# VE Font Cache : Odin Port This is a port of the library base on [fork](https://github.com/hypernewbie/VEFontCache) Its original purpose was for use in game engines, however its rendeirng quality and performance is more than adequate for many other applications. See: [docs/Readme.md](docs/Readme.md) for the library's interface TODO (Making it a more idiomatic library): * Setup freetype, harfbuzz, depedency management within the library TODO Documentation: * Pureref outline of draw_text exectuion * Markdown general documentation TODO Content: * Port over the original demo utilizing sokol libraries instead * Provide a sokol_gfx backend package TODO Additional Features: * Support for freetype * Support for harfbuzz * Ability to set a draw transform, viewport and projection * By default the library's position is in unsigned normalized render space * Allow curve_quality to be set on a per-font basis