mirror of
https://github.com/Ed94/VEFontCache-Odin.git
synced 2025-08-06 23:12:43 -07:00
improvements while working Sectr Prototype
This commit is contained in:
432
draw.odin
432
draw.odin
@@ -56,151 +56,109 @@ blit_quad :: proc( draw_list : ^DrawList, p0 : Vec2 = {0, 0}, p1 : Vec2 = {1, 1}
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// p0.x, p0.y, p1.x, p1.y, uv0.x, uv0.y, uv1.x, uv1.y);
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v_offset := cast(u32) len(draw_list.vertices)
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vertex := Vertex {
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{p0.x, p0.y},
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uv0.x, uv0.y
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quadv : [4]Vertex = {
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{
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{p0.x, p0.y},
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uv0.x, uv0.y
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},
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{
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{p0.x, p1.y},
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uv0.x, uv1.y
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},
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{
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{p1.x, p0.y},
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uv1.x, uv0.y
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},
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{
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{p1.x, p1.y},
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uv1.x, uv1.y
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}
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}
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append_elem( & draw_list.vertices, vertex )
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vertex = Vertex {
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{p0.x, p1.y},
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uv0.x, uv1.y
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}
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append_elem( & draw_list.vertices, vertex )
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vertex = Vertex {
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{p1.x, p0.y},
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uv1.x, uv0.y
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}
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append_elem( & draw_list.vertices, vertex )
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vertex = Vertex {
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{p1.x, p1.y},
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uv1.x, uv1.y
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}
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append_elem( & draw_list.vertices, vertex )
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append( & draw_list.vertices, ..quadv[:] )
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quad_indices : []u32 = {
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0, 1, 2,
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2, 1, 3
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}
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for index : i32 = 0; index < 6; index += 1 {
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append( & draw_list.indices, v_offset + quad_indices[ index ] )
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0 + v_offset, 1 + v_offset, 2 + v_offset,
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2 + v_offset, 1 + v_offset, 3 + v_offset
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}
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append( & draw_list.indices, ..quad_indices[:] )
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return
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}
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cache_glyph :: proc( ctx : ^Context, font : FontID, glyph_index : Glyph, entry : ^Entry, bounds_0, bounds_1 : Vec2, scale, translate : Vec2 ) -> b32
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cache_glyph :: proc(ctx : ^Context, font : FontID, glyph_index : Glyph, entry : ^Entry, bounds_0, bounds_1 : Vec2, scale, translate : Vec2) -> b32
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{
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// profile(#procedure)
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if glyph_index == Glyph(0) {
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// Note(Original Author): Glyph not in current hb_font
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return false
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}
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// Retrieve the shape definition from the parser.
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shape, error := parser_get_glyph_shape( & entry.parser_info, glyph_index )
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assert( error == .None )
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shape, error := parser_get_glyph_shape(&entry.parser_info, glyph_index)
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assert(error == .None)
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if len(shape) == 0 {
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return false
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}
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if ctx.debug_print_verbose
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{
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log( "shape:")
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for vertex in shape
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{
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if vertex.type == .Move {
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logf("move_to %d %d", vertex.x, vertex.y )
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}
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else if vertex.type == .Line {
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logf("line_to %d %d", vertex.x, vertex.y )
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}
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else if vertex.type == .Curve {
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logf("curve_to %d %d through %d %d", vertex.x, vertex.y, vertex.contour_x0, vertex.contour_y0 )
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}
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else if vertex.type == .Cubic {
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logf("cubic_to %d %d through %d %d and %d %d",
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vertex.x, vertex.y,
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vertex.contour_x0, vertex.contour_y0,
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vertex.contour_x1, vertex.contour_y1 )
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}
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}
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}
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outside := Vec2{bounds_0.x - 21, bounds_0.y - 33}
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/*
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Note(Original Author):
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We need a random point that is outside our shape. We simply pick something diagonally across from top-left bound corner.
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Note that this outside point is scaled alongside the glyph in ve_fontcache_draw_filled_path, so we don't need to handle that here.
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*/
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outside := Vec2 {
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bounds_0.x - 21,
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bounds_0.y - 33,
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}
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// Note(Original Author): Figure out scaling so it fits within our box.
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draw := DrawCall_Default
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draw := DrawCall_Default
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draw.pass = FrameBufferPass.Glyph
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draw.start_index = u32(len(ctx.draw_list.indices))
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// Note(Original Author);
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// Draw the path using simplified version of https://medium.com/@evanwallace/easy-scalable-text-rendering-on-the-gpu-c3f4d782c5ac.
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// Instead of involving fragment shader code we simply make use of modern GPU ability to crunch triangles and brute force curve definitions.
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path := ctx.temp_path
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clear( & path)
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for edge in shape do switch edge.type
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{
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path := &ctx.temp_path
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clear(path)
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append_bezier_curve :: #force_inline proc(path: ^[dynamic]Vertex, p0, p1, p2: Vec2, quality: u32) {
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step := 1.0 / f32(quality)
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for index := u32(1); index <= quality; index += 1 {
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alpha := f32(index) * step
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append( path, Vertex { pos = eval_point_on_bezier3(p0, p1, p2, alpha) } )
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}
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}
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append_bezier_curve_cubic :: #force_inline proc(path: ^[dynamic]Vertex, p0, p1, p2, p3: Vec2, quality: u32) {
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step := 1.0 / f32(quality)
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for index := u32(1); index <= quality; index += 1 {
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alpha := f32(index) * step
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append( path, Vertex { pos = eval_point_on_bezier4(p0, p1, p2, p3, alpha) } )
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}
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}
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for edge in shape do #partial switch edge.type {
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case .Move:
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if len(path) > 0 {
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draw_filled_path( & ctx.draw_list, outside, path[:], scale, translate, ctx.debug_print_verbose )
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draw_filled_path(&ctx.draw_list, outside, path[:], scale, translate, ctx.debug_print_verbose)
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clear(path)
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}
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clear( & path)
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fallthrough
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case .Line:
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append( & path, Vec2{ f32(edge.x), f32(edge.y) })
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append( path, Vertex { pos = Vec2 { f32(edge.x), f32(edge.y)} } )
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case .Curve:
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assert( len(path) > 0 )
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p0 := path[ len(path) - 1 ]
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assert(len(path) > 0)
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p0 := path[ len(path) - 1].pos
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p1 := Vec2{ f32(edge.contour_x0), f32(edge.contour_y0) }
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p2 := Vec2{ f32(edge.x), f32(edge.y) }
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step := 1.0 / f32(ctx.curve_quality)
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alpha := step
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for index := i32(0); index < i32(ctx.curve_quality); index += 1 {
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append( & path, eval_point_on_bezier3( p0, p1, p2, alpha ))
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alpha += step
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}
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append_bezier_curve( path, p0, p1, p2, ctx.curve_quality )
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case .Cubic:
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assert( len(path) > 0 )
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p0 := path[ len(path) - 1]
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assert( len(path) > 0)
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p0 := path[ len(path) - 1].pos
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p1 := Vec2{ f32(edge.contour_x0), f32(edge.contour_y0) }
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p2 := Vec2{ f32(edge.contour_x1), f32(edge.contour_y1) }
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p3 := Vec2{ f32(edge.x), f32(edge.y) }
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step := 1.0 / f32(ctx.curve_quality)
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alpha := step
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for index := i32(0); index < i32(ctx.curve_quality); index += 1 {
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append( & path, eval_point_on_bezier4( p0, p1, p2, p3, alpha ))
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alpha += step
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}
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case .None:
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assert(false, "Unknown edge type or invalid")
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append_bezier_curve_cubic( path, p0, p1, p2, p3, ctx.curve_quality )
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}
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if len(path) > 0 {
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draw_filled_path( & ctx.draw_list, outside, path[:], scale, translate, ctx.debug_print_verbose )
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draw_filled_path(&ctx.draw_list, outside, path[:], scale, translate, ctx.debug_print_verbose)
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}
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// Note(Original Author): Apend the draw call
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draw.end_index = cast(u32) len(ctx.draw_list.indices)
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draw.end_index = u32(len(ctx.draw_list.indices))
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if draw.end_index > draw.start_index {
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append(& ctx.draw_list.calls, draw)
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append(&ctx.draw_list.calls, draw)
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}
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parser_free_shape( & entry.parser_info, shape )
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parser_free_shape(&entry.parser_info, shape)
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return true
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}
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@@ -301,10 +259,9 @@ cache_glyph_to_atlas :: proc( ctx : ^Context,
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glyph_buffer.batch_x += i32(gwidth_scaled_px)
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screenspace_x_form( & glyph_draw_translate, & glyph_draw_scale, glyph_buffer_size )
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call : DrawCall
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clear_target_region : DrawCall
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{
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// Queue up clear on target region on atlas
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using call
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using clear_target_region
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pass = .Atlas
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region = .Ignore
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start_index = cast(u32) len(glyph_buffer.clear_draw_list.indices)
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@@ -314,9 +271,12 @@ cache_glyph_to_atlas :: proc( ctx : ^Context,
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{ 1.0, 1.0 }, { 1.0, 1.0 } )
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end_index = cast(u32) len(glyph_buffer.clear_draw_list.indices)
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append( & glyph_buffer.clear_draw_list.calls, call )
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}
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// Queue up a blit from glyph_update_FBO to the atlas
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blit_to_atlas : DrawCall
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{
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using blit_to_atlas
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pass = .Atlas
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region = .None
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start_index = cast(u32) len(glyph_buffer.draw_list.indices)
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@@ -325,14 +285,17 @@ cache_glyph_to_atlas :: proc( ctx : ^Context,
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src_position, src_position + src_size )
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end_index = cast(u32) len(glyph_buffer.draw_list.indices)
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append( & glyph_buffer.draw_list.calls, call )
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}
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append( & glyph_buffer.clear_draw_list.calls, clear_target_region )
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append( & glyph_buffer.draw_list.calls, blit_to_atlas )
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// Render glyph to glyph_update_FBO
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cache_glyph( ctx, font, glyph_index, entry, vec2(bounds_0), vec2(bounds_1), glyph_draw_scale, glyph_draw_translate )
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}
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can_batch_glyph :: #force_inline proc( ctx : ^Context, font : FontID, entry : ^Entry, glyph_index : Glyph,
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// If the glyuph is found in the atlas, nothing occurs, otherwise, the glyph call is setup to catch it to the atlas
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check_glyph_in_atlas :: #force_inline proc( ctx : ^Context, font : FontID, entry : ^Entry, glyph_index : Glyph,
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lru_code : u64,
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atlas_index : i32,
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region_kind : AtlasRegionKind,
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@@ -402,7 +365,7 @@ directly_draw_massive_glyph :: proc( ctx : ^Context,
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// Figure out the source rect.
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glyph_position := Vec2 {}
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glyph_size := vec2(glyph_padding_dbl)
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glyph_dst_size := glyph_size + bounds_scaled
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glyph_dst_size := glyph_size + bounds_scaled
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glyph_size += bounds_scaled * over_sample
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// Figure out the destination rect.
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@@ -415,9 +378,11 @@ directly_draw_massive_glyph :: proc( ctx : ^Context,
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textspace_x_form( & glyph_position, & glyph_size, glyph_buffer_size )
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// Add the glyph drawcall.
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call : DrawCall
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calls : [2]DrawCall
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draw_to_target := & calls[0]
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{
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using call
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using draw_to_target
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pass = .Target_Uncached
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colour = ctx.colour
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start_index = u32(len(ctx.draw_list.indices))
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@@ -427,18 +392,20 @@ directly_draw_massive_glyph :: proc( ctx : ^Context,
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glyph_position, glyph_position + glyph_size )
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end_index = u32(len(ctx.draw_list.indices))
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append( & ctx.draw_list.calls, call )
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}
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// Clear glyph_update_FBO.
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call.pass = .Glyph
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call.start_index = 0
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call.end_index = 0
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call.clear_before_draw = true
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append( & ctx.draw_list.calls, call )
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clear_glyph_update := & calls[1]
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{
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// Clear glyph_update_FBO.
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clear_glyph_update.pass = .Glyph
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clear_glyph_update.start_index = 0
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clear_glyph_update.end_index = 0
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clear_glyph_update.clear_before_draw = true
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}
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append( & ctx.draw_list.calls, ..calls[:] )
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}
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draw_cached_glyph :: proc( ctx : ^Context,
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draw_cached_glyph :: proc( ctx : ^Context, shaped : ^ShapedText,
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entry : ^Entry,
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glyph_index : Glyph,
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lru_code : u64,
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@@ -480,26 +447,45 @@ draw_cached_glyph :: proc( ctx : ^Context,
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bounds_0_scaled := bounds_0 * entry.size_scale //- { 0.5, 0.5 }
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bounds_0_scaled = ceil(bounds_0_scaled)
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dst := position + bounds_0_scaled * scale
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dst -= glyph_padding * scale
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dst_scale := glyph_scale * scale
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dst := position + (bounds_0_scaled - glyph_padding) * scale
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dst_scale := glyph_scale * scale
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textspace_x_form( & slot_position, & glyph_scale, atlas_size )
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// Add the glyph drawcall
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call := DrawCall_Default
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// Shape call setup
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when false
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{
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using call
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pass = .Target
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colour = ctx.colour
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start_index = cast(u32) len(ctx.draw_list.indices)
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call := DrawCall_Default
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{
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using call
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pass = .Target
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colour = ctx.colour
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start_index = cast(u32) len(shaped.draw_list.indices)
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blit_quad( & ctx.draw_list,
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dst, dst + dst_scale,
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slot_position, slot_position + glyph_scale )
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end_index = cast(u32) len(ctx.draw_list.indices)
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blit_quad( & shaped.draw_list,
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dst, dst + dst_scale,
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slot_position, slot_position + glyph_scale )
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end_index = cast(u32) len(shaped.draw_list.indices)
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}
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append( & shaped.draw_list.calls, call )
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}
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else
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{
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// Add the glyph drawcall
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call := DrawCall_Default
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{
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using call
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pass = .Target
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colour = ctx.colour
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start_index = cast(u32) len(ctx.draw_list.indices)
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blit_quad( & ctx.draw_list,
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dst, dst + dst_scale,
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slot_position, slot_position + glyph_scale )
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end_index = cast(u32) len(ctx.draw_list.indices)
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}
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append( & ctx.draw_list.calls, call )
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}
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append( & ctx.draw_list.calls, call )
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return true
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}
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@@ -509,7 +495,7 @@ draw_cached_glyph :: proc( ctx : ^Context,
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// Note(Original Author):
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// WARNING: doesn't actually append drawcall; caller is responsible for actually appending the drawcall.
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// ve_fontcache_draw_filled_path
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draw_filled_path :: proc( draw_list : ^DrawList, outside_point : Vec2, path : []Vec2,
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draw_filled_path :: proc( draw_list : ^DrawList, outside_point : Vec2, path : []Vertex,
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scale := Vec2 { 1, 1 },
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translate := Vec2 { 0, 0 },
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debug_print_verbose : b32 = false
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@@ -519,19 +505,16 @@ draw_filled_path :: proc( draw_list : ^DrawList, outside_point : Vec2, path : []
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{
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log("outline_path:")
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for point in path {
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vec := point * scale + translate
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vec := point.pos * scale + translate
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logf(" %0.2f %0.2f", vec.x, vec.y )
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}
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}
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v_offset := cast(u32) len(draw_list.vertices)
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for point in path {
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vertex := Vertex {
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pos = point * scale + translate,
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u = 0,
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v = 0,
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}
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append( & draw_list.vertices, vertex )
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point := point
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point.pos = point.pos * scale + translate
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append( & draw_list.vertices, point )
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}
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outside_vertex := cast(u32) len(draw_list.vertices)
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@@ -546,42 +529,71 @@ draw_filled_path :: proc( draw_list : ^DrawList, outside_point : Vec2, path : []
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for index : u32 = 1; index < cast(u32) len(path); index += 1 {
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indices := & draw_list.indices
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append( indices, outside_vertex )
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append( indices, v_offset + index - 1 )
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append( indices, v_offset + index )
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to_add := [3]u32 {
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outside_vertex,
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v_offset + index - 1,
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v_offset + index
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}
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append( indices, ..to_add[:] )
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}
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}
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draw_text_batch :: proc( ctx : ^Context, entry : ^Entry, shaped : ^ShapedText,
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draw_text_batch :: proc(ctx: ^Context, entry: ^Entry, shaped: ^ShapedText,
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batch_start_idx, batch_end_idx : i32,
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||||
position, scale : Vec2,
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||||
snap_width, snap_height : f32 )
|
||||
position, scale : Vec2,
|
||||
snap_width, snap_height : f32 )
|
||||
{
|
||||
flush_glyph_buffer_to_atlas( ctx )
|
||||
flush_glyph_buffer_to_atlas(ctx)
|
||||
|
||||
atlas := & ctx.atlas
|
||||
atlas_size := Vec2{ f32(atlas.width), f32(atlas.height) }
|
||||
glyph_padding := f32(atlas.glyph_padding)
|
||||
|
||||
for index := batch_start_idx; index < batch_end_idx; index += 1
|
||||
{
|
||||
glyph_index := shaped.glyphs[ index ]
|
||||
glyph_index := shaped.glyphs[index]
|
||||
|
||||
if glyph_index == 0 do continue
|
||||
if parser_is_glyph_empty( & entry.parser_info, glyph_index ) do continue
|
||||
if glyph_index == 0 || parser_is_glyph_empty( & entry.parser_info, glyph_index) do continue
|
||||
|
||||
region_kind, region, over_sample := decide_codepoint_region( ctx, entry, glyph_index )
|
||||
lru_code := font_glyph_lru_code(entry.id, glyph_index)
|
||||
atlas_index := cast(i32) -1
|
||||
region_kind, region, over_sample := decide_codepoint_region( ctx, entry, glyph_index )
|
||||
lru_code := font_glyph_lru_code( entry.id, glyph_index )
|
||||
atlas_index := region_kind != .E ? LRU_get( & region.state, lru_code ) : -1
|
||||
bounds_0, bounds_1 := parser_get_glyph_box( & entry.parser_info, glyph_index )
|
||||
vbounds_0 := vec2(bounds_0)
|
||||
vbounds_1 := vec2(bounds_1)
|
||||
bounds_size := Vec2 { vbounds_1.x - vbounds_0.x, vbounds_1.y - vbounds_0.y }
|
||||
|
||||
if region_kind != .E do atlas_index = LRU_get( & region.state, lru_code )
|
||||
bounds_0, bounds_1 := parser_get_glyph_box( & entry.parser_info, glyph_index )
|
||||
shaped_position := shaped.positions[index]
|
||||
glyph_translate := position + shaped_position * scale
|
||||
|
||||
shaped_position := shaped.positions[index]
|
||||
glyph_translate := position + shaped_position * scale
|
||||
if region_kind == .E
|
||||
{
|
||||
directly_draw_massive_glyph(ctx, entry, glyph_index,
|
||||
vbounds_0, vbounds_1,
|
||||
bounds_size,
|
||||
over_sample, glyph_translate, scale )
|
||||
}
|
||||
else if atlas_index != -1
|
||||
{
|
||||
slot_position, _ := atlas_bbox( atlas, region_kind, atlas_index )
|
||||
glyph_scale := bounds_size * entry.size_scale + glyph_padding
|
||||
bounds_0_scaled := ceil( vbounds_0 * entry.size_scale )
|
||||
dst := glyph_translate + (bounds_0_scaled - glyph_padding) * scale
|
||||
dst_scale := glyph_scale * scale
|
||||
textspace_x_form( & slot_position, & glyph_scale, atlas_size )
|
||||
|
||||
glyph_cached := draw_cached_glyph( ctx,
|
||||
entry, glyph_index,
|
||||
lru_code, atlas_index,
|
||||
vec2(bounds_0), vec2(bounds_1),
|
||||
region_kind, region, over_sample,
|
||||
glyph_translate, scale)
|
||||
assert( glyph_cached == true )
|
||||
call := DrawCall_Default
|
||||
call.pass = .Target
|
||||
call.colour = ctx.colour
|
||||
call.start_index = u32(len(ctx.draw_list.indices))
|
||||
|
||||
blit_quad(&ctx.draw_list,
|
||||
dst, dst + dst_scale,
|
||||
slot_position, slot_position + glyph_scale )
|
||||
|
||||
call.end_index = u32(len(ctx.draw_list.indices))
|
||||
append(&ctx.draw_list.calls, call)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -594,7 +606,6 @@ draw_text_shape :: proc( ctx : ^Context,
|
||||
snap_width, snap_height : f32
|
||||
) -> (cursor_pos : Vec2)
|
||||
{
|
||||
// position := position //+ ctx.cursor_pos * scale
|
||||
// profile(#procedure)
|
||||
batch_start_idx : i32 = 0
|
||||
for index : i32 = 0; index < cast(i32) len(shaped.glyphs); index += 1
|
||||
@@ -607,9 +618,9 @@ draw_text_shape :: proc( ctx : ^Context,
|
||||
atlas_index := cast(i32) -1
|
||||
|
||||
if region_kind != .E do atlas_index = LRU_get( & region.state, lru_code )
|
||||
if can_batch_glyph( ctx, font, entry, glyph_index, lru_code, atlas_index, region_kind, region, over_sample ) do continue
|
||||
if check_glyph_in_atlas( ctx, font, entry, glyph_index, lru_code, atlas_index, region_kind, region, over_sample ) do continue
|
||||
|
||||
// Glyph has not been catched, needs to be directly drawn.
|
||||
// We can no longer directly append the shape as it has missing glyphs in the atlas
|
||||
|
||||
// First batch the other cached glyphs
|
||||
// flush_glyph_buffer_to_atlas(ctx)
|
||||
@@ -621,10 +632,10 @@ draw_text_shape :: proc( ctx : ^Context,
|
||||
batch_start_idx = index
|
||||
}
|
||||
|
||||
// flush_glyph_buffer_to_atlas(ctx)
|
||||
draw_text_batch( ctx, entry, shaped, batch_start_idx, cast(i32) len(shaped.glyphs), position, scale, snap_width , snap_height )
|
||||
reset_batch_codepoint_state( ctx )
|
||||
cursor_pos = shaped.end_cursor_pos
|
||||
|
||||
cursor_pos = position + shaped.end_cursor_pos * scale
|
||||
return
|
||||
}
|
||||
|
||||
@@ -650,6 +661,34 @@ flush_glyph_buffer_to_atlas :: proc( ctx : ^Context )
|
||||
}
|
||||
}
|
||||
|
||||
// flush_glyph_buffer_to_atlas :: proc( ctx : ^Context )
|
||||
// {
|
||||
// // profile(#procedure)
|
||||
// // Flush drawcalls to draw list
|
||||
// if len(ctx.glyph_buffer.clear_draw_list.calls) > 0 {
|
||||
// merge_draw_list( & ctx.draw_list, & ctx.glyph_buffer.clear_draw_list)
|
||||
// clear_draw_list( & ctx.glyph_buffer.clear_draw_list)
|
||||
// }
|
||||
|
||||
// if len(ctx.glyph_buffer.draw_list.calls) > 0 {
|
||||
// merge_draw_list( & ctx.draw_list, & ctx.glyph_buffer.draw_list)
|
||||
// clear_draw_list( & ctx.glyph_buffer.draw_list)
|
||||
// }
|
||||
|
||||
// // Clear glyph_update_FBO
|
||||
// if ctx.glyph_buffer.batch_x != 0
|
||||
// {
|
||||
// call := DrawCall {
|
||||
// pass = .Glyph,
|
||||
// start_index = 0,
|
||||
// end_index = 0,
|
||||
// clear_before_draw = true,
|
||||
// }
|
||||
// append( & ctx.draw_list.calls, call)
|
||||
// ctx.glyph_buffer.batch_x = 0
|
||||
// }
|
||||
// }
|
||||
|
||||
// ve_fontcache_merge_drawlist
|
||||
merge_draw_list :: proc( dst, src : ^DrawList )
|
||||
{
|
||||
@@ -677,42 +716,37 @@ merge_draw_list :: proc( dst, src : ^DrawList )
|
||||
}
|
||||
}
|
||||
|
||||
optimize_draw_list :: proc( draw_list : ^DrawList, call_offset : int )
|
||||
{
|
||||
optimize_draw_list :: proc(draw_list: ^DrawList, call_offset: int) {
|
||||
// profile(#procedure)
|
||||
assert( draw_list != nil )
|
||||
assert(draw_list != nil)
|
||||
|
||||
write_index : int = call_offset
|
||||
for index : int = 1 + call_offset; index < len(draw_list.calls); index += 1
|
||||
can_merge_draw_calls :: #force_inline proc "contextless" ( a, b : ^DrawCall ) -> bool {
|
||||
result := \
|
||||
a.pass == b.pass &&
|
||||
a.end_index == b.start_index &&
|
||||
a.region == b.region &&
|
||||
a.colour == b.colour &&
|
||||
! b.clear_before_draw
|
||||
return result
|
||||
}
|
||||
|
||||
write_index := call_offset
|
||||
for read_index := call_offset + 1; read_index < len(draw_list.calls); read_index += 1
|
||||
{
|
||||
assert( write_index <= index )
|
||||
draw_0 := & draw_list.calls[ write_index ]
|
||||
draw_1 := & draw_list.calls[ index ]
|
||||
draw_current := & draw_list.calls[write_index]
|
||||
draw_next := & draw_list.calls[read_index]
|
||||
|
||||
merge : b32 = true
|
||||
if draw_0.pass != draw_1.pass do merge = false
|
||||
if draw_0.end_index != draw_1.start_index do merge = false
|
||||
if draw_0.region != draw_1.region do merge = false
|
||||
if draw_1.clear_before_draw do merge = false
|
||||
if draw_0.colour != draw_1.colour do merge = false
|
||||
|
||||
if merge
|
||||
{
|
||||
// logf("merging %v : %v %v", draw_0.pass, write_index, index )
|
||||
draw_0.end_index = draw_1.end_index
|
||||
draw_1.start_index = 0
|
||||
draw_1.end_index = 0
|
||||
if can_merge_draw_calls(draw_current, draw_next) {
|
||||
draw_current.end_index = draw_next.end_index
|
||||
}
|
||||
else
|
||||
{
|
||||
// logf("can't merge %v : %v %v", draw_0.pass, write_index, index )
|
||||
else {
|
||||
// Move to the next write position and copy the draw call
|
||||
write_index += 1
|
||||
if write_index != index {
|
||||
draw_2 := & draw_list.calls[ write_index ]
|
||||
draw_2^ = draw_1^
|
||||
if write_index != read_index {
|
||||
draw_list.calls[write_index] = (draw_next^)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
resize( & draw_list.calls, write_index + 1 )
|
||||
resize( & draw_list.calls, write_index + 1)
|
||||
}
|
||||
|
Reference in New Issue
Block a user