add flat assembler toolchain
This commit is contained in:
615
toolchain/fasmw17332/EXAMPLES/WIN64/OPENGL/OPENGL.ASM
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615
toolchain/fasmw17332/EXAMPLES/WIN64/OPENGL/OPENGL.ASM
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@ -0,0 +1,615 @@
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; OpenGL programming example
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format PE64 GUI 5.0
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entry start
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include 'win64a.inc'
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include '..\..\opengl\opengl.inc'
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section '.text' code readable executable
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start:
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sub rsp,8 ; Make stack dqword aligned
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invoke GetModuleHandle,0
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mov [wc.hInstance],rax
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invoke LoadIcon,0,IDI_APPLICATION
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mov [wc.hIcon],rax
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invoke LoadCursor,0,IDC_ARROW
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mov [wc.hCursor],rax
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invoke RegisterClass,wc
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invoke CreateWindowEx,0,_class,_title,WS_VISIBLE+WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS,16,16,432,432,NULL,NULL,[wc.hInstance],NULL
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msg_loop:
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invoke GetMessage,addr msg,NULL,0,0
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cmp eax,1
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jb end_loop
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jne msg_loop
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invoke TranslateMessage,addr msg
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invoke DispatchMessage,addr msg
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jmp msg_loop
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end_loop:
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invoke ExitProcess,[msg.wParam]
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proc WindowProc uses rbx rsi rdi, hwnd,wmsg,wparam,lparam
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mov [hwnd],rcx
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frame
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cmp edx,WM_CREATE
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je .wmcreate
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cmp edx,WM_SIZE
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je .wmsize
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cmp edx,WM_PAINT
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je .wmpaint
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cmp edx,WM_KEYDOWN
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je .wmkeydown
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cmp edx,WM_DESTROY
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je .wmdestroy
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.defwndproc:
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invoke DefWindowProc,rcx,rdx,r8,r9
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jmp .finish
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.wmcreate:
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invoke GetDC,rcx
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mov [hdc],rax
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lea rdi,[pfd]
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mov rcx,sizeof.PIXELFORMATDESCRIPTOR shr 3
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xor eax,eax
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rep stosq
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mov [pfd.nSize],sizeof.PIXELFORMATDESCRIPTOR
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mov [pfd.nVersion],1
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mov [pfd.dwFlags],PFD_SUPPORT_OPENGL+PFD_DOUBLEBUFFER+PFD_DRAW_TO_WINDOW
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mov [pfd.iLayerType],PFD_MAIN_PLANE
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mov [pfd.iPixelType],PFD_TYPE_RGBA
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mov [pfd.cColorBits],16
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mov [pfd.cDepthBits],16
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mov [pfd.cAccumBits],0
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mov [pfd.cStencilBits],0
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invoke ChoosePixelFormat,[hdc],addr pfd
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invoke SetPixelFormat,[hdc],eax,addr pfd
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invoke wglCreateContext,[hdc]
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mov [hrc],rax
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invoke wglMakeCurrent,[hdc],[hrc]
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invoke GetClientRect,[hwnd],addr rc
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invoke glViewport,0,0,[rc.right],[rc.bottom]
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invoke GetTickCount
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mov [clock],eax
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xor eax,eax
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jmp .finish
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.wmsize:
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invoke GetClientRect,[hwnd],addr rc
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invoke glViewport,0,0,[rc.right],[rc.bottom]
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xor eax,eax
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jmp .finish
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.wmpaint:
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invoke GetTickCount
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sub eax,[clock]
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cmp eax,10
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jb .animation_ok
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add [clock],eax
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invoke glRotatef,float [theta],float dword 0.0,float dword 0.0,float dword 1.0
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.animation_ok:
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invoke glClear,GL_COLOR_BUFFER_BIT
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invoke glBegin,GL_QUADS
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invoke glColor3f,float dword 1.0,float dword 0.1,float dword 0.1
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invoke glVertex3d,float -0.6,float -0.6,float 0.0
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invoke glColor3f,float dword 0.1,float dword 0.1,float dword 0.1
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invoke glVertex3d,float 0.6,float -0.6,float 0.0
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invoke glColor3f,float dword 0.1,float dword 0.1,float dword 1.0
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invoke glVertex3d,float 0.6,float 0.6,float 0.0
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invoke glColor3f,float dword 1.0,float dword 0.1,float dword 1.0
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invoke glVertex3d,float -0.6,float 0.6,float 0.0
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invoke glEnd
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invoke SwapBuffers,[hdc]
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xor eax,eax
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jmp .finish
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.wmkeydown:
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cmp r8d,VK_ESCAPE
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jne .defwndproc
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.wmdestroy:
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invoke wglMakeCurrent,0,0
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invoke wglDeleteContext,[hrc]
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invoke ReleaseDC,[hwnd],[hdc]
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invoke PostQuitMessage,0
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xor eax,eax
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.finish:
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endf
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ret
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endp
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section '.data' data readable writeable
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_title db 'OpenGL example',0
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_class db 'FASMOPENGL32',0
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theta GLfloat 0.6
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wc WNDCLASS 0,WindowProc,0,0,NULL,NULL,NULL,NULL,NULL,_class
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hdc dq ?
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hrc dq ?
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msg MSG
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rc RECT
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pfd PIXELFORMATDESCRIPTOR
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clock dd ?
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section '.idata' import data readable writeable
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library kernel,'KERNEL32.DLL',\
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user,'USER32.DLL',\
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gdi,'GDI32.DLL',\
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opengl,'OPENGL32.DLL',\
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glu,'GLU32.DLL'
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import kernel,\
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GetModuleHandle,'GetModuleHandleA',\
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GetTickCount,'GetTickCount',\
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ExitProcess,'ExitProcess'
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import user,\
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RegisterClass,'RegisterClassA',\
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CreateWindowEx,'CreateWindowExA',\
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DefWindowProc,'DefWindowProcA',\
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GetMessage,'GetMessageA',\
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TranslateMessage,'TranslateMessage',\
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DispatchMessage,'DispatchMessageA',\
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LoadCursor,'LoadCursorA',\
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LoadIcon,'LoadIconA',\
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GetClientRect,'GetClientRect',\
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GetDC,'GetDC',\
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ReleaseDC,'ReleaseDC',\
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PostQuitMessage,'PostQuitMessage'
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import gdi,\
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ChoosePixelFormat,'ChoosePixelFormat',\
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SetPixelFormat,'SetPixelFormat',\
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SwapBuffers,'SwapBuffers'
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import opengl,\
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glAccum,'glAccum',\
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glAlphaFunc,'glAlphaFunc',\
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glAreTexturesResident,'glAreTexturesResident',\
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glArrayElement,'glArrayElement',\
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glBegin,'glBegin',\
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glBindTexture,'glBindTexture',\
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glBitmap,'glBitmap',\
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glBlendFunc,'glBlendFunc',\
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glCallList,'glCallList',\
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glCallLists,'glCallLists',\
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glClear,'glClear',\
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glClearAccum,'glClearAccum',\
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glClearColor,'glClearColor',\
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glClearDepth,'glClearDepth',\
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glClearIndex,'glClearIndex',\
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glClearStencil,'glClearStencil',\
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glClipPlane,'glClipPlane',\
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glColor3b,'glColor3b',\
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glColor3bv,'glColor3bv',\
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glColor3d,'glColor3d',\
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glColor3dv,'glColor3dv',\
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glColor3f,'glColor3f',\
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glColor3fv,'glColor3fv',\
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glColor3i,'glColor3i',\
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glColor3iv,'glColor3iv',\
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glColor3s,'glColor3s',\
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glColor3sv,'glColor3sv',\
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glColor3ub,'glColor3ub',\
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glColor3ubv,'glColor3ubv',\
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glColor3ui,'glColor3ui',\
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glColor3uiv,'glColor3uiv',\
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glColor3us,'glColor3us',\
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glColor3usv,'glColor3usv',\
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glColor4b,'glColor4b',\
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glColor4bv,'glColor4bv',\
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glColor4d,'glColor4d',\
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glColor4dv,'glColor4dv',\
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glColor4f,'glColor4f',\
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glColor4fv,'glColor4fv',\
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glColor4i,'glColor4i',\
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glColor4iv,'glColor4iv',\
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glColor4s,'glColor4s',\
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glColor4sv,'glColor4sv',\
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glColor4ub,'glColor4ub',\
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glColor4ubv,'glColor4ubv',\
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glColor4ui,'glColor4ui',\
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glColor4uiv,'glColor4uiv',\
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glColor4us,'glColor4us',\
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glColor4usv,'glColor4usv',\
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glColorMask,'glColorMask',\
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glColorMaterial,'glColorMaterial',\
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glColorPointer,'glColorPointer',\
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glCopyPixels,'glCopyPixels',\
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glCopyTexImage1D,'glCopyTexImage1D',\
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glCopyTexImage2D,'glCopyTexImage2D',\
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glCopyTexSubImage1D,'glCopyTexSubImage1D',\
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glCopyTexSubImage2D,'glCopyTexSubImage2D',\
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glCullFace,'glCullFace',\
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glDeleteLists,'glDeleteLists',\
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glDeleteTextures,'glDeleteTextures',\
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glDepthFunc,'glDepthFunc',\
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glDepthMask,'glDepthMask',\
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glDepthRange,'glDepthRange',\
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glDisable,'glDisable',\
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glDisableClientState,'glDisableClientState',\
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glDrawArrays,'glDrawArrays',\
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glDrawBuffer,'glDrawBuffer',\
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glDrawElements,'glDrawElements',\
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glDrawPixels,'glDrawPixels',\
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glEdgeFlag,'glEdgeFlag',\
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glEdgeFlagPointer,'glEdgeFlagPointer',\
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glEdgeFlagv,'glEdgeFlagv',\
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glEnable,'glEnable',\
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glEnableClientState,'glEnableClientState',\
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glEnd,'glEnd',\
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glEndList,'glEndList',\
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glEvalCoord1d,'glEvalCoord1d',\
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glEvalCoord1dv,'glEvalCoord1dv',\
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glEvalCoord1f,'glEvalCoord1f',\
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glEvalCoord1fv,'glEvalCoord1fv',\
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glEvalCoord2d,'glEvalCoord2d',\
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glEvalCoord2dv,'glEvalCoord2dv',\
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glEvalCoord2f,'glEvalCoord2f',\
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glEvalCoord2fv,'glEvalCoord2fv',\
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glEvalMesh1,'glEvalMesh1',\
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glEvalMesh2,'glEvalMesh2',\
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glEvalPoint1,'glEvalPoint1',\
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glEvalPoint2,'glEvalPoint2',\
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glFeedbackBuffer,'glFeedbackBuffer',\
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glFinish,'glFinish',\
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glFlush,'glFlush',\
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glFogf,'glFogf',\
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glFogfv,'glFogfv',\
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glFogi,'glFogi',\
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glFogiv,'glFogiv',\
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glFrontFace,'glFrontFace',\
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glFrustum,'glFrustum',\
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glGenLists,'glGenLists',\
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glGenTextures,'glGenTextures',\
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glGetBooleanv,'glGetBooleanv',\
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glGetClipPlane,'glGetClipPlane',\
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glGetDoublev,'glGetDoublev',\
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glGetError,'glGetError',\
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glGetFloatv,'glGetFloatv',\
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glGetIntegerv,'glGetIntegerv',\
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glGetLightfv,'glGetLightfv',\
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glGetLightiv,'glGetLightiv',\
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glGetMapdv,'glGetMapdv',\
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glGetMapfv,'glGetMapfv',\
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glGetMapiv,'glGetMapiv',\
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glGetMaterialfv,'glGetMaterialfv',\
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glGetMaterialiv,'glGetMaterialiv',\
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glGetPixelMapfv,'glGetPixelMapfv',\
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glGetPixelMapuiv,'glGetPixelMapuiv',\
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glGetPixelMapusv,'glGetPixelMapusv',\
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glGetPointerv,'glGetPointerv',\
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glGetPolygonStipple,'glGetPolygonStipple',\
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glGetString,'glGetString',\
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glGetTexEnvfv,'glGetTexEnvfv',\
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glGetTexEnviv,'glGetTexEnviv',\
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glGetTexGendv,'glGetTexGendv',\
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glGetTexGenfv,'glGetTexGenfv',\
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glGetTexGeniv,'glGetTexGeniv',\
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glGetTexImage,'glGetTexImage',\
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glGetTexLevelParameterfv,'glGetTexLevelParameterfv',\
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glGetTexLevelParameteriv,'glGetTexLevelParameteriv',\
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glGetTexParameterfv,'glGetTexParameterfv',\
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glGetTexParameteriv,'glGetTexParameteriv',\
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glHint,'glHint',\
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glIndexMask,'glIndexMask',\
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glIndexPointer,'glIndexPointer',\
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glIndexd,'glIndexd',\
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glIndexdv,'glIndexdv',\
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glIndexf,'glIndexf',\
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glIndexfv,'glIndexfv',\
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glIndexi,'glIndexi',\
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glIndexiv,'glIndexiv',\
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glIndexs,'glIndexs',\
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glIndexsv,'glIndexsv',\
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glIndexub,'glIndexub',\
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glIndexubv,'glIndexubv',\
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glInitNames,'glInitNames',\
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glInterleavedArrays,'glInterleavedArrays',\
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glIsEnabled,'glIsEnabled',\
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glIsList,'glIsList',\
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glIsTexture,'glIsTexture',\
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glLightModelf,'glLightModelf',\
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glLightModelfv,'glLightModelfv',\
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glLightModeli,'glLightModeli',\
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glLightModeliv,'glLightModeliv',\
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glLightf,'glLightf',\
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glLightfv,'glLightfv',\
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glLighti,'glLighti',\
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glLightiv,'glLightiv',\
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glLineStipple,'glLineStipple',\
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glLineWidth,'glLineWidth',\
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glListBase,'glListBase',\
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glLoadIdentity,'glLoadIdentity',\
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glLoadMatrixd,'glLoadMatrixd',\
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glLoadMatrixf,'glLoadMatrixf',\
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glLoadName,'glLoadName',\
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glLogicOp,'glLogicOp',\
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glMap1d,'glMap1d',\
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glMap1f,'glMap1f',\
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glMap2d,'glMap2d',\
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glMap2f,'glMap2f',\
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glMapGrid1d,'glMapGrid1d',\
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glMapGrid1f,'glMapGrid1f',\
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glMapGrid2d,'glMapGrid2d',\
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glMapGrid2f,'glMapGrid2f',\
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glMaterialf,'glMaterialf',\
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glMaterialfv,'glMaterialfv',\
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glMateriali,'glMateriali',\
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glMaterialiv,'glMaterialiv',\
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glMatrixMode,'glMatrixMode',\
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glMultMatrixd,'glMultMatrixd',\
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glMultMatrixf,'glMultMatrixf',\
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glNewList,'glNewList',\
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glNormal3b,'glNormal3b',\
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glNormal3bv,'glNormal3bv',\
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glNormal3d,'glNormal3d',\
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glNormal3dv,'glNormal3dv',\
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glNormal3f,'glNormal3f',\
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glNormal3fv,'glNormal3fv',\
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glNormal3i,'glNormal3i',\
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glNormal3iv,'glNormal3iv',\
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glNormal3s,'glNormal3s',\
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glNormal3sv,'glNormal3sv',\
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glNormalPointer,'glNormalPointer',\
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glOrtho,'glOrtho',\
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glPassThrough,'glPassThrough',\
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glPixelMapfv,'glPixelMapfv',\
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glPixelMapuiv,'glPixelMapuiv',\
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glPixelMapusv,'glPixelMapusv',\
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glPixelStoref,'glPixelStoref',\
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glPixelStorei,'glPixelStorei',\
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glPixelTransferf,'glPixelTransferf',\
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glPixelTransferi,'glPixelTransferi',\
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glPixelZoom,'glPixelZoom',\
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glPointSize,'glPointSize',\
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glPolygonMode,'glPolygonMode',\
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glPolygonOffset,'glPolygonOffset',\
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glPolygonStipple,'glPolygonStipple',\
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glPopAttrib,'glPopAttrib',\
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glPopClientAttrib,'glPopClientAttrib',\
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glPopMatrix,'glPopMatrix',\
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glPopName,'glPopName',\
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||||
glPrioritizeTextures,'glPrioritizeTextures',\
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glPushAttrib,'glPushAttrib',\
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glPushClientAttrib,'glPushClientAttrib',\
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glPushMatrix,'glPushMatrix',\
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glPushName,'glPushName',\
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glRasterPos2d,'glRasterPos2d',\
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glRasterPos2dv,'glRasterPos2dv',\
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glRasterPos2f,'glRasterPos2f',\
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glRasterPos2fv,'glRasterPos2fv',\
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||||
glRasterPos2i,'glRasterPos2i',\
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||||
glRasterPos2iv,'glRasterPos2iv',\
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||||
glRasterPos2s,'glRasterPos2s',\
|
||||
glRasterPos2sv,'glRasterPos2sv',\
|
||||
glRasterPos3d,'glRasterPos3d',\
|
||||
glRasterPos3dv,'glRasterPos3dv',\
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||||
glRasterPos3f,'glRasterPos3f',\
|
||||
glRasterPos3fv,'glRasterPos3fv',\
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||||
glRasterPos3i,'glRasterPos3i',\
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||||
glRasterPos3iv,'glRasterPos3iv',\
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||||
glRasterPos3s,'glRasterPos3s',\
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||||
glRasterPos3sv,'glRasterPos3sv',\
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||||
glRasterPos4d,'glRasterPos4d',\
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||||
glRasterPos4dv,'glRasterPos4dv',\
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glRasterPos4f,'glRasterPos4f',\
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||||
glRasterPos4fv,'glRasterPos4fv',\
|
||||
glRasterPos4i,'glRasterPos4i',\
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glRasterPos4iv,'glRasterPos4iv',\
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||||
glRasterPos4s,'glRasterPos4s',\
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||||
glRasterPos4sv,'glRasterPos4sv',\
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||||
glReadBuffer,'glReadBuffer',\
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||||
glReadPixels,'glReadPixels',\
|
||||
glRectd,'glRectd',\
|
||||
glRectdv,'glRectdv',\
|
||||
glRectf,'glRectf',\
|
||||
glRectfv,'glRectfv',\
|
||||
glRecti,'glRecti',\
|
||||
glRectiv,'glRectiv',\
|
||||
glRects,'glRects',\
|
||||
glRectsv,'glRectsv',\
|
||||
glRenderMode,'glRenderMode',\
|
||||
glRotated,'glRotated',\
|
||||
glRotatef,'glRotatef',\
|
||||
glScaled,'glScaled',\
|
||||
glScalef,'glScalef',\
|
||||
glScissor,'glScissor',\
|
||||
glSelectBuffer,'glSelectBuffer',\
|
||||
glShadeModel,'glShadeModel',\
|
||||
glStencilFunc,'glStencilFunc',\
|
||||
glStencilMask,'glStencilMask',\
|
||||
glStencilOp,'glStencilOp',\
|
||||
glTexCoord1d,'glTexCoord1d',\
|
||||
glTexCoord1dv,'glTexCoord1dv',\
|
||||
glTexCoord1f,'glTexCoord1f',\
|
||||
glTexCoord1fv,'glTexCoord1fv',\
|
||||
glTexCoord1i,'glTexCoord1i',\
|
||||
glTexCoord1iv,'glTexCoord1iv',\
|
||||
glTexCoord1s,'glTexCoord1s',\
|
||||
glTexCoord1sv,'glTexCoord1sv',\
|
||||
glTexCoord2d,'glTexCoord2d',\
|
||||
glTexCoord2dv,'glTexCoord2dv',\
|
||||
glTexCoord2f,'glTexCoord2f',\
|
||||
glTexCoord2fv,'glTexCoord2fv',\
|
||||
glTexCoord2i,'glTexCoord2i',\
|
||||
glTexCoord2iv,'glTexCoord2iv',\
|
||||
glTexCoord2s,'glTexCoord2s',\
|
||||
glTexCoord2sv,'glTexCoord2sv',\
|
||||
glTexCoord3d,'glTexCoord3d',\
|
||||
glTexCoord3dv,'glTexCoord3dv',\
|
||||
glTexCoord3f,'glTexCoord3f',\
|
||||
glTexCoord3fv,'glTexCoord3fv',\
|
||||
glTexCoord3i,'glTexCoord3i',\
|
||||
glTexCoord3iv,'glTexCoord3iv',\
|
||||
glTexCoord3s,'glTexCoord3s',\
|
||||
glTexCoord3sv,'glTexCoord3sv',\
|
||||
glTexCoord4d,'glTexCoord4d',\
|
||||
glTexCoord4dv,'glTexCoord4dv',\
|
||||
glTexCoord4f,'glTexCoord4f',\
|
||||
glTexCoord4fv,'glTexCoord4fv',\
|
||||
glTexCoord4i,'glTexCoord4i',\
|
||||
glTexCoord4iv,'glTexCoord4iv',\
|
||||
glTexCoord4s,'glTexCoord4s',\
|
||||
glTexCoord4sv,'glTexCoord4sv',\
|
||||
glTexCoordPointer,'glTexCoordPointer',\
|
||||
glTexEnvf,'glTexEnvf',\
|
||||
glTexEnvfv,'glTexEnvfv',\
|
||||
glTexEnvi,'glTexEnvi',\
|
||||
glTexEnviv,'glTexEnviv',\
|
||||
glTexGend,'glTexGend',\
|
||||
glTexGendv,'glTexGendv',\
|
||||
glTexGenf,'glTexGenf',\
|
||||
glTexGenfv,'glTexGenfv',\
|
||||
glTexGeni,'glTexGeni',\
|
||||
glTexGeniv,'glTexGeniv',\
|
||||
glTexImage1D,'glTexImage1D',\
|
||||
glTexImage2D,'glTexImage2D',\
|
||||
glTexParameterf,'glTexParameterf',\
|
||||
glTexParameterfv,'glTexParameterfv',\
|
||||
glTexParameteri,'glTexParameteri',\
|
||||
glTexParameteriv,'glTexParameteriv',\
|
||||
glTexSubImage1D,'glTexSubImage1D',\
|
||||
glTexSubImage2D,'glTexSubImage2D',\
|
||||
glTranslated,'glTranslated',\
|
||||
glTranslatef,'glTranslatef',\
|
||||
glVertex2d,'glVertex2d',\
|
||||
glVertex2dv,'glVertex2dv',\
|
||||
glVertex2f,'glVertex2f',\
|
||||
glVertex2fv,'glVertex2fv',\
|
||||
glVertex2i,'glVertex2i',\
|
||||
glVertex2iv,'glVertex2iv',\
|
||||
glVertex2s,'glVertex2s',\
|
||||
glVertex2sv,'glVertex2sv',\
|
||||
glVertex3d,'glVertex3d',\
|
||||
glVertex3dv,'glVertex3dv',\
|
||||
glVertex3f,'glVertex3f',\
|
||||
glVertex3fv,'glVertex3fv',\
|
||||
glVertex3i,'glVertex3i',\
|
||||
glVertex3iv,'glVertex3iv',\
|
||||
glVertex3s,'glVertex3s',\
|
||||
glVertex3sv,'glVertex3sv',\
|
||||
glVertex4d,'glVertex4d',\
|
||||
glVertex4dv,'glVertex4dv',\
|
||||
glVertex4f,'glVertex4f',\
|
||||
glVertex4fv,'glVertex4fv',\
|
||||
glVertex4i,'glVertex4i',\
|
||||
glVertex4iv,'glVertex4iv',\
|
||||
glVertex4s,'glVertex4s',\
|
||||
glVertex4sv,'glVertex4sv',\
|
||||
glVertexPointer,'glVertexPointer',\
|
||||
glViewport,'glViewport',\
|
||||
wglGetProcAddress,'wglGetProcAddress',\
|
||||
wglCopyContext,'wglCopyContext',\
|
||||
wglCreateContext,'wglCreateContext',\
|
||||
wglCreateLayerContext,'wglCreateLayerContext',\
|
||||
wglDeleteContext,'wglDeleteContext',\
|
||||
wglDescribeLayerPlane,'wglDescribeLayerPlane',\
|
||||
wglGetCurrentContext,'wglGetCurrentContext',\
|
||||
wglGetCurrentDC,'wglGetCurrentDC',\
|
||||
wglGetLayerPaletteEntries,'wglGetLayerPaletteEntries',\
|
||||
wglMakeCurrent,'wglMakeCurrent',\
|
||||
wglRealizeLayerPalette,'wglRealizeLayerPalette',\
|
||||
wglSetLayerPaletteEntries,'wglSetLayerPaletteEntries',\
|
||||
wglShareLists,'wglShareLists',\
|
||||
wglSwapLayerBuffers,'wglSwapLayerBuffers',\
|
||||
wglSwapMultipleBuffers,'wglSwapMultipleBuffers',\
|
||||
wglUseFontBitmapsA,'wglUseFontBitmapsA',\
|
||||
wglUseFontOutlinesA,'wglUseFontOutlinesA',\
|
||||
wglUseFontBitmapsW,'wglUseFontBitmapsW',\
|
||||
wglUseFontOutlinesW,'wglUseFontOutlinesW',\
|
||||
glDrawRangeElements,'glDrawRangeElements',\
|
||||
glTexImage3D,'glTexImage3D',\
|
||||
glBlendColor,'glBlendColor',\
|
||||
glBlendEquation,'glBlendEquation',\
|
||||
glColorSubTable,'glColorSubTable',\
|
||||
glCopyColorSubTable,'glCopyColorSubTable',\
|
||||
glColorTable,'glColorTable',\
|
||||
glCopyColorTable,'glCopyColorTable',\
|
||||
glColorTableParameteriv,'glColorTableParameteriv',\
|
||||
glColorTableParameterfv,'glColorTableParameterfv',\
|
||||
glGetColorTable,'glGetColorTable',\
|
||||
glGetColorTableParameteriv,'glGetColorTableParameteriv',\
|
||||
glGetColorTableParameterfv,'glGetColorTableParameterfv',\
|
||||
glConvolutionFilter1D,'glConvolutionFilter1D',\
|
||||
glConvolutionFilter2D,'glConvolutionFilter2D',\
|
||||
glCopyConvolutionFilter1D,'glCopyConvolutionFilter1D',\
|
||||
glCopyConvolutionFilter2D,'glCopyConvolutionFilter2D',\
|
||||
glGetConvolutionFilter,'glGetConvolutionFilter',\
|
||||
glSeparableFilter2D,'glSeparableFilter2D',\
|
||||
glGetSeparableFilter,'glGetSeparableFilter',\
|
||||
glConvolutionParameteri,'glConvolutionParameteri',\
|
||||
glConvolutionParameteriv,'glConvolutionParameteriv',\
|
||||
glConvolutionParameterf,'glConvolutionParameterf',\
|
||||
glConvolutionParameterfv,'glConvolutionParameterfv',\
|
||||
glGetConvolutionParameteriv,'glGetConvolutionParameteriv',\
|
||||
glGetConvolutionParameterfv,'glGetConvolutionParameterfv',\
|
||||
glHistogram,'glHistogram',\
|
||||
glResetHistogram,'glResetHistogram',\
|
||||
glGetHistogram,'glGetHistogram',\
|
||||
glGetHistogramParameteriv,'glGetHistogramParameteriv',\
|
||||
glGetHistogramParameterfv,'glGetHistogramParameterfv',\
|
||||
glMinmax,'glMinmax',\
|
||||
glResetMinmax,'glResetMinmax',\
|
||||
glGetMinmax,'glGetMinmax',\
|
||||
glGetMinmaxParameteriv,'glGetMinmaxParameteriv',\
|
||||
glGetMinmaxParameterfv,'glGetMinmaxParameterfv'
|
||||
|
||||
import glu,\
|
||||
gluBeginCurve,'gluBeginCurve',\
|
||||
gluBeginPolygon,'gluBeginPolygon',\
|
||||
gluBeginSurface,'gluBeginSurface',\
|
||||
gluBeginTrim,'gluBeginTrim',\
|
||||
gluBuild1DMipmaps,'gluBuild1DMipmaps',\
|
||||
gluBuild2DMipmaps,'gluBuild2DMipmaps',\
|
||||
gluCylinder,'gluCylinder',\
|
||||
gluDeleteNurbsRenderer,'gluDeleteNurbsRenderer',\
|
||||
gluDeleteQuadric,'gluDeleteQuadric',\
|
||||
gluDeleteTess,'gluDeleteTess',\
|
||||
gluDisk,'gluDisk',\
|
||||
gluEndCurve,'gluEndCurve',\
|
||||
gluEndPolygon,'gluEndPolygon',\
|
||||
gluEndSurface,'gluEndSurface',\
|
||||
gluEndTrim,'gluEndTrim',\
|
||||
gluErrorString,'gluErrorString',\
|
||||
gluGetNurbsProperty,'gluGetNurbsProperty',\
|
||||
gluGetString,'gluGetString',\
|
||||
gluGetTessProperty,'gluGetTessProperty',\
|
||||
gluLoadSamplingMatrices,'gluLoadSamplingMatrices',\
|
||||
gluLookAt,'gluLookAt',\
|
||||
gluNewNurbsRenderer,'gluNewNurbsRenderer',\
|
||||
gluNewQuadric,'gluNewQuadric',\
|
||||
gluNewTess,'gluNewTess',\
|
||||
gluNextContour,'gluNextContour',\
|
||||
gluNurbsCallback,'gluNurbsCallback',\
|
||||
gluNurbsCurve,'gluNurbsCurve',\
|
||||
gluNurbsProperty,'gluNurbsProperty',\
|
||||
gluNurbsSurface,'gluNurbsSurface',\
|
||||
gluOrtho2D,'gluOrtho2D',\
|
||||
gluPartialDisk,'gluPartialDisk',\
|
||||
gluPerspective,'gluPerspective',\
|
||||
gluPickMatrix,'gluPickMatrix',\
|
||||
gluProject,'gluProject',\
|
||||
gluPwlCurve,'gluPwlCurve',\
|
||||
gluQuadricCallback,'gluQuadricCallback',\
|
||||
gluQuadricDrawStyle,'gluQuadricDrawStyle',\
|
||||
gluQuadricNormals,'gluQuadricNormals',\
|
||||
gluQuadricOrientation,'gluQuadricOrientation',\
|
||||
gluQuadricTexture,'gluQuadricTexture',\
|
||||
gluScaleImage,'gluScaleImage',\
|
||||
gluSphere,'gluSphere',\
|
||||
gluTessBeginContour,'gluTessBeginContour',\
|
||||
gluTessBeginPolygon,'gluTessBeginPolygon',\
|
||||
gluTessCallback,'gluTessCallback',\
|
||||
gluTessEndContour,'gluTessEndContour',\
|
||||
gluTessEndPolygon,'gluTessEndPolygon',\
|
||||
gluTessNormal,'gluTessNormal',\
|
||||
gluTessProperty,'gluTessProperty',\
|
||||
gluTessVertex,'gluTessVertex',\
|
||||
gluUnProject,'gluUnProject'
|
Reference in New Issue
Block a user