#ifdef INTELLISENSE_DIRECTIVES # pragma once # include "macros.h" # include "base_types.h" # include "memory_substrate.h" #endif // Copyright (c) 2024 Epic Games Tools // Licensed under the MIT license (https://opensource.org/license/mit/) //////////////////////////////// //~ rjf: Constants #define ARENA_HEADER_SIZE 64 //////////////////////////////// //~ rjf: Types typedef U32 ArenaFlags; enum { // Don't chain this arena ArenaFlag_NoChain = (1 << 0), // Only works if backing is virtual memory, will allocate a new backing VArena when the current block exhausts // Otherwise will assume backing can chain multiple block_size arenas until failure. ArenaFlag_ChainVirtual = (1 << 1), }; typedef struct ArenaParams ArenaParams; struct ArenaParams { AllocatorInfo backing; ArenaFlags flags; U64 block_size; // If chaining VArenas set this to the reserve size }; /* NOTE(Ed): This is a combination of several concepts into a single interface: * A arena 'block' of memory with segmented chaining of the blocks * An OS virtual memory allocation scheme * A push/pop stack allocation interface for the arena TODO(Ed): We need to lift the virtual memory tracking to its own data structure and virtual memory interface utilizing memory_substrate.h */ typedef struct Arena Arena; struct Arena { Arena* prev; // previous arena in chain Arena* current; // current arena in chain AllocatorInfo backing; U64 pos; U64 block_size; ArenaFlags flags; }; static_assert(size_of(Arena) <= ARENA_HEADER_SIZE, "sizeof(Arena) <= ARENA_HEADER_SIZE"); typedef struct TempArena TempArena; struct TempArena { Arena* arena; U64 pos; }; //////////////////////////////// //~ rjf: Arena Functions MD_API void* arena_allocator_proc(void* allocator_data, AllocatorMode mode, SSIZE size, SSIZE alignment, void* old_memory, SSIZE old_size, U64 flags); //- rjf: arena creation/destruction MD_API Arena* arena_alloc_(ArenaParams *params); #define arena_alloc(...) arena_alloc_( & ( ArenaParams) { .backing = {}, .reserve_size = MB(64), .commit_size = KB(64), __VA_ARGS__ } ) void arena_release(Arena *arena); //- rjf: arena push/pop/pos core functions internal void *arena_push (Arena *arena, U64 size, U64 align); internal U64 arena_pos (Arena *arena); internal void arena_pop_to(Arena *arena, U64 pos); //- rjf: arena push/pop helpers internal void arena_clear(Arena *arena); internal void arena_pop (Arena *arena, U64 amt); //- rjf: temporary arena scopes internal TempArena temp_arena_begin(Arena *arena); internal void temp_arena_end(TempArena temp); //- rjf: push helper macros #ifndef push_array #define push_array_no_zero_aligned(a, T, c, align) (T *)arena_push((a), sizeof(T) * (c), (align)) #define push_array_aligned(a, T, c, align) (T *)memory_zero(push_array_no_zero_aligned(a, T, c, align), sizeof(T) * (c)) #define push_array_no_zero(a, T, c) push_array_no_zero_aligned(a, T, c, max(8, align_of(T))) #define push_array(a, T, c) push_array_aligned (a, T, c, max(8, align_of(T))) #endif // Inlines inline void arena_release(Arena* arena) { for (Arena* n = arena->current, *prev = 0; n != 0; n = prev) { prev = n->prev; alloc_free(arena->backing, n); } }