<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <PropertyGroup Label="Globals"> <VCProjectVersion>17.0</VCProjectVersion> <ProjectGuid>{53AF600D-C09C-4F39-83E0-E022AA9479F2}</ProjectGuid> <Keyword>MakeFileProj</Keyword> <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v143</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <PlatformToolset>v143</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v143</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>Makefile</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <PlatformToolset>v143</PlatformToolset> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <NMakeBuildCommandLine>./scripts/build.ps1</NMakeBuildCommandLine> <NMakeCleanCommandLine>./scripts/clean.ps1</NMakeCleanCommandLine> <NMakeReBuildCommandLine>./scripts/build.ps1</NMakeReBuildCommandLine> <NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <NMakeBuildCommandLine>./scripts/build.ps1</NMakeBuildCommandLine> <NMakeCleanCommandLine>./scripts/clean.ps1</NMakeCleanCommandLine> <NMakeReBuildCommandLine>./scripts/build.ps1</NMakeReBuildCommandLine> <NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <NMakeBuildCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\build.ps1"</NMakeBuildCommandLine> <NMakeReBuildCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\build.ps1"</NMakeReBuildCommandLine> <NMakeCleanCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\clean.ps1"</NMakeCleanCommandLine> <NMakePreprocessorDefinitions>gen_time;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> <IncludePath>$(ProjectDir)thirdparty;$(ProjectDir)project;$(ProjectDir)test;$(IncludePath)</IncludePath> <SourcePath>$(ProjectDir)project;$(ProjectDir)test;$(SourcePath)</SourcePath> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <NMakeBuildCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\build.ps1"</NMakeBuildCommandLine> <NMakeReBuildCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\build.ps1"</NMakeReBuildCommandLine> <NMakeCleanCommandLine>powershell.exe -ExecutionPolicy Unrestricted -File "$(ProjectDir)scripts\clean.ps1"</NMakeCleanCommandLine> <NMakePreprocessorDefinitions>gen_time;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions> <IncludePath>$(ProjectDir)thirdparty;$(ProjectDir)project;$(ProjectDir)test;$(IncludePath)</IncludePath> <SourcePath>$(ProjectDir)project;$(ProjectDir)test;$(SourcePath)</SourcePath> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <LanguageStandard_C>stdc11</LanguageStandard_C> </ClCompile> </ItemDefinitionGroup> <ItemGroup> <None Include=".editorconfig" /> <None Include="Readme.md" /> <None Include="scripts\build.ci.ps1" /> <None Include="scripts\build.ps1" /> <None Include="scripts\clean.ps1" /> <None Include="scripts\get_sources.ps1" /> <None Include="test\gen\meson.build" /> <None Include="test\meson.build" /> <None Include="test\Readme.md" /> </ItemGroup> <ItemGroup> <ClInclude Include="project\gen.hpp" /> <ClInclude Include="project\gen.undef.macros.hpp" /> <ClInclude Include="test\DummyInclude.hpp" /> <ClInclude Include="test\gen\array.Upfront.gen.hpp" /> <ClInclude Include="test\gen\buffer.Upfront.gen.hpp" /> <ClInclude Include="test\gen\hashtable.Upfront.gen.hpp" /> <ClInclude Include="test\gen\ring.Upfront.gen.hpp" /> <ClInclude Include="test\gen\sanity.Upfront.gen.hpp" /> <ClInclude Include="test\Parsed\Buffer.Parsed.hpp" /> <ClInclude Include="test\Parsed\HashTable.Parsed.hpp" /> <ClInclude Include="test\Parsed\Ring.Parsed.hpp" /> <ClInclude Include="test\SOA.hpp" /> <ClInclude Include="test\Upfront\Array.Upfront.hpp" /> <ClInclude Include="test\Upfront\Buffer.Upfront.hpp" /> <ClInclude Include="test\Upfront\HashTable.Upfront.hpp" /> <ClInclude Include="test\Upfront\Ring.Upfront.hpp" /> <ClInclude Include="test\Upfront\Sanity.Upfront.hpp" /> <ClInclude Include="test\Parsed\Array.Parsed.hpp" /> <ClInclude Include="test\Parsed\Sanity.Parsed.hpp" /> </ItemGroup> <ItemGroup> <ClCompile Include="project\gen.cpp" /> <ClCompile Include="singleheader\gen\gen.singleheader.cpp" /> <ClCompile Include="test\gen\build\meson-private\sanitycheckc.c" /> <ClCompile Include="test\gen\build\meson-private\sanitycheckcpp.cc" /> <ClCompile Include="test\test.cpp" /> <ClCompile Include="test\test.Upfront.cpp" /> </ItemGroup> <ItemGroup> <Natvis Include=".vscode\gencpp.natvis" /> <Natvis Include="scripts\gencpp.natvis" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>