diff --git a/conductor/tracks/frosted_glass_20260313/plan.md b/conductor/tracks/frosted_glass_20260313/plan.md index b7926f3..3ddaa80 100644 --- a/conductor/tracks/frosted_glass_20260313/plan.md +++ b/conductor/tracks/frosted_glass_20260313/plan.md @@ -7,11 +7,11 @@ - [x] Task: Implement: Integrate the blur shader into the `ShaderManager` lifecycle. [1328bc1] - [x] Task: Conductor - User Manual Verification 'Phase 1: Shader Development & Integration' (Protocol in workflow.md) [55f3bd8] -## Phase 2: Framebuffer Capture Pipeline +## Phase 2: Framebuffer Capture Pipeline [checkpoint: e9b7875] - [x] Task: Write Tests: Verify the FBO capture mechanism correctly samples the back buffer and stores it in a texture. [f297e7a] - [x] Task: Implement: Update `src/shader_manager.py` or `src/gui_2.py` to handle "pre-rendering" of the background into a texture for blurring. [f297e7a] - [x] Task: Implement: Ensure the blurred texture is updated every frame or on window move events. [f297e7a] -- [~] Task: Conductor - User Manual Verification 'Phase 2: Framebuffer Capture Pipeline' (Protocol in workflow.md) +- [x] Task: Conductor - User Manual Verification 'Phase 2: Framebuffer Capture Pipeline' (Protocol in workflow.md) [e9b7875] ## Phase 3: GUI Integration & Rendering - [ ] Task: Write Tests: Verify that a mocked ImGui window successfully calls the frosted glass rendering logic.