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// Copyright (c) 2024 Epic Games Tools
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// Licensed under the MIT license (https://opensource.org/license/mit/)
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#ifndef BASE_MARKUP_H
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#define BASE_MARKUP_H
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internal void set_thread_name(String8 string);
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internal void set_thread_namef(char *fmt, ...);
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#define ThreadNameF(...) (set_thread_namef(__VA_ARGS__))
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#define ThreadName(str) (set_thread_name(str))
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#endif // BASE_MARKUP_H
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