# `src/app_controller.py` — Headless Orchestrator & State Hub [Top](../Readme.md) | [Architecture](guide_architecture.md) | [Discussions](guide_discussions.md) | [State Lifecycle](guide_state_lifecycle.md) | [Context Aggregation](guide_context_aggregation.md) | [MMA](guide_mma.md) | [Testing](guide_testing.md) --- ## Overview `src/app_controller.py` (~166KB) is the **headless controller** that owns the application's state and business logic. It decouples the GUI (`gui_2.py`) from the underlying subsystems (AI, presets, personas, RAG, history, MMA, paths, hot reload). When `--enable-test-hooks` is passed, the controller also spins up the HookServer so external tests/scripts can drive the running app. --- ## Architecture ``` ┌─────────────────────────────────────────────────┐ │ gui_2.py (App) │ │ - Pure immediate-mode UI │ │ - Reads app_state for rendering │ │ - Calls controller methods for mutations │ └─────────────────┬───────────────────────────────┘ │ delegates to ▼ ┌─────────────────────────────────────────────────┐ │ app_controller.py: AppController │ │ - State container (AppState) │ │ - Subsystem coordination (presets, personas, ...) │ │ - Headless mode: skips GUI init, starts hook │ │ server on port 8999 │ │ - Provides _predefined_callbacks and │ │ _gettable_fields for the Hook API │ └─────────────────┬───────────────────────────────┘ │ owns/uses ▼ ┌─────────────────────────────────────────────────┐ │ Subsystems │ │ - PresetManager (src/presets.py) │ │ - PersonaManager (src/personas.py) │ │ - ContextPresetManager (src/context_presets.py) │ │ - ToolPresetManager (src/tool_presets.py) │ │ - ToolBiasEngine (src/tool_bias.py) │ │ - RAGEngine (src/rag_engine.py) │ │ - HistoryManager (src/history.py) │ │ - WorkspaceManager (src/workspace_manager.py) │ │ - HookServer (src/api_hooks.py) │ │ - HotReloader (src/hot_reload.py) │ │ - PathManager (src/paths.py) │ └─────────────────────────────────────────────────┘ ``` --- ## The `AppController` Class ### `__init__(self, enable_test_hooks: bool = False)` Initializes the controller. Key state: ```python class AppController: def __init__(self, enable_test_hooks: bool = False): # 1. Path resolution (src/paths.py) self.paths = PathManager() # 2. State container self.app_state = AppState() # 3. Subsystem managers self.presets = PresetManager(self.paths) self.personas = PersonaManager(self.paths) self.context_presets = ContextPresetManager(self.paths) self.tool_presets = ToolPresetManager(self.paths) self.tool_bias = ToolBiasEngine() self.history = HistoryManager(self.paths) self.workspace = WorkspaceManager(self.paths) self.rag_engine = RAGEngine(self.paths) # Lazy # 4. Hook API surface self._predefined_callbacks: dict[str, Callable] = {} self._gettable_fields: dict[str, str] = {} # 5. AI client (lazy) self.ai_client = None # 6. MMA conductor (lazy) self.mma_conductor = None # 7. Sync event queue (daemon <-> UI bridge) self.event_queue = SyncEventQueue() # 8. Optional hook server if enable_test_hooks: self.hook_server = HookServer() self.hook_server.start() ``` The `App` (in `gui_2.py`) then reads `controller.app_state`, `controller.presets`, etc. for rendering. ### `register_hooks(app: App)` Called by `gui_2.py` after instantiation. The controller populates the predefined callbacks and gettable fields that the Hook API can invoke. ```python def register_hooks(self, app: 'App') -> None: """Register App methods as predefined callbacks for the Hook API.""" self._predefined_callbacks['_toggle_command_palette'] = app._toggle_command_palette self._predefined_callbacks['_open_command_palette'] = app._open_command_palette # ... etc, many more ... self._gettable_fields['show_command_palette'] = 'show_command_palette' self._gettable_fields['current_provider'] = 'current_provider' # ... etc ... ``` This is the **only** bridge between the GUI's app methods and the external Hook API. If a method is not in `_predefined_callbacks`, external callers cannot invoke it. ### Subsystem Coordination Methods The controller has methods that span multiple subsystems: - `reload_presets()` — re-reads preset TOML files from disk - `reload_personas()` — same for personas - `reload_context_presets()` — validates files exist - `apply_persona(persona_name, target)` — switches model, system prompt, and tool weights for a target - `dispatch_mma_track(track_id)` — kicks off a multi-agent track - `reset_session()` — clears discussion history, resets UI state, etc. - `save_state_to_disk()` / `load_state_from_disk()` — for historical session replay - `inject_context_files(paths)` — adds files to the active context composition --- ## The `AppState` Dataclass `app_state` is a flat dataclass holding all GUI-visible state. Examples: ```python @dataclass class AppState: current_provider: str = "gemini" current_model: str = "gemini-3-flash-preview" temperature: float = 0.7 top_p: float = 0.95 max_output_tokens: int = 8192 system_prompt: str = "" discussion_history: list[DiscussionEntry] = field(default_factory=list) context_files: list[ContextFileEntry] = field(default_factory=list) context_screenshots: list[str] = field(default_factory=list) show_command_palette: bool = False show_preset_manager: bool = False show_persona_editor: bool = False show_context_preview: bool = False show_diagnostics: bool = False show_mma_dashboard: bool = False # ... many more ``` The `App` reads from `app_state` for rendering and writes back via setter methods. All setters are exposed to the Hook API via `_gettable_fields` and other "settable" registries. --- ## Preset & Persona Management ### `PresetManager` (in `src/presets.py`) The controller delegates preset CRUD to `PresetManager`. The controller itself only coordinates when presets change (re-apply to active session, update system prompt, etc.). ```python # In controller def on_preset_changed(self, new_preset_name: str) -> None: preset = self.presets.get(new_preset_name) self.app_state.system_prompt = preset.full_text # Base + persona self.app_state.temperature = preset.temperature self.app_state.top_p = preset.top_p self.app_state.max_output_tokens = preset.max_output_tokens ``` ### `PersonaManager` (in `src/personas.py`) Consolidates model settings + system prompt + tool weights into a single named entity. ```python # In controller def apply_persona(self, persona_name: str, target: str = "tier3") -> None: persona = self.personas.get(persona_name) if persona.model: self.app_state.current_model = persona.model if persona.system_prompt: self.app_state.system_prompt = persona.system_prompt if persona.tool_weights: self.tool_bias.apply_weights(persona.tool_weights, target=target) if persona.bias_profile: self.tool_bias.apply_profile(persona.bias_profile) ``` `target` is the MMA tier ("tier1", "tier2", "tier3", "tier4"). This is how MMA agents get isolated cognitive load. ### `ContextPresetManager` (in `src/context_presets.py`) Saves/loads complete context compositions (files, screenshots, view modes). Validates that referenced files still exist on load. ### `ToolPresetManager` (in `src/tool_presets.py`) Manages tool enable/disable + weights. Persisted to `tool_presets.toml`. ### `ToolBiasEngine` (in `src/tool_bias.py`) Applies weights and global bias profiles. Generates the **"Tooling Strategy"** section appended to system prompts. --- ## History Management `HistoryManager` (in `src/history.py`) implements the **non-provider undo/redo** system. ```python def on_ui_state_change(self) -> None: """Called when the UI changes (e.g., text input). Pushes a snapshot.""" snapshot = self.history.capture(self.app_state) self.history.push(snapshot) self.app_state.can_undo = self.history.can_undo() self.app_state.can_redo = self.history.can_redo() ``` Snapshots include: - All text inputs (system prompt, AI input, code blocks) - Model parameters (Temperature, Top-P, Max Output Tokens) - Context (files, screenshots) - Discussion history (for discussion mutations) Capacity is fixed (default: 50 snapshots). Older entries are evicted. ### Branching History ("Takes") `HistoryManager` also tracks **timeline branching**. When the user reverts and then takes a new action, a new "take" is created. The full history graph is preserved for back-navigation. --- ## RAG Engine Integration `RAGEngine` (in `src/rag_engine.py`) is owned by the controller but **lazy-loaded** on first use: ```python def get_rag_engine(self) -> RAGEngine: if self._rag_engine is None: from src.rag_engine import RAGEngine self._rag_engine = RAGEngine(self.paths) return self._rag_engine ``` The GUI exposes a RAG settings panel that calls `controller.get_rag_engine().set_provider(...)`, `set_chunk_size(...)`, etc. ### RAG Lifecycle 1. **Indexing**: `controller.index_project()` walks the project workspace, chunks files, embeds them, writes to ChromaDB (or external MCP). 2. **Search**: `controller.search_context_files(query)` returns top-k fragments with source paths. 3. **Injection**: Fragments are prepended to the AI's prompt via `ai_client.send(...)`. The controller orchestrates the flow. --- ## MMA Conductor Integration `MultiAgentConductor` (in `src/multi_agent_conductor.py`) is also lazy-loaded: ```python def get_mma_conductor(self) -> 'MultiAgentConductor': if self._mma_conductor is None: from src.multi_agent_conductor import MultiAgentConductor self._mma_conductor = MultiAgentConductor(self) return self._mma_conductor ``` The controller passes itself into the conductor so workers can access presets/personas/RAG during execution. ### Dispatch Flow ``` controller.dispatch_mma_track(track_id) -> conductor.load_track(track_id) -> conductor.start_workers(track) -> workers run in parallel via WorkerPool -> workers call back into controller (presets, personas, etc.) -> results pushed to controller.app_state.discussion_history -> conductor emits events to controller.event_queue ``` The `event_queue` is consumed by the GUI on the main thread to update display. --- ## Hot Reload The controller can hot-reload Python modules while preserving state. This is critical for GUI iteration: ```python def hot_reload(self, module_name: str) -> None: """Reload a module and re-apply its render functions to the app.""" from src.hot_reload import HotReloader reloader = HotReloader(self.app) reloader.reload(module_name) ``` `gui_2.py` registers all its render functions with the reloader at startup. On reload, the reloader swaps the function references without losing app state. See **[docs/guide_hot_reload.md](guide_hot_reload.md)** for the full mechanism. --- ## The `SyncEventQueue` A `queue.Queue`-based bridge between the daemon threads (AI workers, MMA workers) and the GUI main thread. ```python class SyncEventQueue: def put(self, event: Event) -> None: ... def get_nowait(self) -> Event | None: ... def get_all(self) -> list[Event]: ... ``` The GUI polls `controller.event_queue.get_all()` once per frame and dispatches events to render functions. ### Event Types - `MMA_TICKET_COMPLETED` - `MMA_LOG_MESSAGE` - `AI_RESPONSE_CHUNK` - `AI_RESPONSE_COMPLETE` - `TOOL_CALL_STARTED` - `TOOL_CALL_COMPLETED` - `PERSONA_APPLIED` - `WORKSPACE_LOADED` - `RAG_INDEX_COMPLETE` - `HOOK_CALLBACK_RECEIVED` The controller translates subsystem-specific events into these generic types. --- ## The Headless Mode When `sloppy.py` is launched with `--headless`, the controller is instantiated without an `App`: ```python # In sloppy.py --headless controller = AppController(enable_test_hooks=True) # ... run server-only logic ... # No GUI, no ImGui context, but full subsystem access ``` This is the **Headless Backend Service** mode. The controller still listens on `:8999` and serves all Hook API endpoints. Tests and external scripts can drive the headless service. --- ## Hook API Surface (Defined Here) The controller is the **single source of truth** for what the Hook API can do. Three registries: ### `_predefined_callbacks: dict[str, Callable]` Maps hook name → App method. Populated by `register_hooks(app)`. ```python self._predefined_callbacks['_toggle_command_palette'] = app._toggle_command_palette self._predefined_callbacks['_open_command_palette'] = app._open_command_palette self._predefined_callbacks['save_context_preset'] = app.save_context_preset self._predefined_callbacks['load_context_preset'] = app.load_context_preset # ... ~30 entries ``` ### `_gettable_fields: dict[str, str]` Maps hook name → AppState field name. Used by `get_value` Hook API action. ```python self._gettable_fields['show_command_palette'] = 'show_command_palette' self._gettable_fields['current_provider'] = 'current_provider' self._gettable_fields['current_model'] = 'current_model' # ... etc ``` ### `_action_handlers: dict[str, Callable]` Maps action name (e.g., `"click"`, `"set_value"`, `"custom_callback"`) → handler. ```python self._action_handlers['click'] = self._handle_click self._action_handlers['set_value'] = self._handle_set_value self._action_handlers['custom_callback'] = self._handle_custom_callback # ... etc ``` The HookServer in `src/api_hooks.py` consumes these registries to route incoming requests. --- ## Testing The controller is tested via the `live_gui` fixture (full integration) and targeted unit tests. ### Unit Tests - `tests/test_app_controller_init.py` — instantiation, subsystem wiring - `tests/test_preset_manager.py` — preset CRUD - `tests/test_persona_manager.py` — persona CRUD + application - `tests/test_context_presets.py` — context preset CRUD + file validation - `tests/test_history.py` — undo/redo - `tests/test_workspace_manager.py` — workspace profile CRUD ### Integration Tests (live_gui) Use the `ApiHookClient` to drive the controller and verify state mutations. ```python def test_apply_persona(live_gui): client = ApiHookClient() client.push_event("custom_callback", {"callback": "apply_persona", "args": ["code-reviewer"]}) time.sleep(0.5) model = client.get_value("current_model") assert "code" in model.lower() or model == "code-reviewer-model" ``` --- ## Common Pitfalls 1. **Don't instantiate `AppController` twice in the same process**: The singleton holds RAG engine, MMA conductor, hook server. A second instance would conflict. 2. **Don't read `app_state` from a daemon thread without locking**: Use `event_queue` for cross-thread communication. 3. **Always go through the controller for subsystem changes**: Don't call `self.presets.save(...)` from the GUI directly; call `controller.save_preset(...)` so the event is broadcast. 4. **When adding a new Hook API callback, register it in BOTH `_predefined_callbacks` AND `register_hooks`**: The latter is what populates the registry from an App instance. --- ## See Also - **[guide_architecture.md](guide_architecture.md)** — Threading and event flow - **[guide_mma.md](guide_mma.md)** — How MMA workers use the controller - **[guide_ai_client.md](guide_ai_client.md)** — How `ai_client` integrates - **[guide_api_hooks.md](guide_api_hooks.md)** — The Hook API the controller exposes - **[guide_hot_reload.md](guide_hot_reload.md)** — How the controller supports state-preserving reloads - **[guide_discussions.md](guide_discussions.md)** — The Discussion system (Takes, branching, `_switch_discussion`, `_branch_discussion`, `_rename_discussion`, `_delete_discussion`, `_flush_disc_entries_to_project`) - **[guide_state_lifecycle.md](guide_state_lifecycle.md)** — The `_handle_reset_session` and `_handle_compress_discussion` flows, the `App.__getattr__`/`__setattr__` state delegation pattern, and the `HistoryManager` integration - **[guide_context_aggregation.md](guide_context_aggregation.md)** — The `aggregate.py` pipeline that the controller calls per send (per-provider + Tier 3 worker) - **`src/presets.py`, `src/personas.py`, `src/context_presets.py`, `src/tool_presets.py`, `src/tool_bias.py`** — Subsystem managers - **`src/history.py`** — `HistoryManager` - **`src/rag_engine.py`** — `RAGEngine` - **`src/multi_agent_conductor.py`** — `MultiAgentConductor` - **`src/hot_reload.py`** — `HotReloader` - **`src/api_hooks.py`** — `HookServer` (uses the controller's registries) - **`src/paths.py`** — `PathManager` - **[conductor/tracks/nagent_review_20260608/report.md](../conductor/tracks/nagent_review_20260608/report.md)** — Deep-dive analysis of the controller's per-provider history globals and other state patterns