From cd1f785bd009880f083d2cdb95628771ca2aca5c Mon Sep 17 00:00:00 2001 From: Ed_ Date: Mon, 27 Jul 2026 12:59:04 -0400 Subject: [PATCH] docs(twitter): add 1590241107317002240 corpus (NOTimothyLottes 'Valve please allow binary shaders on Steam Deck') 1-post thread with @olson_dan, Nov 9 2022. 'If only PC vendors with open ISAs (AMD/Intel) would allow loading binary compute shaders in VK built using non-driver toolchains. If Valve enabled binary shaders on Steam Deck in Linux, that would be my new exclusive dev platform, instead of just a possible porting target.' Earliest known expression of the wish that becomes the Aug 2025 SPIR-V-from-data work. Sits between the Nov 2022 tip-line (1588906002212323328) and the Dec 2022 FSR1 thread (1597798161665253376). --- docs/twitter/1590241107317002240/thread.md | 19 ++++++++++++++++ .../1590241107317002240/thread_data.json | 22 +++++++++++++++++++ 2 files changed, 41 insertions(+) create mode 100644 docs/twitter/1590241107317002240/thread.md create mode 100644 docs/twitter/1590241107317002240/thread_data.json diff --git a/docs/twitter/1590241107317002240/thread.md b/docs/twitter/1590241107317002240/thread.md new file mode 100644 index 00000000..51fdc58f --- /dev/null +++ b/docs/twitter/1590241107317002240/thread.md @@ -0,0 +1,19 @@ +--- +title: "@olson_dan If only PC vendors with open ISAs (AMD/Intel) would allow loading bin" +author: "NOTimothyLottes" +handle: "@NOTimothyLottes" +post_url: "https://x.com/NOTimothyLottes/status/1590241107317002240" +post_id: "1590241107317002240" +timestamp: "2022-11-09 07:13:19" +post_count: 1 +reply_count: 0 +repost_count: 0 +like_count: 1 +view_count: 0 +--- + +# @NOTimothyLottes — @olson_dan If only PC vendors with open ISAs (AMD/Intel) would allow loading bin + +## Post 1 (2022-11-09 07:13:19) + +@olson_dan If only PC vendors with open ISAs (AMD/Intel) would allow loading binary compute shaders in VK built using non-driver toolchains. If Valve enabled binary shaders on Steam Deck in Linux, that would be my new exclusive dev platform, instead of just a possible porting target diff --git a/docs/twitter/1590241107317002240/thread_data.json b/docs/twitter/1590241107317002240/thread_data.json new file mode 100644 index 00000000..b4795ac8 --- /dev/null +++ b/docs/twitter/1590241107317002240/thread_data.json @@ -0,0 +1,22 @@ +{ + "root_post_id": "1590241107317002240", + "posts": [ + { + "post_id": "1590241107317002240", + "author": "NOTimothyLottes", + "handle": "NOTimothyLottes", + "text": "@olson_dan If only PC vendors with open ISAs (AMD/Intel) would allow loading binary compute shaders in VK built using non-driver toolchains. If Valve enabled binary shaders on Steam Deck in Linux, that would be my new exclusive dev platform, instead of just a possible porting target", + "timestamp": "2022-11-09 07:13:19", + "media_urls": [], + "reply_to_id": "1590003266129383424", + "quote_of_id": null, + "metrics": { + "reply_count": 0, + "repost_count": 0, + "like_count": 1, + "view_count": 0 + } + } + ], + "source_url": "https://x.com/NOTimothyLottes/status/1590241107317002240" +} \ No newline at end of file