Files
metadesk/code/base/arena.h
T

171 lines
4.8 KiB
C

#ifdef INTELLISENSE_DIRECTIVES
# pragma once
# include "macros.h"
# include "base_types.h"
# include "memory_substrate.h"
#endif
// Copyright (c) 2024 Epic Games Tools
// Licensed under the MIT license (https://opensource.org/license/mit/)
////////////////////////////////
//~ rjf: Constants
#define ARENA_HEADER_SIZE 64
////////////////////////////////
//~ rjf: Types
typedef U32 ArenaFlags;
enum
{
// Don't chain this arena
ArenaFlag_NoChain = (1 << 0),
// Only relevant if backing is virtual memory, will prevent allocating a new backing VArena when the current block exhausts
// Will assume backing can chain multiple block_size arenas however. If there is an allocation failure it will assert.
ArenaFlag_NoChainVirtual = (1 << 1),
};
typedef struct ArenaParams ArenaParams;
struct ArenaParams
{
AllocatorInfo backing;
ArenaFlags flags;
U64 block_size; // If chaining VArenas set this to the reserve size
};
/* NOTE(Ed): The original metadesk arena is a combination of several concepts into a single interface:
* An OS virtual memory allocation scheme
* A arena 'block' of memory with segmented chaining of the blocks
* A push/pop stack allocation interface for the arena
The virtual memory has been abstracted into a backing allocator,
and chaining still supports reserving new virtual address regions .
(can be disabled with ArenaFlag_NoChainVirtual)
If large pages are desired, see VArena.
*/
typedef struct Arena Arena;
struct Arena
{
Arena* prev; // previous arena in chain
Arena* current; // current arena in chain
AllocatorInfo backing;
SSIZE pos;
SSIZE block_size;
ArenaFlags flags;
};
static_assert(size_of(Arena) <= ARENA_HEADER_SIZE, "sizeof(Arena) <= ARENA_HEADER_SIZE");
typedef struct TempArena TempArena;
struct TempArena
{
Arena* arena;
SSIZE pos;
};
////////////////////////////////
//~ rjf: Arena Functions
MD_API void* arena_allocator_proc(void* allocator_data, AllocatorMode mode, SSIZE size, SSIZE alignment, void* old_memory, SSIZE old_size, U64 flags);
force_inline
AllocatorInfo arena_allocator(Arena* arena) {
AllocatorInfo info = { arena_allocator_proc, arena};
return info;
}
//- rjf: arena creation/destruction
MD_API Arena* arena_alloc_(ArenaParams* params);
#define arena_alloc(...) arena_alloc_( &(ArenaParams){ __VA_ARGS__ } )
void arena_release(Arena *arena);
//- rjf: arena push/pop/pos core functions
MD_API void *arena_push (Arena* arena, SSIZE size, SSIZE align);
U64 arena_pos (Arena* arena);
MD_API void arena_pop_to(Arena* arena, SSIZE pos);
//- rjf: arena push/pop helpers
void arena_clear(Arena* arena);
void arena_pop (Arena* arena, SSIZE amt);
//- rjf: temporary arena scopes
TempArena temp_arena_begin(Arena* arena);
void temp_arena_end(TempArena temp);
//- rjf: push helper macros
#ifndef push_array
#define push_array_no_zero_aligned(a, T, c, align) (T *)arena_push((a), sizeof(T) * (c), (align))
#define push_array_aligned(a, T, c, align) (T *)memory_zero(push_array_no_zero_aligned(a, T, c, align), sizeof(T) * (c))
#define push_array_no_zero(a, T, c) push_array_no_zero_aligned(a, T, c, max(8, align_of(T)))
#define push_array(a, T, c) push_array_aligned (a, T, c, max(8, align_of(T)))
#endif
// Inlines
inline void
arena_release(Arena* arena) {
for (Arena* n = arena->current, *prev = 0; n != 0; n = prev) {
prev = n->prev;
alloc_free(arena->backing, n);
}
}
inline U64
arena_pos(Arena *arena) {
U64 const header_size = size_of(Arena);
Arena* current = arena->current;
U64 pos = current + header_size + current->pos;
return pos;
}
//- rjf: arena push/pop helpers
force_inline void arena_clear(Arena* arena) { arena_pop_to(arena, 0); }
inline void
arena_pop(Arena* arena, U64 amt) {
U64 pos_old = arena_pos(arena);
U64 pos_new = pos_old;
if (amt < pos_old)
{
pos_new = pos_old - amt;
}
arena_pop_to(arena, pos_new);
}
//- rjf: temporary arena scopes
inline TempArena
temp_begin(Arena *arena) {
U64 pos = arena_pos(arena);
TempArena temp = {arena, pos};
return temp;
}
force_inline void temp_end(TempArena temp) { arena_pop_to(temp.arena, temp.pos); }
// ======================================== DEFAULT_ALLOCATOR =====================================================
#ifndef MD_OVERRIDE_DEFAULT_ALLOCATOR
// The default allocator for this base module is the Arena allocator with a VArena backing
inline AllocatorInfo
default_allocator()
{
local_persist thread_local Arena* arena = nullptr;
if (arena == nullptr) {
VArena* backing_vmem = varena_alloc(.flags = 0, .base_addr = 0x0, .reserve_size = VARENA_DEFAULT_RESERVE, .commit_size = VARENA_DEFAULT_COMMIT);
arena = arena_alloc(.backing = varena_allocator(backing_vmem), .block_size = VARENA_DEFAULT_RESERVE);
}
AllocatorInfo info = { arena_allocator_proc, arena };
return info;
}
#endif