle(void* hdc, S4 left, S4 top, S4 right, S4 bottom) asm("Rectangle");
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WinAPI S4 ms_set_bk_mode(void* hdc, S4 mode) asm("SetBkMode");
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WinAPI void* ms_create_solid_brush(U4 color) asm("CreateSolidBrush");
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WinAPI S4 ms_delete_object(void* ho) asm("DeleteObject");
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enum {
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MS_MEM_COMMIT = 0x00001000,
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MS_MEM_RESERVE = 0x00002000,
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MS_PAGE_READWRITE = 0x04,
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MS_SRCCOPY = 0x00CC0020,
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MS_WM_DESTROY = 0x0002,
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MS_WM_SIZE = 0x0005,
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MS_WM_PAINT = 0x000F,
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MS_WM_ERASEBKGND = 0x0014,
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MS_WM_KEYDOWN = 0x0100,
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MS_WM_KEYUP = 0x0101,
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MS_WM_MOUSEMOVE = 0x0200,
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MS_WM_LBUTTONDOWN = 0x0201,
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MS_WM_LBUTTONUP = 0x0202,
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MS_WM_RBUTTONDOWN = 0x0204,
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MS_WM_RBUTTONUP = 0x0205,
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MS_WM_MBUTTONDOWN = 0x0207,
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MS_WM_MBUTTONUP = 0x0208,
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MS_WM_MOUSEWHEEL = 0x020A,
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MS_WS_OVERLAPPEDWINDOW = 0x00CF0000,
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MS_WS_VISIBLE = 0x10000000,
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MS_VK_LEFT = 0x25,
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MS_VK_UP = 0x26,
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MS_VK_RIGHT = 0x27,
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MS_VK_DOWN = 0x28,
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MS_PAGE_EXECUTE_READWRITE = 0x40,
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MS_WM_CHAR = 0x0102,
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MS_VK_RETURN = 0x0D,
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MS_VK_BACK = 0x08,
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MS_VK_TAB = 0x09,
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MS_VK_SPACE = 0x20,
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MS_VK_F5 = 0x74,
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MS_VK_PRIOR = 0x21,
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MS_VK_NEXT = 0x22,
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MS_VK_SHIFT =0x10,
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};
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#if BUILD_DEBUG
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FI_ void assert(U8 cond) { if(cond){return;} else{debug_trap(); ms_exit_process(1);} }
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#endif
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