; DLL creation example format PE GUI 4.0 DLL entry DllEntryPoint include 'win32a.inc' section '.text' code readable executable proc DllEntryPoint hinstDLL,fdwReason,lpvReserved mov eax,TRUE ret endp ; VOID ShowErrorMessage(HWND hWnd,DWORD dwError); proc ShowErrorMessage hWnd,dwError local lpBuffer:DWORD lea eax,[lpBuffer] invoke FormatMessage,FORMAT_MESSAGE_ALLOCATE_BUFFER+FORMAT_MESSAGE_FROM_SYSTEM,0,[dwError],LANG_NEUTRAL,eax,0,0 invoke MessageBox,[hWnd],[lpBuffer],NULL,MB_ICONERROR+MB_OK invoke LocalFree,[lpBuffer] ret endp ; VOID ShowLastError(HWND hWnd); proc ShowLastError hWnd invoke GetLastError stdcall ShowErrorMessage,[hWnd],eax ret endp section '.idata' import data readable writeable library kernel,'KERNEL32.DLL',\ user,'USER32.DLL' import kernel,\ GetLastError,'GetLastError',\ SetLastError,'SetLastError',\ FormatMessage,'FormatMessageA',\ LocalFree,'LocalFree' import user,\ MessageBox,'MessageBoxA' section '.edata' export data readable export 'ERRORMSG.DLL',\ ShowErrorMessage,'ShowErrorMessage',\ ShowLastError,'ShowLastError' section '.reloc' fixups data readable discardable if $=$$ dd 0,8 ; if there are no fixups, generate dummy entry end if