// Copyright (c) 2024 Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) //////////////////////////////// // NOTE(allen): Thread Context Functions C_LINKAGE thread_static TCTX* tctx_thread_local; #if !BUILD_SUPPLEMENTARY_UNIT C_LINKAGE thread_static TCTX* tctx_thread_local = 0; #endif internal void tctx_init_and_equip(TCTX *tctx){ MemoryZeroStruct(tctx); Arena **arena_ptr = tctx->arenas; for (U64 i = 0; i < ArrayCount(tctx->arenas); i += 1, arena_ptr += 1){ *arena_ptr = arena_alloc(); } tctx_thread_local = tctx; } internal void tctx_release(void) { for(U64 i = 0; i < ArrayCount(tctx_thread_local->arenas); i += 1) { arena_release(tctx_thread_local->arenas[i]); } } internal TCTX* tctx_get_equipped(void){ return(tctx_thread_local); } internal Arena* tctx_get_scratch(Arena **conflicts, U64 count){ TCTX *tctx = tctx_get_equipped(); Arena *result = 0; Arena **arena_ptr = tctx->arenas; for (U64 i = 0; i < ArrayCount(tctx->arenas); i += 1, arena_ptr += 1){ Arena **conflict_ptr = conflicts; B32 has_conflict = 0; for (U64 j = 0; j < count; j += 1, conflict_ptr += 1){ if (*arena_ptr == *conflict_ptr){ has_conflict = 1; break; } } if (!has_conflict){ result = *arena_ptr; break; } } return(result); } internal void tctx_set_thread_name(String8 string){ TCTX *tctx = tctx_get_equipped(); U64 size = ClampTop(string.size, sizeof(tctx->thread_name)); MemoryCopy(tctx->thread_name, string.str, size); tctx->thread_name_size = size; } internal String8 tctx_get_thread_name(void){ TCTX *tctx = tctx_get_equipped(); String8 result = str8(tctx->thread_name, tctx->thread_name_size); return(result); } internal void tctx_write_srcloc(char *file_name, U64 line_number){ TCTX *tctx = tctx_get_equipped(); tctx->file_name = file_name; tctx->line_number = line_number; } internal void tctx_read_srcloc(char **file_name, U64 *line_number){ TCTX *tctx = tctx_get_equipped(); *file_name = tctx->file_name; *line_number = tctx->line_number; }