mirror of
https://github.com/Ed94/VEFontCache-Odin.git
synced 2025-08-06 06:52:44 -07:00
compile fixes, forcing a rename to lowercase
This commit is contained in:
@@ -31,7 +31,7 @@ Context :: struct {
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screen_pass : gfx.Pass,
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}
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setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ve.Context, vert_cap, index_cap : int )
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setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ^ve.Context, vert_cap, index_cap : u64 )
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{
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using ctx
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Attachment_Desc :: gfx.Attachment_Desc
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@@ -92,10 +92,10 @@ setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ve.Context, vert_cap, index_
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}
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attrs[ATTR_render_glyph_vs_v_texture] = Vertex_Attribute_State {
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format = Vertex_Format.FLOAT2,
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offset = size_of(Vec2),
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offset = size_of(ve.Vec2),
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buffer_index = 0,
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}
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buffers[0] = VertexBufferLayoutState {
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buffers[0] = Vertex_Buffer_Layout_State {
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stride = size_of([4]f32),
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step_func = Vertex_Step.PER_VERTEX
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}
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@@ -150,7 +150,7 @@ setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ve.Context, vert_cap, index_
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// TODO(Ed): Setup labels for debug tracing/logging
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// label =
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})
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assert( gfx.query_image_state(glyph_rt_color) < ResourceState.FAILED, "Failed to make glyph_pipeline" )
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assert( gfx.query_image_state(glyph_rt_color) < Resource_State.FAILED, "Failed to make glyph_pipeline" )
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glyph_rt_depth = gfx.make_image( Image_Desc {
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type = ._2D,
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@@ -172,7 +172,7 @@ setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ve.Context, vert_cap, index_
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wrap_v = .CLAMP_TO_EDGE,
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min_lod = -1000.0,
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max_lod = 1000.0,
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border_color = BorderColor.OPAQUE_BLACK,
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border_color = Border_Color.OPAQUE_BLACK,
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compare = .NEVER,
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max_anisotropy = 1,
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})
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@@ -221,17 +221,17 @@ setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ve.Context, vert_cap, index_
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// atlas_pipeline
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{
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vs_layout : VertexLayoutState
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vs_layout : Vertex_Layout_State
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{
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using vs_layout
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attrs[ATTR_ve_blit_atlas_vs_v_position] = Vertex_Attribute_State {
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attrs[ATTR_blit_atlas_vs_v_position] = Vertex_Attribute_State {
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format = Vertex_Format.FLOAT2,
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offset = 0,
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buffer_index = 0,
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}
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attrs[ATTR_ve_blit_atlas_vs_v_texture] = Vertex_Attribute_State {
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attrs[ATTR_blit_atlas_vs_v_texture] = Vertex_Attribute_State {
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format = Vertex_Format.FLOAT2,
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offset = size_of(Vec2),
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offset = size_of(ve.Vec2),
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buffer_index = 0,
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}
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buffers[0] = Vertex_Buffer_Layout_State {
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@@ -363,14 +363,14 @@ setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ve.Context, vert_cap, index_
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vs_layout : Vertex_Layout_State
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{
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using vs_layout
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attrs[ATTR_ve_draw_text_vs_v_position] = Vertex_Attribute_State {
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attrs[ATTR_draw_text_vs_v_position] = Vertex_Attribute_State {
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format = Vertex_Format.FLOAT2,
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offset = 0,
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buffer_index = 0,
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}
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attrs[ATTR_ve_draw_text_vs_v_texture] = Vertex_Attribute_State {
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attrs[ATTR_draw_text_vs_v_texture] = Vertex_Attribute_State {
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format = Vertex_Format.FLOAT2,
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offset = size_of(Vec2),
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offset = size_of(ve.Vec2),
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buffer_index = 0,
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}
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buffers[0] = Vertex_Buffer_Layout_State {
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@@ -386,10 +386,10 @@ setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ve.Context, vert_cap, index_
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enabled = true,
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src_factor_rgb = .SRC_ALPHA,
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dst_factor_rgb = .ONE_MINUS_SRC_ALPHA,
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op_rgb = BlendOp.ADD,
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op_rgb = Blend_Op.ADD,
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src_factor_alpha = .SRC_ALPHA,
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dst_factor_alpha = .ONE_MINUS_SRC_ALPHA,
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op_alpha = BlendOp.ADD,
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op_alpha = Blend_Op.ADD,
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},
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}
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@@ -409,7 +409,7 @@ setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ve.Context, vert_cap, index_
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},
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cull_mode = .NONE,
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})
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verify( gfx.query_pipeline_state(screen_pipeline) < Resource_State.FAILED, "Failed to make screen_pipeline" )
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assert( gfx.query_pipeline_state(screen_pipeline) < Resource_State.FAILED, "Failed to make screen_pipeline" )
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}
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// screen_pass
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@@ -451,7 +451,7 @@ setup_gfx_objects :: proc( ctx : ^Context, ve_ctx : ve.Context, vert_cap, index_
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}
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}
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render_text_layer :: proc( screen_extent : Vec2, ve_ctx : ^ve.Context, ctx : Context )
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render_text_layer :: proc( screen_extent : ve.Vec2, ve_ctx : ^ve.Context, ctx : Context )
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{
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// profile("VEFontCache: render text layer")
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using ctx
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@@ -568,7 +568,7 @@ render_text_layer :: proc( screen_extent : Vec2, ve_ctx : ^ve.Context, ctx : Con
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// profile("VEFontCache: draw call: target")
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pass := screen_pass
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pass.swapchain = sokol_glue.swapchain()
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pass.swapchain = glue.swapchain()
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gfx.begin_pass( pass )
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gfx.apply_viewport( 0, 0, screen_width, screen_height, origin_top_left = true )
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@@ -4,8 +4,10 @@ import "base:runtime"
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import "core:path/filepath"
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file_name_from_path :: filepath.short_stem
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import "core:fmt"
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import "core:math"
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import "core:mem"
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import "core:os"
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import "core:strings"
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import ve "../../vefontcache"
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import ve_sokol "backend:sokol"
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@@ -39,13 +41,16 @@ Font_Provider_Use_Freetype :: false
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Font_Largest_Px_Size :: 154
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Font_Size_Interval :: 2
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Font_Default :: FontID { 0, "" }
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Font_Default :: FontID { "" }
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Font_Default_Size :: 12.0
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Font_Load_Use_Default_Size :: -1
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Font_Load_Gen_ID :: ""
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Screen_Size : [2]u32 : { 1600, 900 }
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// Working directory assumed to be the build folder
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Path_Fonts :: "../fonts/"
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Screen_Size : [2]f32 : { 1600, 900 }
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FontID :: struct {
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label : string,
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@@ -74,22 +79,24 @@ font_load :: proc(path_file : string,
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{
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msg := fmt.println("Loading font: %v", path_file)
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font_data, read_succeded : = os.read_entire_file( path_file, persistent_allocator() )
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assert( b32(read_succeded), fmt.println("Failed to read font file for: %v", path_file) )
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font_data, read_succeded : = os.read_entire_file( path_file )
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assert( bool(read_succeded), fmt.tprintf("Failed to read font file for: %v", path_file) )
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font_data_size := cast(i32) len(font_data)
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font_firacode : FontID
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desired_id := desired_id
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if len(desired_id) == 0 {
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fmt.println("desired_key not provided, using file name. Give it a proper name!", LogLevel.Warning)
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fmt.println("desired_key not provided, using file name. Give it a proper name!")
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desired_id = file_name_from_path(path_file)
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}
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demo_ctx.font_ids[desired_id] = FontDef {}
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def = demo_ctx.font_ids[desired_id]
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def := & demo_ctx.font_ids[desired_id]
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default_size := default_size
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if default_size < 0 {
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default_size = Font_Default_Point_Size
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default_size = Font_Default_Size
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}
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def.path_file = path_file
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@@ -152,23 +159,35 @@ draw_text_string_pos_norm :: proc( content : string, id : FontID, size : f32, po
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// Draw text using a string and extent-based screen coordinates
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draw_text_string_pos_extent :: proc( content : string, id : FontID, size : f32, pos : Vec2, color := Color_White )
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{
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render_pos := pos + ve.vec2(Screen_Size) * 0.5
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render_pos := pos + Screen_Size * 0.5
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normalized_pos := render_pos * (1.0 / Screen_Size)
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draw_text_string_pos_norm( content, id, size, normalized_pos, color )
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}
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sokol_app_alloc :: proc "c" ( size : u64, user_data : rawptr ) -> rawptr {
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context = runtime.default_allocator()
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block, error := alloc( int(size), allocator = context.allocator )
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assert(error == AllocatorError.None, "sokol_app allocation failed")
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context = runtime.default_context()
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block, error := mem.alloc( int(size), allocator = context.allocator )
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assert(error == .None, "sokol_app allocation failed")
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return block
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}
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sokol_app_free :: proc "c" ( data : rawptr, user_data : rawptr ) {
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context = runtime.default_allocator()
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context = runtime.default_context()
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free(data, allocator = context.allocator)
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}
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sokol_gfx_alloc :: proc "c" ( size : u64, user_data : rawptr ) -> rawptr {
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context = runtime.default_context()
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block, error := mem.alloc( int(size), allocator = context.allocator )
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assert(error == .None, "sokol_gfx allocation failed")
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return block
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}
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sokol_gfx_free :: proc "c" ( data : rawptr, user_data : rawptr ) {
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context = runtime.default_context()
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free(data, allocator = context.allocator )
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}
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init :: proc "c" ()
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{
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context = runtime.default_context()
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@@ -179,8 +198,8 @@ init :: proc "c" ()
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shader_pool_size = 32,
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pipeline_pool_size = 64,
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attachments_pool_size = 16,
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uniform_buffer_size = 4 * Megabyte,
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max_commit_listeners = Kilo,
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uniform_buffer_size = 4 * mem.Megabyte,
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max_commit_listeners = 1024,
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allocator = { sokol_gfx_alloc, sokol_gfx_free, nil },
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logger = { func = slog.func },
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environment = glue.environment(),
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@@ -199,48 +218,53 @@ init :: proc "c" ()
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case .DUMMY: fmt.println(">> using dummy backend")
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}
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ve.startup( & ve_ctx, .STB_TrueType, allocator = persistent_slab_allocator() )
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ve_sokol.setup_gfx_objects( & demo_ctx.render_ctx, demo_ctx.ve_ctx )
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ve.startup( & demo_ctx.ve_ctx, .STB_TrueType, allocator = context.allocator )
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ve_sokol.setup_gfx_objects( & demo_ctx.render_ctx, & demo_ctx.ve_ctx, vert_cap = 128 * 1024, index_cap = 64 * 1024 )
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error : mem.Allocator_Error
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demo_ctx.font_ids, error = make( map[string]FontDef, 256 )
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assert( error == .None, "Failed to allocate demo_ctx.font_ids" )
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path_firacode := strings.concatenate( { Path_Fonts, "FiraCode-Regular.ttf" } )
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demo_ctx.font_firacode = font_load( path_firacode, 16.0, "FiraCode" )
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}
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frame :: proc "c" ()
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{
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context = runtime.default_context()
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pass_action : sg.Pass_Action;
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pass_action.colors[0] = { load_action = .CLEAR, clear_value = { 0.1, 0.1, 0.1, 1.0 } }
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pass_action : gfx.Pass_Action;
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pass_action.colors[0] = { load_action = .CLEAR, clear_value = { 0.18 * 0.18, 0.204 * 0.204, 0.251 * 0.251, 1.0 } }
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gfx.begin_pass({ action = pass_action, swapchain = glue.swapchain() })
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gfx.end_pass()
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{
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ve.configure_snap( ve_ctx, Screen_Size.x, Screen_Size.y )
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ve.configure_snap( & demo_ctx.ve_ctx, u32(Screen_Size.x), u32(Screen_Size.y) )
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draw_text_string_pos_extent( "Hello VEFontCache!", )
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draw_text_string_pos_extent( "Hello VEFontCache!", demo_ctx.font_firacode, 24, {0, 0}, Color_White )
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ve_sokol.render_text_layer( Screen_Size, demo_ctx.ve_ctx, demo_ctx.render_ctx )
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ve_sokol.render_text_layer( Screen_Size, & demo_ctx.ve_ctx, demo_ctx.render_ctx )
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}
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gfx.commit()
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ve.flush_draw_list( & font_provider_ctx.ve_ctx )
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ve.flush_draw_list( & demo_ctx.ve_ctx )
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}
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cleanup :: proc "c" ()
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{
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context = runtime.default_context()
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ve.shutdown( demo_ctx.ve_ctx )
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ve.shutdown( & demo_ctx.ve_ctx )
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gfx.shutdown()
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}
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main :: proc() {
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sapp.run({
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app.run({
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init_cb = init,
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frame_cb = frame,
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cleanup_cb = cleanup,
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width = Screen_Size.x,
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height = Screen_Size.y,
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width = i32(Screen_Size.x),
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height = i32(Screen_Size.y),
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window_title = "VEFonCache: Sokol Backend Demo",
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icon = { sokol_default = true },
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logger = { func = slog.func },
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allocator = { sokol_app_alloc, sokol_app_free, nil },
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})
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}
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@@ -4,7 +4,7 @@ import "base:runtime"
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import "core:simd"
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import "core:math"
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// import core_log "core:log"
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import core_log "core:log"
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Colour :: [4]f32
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Vec2 :: [2]f32
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