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[examples] tweaks in multi threaded example; fill in the memory management example
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@@ -9,10 +9,95 @@
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#include "md.h"
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#include "md.c"
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//~ pretend config file ///////////////////////////////////////////////////////
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typedef struct ConfigFile{
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MD_Arena *arena;
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MD_String8 file_name;
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MD_String8 contents;
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MD_Node *root;
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MD_MessageList errors;
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} ConfigFile;
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ConfigFile*
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new_config_file_from_file_name(char *file_name_cstr)
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{
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MD_Arena *arena = MD_ArenaAlloc();
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ConfigFile *result = MD_PushArrayZero(arena, ConfigFile, 1);
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MD_String8 file_name = MD_S8Copy(arena, MD_S8CString(file_name_cstr));
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MD_String8 contents = MD_LoadEntireFile(arena, file_name);
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MD_ParseResult parse = MD_ParseWholeString(arena, file_name, contents);
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result->arena = arena;
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result->file_name = file_name;
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result->contents = contents;
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result->root = parse.node;
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result->errors = parse.errors;
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return(result);
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}
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void
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release_config_file(ConfigFile *file)
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{
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if (file != 0)
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{
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MD_ArenaRelease(file->arena);
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}
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}
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//~ just to simulate new config files coming from somewhere ///////////////////
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int in_files_count = 0;
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char** in_file_names = 0;
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int in_file_iter = 0;
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ConfigFile*
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new_config_file(void)
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{
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ConfigFile *result = new_config_file_from_file_name(in_file_names[in_file_iter]);
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in_file_iter = (in_file_iter + 1)%in_files_count;
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return(result);
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}
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//~ main //////////////////////////////////////////////////////////////////////
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int
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main(int argc, char **argv)
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{
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// TODO(allen)
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// make sure we have something to parse
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if (argc <= 1)
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{
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fprintf(stderr, "pass at least one input file");
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exit(1);
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}
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// setup the the source of files
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in_files_count = argc - 1;
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in_file_names = argv + 1;
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// pretend there are unpredictable lifetimes tied to real-time events
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{
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// first we get three config files
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ConfigFile *files[3];
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files[0] = new_config_file();
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files[1] = new_config_file();
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files[2] = new_config_file();
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// then we chaotically replace the slots for a while
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for (MD_u32 i = 10000; i < 20000; i += 1)
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{
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MD_u32 x = (i >> (i&3)) ^ (i << (16 + (i&3)));
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MD_u32 slot_index = x%3;
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release_config_file(files[slot_index]);
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files[slot_index] = new_config_file();
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}
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// then we're done with all the config files
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release_config_file(files[0]);
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release_config_file(files[1]);
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release_config_file(files[2]);
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}
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}
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