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197 lines
9.0 KiB
Odin
197 lines
9.0 KiB
Odin
// machine generated, do not edit
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package sokol_time
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/*
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sokol_time.h -- simple cross-platform time measurement
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Project URL: https://github.com/floooh/sokol
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Do this:
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#define SOKOL_IMPL or
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#define SOKOL_TIME_IMPL
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before you include this file in *one* C or C++ file to create the
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implementation.
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Optionally provide the following defines with your own implementations:
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SOKOL_ASSERT(c) - your own assert macro (default: assert(c))
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SOKOL_TIME_API_DECL - public function declaration prefix (default: extern)
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SOKOL_API_DECL - same as SOKOL_TIME_API_DECL
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SOKOL_API_IMPL - public function implementation prefix (default: -)
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If sokol_time.h is compiled as a DLL, define the following before
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including the declaration or implementation:
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SOKOL_DLL
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On Windows, SOKOL_DLL will define SOKOL_TIME_API_DECL as __declspec(dllexport)
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or __declspec(dllimport) as needed.
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void stm_setup();
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Call once before any other functions to initialize sokol_time
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(this calls for instance QueryPerformanceFrequency on Windows)
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uint64_t stm_now();
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Get current point in time in unspecified 'ticks'. The value that
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is returned has no relation to the 'wall-clock' time and is
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not in a specific time unit, it is only useful to compute
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time differences.
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uint64_t stm_diff(uint64_t new, uint64_t old);
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Computes the time difference between new and old. This will always
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return a positive, non-zero value.
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uint64_t stm_since(uint64_t start);
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Takes the current time, and returns the elapsed time since start
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(this is a shortcut for "stm_diff(stm_now(), start)")
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uint64_t stm_laptime(uint64_t* last_time);
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This is useful for measuring frame time and other recurring
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events. It takes the current time, returns the time difference
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to the value in last_time, and stores the current time in
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last_time for the next call. If the value in last_time is 0,
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the return value will be zero (this usually happens on the
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very first call).
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uint64_t stm_round_to_common_refresh_rate(uint64_t duration)
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This oddly named function takes a measured frame time and
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returns the closest "nearby" common display refresh rate frame duration
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in ticks. If the input duration isn't close to any common display
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refresh rate, the input duration will be returned unchanged as a fallback.
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The main purpose of this function is to remove jitter/inaccuracies from
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measured frame times, and instead use the display refresh rate as
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frame duration.
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NOTE: for more robust frame timing, consider using the
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sokol_app.h function sapp_frame_duration()
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Use the following functions to convert a duration in ticks into
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useful time units:
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double stm_sec(uint64_t ticks);
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double stm_ms(uint64_t ticks);
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double stm_us(uint64_t ticks);
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double stm_ns(uint64_t ticks);
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Converts a tick value into seconds, milliseconds, microseconds
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or nanoseconds. Note that not all platforms will have nanosecond
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or even microsecond precision.
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Uses the following time measurement functions under the hood:
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Windows: QueryPerformanceFrequency() / QueryPerformanceCounter()
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MacOS/iOS: mach_absolute_time()
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emscripten: emscripten_get_now()
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Linux+others: clock_gettime(CLOCK_MONOTONIC)
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zlib/libpng license
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Copyright (c) 2018 Andre Weissflog
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the
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use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software in a
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product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not
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be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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*/
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import "core:c"
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_ :: c
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SOKOL_DEBUG :: #config(SOKOL_DEBUG, ODIN_DEBUG)
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DEBUG :: #config(SOKOL_TIME_DEBUG, SOKOL_DEBUG)
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USE_GL :: #config(SOKOL_USE_GL, false)
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USE_DLL :: #config(SOKOL_DLL, false)
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when ODIN_OS == .Windows {
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when USE_DLL {
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when USE_GL {
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when DEBUG { foreign import sokol_time_clib { "../sokol_dll_windows_x64_gl_debug.lib" } }
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else { foreign import sokol_time_clib { "../sokol_dll_windows_x64_gl_release.lib" } }
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} else {
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when DEBUG { foreign import sokol_time_clib { "../sokol_dll_windows_x64_d3d11_debug.lib" } }
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else { foreign import sokol_time_clib { "../sokol_dll_windows_x64_d3d11_release.lib" } }
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}
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} else {
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when USE_GL {
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when DEBUG { foreign import sokol_time_clib { "sokol_time_windows_x64_gl_debug.lib" } }
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else { foreign import sokol_time_clib { "sokol_time_windows_x64_gl_release.lib" } }
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} else {
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when DEBUG { foreign import sokol_time_clib { "sokol_time_windows_x64_d3d11_debug.lib" } }
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else { foreign import sokol_time_clib { "sokol_time_windows_x64_d3d11_release.lib" } }
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}
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}
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} else when ODIN_OS == .Darwin {
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when USE_DLL {
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when USE_GL && ODIN_ARCH == .arm64 && DEBUG { foreign import sokol_time_clib { "../dylib/sokol_dylib_macos_arm64_gl_debug.dylib" } }
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else when USE_GL && ODIN_ARCH == .arm64 && !DEBUG { foreign import sokol_time_clib { "../dylib/sokol_dylib_macos_arm64_gl_release.dylib" } }
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else when USE_GL && ODIN_ARCH == .amd64 && DEBUG { foreign import sokol_time_clib { "../dylib/sokol_dylib_macos_x64_gl_debug.dylib" } }
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else when USE_GL && ODIN_ARCH == .amd64 && !DEBUG { foreign import sokol_time_clib { "../dylib/sokol_dylib_macos_x64_gl_release.dylib" } }
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else when !USE_GL && ODIN_ARCH == .arm64 && DEBUG { foreign import sokol_time_clib { "../dylib/sokol_dylib_macos_arm64_metal_debug.dylib" } }
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else when !USE_GL && ODIN_ARCH == .arm64 && !DEBUG { foreign import sokol_time_clib { "../dylib/sokol_dylib_macos_arm64_metal_release.dylib" } }
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else when !USE_GL && ODIN_ARCH == .amd64 && DEBUG { foreign import sokol_time_clib { "../dylib/sokol_dylib_macos_x64_metal_debug.dylib" } }
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else when !USE_GL && ODIN_ARCH == .amd64 && !DEBUG { foreign import sokol_time_clib { "../dylib/sokol_dylib_macos_x64_metal_release.dylib" } }
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} else {
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when USE_GL {
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when ODIN_ARCH == .arm64 {
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when DEBUG { foreign import sokol_time_clib { "sokol_time_macos_arm64_gl_debug.a" } }
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else { foreign import sokol_time_clib { "sokol_time_macos_arm64_gl_release.a" } }
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} else {
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when DEBUG { foreign import sokol_time_clib { "sokol_time_macos_x64_gl_debug.a" } }
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else { foreign import sokol_time_clib { "sokol_time_macos_x64_gl_release.a" } }
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}
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} else {
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when ODIN_ARCH == .arm64 {
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when DEBUG { foreign import sokol_time_clib { "sokol_time_macos_arm64_metal_debug.a" } }
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else { foreign import sokol_time_clib { "sokol_time_macos_arm64_metal_release.a" } }
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} else {
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when DEBUG { foreign import sokol_time_clib { "sokol_time_macos_x64_metal_debug.a" } }
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else { foreign import sokol_time_clib { "sokol_time_macos_x64_metal_release.a" } }
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}
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}
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}
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} else when ODIN_OS == .Linux {
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when USE_DLL {
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when DEBUG { foreign import sokol_time_clib { "sokol_time_linux_x64_gl_debug.so" } }
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else { foreign import sokol_time_clib { "sokol_time_linux_x64_gl_release.so" } }
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} else {
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when DEBUG { foreign import sokol_time_clib { "sokol_time_linux_x64_gl_debug.a" } }
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else { foreign import sokol_time_clib { "sokol_time_linux_x64_gl_release.a" } }
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}
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} else when ODIN_ARCH == .wasm32 || ODIN_ARCH == .wasm64p32 {
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// Feed sokol_time_wasm_gl_debug.a or sokol_time_wasm_gl_release.a into emscripten compiler.
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foreign import sokol_time_clib { "env.o" }
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} else {
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#panic("This OS is currently not supported")
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}
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@(default_calling_convention="c", link_prefix="stm_")
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foreign sokol_time_clib {
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setup :: proc() ---
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now :: proc() -> u64 ---
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diff :: proc(new_ticks: u64, old_ticks: u64) -> u64 ---
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since :: proc(start_ticks: u64) -> u64 ---
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laptime :: proc(last_time: ^u64) -> u64 ---
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round_to_common_refresh_rate :: proc(frame_ticks: u64) -> u64 ---
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sec :: proc(ticks: u64) -> f64 ---
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ms :: proc(ticks: u64) -> f64 ---
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us :: proc(ticks: u64) -> f64 ---
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ns :: proc(ticks: u64) -> f64 ---
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}
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