Updates to readmes

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2024-07-01 12:23:55 -04:00
parent 10f1f7655c
commit f02a5c0783
2 changed files with 47 additions and 7 deletions

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@@ -6,10 +6,18 @@ Its original purpose was for use in game engines, however its rendeirng quality
See: [docs/Readme.md](docs/Readme.md) for the library's interface
## Building
See [scripts/Readme.md](scripts/Readme.md) for building examples or utilizing the provided backends.
Currently the scripts provided & the library itself where developed & tested on Windows. The library itself should not be limited to that OS platform however, just don't have the configuration setup for alternative platforms (yet).
The library depends on freetype, harfbuzz, & stb_truetype currently to build.
Note: freetype and harfbuzz could technically be gutted if the user removes their definitions, however they have not been made into a conditional compilation option (yet).
## Changes from orignal
* Font Parser & Glyph shaper are abstracted to their own interface
* Font face parser info encapsulated in parser_info struct.
* ve_fontcache_loadfile not ported (ust use core:os or os2, then call load_font)
* Macro defines have been coverted (mostly) to runtime parameters
* Support for hot_reloading
@@ -17,10 +25,6 @@ See: [docs/Readme.md](docs/Readme.md) for the library's interface
## TODOs
### Thirdparty support:
* Setup freetype, harfbuzz, depedency management within the library
### Documentation:
* Pureref outline of draw_text exectuion
@@ -29,13 +33,13 @@ See: [docs/Readme.md](docs/Readme.md) for the library's interface
### Content:
* Port over the original demo utilizing sokol libraries instead
* Provide a sokol_gfx backend package
* Provide alternative build scripts
### Additional Features:
* Support for freetype (WIP, Untested)
* Support for harfbuzz (WIP, Untested)
* Add ability to conditionally compile dependencies (so that the user may not need to resolve those packages).
* Related to usage of //+build tags?
* Ability to set a draw transform, viewport and projection
* By default the library's position is in unsigned normalized render space
* Could implement a similar design to sokol_gp's interface