Files
metadesk/code/base/arena.c
T
ed 546c50885f progress on collaping arena->allocator info code paths (did some generic selection changes)
Going to offload prefix naming to the c11.refactor and cpp17.refactor
2025-02-09 19:14:33 -05:00

195 lines
5.2 KiB
C

#ifdef INTELLISENSE_DIRECTIVES
# pragma once
# include "arena.h"
#endif
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Arena Functions
//- rjf: arena creation/destruction
Arena*
arena__alloc(ArenaParams* optional_params)
{
ArenaParams params = optional_params ? *optional_params : (ArenaParams){0};
SPTR const varena_header_size = align_pow2(size_of(VArena), MD_DEFAULT_MEMORY_ALIGNMENT);
SPTR const header_size = align_pow2(size_of(Arena), MD_DEFAULT_MEMORY_ALIGNMENT);
U64 const varena_reserve_size = VARENA_DEFAULT_RESERVE;
if (params.backing.proc == nullptr) params.backing = default_allocator();
if (params.block_size == 0 ) params.block_size = ARENA_DEFAULT_BLOCK_SIZE;
// TODO(Ed): Do we need to be slapping the arena onto the memory now?
// (its technically not needed a its no longer always backed by vmem)
void* base = alloc(params.backing, params.block_size);
// rjf: extract arena header & fill
Arena* arena = (Arena*) base;
arena->prev = nullptr;
arena->current = arena;
arena->backing = params.backing;
arena->base_pos = 0;
arena->pos = header_size;
arena->block_size = params.block_size;
arena->flags = params.flags;
asan_unpoison_memory_region(base, sizeof(Arena));
return arena;
}
//- rjf: arena push/pop core functions
void*
arena_push(Arena *arena, SSIZE size, SSIZE align)
{
SPTR const header_size = align_pow2(size_of(Arena), MD_DEFAULT_MEMORY_ALIGNMENT);
Arena *current = arena->current;
SPTR pos_pre = align_pow2(current->pos, align);
SPTR pos_pst = pos_pre + size;
// rjf: chain, if needed
if ( current->block_size < pos_pst && ! (arena->flags & ArenaFlag_NoChain) )
{
SSIZE res_size = current->block_size;
if(size + header_size > res_size) {
res_size = size + header_size;
}
Arena* new_block = nullptr;
B32
vmem_chain = (arena->flags & ArenaFlag_NoChainVirtual);
vmem_chain &= allocator_type(arena->backing) == AllocatorType_VArena;
if (vmem_chain) {
SPTR const varena_header_size = align_pow2(size_of(VArena), MD_DEFAULT_MEMORY_ALIGNMENT);
U64 const arena_block_size = VARENA_DEFAULT_RESERVE - varena_header_size;
VArena* new_vm = varena_alloc(.reserve_size = VARENA_DEFAULT_RESERVE, .commit_size = VARENA_DEFAULT_COMMIT);
new_block = arena_alloc(.backing = varena_allocator(new_vm), .block_size = arena_block_size);
}
else {
U64 const arena_block_size = arena->block_size + header_size;
new_block = arena_alloc(.backing = arena->backing, .block_size = arena_block_size);
}
new_block->base_pos = current->base_pos + current->block_size;
sll_stack_push_n(arena->current, new_block, prev);
current = new_block;
pos_pre = align_pow2(current->pos, align);
pos_pst = pos_pre + size;
}
// rjf: push onto current block
void* result = 0;
// if(current->cmt >= pos_pst)
{
result = (U8*)current + pos_pre;
current->pos = pos_pst;
asan_unpoison_memory_region(result, size);
}
// rjf: panic on failure
#if OS_FEATURE_GRAPHICAL
if(unlikely(result == 0))
{
os_graphical_message(1, str8_lit("Fatal Allocation Failure"), str8_lit("Unexpected memory allocation failure."));
os_abort(1);
}
#endif
return result;
}
void
arena_pop_to(Arena *arena, SSIZE pos)
{
SPTR const header_size = align_pow2(size_of(Arena), MD_DEFAULT_MEMORY_ALIGNMENT);
U64 big_pos = clamp_bot(header_size, pos);
Arena* current = arena->current;
for(Arena* prev = 0; current->base_pos >= big_pos; current = prev)
{
prev = current->prev;
alloc_free(current->backing, current);
}
arena->current = current;
U64 new_pos = big_pos - current->base_pos;
assert_always(new_pos <= current->pos);
asan_poison_memory_region((U8*)current + new_pos, (current->pos - new_pos));
current->pos = new_pos;
}
void* arena_allocator_proc(void* allocator_data, AllocatorMode mode, SSIZE size, SSIZE alignment, void* old_memory, SSIZE old_size, U64 flags)
{
Arena* arena = rcast(Arena*, allocator_data);
void* allocated_ptr = nullptr;
switch (mode)
{
case AllocatorMode_Alloc:
{
allocated_ptr = arena_push(arena, size, alignment);
}
break;
case AllocatorMode_Free:
{
}
break;
case AllocatorMode_FreeAll:
{
arena_release(arena);
}
break;
case AllocatorMode_Resize:
{
assert(old_memory != nullptr);
assert(old_size > 0);
assert_msg(old_size == size, "Requested resize when none needed");
size = align_pow2(size, alignment);
old_size = align_pow2(size, alignment);
SPTR old_memory_offset = scast(SPTR, old_memory) + old_size;
SPTR current_offset = arena->pos;
assert_msg(old_memory_offset == current_offset, "Cannot resize existing allocation in VArena unless it was the last allocated");
B32 requested_shrink = size >= old_size;
if (requested_shrink) {
arena->pos -= size;
allocated_ptr = old_memory;
break;
}
allocated_ptr = old_memory;
arena->pos += size;
}
break;
case AllocatorMode_QueryType:
{
return (void*) AllocatorType_Arena;
}
break;
case AllocatorMode_QuerySupport:
{
return (void*) (AllocatorQuery_Alloc | AllocatorQuery_Resize | AllocatorQuery_FreeAll);
}
break;
}
return allocated_ptr;
}