Files
VEFontCache-Odin/vefontcache/parser.odin
Ed_ d806fc6083 Correcting sokol-shdc naming...
@module doesn't work on all uniforms.. making it useless
2025-02-13 16:09:27 -05:00

197 lines
6.1 KiB
Odin

package vefontcache
/*
Notes:
This is a minimal wrapper I originally did incase a font parser other than stb_truetype is introduced in the future.
Otherwise, its essentially 1:1 with it.
Freetype isn't really supported and its not a high priority.
~~Freetype will do memory allocations and has an interface the user can implement.~~
~~That interface is not exposed from this parser but could be added to parser_init.~~
STB_Truetype:
* Added ability to set the stb_truetype allocator for STBTT_MALLOC and STBTT_FREE.
* Changed procedure signatures to pass the font_info struct by immutable ptr (#by_ptr)
when the C equivalent has their parameter as `const*`.
*/
import "core:c"
import stbtt "thirdparty:stb/truetype"
// import freetype "thirdparty:freetype"
Parser_Kind :: enum u32 {
STB_TrueType,
Freetype, // Currently not implemented.
}
Parser_Font_Info :: struct {
label : string,
kind : Parser_Kind,
stbtt_info : stbtt.fontinfo,
// freetype_info : freetype.Face
data : []byte,
}
Glyph_Vert_Type :: enum u8 {
None,
Move = 1,
Line,
Curve,
Cubic,
}
// Based directly off of stb_truetype's vertex
Parser_Glyph_Vertex :: struct {
x, y : i16,
contour_x0, contour_y0 : i16,
contour_x1, contour_y1 : i16,
type : Glyph_Vert_Type,
padding : u8,
}
// A shape can be a dynamic array free_type or an opaque set of data handled by stb_truetype
Parser_Glyph_Shape :: [dynamic]Parser_Glyph_Vertex
Parser_Context :: struct {
lib_backing : Allocator,
kind : Parser_Kind,
// ft_library : freetype.Library,
}
parser_stbtt_allocator_proc :: proc(
allocator_data : rawptr,
type : stbtt.zpl_allocator_type,
size : c.ssize_t,
alignment : c.ssize_t,
old_memory : rawptr,
old_size : c.ssize_t,
flags : c.ulonglong
) -> rawptr
{
allocator := transmute(^Allocator) allocator_data
result, error := allocator.procedure( allocator.data, cast(Allocator_Mode) type, cast(int) size, cast(int) alignment, old_memory, cast(int) old_size )
assert(error == .None)
if type == .Alloc || type == .Resize {
raw := transmute(Raw_Slice) result
// assert(raw.len > 0, "Allocation is 0 bytes?")
return transmute(rawptr) raw.data
}
else do return nil
}
parser_init :: proc( ctx : ^Parser_Context, kind : Parser_Kind, allocator := context.allocator )
{
ctx.kind = kind
ctx.lib_backing = allocator
stbtt_allocator := stbtt.zpl_allocator { parser_stbtt_allocator_proc, & ctx.lib_backing }
stbtt.SetAllocator( stbtt_allocator )
}
parser_reload :: proc( ctx : ^Parser_Context, allocator := context.allocator) {
ctx.lib_backing = allocator
stbtt_allocator := stbtt.zpl_allocator { parser_stbtt_allocator_proc, & ctx.lib_backing }
stbtt.SetAllocator( stbtt_allocator )
}
parser_shutdown :: proc( ctx : ^Parser_Context ) {
// Note: Not necesssary for stb_truetype
}
parser_load_font :: proc( ctx : ^Parser_Context, label : string, data : []byte ) -> (font : Parser_Font_Info, error : b32)
{
error = ! stbtt.InitFont( & font.stbtt_info, raw_data(data), 0 )
font.label = label
font.data = data
font.kind = ctx.kind
return
}
parser_unload_font :: proc( font : ^Parser_Font_Info )
{
// case .STB_TrueType:
// Do Nothing
}
parser_find_glyph_index :: #force_inline proc "contextless" ( font : Parser_Font_Info, codepoint : rune ) -> (glyph_index : Glyph)
{
glyph_index = transmute(Glyph) stbtt.FindGlyphIndex( font.stbtt_info, codepoint )
return
}
parser_free_shape :: #force_inline proc( font : Parser_Font_Info, shape : Parser_Glyph_Shape )
{
shape := shape
shape_raw := transmute( ^Raw_Dynamic_Array) & shape
stbtt.FreeShape( font.stbtt_info, transmute( [^]stbtt.vertex) shape_raw.data )
}
parser_get_codepoint_horizontal_metrics :: #force_inline proc "contextless" ( font : Parser_Font_Info, codepoint : rune ) -> ( advance, to_left_side_glyph : i32 )
{
stbtt.GetCodepointHMetrics( font.stbtt_info, codepoint, & advance, & to_left_side_glyph )
return
}
parser_get_codepoint_kern_advance :: #force_inline proc "contextless" ( font : Parser_Font_Info, prev_codepoint, codepoint : rune ) -> i32
{
kern := stbtt.GetCodepointKernAdvance( font.stbtt_info, prev_codepoint, codepoint )
return kern
}
parser_get_font_vertical_metrics :: #force_inline proc "contextless" ( font : Parser_Font_Info ) -> (ascent, descent, line_gap : i32 )
{
stbtt.GetFontVMetrics( font.stbtt_info, & ascent, & descent, & line_gap )
return
}
parser_get_bounds :: #force_inline proc "contextless" ( font : Parser_Font_Info, glyph_index : Glyph ) -> (bounds : Range2)
{
// profile(#procedure)
bounds_0, bounds_1 : Vec2i
x0, y0, x1, y1 : i32
success := cast(bool) stbtt.GetGlyphBox( font.stbtt_info, i32(glyph_index), & x0, & y0, & x1, & y1 )
bounds_0 = { x0, y0 }
bounds_1 = { x1, y1 }
bounds = { vec2(bounds_0), vec2(bounds_1) }
return
}
parser_get_glyph_shape :: #force_inline proc ( font : Parser_Font_Info, glyph_index : Glyph ) -> (shape : Parser_Glyph_Shape, error : Allocator_Error)
{
stb_shape : [^]stbtt.vertex
nverts := stbtt.GetGlyphShape( font.stbtt_info, cast(i32) glyph_index, & stb_shape )
shape_raw := transmute( ^Raw_Dynamic_Array) & shape
shape_raw.data = stb_shape
shape_raw.len = int(nverts)
shape_raw.cap = int(nverts)
shape_raw.allocator = nil_allocator()
error = Allocator_Error.None
return
}
parser_is_glyph_empty :: #force_inline proc "contextless" ( font : Parser_Font_Info, glyph_index : Glyph ) -> b32
{
return stbtt.IsGlyphEmpty( font.stbtt_info, cast(c.int) glyph_index )
}
parser_scale :: #force_inline proc "contextless" ( font : Parser_Font_Info, size : f32 ) -> f32
{
// profile(#procedure)
size_scale := size > 0.0 ? parser_scale_for_mapping_em_to_pixels( font, size ) : parser_scale_for_pixel_height( font, -size )
return size_scale
}
parser_scale_for_pixel_height :: #force_inline proc "contextless" ( font : Parser_Font_Info, size : f32 ) -> f32
{
return stbtt.ScaleForPixelHeight( font.stbtt_info, size )
}
parser_scale_for_mapping_em_to_pixels :: #force_inline proc "contextless" ( font : Parser_Font_Info, size : f32 ) -> f32
{
return stbtt.ScaleForMappingEmToPixels( font.stbtt_info, size )
}