Files
VEFontCache-Odin/VEFontCache/VEFontCache.odin

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15 KiB
Odin

/*
A port of (https://github.com/hypernewbie/VEFontCache) to Odin.
See: https://github.com/Ed94/VEFontCache-Odin
*/
package VEFontCache
import "base:runtime"
Advance_Snap_Smallfont_Size :: 0
FontID :: distinct i64
Glyph :: distinct i32
Entry :: struct {
parser_info : ParserFontInfo,
shaper_info : ShaperInfo,
id : FontID,
used : b32,
curve_quality : f32,
size : f32,
size_scale : f32,
}
Entry_Default :: Entry {
id = 0,
used = false,
size = 24.0,
size_scale = 1.0,
}
Context :: struct {
backing : Allocator,
parser_kind : ParserKind,
parser_ctx : ParserContext,
shaper_ctx : ShaperContext,
entries : [dynamic]Entry,
temp_path : [dynamic]Vertex,
temp_codepoint_seen : map[u64]bool,
temp_codepoint_seen_num : int,
snap_width : f32,
snap_height : f32,
colour : Colour,
cursor_pos : Vec2,
draw_layer : struct {
vertices_offset : int,
indices_offset : int,
calls_offset : int,
},
draw_list : DrawList,
atlas : Atlas,
glyph_buffer : GlyphDrawBuffer,
shape_cache : ShapedTextCache,
default_curve_quality : i32,
text_shape_adv : b32,
debug_print : b32,
debug_print_verbose : b32,
}
#region("lifetime")
InitAtlasRegionParams :: struct {
width : u32,
height : u32,
}
InitAtlasParams :: struct {
width : u32,
height : u32,
glyph_padding : u32,
region_a : InitAtlasRegionParams,
region_b : InitAtlasRegionParams,
region_c : InitAtlasRegionParams,
region_d : InitAtlasRegionParams,
}
InitAtlasParams_Default :: InitAtlasParams {
width = 4096,
height = 2048,
glyph_padding = 4,
region_a = {
width = 32,
height = 32,
},
region_b = {
width = 32,
height = 64,
},
region_c = {
width = 64,
height = 64,
},
region_d = {
width = 128,
height = 128,
}
}
InitGlyphDrawParams :: struct {
over_sample : Vec2i,
buffer_batch : u32,
draw_padding : u32,
}
InitGlyphDrawParams_Default :: InitGlyphDrawParams {
over_sample = { 8, 8 },
buffer_batch = 4,
draw_padding = InitAtlasParams_Default.glyph_padding,
}
InitShapeCacheParams :: struct {
capacity : u32,
reserve_length : u32,
}
InitShapeCacheParams_Default :: InitShapeCacheParams {
capacity = 8 * 1024,
reserve_length = 256,
}
// ve_fontcache_init
startup :: proc( ctx : ^Context, parser_kind : ParserKind,
allocator := context.allocator,
atlas_params := InitAtlasParams_Default,
glyph_draw_params := InitGlyphDrawParams_Default,
shape_cache_params := InitShapeCacheParams_Default,
default_curve_quality : u32 = 3,
entires_reserve : u32 = 512,
temp_path_reserve : u32 = 1024,
temp_codepoint_seen_reserve : u32 = 2048,
)
{
assert( ctx != nil, "Must provide a valid context" )
using ctx
ctx.backing = allocator
context.allocator = ctx.backing
if default_curve_quality == 0 {
default_curve_quality = 3
}
ctx.default_curve_quality = default_curve_quality
error : AllocatorError
entries, error = make( [dynamic]Entry, len = 0, cap = entires_reserve )
assert(error == .None, "VEFontCache.init : Failed to allocate entries")
temp_path, error = make( [dynamic]Vertex, len = 0, cap = temp_path_reserve )
assert(error == .None, "VEFontCache.init : Failed to allocate temp_path")
temp_codepoint_seen, error = make( map[u64]bool, uint(temp_codepoint_seen_reserve) )
assert(error == .None, "VEFontCache.init : Failed to allocate temp_path")
draw_list.vertices, error = make( [dynamic]Vertex, len = 0, cap = 4 * Kilobyte )
assert(error == .None, "VEFontCache.init : Failed to allocate draw_list.vertices")
draw_list.indices, error = make( [dynamic]u32, len = 0, cap = 8 * Kilobyte )
assert(error == .None, "VEFontCache.init : Failed to allocate draw_list.indices")
draw_list.calls, error = make( [dynamic]DrawCall, len = 0, cap = 512 )
assert(error == .None, "VEFontCache.init : Failed to allocate draw_list.calls")
init_atlas_region :: proc( region : ^AtlasRegion, params : InitAtlasParams, region_params : InitAtlasRegionParams, factor : Vec2i, expected_cap : i32 )
{
using region
next_idx = 0;
width = i32(region_params.width)
height = i32(region_params.height)
size = {
i32(params.width) / factor.x,
i32(params.height) / factor.y,
}
capacity = {
size.x / i32(width),
size.y / i32(height),
}
assert( capacity.x * capacity.y == expected_cap )
error : AllocatorError
LRU_init( & state, capacity.x * capacity.y )
}
init_atlas_region( & atlas.region_a, atlas_params, atlas_params.region_a, { 4, 2}, 1024 )
init_atlas_region( & atlas.region_b, atlas_params, atlas_params.region_b, { 4, 2}, 512 )
init_atlas_region( & atlas.region_c, atlas_params, atlas_params.region_c, { 4, 1}, 512 )
init_atlas_region( & atlas.region_d, atlas_params, atlas_params.region_d, { 2, 1}, 256 )
atlas.width = i32(atlas_params.width)
atlas.height = i32(atlas_params.height)
atlas.glyph_padding = i32(atlas_params.glyph_padding)
atlas.region_a.offset = {0, 0}
atlas.region_b.offset.x = 0
atlas.region_b.offset.y = atlas.region_a.size.y
atlas.region_c.offset.x = atlas.region_a.size.x
atlas.region_c.offset.y = 0
atlas.region_d.offset.x = atlas.width / 2
atlas.region_d.offset.y = 0
LRU_init( & shape_cache.state, i32(shape_cache_params.capacity) )
shape_cache.storage, error = make( [dynamic]ShapedText, shape_cache_params.capacity )
assert(error == .None, "VEFontCache.init : Failed to allocate shape_cache.storage")
for idx : u32 = 0; idx < shape_cache_params.capacity; idx += 1 {
stroage_entry := & shape_cache.storage[idx]
using stroage_entry
glyphs, error = make( [dynamic]Glyph, len = 0, cap = shape_cache_params.reserve_length )
assert( error == .None, "VEFontCache.init : Failed to allocate glyphs array for shape cache storage" )
positions, error = make( [dynamic]Vec2, len = 0, cap = shape_cache_params.reserve_length )
assert( error == .None, "VEFontCache.init : Failed to allocate positions array for shape cache storage" )
draw_list.calls, error = make( [dynamic]DrawCall, len = 0, cap = glyph_draw_params.buffer_batch * 2 )
assert( error == .None, "VEFontCache.init : Failed to allocate calls for draw_list" )
draw_list.indices, error = make( [dynamic]u32, len = 0, cap = glyph_draw_params.buffer_batch * 2 * 6 )
assert( error == .None, "VEFontCache.init : Failed to allocate indices array for draw_list" )
draw_list.vertices, error = make( [dynamic]Vertex, len = 0, cap = glyph_draw_params.buffer_batch * 2 * 4 )
assert( error == .None, "VEFontCache.init : Failed to allocate vertices array for draw_list" )
}
// Note(From original author): We can actually go over VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH batches due to smart packing!
{
using glyph_buffer
over_sample = vec2(glyph_draw_params.over_sample)
batch = cast(i32) glyph_draw_params.buffer_batch
width = atlas.region_d.width * i32(over_sample.x) * batch
height = atlas.region_d.height * i32(over_sample.y)
draw_padding = cast(i32) glyph_draw_params.draw_padding
draw_list.calls, error = make( [dynamic]DrawCall, len = 0, cap = glyph_draw_params.buffer_batch * 2 )
assert( error == .None, "VEFontCache.init : Failed to allocate calls for draw_list" )
draw_list.indices, error = make( [dynamic]u32, len = 0, cap = glyph_draw_params.buffer_batch * 2 * 6 )
assert( error == .None, "VEFontCache.init : Failed to allocate indices array for draw_list" )
draw_list.vertices, error = make( [dynamic]Vertex, len = 0, cap = glyph_draw_params.buffer_batch * 2 * 4 )
assert( error == .None, "VEFontCache.init : Failed to allocate vertices array for draw_list" )
clear_draw_list.calls, error = make( [dynamic]DrawCall, len = 0, cap = glyph_draw_params.buffer_batch * 2 )
assert( error == .None, "VEFontCache.init : Failed to allocate calls for calls for clear_draw_list" )
clear_draw_list.indices, error = make( [dynamic]u32, len = 0, cap = glyph_draw_params.buffer_batch * 2 * 4 )
assert( error == .None, "VEFontCache.init : Failed to allocate calls for indices array for clear_draw_list" )
clear_draw_list.vertices, error = make( [dynamic]Vertex, len = 0, cap = glyph_draw_params.buffer_batch * 2 * 4 )
assert( error == .None, "VEFontCache.init : Failed to allocate vertices array for clear_draw_list" )
}
parser_init( & parser_ctx )
shaper_init( & shaper_ctx )
}
hot_reload :: proc( ctx : ^Context, allocator : Allocator )
{
assert( ctx != nil )
ctx.backing = allocator
context.allocator = ctx.backing
using ctx
reload_array( & entries, allocator )
reload_array( & temp_path, allocator )
reload_map( & ctx.temp_codepoint_seen, allocator )
reload_array( & draw_list.vertices, allocator)
reload_array( & draw_list.indices, allocator )
reload_array( & draw_list.calls, allocator )
LRU_reload( & atlas.region_a.state, allocator)
LRU_reload( & atlas.region_b.state, allocator)
LRU_reload( & atlas.region_c.state, allocator)
LRU_reload( & atlas.region_d.state, allocator)
LRU_reload( & shape_cache.state, allocator )
for idx : i32 = 0; idx < i32(len(shape_cache.storage)); idx += 1 {
stroage_entry := & shape_cache.storage[idx]
using stroage_entry
reload_array( & glyphs, allocator )
reload_array( & positions, allocator )
}
reload_array( & glyph_buffer.draw_list.calls, allocator )
reload_array( & glyph_buffer.draw_list.indices, allocator )
reload_array( & glyph_buffer.draw_list.vertices, allocator )
reload_array( & glyph_buffer.clear_draw_list.calls, allocator )
reload_array( & glyph_buffer.clear_draw_list.indices, allocator )
reload_array( & glyph_buffer.clear_draw_list.vertices, allocator )
reload_array( & shape_cache.storage, allocator )
LRU_reload( & shape_cache.state, allocator )
}
// ve_foncache_shutdown
shutdown :: proc( ctx : ^Context )
{
assert( ctx != nil )
context.allocator = ctx.backing
using ctx
for & entry in entries {
unload_font( ctx, entry.id )
}
shaper_shutdown( & shaper_ctx )
// TODO(Ed): Finish implementing, there is quite a few resource not released here.
}
// ve_fontcache_load
load_font :: proc( ctx : ^Context, label : string, data : []byte, size_px : f32, glyph_curve_quality : u32 = 0 ) -> (font_id : FontID)
{
assert( ctx != nil )
assert( len(data) > 0 )
using ctx
context.allocator = backing
id : i32 = -1
for index : i32 = 0; index < i32(len(entries)); index += 1 {
if entries[index].used do continue
id = index
break
}
if id == -1 {
append_elem( & entries, Entry {})
id = cast(i32) len(entries) - 1
}
assert( id >= 0 && id < i32(len(entries)) )
entry := & entries[ id ]
{
using entry
used = true
parser_info = parser_load_font( & parser_ctx, label, data )
// assert( parser_info != nil, "VEFontCache.load_font: Failed to load font info from parser" )
shaper_info = shaper_load_font( & shaper_ctx, label, data, transmute(rawptr) id )
// assert( shaper_info != nil, "VEFontCache.load_font: Failed to load font from shaper")
size = size_px
size_scale = size_px < 0.0 ? \
parser_scale_for_pixel_height( & parser_info, -size_px ) \
: parser_scale_for_mapping_em_to_pixels( & parser_info, size_px )
if glyph_curve_quality == 0 {
curve_quality = f32(ctx.default_curve_quality)
}
else {
curve_quality = f32(glyph_curve_quality)
}
}
entry.id = FontID(id)
ctx.entries[ id ].id = FontID(id)
font_id = FontID(id)
return
}
// ve_fontcache_unload
unload_font :: proc( ctx : ^Context, font : FontID )
{
assert( ctx != nil )
assert( font >= 0 && int(font) < len(ctx.entries) )
context.allocator = ctx.backing
using ctx
entry := & ctx.entries[ font ]
entry.used = false
parser_unload_font( & entry.parser_info )
shaper_unload_font( & entry.shaper_info )
}
#endregion("lifetime")
#region("drawing")
// ve_fontcache_configure_snap
configure_snap :: #force_inline proc( ctx : ^Context, snap_width, snap_height : u32 ) {
assert( ctx != nil )
ctx.snap_width = f32(snap_width)
ctx.snap_height = f32(snap_height)
}
get_cursor_pos :: #force_inline proc "contextless" ( ctx : ^Context ) -> Vec2 { return ctx.cursor_pos }
set_colour :: #force_inline proc "contextless" ( ctx : ^Context, colour : Colour ) { ctx.colour = colour }
draw_text :: proc( ctx : ^Context, font : FontID, text_utf8 : string, position, scale : Vec2 ) -> b32
{
// profile(#procedure)
assert( ctx != nil )
assert( font >= 0 && int(font) < len(ctx.entries) )
ctx.cursor_pos = {}
position := position
if ctx.snap_width > 0 do position.x = cast(f32) cast(u32) (position.x * ctx.snap_width + 0.5) / ctx.snap_width
if ctx.snap_height > 0 do position.y = cast(f32) cast(u32) (position.y * ctx.snap_height + 0.5) / ctx.snap_height
entry := & ctx.entries[ font ]
ChunkType :: enum u32 { Visible, Formatting }
chunk_kind : ChunkType
chunk_start : int = 0
chunk_end : int = 0
text_utf8_bytes := transmute([]u8) text_utf8
text_chunk : string
text_chunk = transmute(string) text_utf8_bytes[ : ]
if len(text_chunk) > 0 {
shaped := shape_text_cached( ctx, font, text_chunk, entry )
ctx.cursor_pos = draw_text_shape( ctx, font, entry, shaped, position, scale, ctx.snap_width, ctx.snap_height )
}
return true
}
// ve_fontcache_drawlist
get_draw_list :: proc( ctx : ^Context, optimize_before_returning := true ) -> ^DrawList {
assert( ctx != nil )
if optimize_before_returning do optimize_draw_list( & ctx.draw_list, 0 )
return & ctx.draw_list
}
get_draw_list_layer :: proc( ctx : ^Context, optimize_before_returning := true ) -> (vertices : []Vertex, indices : []u32, calls : []DrawCall) {
assert( ctx != nil )
if optimize_before_returning do optimize_draw_list( & ctx.draw_list, ctx.draw_layer.calls_offset )
vertices = ctx.draw_list.vertices[ ctx.draw_layer.vertices_offset : ]
indices = ctx.draw_list.indices [ ctx.draw_layer.indices_offset : ]
calls = ctx.draw_list.calls [ ctx.draw_layer.calls_offset : ]
return
}
// ve_fontcache_flush_drawlist
flush_draw_list :: proc( ctx : ^Context ) {
assert( ctx != nil )
using ctx
clear_draw_list( & draw_list )
draw_layer.vertices_offset = 0
draw_layer.indices_offset = 0
draw_layer.calls_offset = 0
}
flush_draw_list_layer :: proc( ctx : ^Context ) {
assert( ctx != nil )
using ctx
draw_layer.vertices_offset = len(draw_list.vertices)
draw_layer.indices_offset = len(draw_list.indices)
draw_layer.calls_offset = len(draw_list.calls)
}
#endregion("drawing")
#region("metrics")
measure_text_size :: proc( ctx : ^Context, font : FontID, text_utf8 : string ) -> (measured : Vec2)
{
// profile(#procedure)
assert( ctx != nil )
assert( font >= 0 && int(font) < len(ctx.entries) )
entry := &ctx.entries[font]
shaped := shape_text_cached(ctx, font, text_utf8, entry)
return shaped.size
}
get_font_vertical_metrics :: #force_inline proc ( ctx : ^Context, font : FontID ) -> ( ascent, descent, line_gap : f32 )
{
assert( ctx != nil )
assert( font >= 0 && int(font) < len(ctx.entries) )
entry := & ctx.entries[ font ]
ascent_i32, descent_i32, line_gap_i32 := parser_get_font_vertical_metrics( & entry.parser_info )
ascent = ceil(f32(ascent_i32) * entry.size_scale)
descent = ceil(f32(descent_i32) * entry.size_scale)
line_gap = ceil(f32(line_gap_i32) * entry.size_scale)
return
}
#endregion("metrics")