Changes based on latest from Sectr Prototype

This commit is contained in:
2024-06-29 22:38:59 -04:00
parent 5461227a04
commit e59879f696
8 changed files with 166 additions and 258 deletions

View File

@@ -20,12 +20,12 @@ PoolList :: struct {
free_list : [dynamic]PoolListIter,
front : PoolListIter,
back : PoolListIter,
size : u32,
capacity : u32,
size : i32,
capacity : i32,
dbg_name : string,
}
pool_list_init :: proc( pool : ^PoolList, capacity : u32, dbg_name : string = "" )
pool_list_init :: proc( pool : ^PoolList, capacity : i32, dbg_name : string = "" )
{
error : AllocatorError
pool.items, error = make( [dynamic]PoolListItem, int(capacity) )
@@ -53,13 +53,11 @@ pool_list_init :: proc( pool : ^PoolList, capacity : u32, dbg_name : string = ""
back = -1
}
pool_list_free :: proc( pool : ^PoolList )
{
pool_list_free :: proc( pool : ^PoolList ) {
// TODO(Ed): Implement
}
pool_list_reload :: proc( pool : ^PoolList, allocator : Allocator )
{
pool_list_reload :: proc( pool : ^PoolList, allocator : Allocator ) {
reload_array( & pool.items, allocator )
reload_array( & pool.free_list, allocator )
}
@@ -160,13 +158,13 @@ LRU_Link :: struct {
}
LRU_Cache :: struct {
capacity : u32,
num : u32,
capacity : i32,
num : i32,
table : map[u64]LRU_Link,
key_queue : PoolList,
}
LRU_init :: proc( cache : ^LRU_Cache, capacity : u32, dbg_name : string = "" ) {
LRU_init :: proc( cache : ^LRU_Cache, capacity : i32, dbg_name : string = "" ) {
error : AllocatorError
cache.capacity = capacity
cache.table, error = make( map[u64]LRU_Link, uint(capacity) )
@@ -175,23 +173,15 @@ LRU_init :: proc( cache : ^LRU_Cache, capacity : u32, dbg_name : string = "" ) {
pool_list_init( & cache.key_queue, capacity, dbg_name = dbg_name )
}
LRU_free :: proc( cache : ^LRU_Cache )
{
LRU_free :: proc( cache : ^LRU_Cache ) {
// TODO(Ed): Implement
}
LRU_reload :: #force_inline proc( cache : ^LRU_Cache, allocator : Allocator )
{
LRU_reload :: #force_inline proc( cache : ^LRU_Cache, allocator : Allocator ) {
reload_map( & cache.table, allocator )
pool_list_reload( & cache.key_queue, allocator )
}
LRU_hash_key :: #force_inline proc( key : u64 ) -> ( hash : u64 ) {
bytes := transmute( [8]byte ) key
hash = fnv64a( bytes[:] )
return
}
LRU_find :: #force_inline proc "contextless" ( cache : ^LRU_Cache, key : u64, must_find := false ) -> (LRU_Link, bool) {
link, success := cache.table[key]
return link, success
@@ -205,8 +195,7 @@ LRU_get :: #force_inline proc( cache: ^LRU_Cache, key : u64 ) -> i32 {
return -1
}
LRU_get_next_evicted :: #force_inline proc ( cache : ^LRU_Cache ) -> u64
{
LRU_get_next_evicted :: #force_inline proc ( cache : ^LRU_Cache ) -> u64 {
if cache.key_queue.size >= cache.capacity {
evict := pool_list_peek_back( & cache.key_queue )
return evict

View File

@@ -6,9 +6,17 @@ Its original purpose was for use in game engines, however its rendeirng quality
See: [docs/Readme.md](docs/Readme.md) for the library's interface
## Changes from orignal
* Font Parser & Glyph shaper are abstracted to their own interface
* Font face parser info encapsulated in parser_info struct.
* ve_fontcache_loadfile not ported (ust use core:os or os2, then call load_font)
* Macro defines have been coverted (mostly) to runtime parameters
* Support for hot_reloading
## TODOs
### (Making it a more idiomatic library):
### Thirdparty support:
* Setup freetype, harfbuzz, depedency management within the library
@@ -28,6 +36,7 @@ See: [docs/Readme.md](docs/Readme.md) for the library's interface
* Support for harfbuzz
* Ability to set a draw transform, viewport and projection
* By default the library's position is in unsigned normalized render space
* Could implement a similar design to sokol_gp's interface
* Allow curve_quality to be set on a per-font basis
### Optimization:
@@ -43,6 +52,7 @@ See: [docs/Readme.md](docs/Readme.md) for the library's interface
* glyph_draw_buffer
* shape_cache
* This would need to converge to the singlar draw_list on a per layer basis (then user reqeusts a draw_list layer there could a yield to wait for the jobs to finish); if the interface expects the user to issue the commands single-threaded unless, we just assume the user is going to feed the gpu the commands & data through separate threads as well (not ideal ux).
* How the contexts are given jobs should be left up to the user (can recommend a screen quadrant based approach in demo examples)
Failed Attempts:

View File

@@ -1,14 +1,11 @@
/*
A port of (https://github.com/hypernewbie/VEFontCache) to Odin.
Status:
This port is heavily tied to the grime package in SectrPrototype.
Changes:
- Font Parser & Glyph Shaper are abstracted to their own interface
- Font Face parser info stored separately from entries
- ve_fontcache_loadfile not ported (just use odin's core:os or os2), then call load_font
- Macro defines have been made into runtime parameters
- Macro defines have been made (mostly) into runtime parameters
*/
package VEFontCache
@@ -24,6 +21,7 @@ Entry :: struct {
shaper_info : ShaperInfo,
id : FontID,
used : b32,
curve_quality : f32,
size : f32,
size_scale : f32,
}
@@ -46,16 +44,14 @@ Context :: struct {
temp_path : [dynamic]Vertex,
temp_codepoint_seen : map[u64]bool,
temp_codepoint_seen_num : u32,
temp_codepoint_seen_num : int,
snap_width : u32,
snap_height : u32,
snap_width : f32,
snap_height : f32,
colour : Colour,
cursor_pos : Vec2,
// draw_cursor_pos : Vec2,
draw_layer : struct {
vertices_offset : int,
indices_offset : int,
@@ -67,7 +63,7 @@ Context :: struct {
glyph_buffer : GlyphDrawBuffer,
shape_cache : ShapedTextCache,
curve_quality : u32,
default_curve_quality : i32,
text_shape_adv : b32,
debug_print : b32,
@@ -116,7 +112,7 @@ InitAtlasParams_Default :: InitAtlasParams {
}
InitGlyphDrawParams :: struct {
over_sample : Vec2,
over_sample : Vec2i,
buffer_batch : u32,
draw_padding : u32,
}
@@ -133,8 +129,8 @@ InitShapeCacheParams :: struct {
}
InitShapeCacheParams_Default :: InitShapeCacheParams {
capacity = 2048,
reserve_length = 2048,
capacity = 8 * 1024,
reserve_length = 1 * 1024,
}
// ve_fontcache_init
@@ -143,7 +139,7 @@ startup :: proc( ctx : ^Context, parser_kind : ParserKind,
atlas_params := InitAtlasParams_Default,
glyph_draw_params := InitGlyphDrawParams_Default,
shape_cache_params := InitShapeCacheParams_Default,
curve_quality : u32 = 3,
default_curve_quality : u32 = 3,
entires_reserve : u32 = 512,
temp_path_reserve : u32 = 1024,
temp_codepoint_seen_reserve : u32 = 2048,
@@ -155,10 +151,10 @@ startup :: proc( ctx : ^Context, parser_kind : ParserKind,
ctx.backing = allocator
context.allocator = ctx.backing
if curve_quality == 0 {
curve_quality = 3
if default_curve_quality == 0 {
default_curve_quality = 3
}
ctx.curve_quality = curve_quality
ctx.default_curve_quality = default_curve_quality
error : AllocatorError
entries, error = make( [dynamic]Entry, len = 0, cap = entires_reserve )
@@ -184,8 +180,8 @@ startup :: proc( ctx : ^Context, parser_kind : ParserKind,
using region
next_idx = 0;
width = region_params.width
height = region_params.height
width = i32(region_params.width)
height = i32(region_params.height)
size = {
i32(params.width) / factor.x,
i32(params.height) / factor.y,
@@ -197,28 +193,26 @@ startup :: proc( ctx : ^Context, parser_kind : ParserKind,
assert( capacity.x * capacity.y == expected_cap )
error : AllocatorError
// state.cache, error = make( HMapChained(LRU_Link), uint(capacity.x * capacity.y) )
// assert( error == .None, "VEFontCache.init_atlas_region : Failed to allocate state.cache")
LRU_init( & state, u32(capacity.x * capacity.y) )
LRU_init( & state, capacity.x * capacity.y )
}
init_atlas_region( & atlas.region_a, atlas_params, atlas_params.region_a, { 4, 2}, 1024 )
init_atlas_region( & atlas.region_b, atlas_params, atlas_params.region_b, { 4, 2}, 512 )
init_atlas_region( & atlas.region_c, atlas_params, atlas_params.region_c, { 4, 1}, 512 )
init_atlas_region( & atlas.region_d, atlas_params, atlas_params.region_d, { 2, 1}, 256 )
atlas.width = atlas_params.width
atlas.height = atlas_params.height
atlas.glyph_padding = atlas_params.glyph_padding
atlas.width = i32(atlas_params.width)
atlas.height = i32(atlas_params.height)
atlas.glyph_padding = i32(atlas_params.glyph_padding)
atlas.region_a.offset = {0, 0}
atlas.region_b.offset.x = 0
atlas.region_b.offset.y = atlas.region_a.size.y
atlas.region_c.offset.x = atlas.region_a.size.x
atlas.region_c.offset.y = 0
atlas.region_d.offset.x = i32(atlas.width) / 2
atlas.region_d.offset.x = atlas.width / 2
atlas.region_d.offset.y = 0
LRU_init( & shape_cache.state, shape_cache_params.capacity )
LRU_init( & shape_cache.state, i32(shape_cache_params.capacity) )
shape_cache.storage, error = make( [dynamic]ShapedText, shape_cache_params.capacity )
assert(error == .None, "VEFontCache.init : Failed to allocate shape_cache.storage")
@@ -245,11 +239,11 @@ startup :: proc( ctx : ^Context, parser_kind : ParserKind,
// Note(From original author): We can actually go over VE_FONTCACHE_GLYPHDRAW_BUFFER_BATCH batches due to smart packing!
{
using glyph_buffer
over_sample = glyph_draw_params.over_sample
batch = glyph_draw_params.buffer_batch
width = atlas.region_d.width * u32(over_sample.x) * batch
height = atlas.region_d.height * u32(over_sample.y)
draw_padding = glyph_draw_params.draw_padding
over_sample = vec2(glyph_draw_params.over_sample)
batch = cast(i32) glyph_draw_params.buffer_batch
width = atlas.region_d.width * i32(over_sample.x) * batch
height = atlas.region_d.height * i32(over_sample.y)
draw_padding = cast(i32) glyph_draw_params.draw_padding
draw_list.calls, error = make( [dynamic]DrawCall, len = 0, cap = glyph_draw_params.buffer_batch * 2 )
assert( error == .None, "VEFontCache.init : Failed to allocate calls for draw_list" )
@@ -295,7 +289,7 @@ hot_reload :: proc( ctx : ^Context, allocator : Allocator )
LRU_reload( & atlas.region_d.state, allocator)
LRU_reload( & shape_cache.state, allocator )
for idx : u32 = 0; idx < u32(len(shape_cache.storage)); idx += 1 {
for idx : i32 = 0; idx < i32(len(shape_cache.storage)); idx += 1 {
stroage_entry := & shape_cache.storage[idx]
using stroage_entry
@@ -332,7 +326,7 @@ shutdown :: proc( ctx : ^Context )
}
// ve_fontcache_load
load_font :: proc( ctx : ^Context, label : string, data : []byte, size_px : f32 ) -> (font_id : FontID)
load_font :: proc( ctx : ^Context, label : string, data : []byte, size_px : f32, glyph_curve_quality : u32 = 0 ) -> (font_id : FontID)
{
assert( ctx != nil )
assert( len(data) > 0 )
@@ -355,19 +349,25 @@ load_font :: proc( ctx : ^Context, label : string, data : []byte, size_px : f32
entry := & entries[ id ]
{
using entry
used = true
parser_info = parser_load_font( & parser_ctx, label, data )
// assert( parser_info != nil, "VEFontCache.load_font: Failed to load font info from parser" )
shaper_info = shaper_load_font( & shaper_ctx, label, data, transmute(rawptr) id )
// assert( shaper_info != nil, "VEFontCache.load_font: Failed to load font from shaper")
size = size_px
size_scale = size_px < 0.0 ? \
parser_scale_for_pixel_height( & parser_info, -size_px ) \
: parser_scale_for_mapping_em_to_pixels( & parser_info, size_px )
used = true
shaper_info = shaper_load_font( & shaper_ctx, label, data, transmute(rawptr) id )
// assert( shaper_info != nil, "VEFontCache.load_font: Failed to load font from shaper")
if glyph_curve_quality == 0 {
curve_quality = f32(ctx.default_curve_quality)
}
else {
curve_quality = f32(glyph_curve_quality)
}
}
entry.id = FontID(id)
ctx.entries[ id ].id = FontID(id)
@@ -398,8 +398,8 @@ unload_font :: proc( ctx : ^Context, font : FontID )
// ve_fontcache_configure_snap
configure_snap :: #force_inline proc( ctx : ^Context, snap_width, snap_height : u32 ) {
assert( ctx != nil )
ctx.snap_width = snap_width
ctx.snap_height = snap_height
ctx.snap_width = f32(snap_width)
ctx.snap_height = f32(snap_height)
}
get_cursor_pos :: #force_inline proc "contextless" ( ctx : ^Context ) -> Vec2 { return ctx.cursor_pos }
@@ -414,10 +414,8 @@ draw_text :: proc( ctx : ^Context, font : FontID, text_utf8 : string, position,
ctx.cursor_pos = {}
position := position
snap_width := f32(ctx.snap_width)
snap_height := f32(ctx.snap_height)
if ctx.snap_width > 0 do position.x = cast(f32) cast(u32) (position.x * snap_width + 0.5) / snap_width
if ctx.snap_height > 0 do position.y = cast(f32) cast(u32) (position.y * snap_height + 0.5) / snap_height
if ctx.snap_width > 0 do position.x = cast(f32) cast(u32) (position.x * ctx.snap_width + 0.5) / ctx.snap_width
if ctx.snap_height > 0 do position.y = cast(f32) cast(u32) (position.y * ctx.snap_height + 0.5) / ctx.snap_height
entry := & ctx.entries[ font ]
@@ -432,7 +430,7 @@ draw_text :: proc( ctx : ^Context, font : FontID, text_utf8 : string, position,
text_chunk = transmute(string) text_utf8_bytes[ : ]
if len(text_chunk) > 0 {
shaped := shape_text_cached( ctx, font, text_chunk, entry )
ctx.cursor_pos = draw_text_shape( ctx, font, entry, shaped, position, scale, snap_width, snap_height )
ctx.cursor_pos = draw_text_shape( ctx, font, entry, shaped, position, scale, ctx.snap_width, ctx.snap_height )
}
return true
}

View File

@@ -13,21 +13,21 @@ AtlasRegionKind :: enum u8 {
AtlasRegion :: struct {
state : LRU_Cache,
width : u32,
height : u32,
width : i32,
height : i32,
size : Vec2i,
capacity : Vec2i,
offset : Vec2i,
next_idx : u32,
next_idx : i32,
}
Atlas :: struct {
width : u32,
height : u32,
width : i32,
height : i32,
glyph_padding : u32,
glyph_padding : i32,
region_a : AtlasRegion,
region_b : AtlasRegion,
@@ -43,8 +43,8 @@ atlas_bbox :: proc( atlas : ^Atlas, region : AtlasRegionKind, local_idx : i32 )
size.x = f32(atlas.region_a.width)
size.y = f32(atlas.region_a.height)
position.x = cast(f32) (( local_idx % atlas.region_a.capacity.x ) * i32(atlas.region_a.width))
position.y = cast(f32) (( local_idx / atlas.region_a.capacity.x ) * i32(atlas.region_a.height))
position.x = cast(f32) (( local_idx % atlas.region_a.capacity.x ) * atlas.region_a.width)
position.y = cast(f32) (( local_idx / atlas.region_a.capacity.x ) * atlas.region_a.height)
position.x += f32(atlas.region_a.offset.x)
position.y += f32(atlas.region_a.offset.y)
@@ -53,8 +53,8 @@ atlas_bbox :: proc( atlas : ^Atlas, region : AtlasRegionKind, local_idx : i32 )
size.x = f32(atlas.region_b.width)
size.y = f32(atlas.region_b.height)
position.x = cast(f32) (( local_idx % atlas.region_b.capacity.x ) * i32(atlas.region_b.width))
position.y = cast(f32) (( local_idx / atlas.region_b.capacity.x ) * i32(atlas.region_b.height))
position.x = cast(f32) (( local_idx % atlas.region_b.capacity.x ) * atlas.region_b.width)
position.y = cast(f32) (( local_idx / atlas.region_b.capacity.x ) * atlas.region_b.height)
position.x += f32(atlas.region_b.offset.x)
position.y += f32(atlas.region_b.offset.y)
@@ -63,8 +63,8 @@ atlas_bbox :: proc( atlas : ^Atlas, region : AtlasRegionKind, local_idx : i32 )
size.x = f32(atlas.region_c.width)
size.y = f32(atlas.region_c.height)
position.x = cast(f32) (( local_idx % atlas.region_c.capacity.x ) * i32(atlas.region_c.width))
position.y = cast(f32) (( local_idx / atlas.region_c.capacity.x ) * i32(atlas.region_c.height))
position.x = cast(f32) (( local_idx % atlas.region_c.capacity.x ) * atlas.region_c.width)
position.y = cast(f32) (( local_idx / atlas.region_c.capacity.x ) * atlas.region_c.height)
position.x += f32(atlas.region_c.offset.x)
position.y += f32(atlas.region_c.offset.y)
@@ -73,8 +73,8 @@ atlas_bbox :: proc( atlas : ^Atlas, region : AtlasRegionKind, local_idx : i32 )
size.x = f32(atlas.region_d.width)
size.y = f32(atlas.region_d.height)
position.x = cast(f32) (( local_idx % atlas.region_d.capacity.x ) * i32(atlas.region_d.width))
position.y = cast(f32) (( local_idx / atlas.region_d.capacity.x ) * i32(atlas.region_d.height))
position.x = cast(f32) (( local_idx % atlas.region_d.capacity.x ) * atlas.region_d.width)
position.y = cast(f32) (( local_idx / atlas.region_d.capacity.x ) * atlas.region_d.height)
position.x += f32(atlas.region_d.offset.x)
position.y += f32(atlas.region_d.offset.y)
@@ -101,8 +101,8 @@ decide_codepoint_region :: proc(ctx : ^Context, entry : ^Entry, glyph_index : Gl
glyph_buffer := & ctx.glyph_buffer
glyph_padding := f32( atlas.glyph_padding ) * 2
bounds_width_scaled := u32(bounds_width * entry.size_scale + glyph_padding)
bounds_height_scaled := u32(bounds_height * entry.size_scale + glyph_padding)
bounds_width_scaled := i32(bounds_width * entry.size_scale + glyph_padding)
bounds_height_scaled := i32(bounds_height * entry.size_scale + glyph_padding)
// Use a lookup table for faster region selection
region_lookup := [4]struct { kind: AtlasRegionKind, region: ^AtlasRegion } {

128
draw.odin
View File

@@ -39,10 +39,10 @@ FrameBufferPass :: enum u32 {
GlyphDrawBuffer :: struct {
over_sample : Vec2,
batch : u32,
width : u32,
height : u32,
draw_padding : u32,
batch : i32,
width : i32,
height : i32,
draw_padding : i32,
batch_x : i32,
clear_draw_list : DrawList,
@@ -106,23 +106,8 @@ cache_glyph :: proc(ctx : ^Context, font : FontID, glyph_index : Glyph, entry :
path := &ctx.temp_path
clear(path)
append_bezier_curve :: #force_inline proc(path: ^[dynamic]Vertex, p0, p1, p2: Vec2, quality: u32) {
step := 1.0 / f32(quality)
for index := u32(1); index <= quality; index += 1 {
alpha := f32(index) * step
append( path, Vertex { pos = eval_point_on_bezier3(p0, p1, p2, alpha) } )
}
}
append_bezier_curve_cubic :: #force_inline proc(path: ^[dynamic]Vertex, p0, p1, p2, p3: Vec2, quality: u32) {
step := 1.0 / f32(quality)
for index := u32(1); index <= quality; index += 1 {
alpha := f32(index) * step
append( path, Vertex { pos = eval_point_on_bezier4(p0, p1, p2, p3, alpha) } )
}
}
for edge in shape do #partial switch edge.type {
for edge in shape do #partial switch edge.type
{
case .Move:
if len(path) > 0 {
draw_filled_path(&ctx.draw_list, outside, path[:], scale, translate, ctx.debug_print_verbose)
@@ -138,7 +123,12 @@ cache_glyph :: proc(ctx : ^Context, font : FontID, glyph_index : Glyph, entry :
p0 := path[ len(path) - 1].pos
p1 := Vec2{ f32(edge.contour_x0), f32(edge.contour_y0) }
p2 := Vec2{ f32(edge.x), f32(edge.y) }
append_bezier_curve( path, p0, p1, p2, ctx.curve_quality )
step := 1.0 / entry.curve_quality
for index : f32 = 1; index <= entry.curve_quality; index += 1 {
alpha := index * step
append( path, Vertex { pos = eval_point_on_bezier3(p0, p1, p2, alpha) } )
}
case .Cubic:
assert( len(path) > 0)
@@ -146,7 +136,12 @@ cache_glyph :: proc(ctx : ^Context, font : FontID, glyph_index : Glyph, entry :
p1 := Vec2{ f32(edge.contour_x0), f32(edge.contour_y0) }
p2 := Vec2{ f32(edge.contour_x1), f32(edge.contour_y1) }
p3 := Vec2{ f32(edge.x), f32(edge.y) }
append_bezier_curve_cubic( path, p0, p1, p2, p3, ctx.curve_quality )
step := 1.0 / entry.curve_quality
for index : f32 = 1; index <= entry.curve_quality; index += 1 {
alpha := index * step
append( path, Vertex { pos = eval_point_on_bezier4(p0, p1, p2, p3, alpha) } )
}
}
if len(path) > 0 {
@@ -313,7 +308,7 @@ check_glyph_in_atlas :: #force_inline proc( ctx : ^Context, font : FontID, entry
if atlas_index == - 1
{
if region.next_idx > u32( region.state.capacity) {
if region.next_idx > region.state.capacity {
// We will evict LRU. We must predict which LRU will get evicted, and if it's something we've seen then we need to take slowpath and flush batch.
next_evict_codepoint := LRU_get_next_evicted( & region.state )
seen, success := ctx.temp_codepoint_seen[next_evict_codepoint]
@@ -405,90 +400,6 @@ directly_draw_massive_glyph :: proc( ctx : ^Context,
append( & ctx.draw_list.calls, ..calls[:] )
}
draw_cached_glyph :: proc( ctx : ^Context, shaped : ^ShapedText,
entry : ^Entry,
glyph_index : Glyph,
lru_code : u64,
atlas_index : i32,
bounds_0, bounds_1 : Vec2,
region_kind : AtlasRegionKind,
region : ^AtlasRegion,
over_sample : Vec2,
position, scale : Vec2
) -> b32
{
// profile(#procedure)
bounds_size := Vec2 {
f32(bounds_1.x - bounds_0.x),
f32(bounds_1.y - bounds_0.y),
}
// E region is special case and not cached to atlas
if region_kind == .E
{
directly_draw_massive_glyph( ctx, entry, glyph_index, bounds_0, bounds_1, bounds_size, over_sample, position, scale )
return true
}
// Is this codepoint cached?
if atlas_index == - 1 {
return false
}
atlas := & ctx.atlas
atlas_size := Vec2 { f32(atlas.width), f32(atlas.height) }
glyph_padding := f32(atlas.glyph_padding)
// Figure out the source bounding box in the atlas texture
slot_position, _ := atlas_bbox( atlas, region_kind, atlas_index )
glyph_scale := bounds_size * entry.size_scale + glyph_padding
bounds_0_scaled := bounds_0 * entry.size_scale //- { 0.5, 0.5 }
bounds_0_scaled = ceil(bounds_0_scaled)
dst := position + (bounds_0_scaled - glyph_padding) * scale
dst_scale := glyph_scale * scale
textspace_x_form( & slot_position, & glyph_scale, atlas_size )
// Shape call setup
when false
{
call := DrawCall_Default
{
using call
pass = .Target
colour = ctx.colour
start_index = cast(u32) len(shaped.draw_list.indices)
blit_quad( & shaped.draw_list,
dst, dst + dst_scale,
slot_position, slot_position + glyph_scale )
end_index = cast(u32) len(shaped.draw_list.indices)
}
append( & shaped.draw_list.calls, call )
}
else
{
// Add the glyph drawcall
call := DrawCall_Default
{
using call
pass = .Target
colour = ctx.colour
start_index = cast(u32) len(ctx.draw_list.indices)
blit_quad( & ctx.draw_list,
dst, dst + dst_scale,
slot_position, slot_position + glyph_scale )
end_index = cast(u32) len(ctx.draw_list.indices)
}
append( & ctx.draw_list.calls, call )
}
return true
}
// Constructs a triangle fan to fill a shape using the provided path
// outside_point represents the center point of the fan.
//
@@ -575,6 +486,7 @@ draw_text_batch :: proc(ctx: ^Context, entry: ^Entry, shaped: ^ShapedText,
}
else if atlas_index != -1
{
// Draw cacxhed glyph
slot_position, _ := atlas_bbox( atlas, region_kind, atlas_index )
glyph_scale := bounds_size * entry.size_scale + glyph_padding
bounds_0_scaled := ceil( vbounds_0 * entry.size_scale )

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@@ -23,10 +23,10 @@ import "core:mem"
Arena :: mem.Arena
arena_allocator :: mem.arena_allocator
arena_init :: mem.arena_init
import "codebase:grime"
log :: grime.log
logf :: grime.logf
profile :: grime.profile
// import "codebase:grime"
// log :: grime.log
// logf :: grime.logf
// profile :: grime.profile
//#region("Proc overload mappings")

View File

@@ -19,24 +19,24 @@ vec2i_from_vec2 :: #force_inline proc "contextless" ( v2 : Vec2 ) -> Vec2
@(require_results) ceil_vec2 :: proc "contextless" ( v : Vec2 ) -> Vec2 { return { ceil_f32(v.x), ceil_f32(v.y) } }
// This buffer is used below excluisvely to prevent any allocator recusion when verbose logging from allocators.
// This means a single line is limited to 32k buffer (increase naturally if this SOMEHOW becomes a bottleneck...)
// Logger_Allocator_Buffer : [32 * Kilobyte]u8
// This means a single line is limited to 4k buffer
Logger_Allocator_Buffer : [4 * Kilobyte]u8
// log :: proc( msg : string, level := core_log.Level.Info, loc := #caller_location ) {
// temp_arena : Arena; arena_init(& temp_arena, Logger_Allocator_Buffer[:])
// context.allocator = arena_allocator(& temp_arena)
// context.temp_allocator = arena_allocator(& temp_arena)
log :: proc( msg : string, level := core_log.Level.Info, loc := #caller_location ) {
temp_arena : Arena; arena_init(& temp_arena, Logger_Allocator_Buffer[:])
context.allocator = arena_allocator(& temp_arena)
context.temp_allocator = arena_allocator(& temp_arena)
// core_log.log( level, msg, location = loc )
// }
core_log.log( level, msg, location = loc )
}
// logf :: proc( fmt : string, args : ..any, level := core_log.Level.Info, loc := #caller_location ) {
// temp_arena : Arena; arena_init(& temp_arena, Logger_Allocator_Buffer[:])
// context.allocator = arena_allocator(& temp_arena)
// context.temp_allocator = arena_allocator(& temp_arena)
logf :: proc( fmt : string, args : ..any, level := core_log.Level.Info, loc := #caller_location ) {
temp_arena : Arena; arena_init(& temp_arena, Logger_Allocator_Buffer[:])
context.allocator = arena_allocator(& temp_arena)
context.temp_allocator = arena_allocator(& temp_arena)
// core_log.logf( level, fmt, ..args, location = loc )
// }
core_log.logf( level, fmt, ..args, location = loc )
}
reload_array :: proc( self : ^[dynamic]$Type, allocator : Allocator ) {
raw := transmute( ^runtime.Raw_Dynamic_Array) self

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@@ -73,8 +73,7 @@ parser_init :: proc( ctx : ^ParserContext )
// assert( error == .None, "VEFontCache.parser_init: Failed to allocate fonts array" )
}
parser_shutdown :: proc( ctx : ^ParserContext )
{
parser_shutdown :: proc( ctx : ^ParserContext ) {
// TODO(Ed): Implement
}