package VEFontCache import "core:math" ShapedText :: struct { glyphs : [dynamic]Glyph, positions : [dynamic]Vec2, end_cursor_pos : Vec2, } ShapedTextCache :: struct { storage : [dynamic]ShapedText, state : LRU_Cache, next_cache_id : i32, } shape_text_cached :: proc( ctx : ^Context, font : FontID, text_utf8 : string, entry : ^Entry ) -> ^ShapedText { // profile(#procedure) @static buffer : [64 * Kilobyte]byte font := font text_size := len(text_utf8) sice_end_offset := size_of(FontID) + len(text_utf8) buffer_slice := buffer[:] font_bytes := slice_ptr( transmute(^byte) & font, size_of(FontID) ) copy( buffer_slice, font_bytes ) text_bytes := transmute( []byte) text_utf8 buffer_slice_post_font := buffer[ size_of(FontID) : sice_end_offset ] copy( buffer_slice_post_font, text_bytes ) hash := shape_lru_hash( transmute(string) buffer[: sice_end_offset ] ) shape_cache := & ctx.shape_cache state := & ctx.shape_cache.state shape_cache_idx := LRU_get( state, hash ) if shape_cache_idx == -1 { if shape_cache.next_cache_id < i32(state.capacity) { shape_cache_idx = shape_cache.next_cache_id shape_cache.next_cache_id += 1 evicted := LRU_put( state, hash, shape_cache_idx ) assert( evicted == hash ) } else { next_evict_idx := LRU_get_next_evicted( state ) assert( next_evict_idx != 0xFFFFFFFFFFFFFFFF ) shape_cache_idx = LRU_peek( state, next_evict_idx, must_find = true ) assert( shape_cache_idx != - 1 ) LRU_put( state, hash, shape_cache_idx ) } shape_text_uncached( ctx, font, text_utf8, entry, & shape_cache.storage[ shape_cache_idx ] ) } return & shape_cache.storage[ shape_cache_idx ] } // TODO(Ed): Make position rounding an option shape_text_uncached :: proc( ctx : ^Context, font : FontID, text_utf8 : string, entry : ^Entry, output : ^ShapedText ) { // profile(#procedure) assert( ctx != nil ) assert( font >= 0 && int(font) < len(ctx.entries) ) use_full_text_shape := ctx.text_shape_adv clear( & output.glyphs ) clear( & output.positions ) ascent, descent, line_gap := parser_get_font_vertical_metrics( & entry.parser_info ) if use_full_text_shape { // assert( entry.shaper_info != nil ) shaper_shape_from_text( & ctx.shaper_ctx, & entry.shaper_info, output, text_utf8, ascent, descent, line_gap, entry.size, entry.size_scale ) return } else { // Note(Original Author): // We use our own fallback dumbass text shaping. // WARNING: PLEASE USE HARFBUZZ. GOOD TEXT SHAPING IS IMPORTANT FOR INTERNATIONALISATION. ascent := f32(ascent) descent := f32(descent) line_gap := f32(line_gap) position : Vec2 advance : i32 = 0 to_left_side_glyph : i32 = 0 prev_codepoint : rune for codepoint in text_utf8 { if prev_codepoint > 0 { kern := parser_get_codepoint_kern_advance( & entry.parser_info, prev_codepoint, codepoint ) position.x += f32(kern) * entry.size_scale } if codepoint == '\n' { position.x = 0.0 position.y -= (ascent - descent + line_gap) * entry.size_scale position.y = ceil(position.y) prev_codepoint = rune(0) continue } if abs( entry.size ) <= Advance_Snap_Smallfont_Size { position.x = math.ceil( position.x ) } append( & output.glyphs, parser_find_glyph_index( & entry.parser_info, codepoint )) advance, to_left_side_glyph = parser_get_codepoint_horizontal_metrics( & entry.parser_info, codepoint ) append( & output.positions, Vec2 { ceil(position.x), position.y }) // append( & output.positions, position ) position.x += f32(advance) * entry.size_scale prev_codepoint = codepoint } output.end_cursor_pos = position } }