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[examples] hello_world.c first pass; parse check touch ups; API touch ups
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@@ -0,0 +1,37 @@
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/*
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** Example: hello world
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**
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**
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**
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*/
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//~ Includes and globals //////////////////////////////////////////////////////
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// @notes Metadesk is a source-include library. So we include the
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// file "md.c" into the usage code directly. The library
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#include "md.h"
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#include "md.c"
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// @notes For simple single-threaded memory management in a run-once-and-exit
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// utility, a single global arena is our prefered setup.
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static MD_Arena *arena = 0;
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//~ main //////////////////////////////////////////////////////////////////////
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int
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main(int argc, char **argv){
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// setup the global arena
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// @notes Metadesk arenas do linear reserve-and-commit allocation. This
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// code makes an arena with a 1 terabyte reserve which works so long as
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// we're only doing one or a few arenas.
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arena = MD_ArenaAlloc(1ull << 40);
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// parse a string
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MD_String8 name = MD_S8Lit("<name>");
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MD_String8 hello_world = MD_S8Lit("hello world");
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MD_ParseResult parse = MD_ParseWholeString(arena, hello_world_name, hello_world);
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// print the results
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MD_PrintDebugDumpFromNode(stdout, parse.node, MD_GenerateFlags_All);
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}
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@@ -9,33 +9,28 @@
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//~ Includes and globals //////////////////////////////////////////////////////
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// @notes Print helpers will make it easier to print the errors. This brings in
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// C's stdio.h. It is possible to use error messages without print helpers,
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// but a dependency on stdio.h is fine here so we will use it.
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#define MD_ENABLE_PRINT_HELPERS 1
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#include "md.h"
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#include "md.c"
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// @notes For simple single-threaded memory management in a run-once-and-exit
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// utility, a single global arena is our prefered setup.
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// utility, a single global arena is our recommended approach.
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static MD_Arena *arena = 0;
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//~ main //////////////////////////////////////////////////////////////////////
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int main(int argument_count, char **arguments)
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int main(int argc, char **argv)
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{
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// setup the global arena
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// @notes Metadesk arenas do linear reserve-and-commit allocation. This
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// code makes an arena with a 1 terabyte reserve which works quite nicely,
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// so long as we aren't doing more than a few of them.
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// code makes an arena with a 1 terabyte reserve which works so long as
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// we're only doing one or a few arenas.
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arena = MD_ArenaAlloc(1ull << 40);
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// parse all files passed to the command line
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MD_Node *list = MD_MakeList(arena);
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for (int i = 1; i < argument_count; i += 1)
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for (int i = 1; i < argc; i += 1)
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{
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// parse the file
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@@ -43,7 +38,7 @@ int main(int argument_count, char **arguments)
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// and then does the whole parse. In a simple utility program like
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// this metadesk's default implementations for the overrides make
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// this work.
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MD_String8 file_name = MD_S8CString(arguments[i]);
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MD_String8 file_name = MD_S8CString(argv[i]);
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MD_ParseResult parse_result = MD_ParseWholeFile(arena, file_name);
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// print metadesk errors
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