package vefontcache /* Note(Ed): The only reason I didn't directly use harfbuzz is because hamza exists and seems to be under active development as an alternative. */ import "core:c" import "thirdparty:harfbuzz" ShaperKind :: enum { Naive = 0, Harfbuzz = 1, } ShaperContext :: struct { hb_buffer : harfbuzz.Buffer, // infos : HMapChained(ShaperInfo), } ShaperInfo :: struct { blob : harfbuzz.Blob, face : harfbuzz.Face, font : harfbuzz.Font, } shaper_init :: proc( ctx : ^ShaperContext ) { ctx.hb_buffer = harfbuzz.buffer_create() assert( ctx.hb_buffer != nil, "VEFontCache.shaper_init: Failed to create harfbuzz buffer") // error : AllocatorError // ctx.infos, error = make( HMapChained(ShaperInfo), 256 ) // assert( error == .None, "VEFontCache.shaper_init: Failed to create shaper infos map" ) } shaper_shutdown :: proc( ctx : ^ShaperContext ) { if ctx.hb_buffer != nil { harfbuzz.buffer_destroy( ctx.hb_buffer ) } // delete(& ctx.infos) } shaper_load_font :: proc( ctx : ^ShaperContext, label : string, data : []byte, user_data : rawptr ) -> (info : ShaperInfo) { // key := font_key_from_label( label ) // info = get( ctx.infos, key ) // if info != nil do return // error : AllocatorError // info, error = set( ctx.infos, key, ShaperInfo {} ) // assert( error == .None, "VEFontCache.parser_load_font: Failed to set a new shaper info" ) using info blob = harfbuzz.blob_create( raw_data(data), cast(c.uint) len(data), harfbuzz.Memory_Mode.READONLY, user_data, nil ) face = harfbuzz.face_create( blob, 0 ) font = harfbuzz.font_create( face ) return } shaper_unload_font :: proc( ctx : ^ShaperInfo ) { using ctx if blob != nil do harfbuzz.font_destroy( font ) if face != nil do harfbuzz.face_destroy( face ) if blob != nil do harfbuzz.blob_destroy( blob ) } shaper_shape_from_text :: proc( ctx : ^ShaperContext, info : ^ShaperInfo, output :^ShapedText, text_utf8 : string, ascent, descent, line_gap : i32, size, size_scale : f32 ) { // profile(#procedure) current_script := harfbuzz.Script.UNKNOWN hb_ucfunc := harfbuzz.unicode_funcs_get_default() harfbuzz.buffer_clear_contents( ctx.hb_buffer ) assert( info.font != nil ) ascent := f32(ascent) descent := f32(descent) line_gap := f32(line_gap) position, vertical_position : f32 shape_run :: proc( buffer : harfbuzz.Buffer, script : harfbuzz.Script, font : harfbuzz.Font, output : ^ShapedText, position, vertical_position : ^f32, ascent, descent, line_gap, size, size_scale : f32 ) { // Set script and direction. We use the system's default langauge. // script = HB_SCRIPT_LATIN harfbuzz.buffer_set_script( buffer, script ) harfbuzz.buffer_set_direction( buffer, harfbuzz.script_get_horizontal_direction( script )) harfbuzz.buffer_set_language( buffer, harfbuzz.language_get_default() ) // Perform the actual shaping of this run using HarfBuzz. harfbuzz.buffer_set_content_type( buffer, harfbuzz.Buffer_Content_Type.UNICODE ) harfbuzz.shape( font, buffer, nil, 0 ) // Loop over glyphs and append to output buffer. glyph_count : u32 glyph_infos := harfbuzz.buffer_get_glyph_infos( buffer, & glyph_count ) glyph_positions := harfbuzz.buffer_get_glyph_positions( buffer, & glyph_count ) for index : i32; index < i32(glyph_count); index += 1 { hb_glyph := glyph_infos[ index ] hb_gposition := glyph_positions[ index ] glyph_id := cast(Glyph) hb_glyph.codepoint if hb_glyph.cluster > 0 { (position^) = 0.0 (vertical_position^) -= (ascent - descent + line_gap) * size_scale (vertical_position^) = cast(f32) i32(vertical_position^ + 0.5) continue } if abs( size ) <= Advance_Snap_Smallfont_Size { (position^) = ceil( position^ ) } append( & output.glyphs, glyph_id ) pos := position^ v_pos := vertical_position^ offset_x := f32(hb_gposition.x_offset) * size_scale offset_y := f32(hb_gposition.y_offset) * size_scale append( & output.positions, Vec2 { cast(f32) i32( pos + offset_x + 0.5 ), v_pos + offset_y, }) (position^) += f32(hb_gposition.x_advance) * size_scale (vertical_position^) += f32(hb_gposition.y_advance) * size_scale } output.end_cursor_pos.x = position^ output.end_cursor_pos.y = vertical_position^ harfbuzz.buffer_clear_contents( buffer ) } // Note(Original Author): // We first start with simple bidi and run logic. // True CTL is pretty hard and we don't fully support that; patches welcome! for codepoint, byte_offset in text_utf8 { hb_codepoint := cast(harfbuzz.Codepoint) codepoint script := harfbuzz.unicode_script( hb_ucfunc, hb_codepoint ) // Can we continue the current run? ScriptKind :: harfbuzz.Script special_script : b32 = script == ScriptKind.UNKNOWN || script == ScriptKind.INHERITED || script == ScriptKind.COMMON if special_script || script == current_script || byte_offset == 0 { harfbuzz.buffer_add( ctx.hb_buffer, hb_codepoint, codepoint == '\n' ? 1 : 0 ) current_script = special_script ? current_script : script continue } // End current run since we've encountered a script change. shape_run( ctx.hb_buffer, current_script, info.font, output, & position, & vertical_position, ascent, descent, line_gap, size, size_scale ) harfbuzz.buffer_add( ctx.hb_buffer, hb_codepoint, codepoint == '\n' ? 1 : 0 ) current_script = script } // End the last run if needed shape_run( ctx.hb_buffer, current_script, info.font, output, & position, & vertical_position, ascent, descent, line_gap, size, size_scale ) return }