197 Commits

Author SHA1 Message Date
Ed_
55a4c3dee6 Updates for breaking changes (nov 7 Sokol pr) 2024-11-26 10:13:10 -05:00
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137eea9da4 Maint update (November Odin compiler release) 2024-11-24 18:39:43 -05:00
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20e9a556ce Minor update on the scripts readme on MacOS and Linux testing 2024-10-19 15:53:03 -04:00
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cc411b0e1e macos worflow: remove debug ls 2024-10-19 15:48:39 -04:00
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f7071c2810 Comment out make_map_cap as thats not in a released version of Odin yet. 2024-10-19 15:45:10 -04:00
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15192ff4b3 Merge branch 'test_macos_action' 2024-10-19 15:41:40 -04:00
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810d188b8f Update to mac/linux section of scripts doc 2024-10-19 15:41:09 -04:00
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c2dbe91973 Decided to add back generated shader code since there should be no discrpancies when building on any platform 2024-10-19 15:34:44 -04:00
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a8823c9776 add make_map_cap to make in mappings 2024-10-19 15:21:06 -04:00
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a64edb4253 Workflow: install harfbuzz via brew since there is an issue with linking path of the library on osx 2024-10-19 14:54:00 -04:00
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c9af4417ab see if this build works for stb libs 2024-10-19 14:17:34 -04:00
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ce69952620 Make sure freetype is installed 2024-10-19 14:14:22 -04:00
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44fcdabf38 Fixes for demo build not copying harfbuzz lib in macos 2024-10-19 14:05:36 -04:00
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bee81f896c workflow: install odin 2024-10-19 13:59:59 -04:00
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9a673f68ef worflow: fixes to os case switch in shader build script 2024-10-19 13:55:05 -04:00
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99d64f55a1 attempting to fix sokol shaders exectable picked 2024-10-19 13:42:50 -04:00
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c1f8c5641c worfklow: woops 2 2024-10-19 13:31:20 -04:00
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d2636a9b13 workflow: woops 2024-10-19 13:29:40 -04:00
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f3a10d0a93 workflow: problably will not work (permissions) 2024-10-19 13:28:01 -04:00
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b10b68ea84 worfklow: removing perm for files that don't exist before cloning 2024-10-19 13:22:24 -04:00
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f05c8994e3 worflow: more permissions 2024-10-19 13:17:04 -04:00
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8f4f64bc57 workflow: permissions 2024-10-19 13:14:03 -04:00
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6c20c3ed39 worflow: nproc doesn't exist on mac 2024-10-19 13:10:17 -04:00
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06f82b7328 worfklow: make sure nproc is installed 2024-10-19 13:07:48 -04:00
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2aec34fb69 worflow: skip check 2024-10-19 13:05:08 -04:00
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93cae9a27f workflow: wrong script 2024-10-19 13:01:04 -04:00
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7ebc071724 worflow: more dumb debug 2024-10-19 12:59:43 -04:00
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26744f40cc worfklow: make sure git is installed 2024-10-19 12:58:04 -04:00
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25f1acbb87 gh worflow dumb debug 2024-10-19 12:52:45 -04:00
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988aa5efee Updated build_sokol_library.sh for mac support 2024-10-19 12:40:06 -04:00
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a62e996943 making some more verbose logs... in the mac workflow 2024-10-19 12:30:20 -04:00
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9fd5df839f wrong path for script to run in workflow 2024-10-19 12:27:16 -04:00
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1e16bb5394 testing to see if this triggers on any branch automatically... 2024-10-19 12:25:07 -04:00
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6a8270f626 initial script 2024-10-19 12:16:46 -04:00
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922372b582 Fixes for uv coords on shaders when compiling for opengl vs directx 2024-09-11 15:11:24 -04:00
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4f296cd96d More bash script adjustments for linux 2024-09-10 05:17:55 -04:00
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1afb7289ca readme updates 2024-09-10 04:58:10 -04:00
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b64ef46876 Have the build scripts compile the shaders by default. 2024-09-10 04:44:13 -04:00
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ba667a8fa0 Fixes for linux in parser.odin 2024-09-10 04:34:41 -04:00
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5832589eca adjustment to sh scripts 2024-09-10 04:34:31 -04:00
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15b8291131 working on linux build scripts 2024-09-10 03:53:50 -04:00
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a6ae0b8fb9 Change to sampler mipmap_filter values based on sokol_gfx Filter definition update. 2024-09-09 13:21:55 -04:00
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969175669f another readme typo 2024-07-04 16:30:37 -04:00
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16319d9e43 Formating, name changes (making identifiers more idiomatic) 2024-07-04 16:18:26 -04:00
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7c1c1fc315 Change indent size for odin-files in editor config to 4. 2024-07-04 16:08:43 -04:00
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d09b720ec7 Grammer and typo fixes in readme 2024-07-04 16:08:15 -04:00
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b7002f1f7e Update docs 2024-07-02 13:45:32 -04:00
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e64717632a update harfbuzz url 2024-07-02 13:34:45 -04:00
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ee4555485c comment out regions 2024-07-02 10:57:09 -04:00
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d50c84cf81 Readme update 2024-07-02 10:49:07 -04:00