Files
metadesk/code/base/logger.c
T
ed c8cb9f3995 prepping to collapse Arena receiving functions to those that receive AllocatorInfo
perf impact of the indirection should be minimal, reduces code duplication.

Ideally we'd use gencpp to just have the user specify what they want, then modify which proc is avail by doing the refactors required for using either
However, it can't process execution bodies yet or expressions so thats not possible.

The other way is to just utilize _Generic to generalize the codepath so that it collapses neater but that leads to a ton of implementation getting lifted to preprocessing... so no.
2025-02-09 11:51:50 -05:00

90 lines
2.0 KiB
C

#ifdef INTELLISENSE_DIRECTIVES
# include "logger.h"
# include "thread_context.h"
#endif
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Globals/Thread-Locals
MD_API_C thread_static Log* log_active;
#if !BUILD_SUPPLEMENTARY_UNIT
MD_API_C thread_static Log* log_active = 0;
#endif
////////////////////////////////
//~ rjf: Log Creation/Selection
void
log_select(Log* log) {
log_active = log;
}
////////////////////////////////
//~ rjf: Log Building
void
log_msg(LogMsgKind kind, String8 string) {
if(log_active != 0 && log_active->top_scope != 0) {
String8 string_copy = push_str8_copy(log_active->arena, string);
str8_list_push(log_active->arena, &log_active->top_scope->strings[kind], string_copy);
}
}
void
log_msgf(LogMsgKind kind, char *fmt, ...) {
if(log_active != 0)
{
TempArena scratch = scratch_begin(0, 0);
va_list args;
va_start(args, fmt);
String8 string = push_str8fv(scratch.arena, fmt, args);
log_msg(kind, string);
va_end(args);
scratch_end(scratch);
}
}
////////////////////////////////
//~ rjf: Log Scopes
void
log_scope_begin(void) {
if (log_active != 0) {
U64 pos = arena_pos(log_active->arena);
LogScope* scope = push_array(log_active->arena, LogScope, 1);
scope->pos = pos;
sll_stack_push(log_active->top_scope, scope);
}
}
LogScopeResult
log_scope_end(Arena *arena)
{
LogScopeResult result = {0};
if(log_active != 0)
{
LogScope* scope = log_active->top_scope;
if(scope != 0)
{
sll_stack_pop(log_active->top_scope);
if(arena != 0)
{
for (each_enum_val(LogMsgKind, kind)) {
TempArena scratch = scratch_begin(&arena, 1);
String8
result_unindented = str8_list_join(scratch.arena, &scope->strings[kind], 0);
result.strings[kind] = indented_from_string(arena, result_unindented);
scratch_end(scratch);
}
}
arena_pop_to(log_active->arena, scope->pos);
}
}
return result;
}