from imgui_bundle import imgui def _c(r: int, g: int, b: int, a: int = 255) -> tuple[float, float, float, float]: """Convert 0-255 RGBA to 0.0-1.0 floats.""" return (r / 255.0, g / 255.0, b / 255.0, a / 255.0) NERV_ORANGE = _c(255, 152, 48) DATA_GREEN = _c(80, 255, 80) WIRE_CYAN = _c(32, 240, 255) ALERT_RED = _c(255, 72, 64) STEEL = _c(224, 224, 216) BLACK = _c(0, 0, 0) NERV_PALETTE = { imgui.Col_.text: NERV_ORANGE, imgui.Col_.window_bg: BLACK, imgui.Col_.child_bg: BLACK, imgui.Col_.popup_bg: BLACK, imgui.Col_.border: NERV_ORANGE, imgui.Col_.border_shadow: _c(0, 0, 0, 0), imgui.Col_.frame_bg: BLACK, imgui.Col_.frame_bg_hovered: _c(255, 152, 48, 40), imgui.Col_.frame_bg_active: _c(255, 152, 48, 80), imgui.Col_.title_bg: BLACK, imgui.Col_.title_bg_active: NERV_ORANGE, imgui.Col_.title_bg_collapsed: BLACK, imgui.Col_.menu_bar_bg: BLACK, imgui.Col_.scrollbar_bg: BLACK, imgui.Col_.scrollbar_grab: NERV_ORANGE, imgui.Col_.scrollbar_grab_hovered: STEEL, imgui.Col_.scrollbar_grab_active: WIRE_CYAN, imgui.Col_.check_mark: DATA_GREEN, imgui.Col_.slider_grab: WIRE_CYAN, imgui.Col_.slider_grab_active: DATA_GREEN, imgui.Col_.button: BLACK, imgui.Col_.button_hovered: NERV_ORANGE, imgui.Col_.button_active: ALERT_RED, imgui.Col_.header: _c(255, 152, 48, 120), imgui.Col_.header_hovered: NERV_ORANGE, imgui.Col_.header_active: ALERT_RED, imgui.Col_.separator: STEEL, imgui.Col_.separator_hovered: WIRE_CYAN, imgui.Col_.separator_active: DATA_GREEN, imgui.Col_.resize_grip: NERV_ORANGE, imgui.Col_.resize_grip_hovered: STEEL, imgui.Col_.resize_grip_active: WIRE_CYAN, imgui.Col_.tab: BLACK, imgui.Col_.tab_hovered: NERV_ORANGE, imgui.Col_.tab_selected: NERV_ORANGE, imgui.Col_.tab_dimmed: BLACK, imgui.Col_.tab_dimmed_selected: _c(255, 152, 48, 80), imgui.Col_.plot_lines: WIRE_CYAN, imgui.Col_.plot_lines_hovered: DATA_GREEN, imgui.Col_.plot_histogram: DATA_GREEN, imgui.Col_.plot_histogram_hovered: WIRE_CYAN, imgui.Col_.text_selected_bg: _c(255, 152, 48, 100), imgui.Col_.drag_drop_target: DATA_GREEN, imgui.Col_.nav_cursor: NERV_ORANGE, imgui.Col_.nav_windowing_highlight: DATA_GREEN, imgui.Col_.nav_windowing_dim_bg: _c(0, 0, 0, 150), imgui.Col_.modal_window_dim_bg: _c(0, 0, 0, 150), } def apply_nerv() -> None: """Apply NERV theme with hard edges and specific palette.""" style = imgui.get_style() for col_enum, rgba in NERV_PALETTE.items(): style.set_color_(col_enum, imgui.ImVec4(*rgba)) # Hard Edges style.window_rounding = 0.0 style.child_rounding = 0.0 style.frame_rounding = 0.0 style.popup_rounding = 0.0 style.scrollbar_rounding = 0.0 style.grab_rounding = 0.0 style.tab_rounding = 0.0 # Border sizes style.window_border_size = 1.0 style.frame_border_size = 1.0 style.popup_border_size = 1.0 style.child_border_size = 1.0 style.tab_border_size = 1.0