import unittest from unittest.mock import MagicMock, patch import math from src.theme_nerv_fx import ScanlineOverlay, StatusFlicker class TestThemeNervFx(unittest.TestCase): @patch("src.theme_nerv_fx.imgui") def test_scanline_overlay_render(self, mock_imgui): # Setup mock_draw_list = MagicMock() mock_imgui.get_foreground_draw_list.return_value = mock_draw_list mock_imgui.get_color_u32.return_value = 0x12345678 overlay = ScanlineOverlay() width, height = 100.0, 10.0 # Act overlay.render(width, height) # Assert mock_imgui.get_foreground_draw_list.assert_called_once() # height is 10, range(0, 10, 2) is [0, 2, 4, 6, 8] -> 5 calls self.assertEqual(mock_draw_list.add_line.call_count, 5) # Verify some calls mock_draw_list.add_line.assert_any_call((0.0, 0.0), (100.0, 0.0), 0x12345678, 1.0) mock_draw_list.add_line.assert_any_call((0.0, 8.0), (100.0, 8.0), 0x12345678, 1.0) @patch("src.theme_nerv_fx.time") def test_status_flicker_get_alpha(self, mock_time): flicker = StatusFlicker() # Test at multiple points in time to ensure range [0.7, 1.0] # sin(0) = 0 -> 0.85 mock_time.time.return_value = 0.0 self.assertAlmostEqual(flicker.get_alpha(), 0.85) # sin(pi/2) = 1 -> 1.0 # time * 20.0 = pi/2 -> time = pi/40 mock_time.time.return_value = math.pi / 40.0 self.assertAlmostEqual(flicker.get_alpha(), 1.0) # sin(3pi/2) = -1 -> 0.7 # time * 20.0 = 3pi/2 -> time = 3pi/40 mock_time.time.return_value = 3 * math.pi / 40.0 self.assertAlmostEqual(flicker.get_alpha(), 0.7) # Verify range for many samples for i in range(100): mock_time.time.return_value = i * 0.1 alpha = flicker.get_alpha() self.assertGreaterEqual(alpha, 0.7) self.assertLessEqual(alpha, 1.0) if __name__ == "__main__": unittest.main()