mirror of
https://github.com/Ed94/VEFontCache-Odin.git
synced 2025-08-05 22:42:43 -07:00
wip freetype glyph caching suffering
This commit is contained in:
@@ -230,92 +230,22 @@ parser_get_glyph_box :: #force_inline proc ( font : ^ParserFontInfo, glyph_index
|
||||
|
||||
parser_get_glyph_shape :: proc( font : ^ParserFontInfo, glyph_index : Glyph ) -> (shape : ParserGlyphShape, error : AllocatorError)
|
||||
{
|
||||
quad_to_cubic :: proc(p0, p1, p2: freetype.Vector) -> (c1, c2: freetype.Vector) {
|
||||
c1 = freetype.Vector{
|
||||
x = p0.x + ((p1.x - p0.x) * 2 + 1) / 3,
|
||||
y = p0.y + ((p1.y - p0.y) * 2 + 1) / 3,
|
||||
}
|
||||
c2 = freetype.Vector{
|
||||
x = p2.x + ((p1.x - p2.x) * 2 + 1) / 3,
|
||||
y = p2.y + ((p1.y - p2.y) * 2 + 1) / 3,
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
switch font.kind
|
||||
{
|
||||
case .Freetype:
|
||||
error := freetype.load_glyph(font.freetype_info, cast(u32)glyph_index, {.No_Bitmap, .No_Hinting, .No_Scale})
|
||||
if error != .Ok {
|
||||
return
|
||||
}
|
||||
|
||||
glyph := font.freetype_info.glyph
|
||||
if glyph.format != .Outline {
|
||||
return
|
||||
}
|
||||
|
||||
outline := &glyph.outline
|
||||
n_points := int(outline.n_points)
|
||||
n_contours := int(outline.n_contours)
|
||||
|
||||
vertices, alloc_error := make([dynamic]ParserGlyphVertex, 0, n_points + n_contours)
|
||||
if alloc_error != .None {
|
||||
// Handle allocation error
|
||||
return
|
||||
}
|
||||
|
||||
points := slice.from_ptr(cast([^]freetype.Vector) outline.points, n_points)
|
||||
tags := slice.from_ptr(cast([^]u8) outline.tags, n_points)
|
||||
contours := slice.from_ptr(cast([^]i16) outline.contours, n_contours)
|
||||
|
||||
start := 0
|
||||
for contour_index in 0 ..< n_contours
|
||||
{
|
||||
end := int(contours[contour_index]) + 1
|
||||
|
||||
first_point := points[start]
|
||||
append( & vertices, ParserGlyphVertex { type = .Move, x = i16(first_point.x), y = i16(first_point.y) })
|
||||
|
||||
for point_index := start; point_index < end; point_index += 1
|
||||
{
|
||||
tag := tags[point_index]
|
||||
point := points[point_index]
|
||||
next_point := points[(point_index + 1) % end]
|
||||
|
||||
if tag & 1 == 0
|
||||
{
|
||||
// Off-curve point
|
||||
if tags[(point_index + 1) % end] & 1 == 0
|
||||
{
|
||||
// Next is also off-curve
|
||||
mid_point := Vec2{
|
||||
(f32(point.x) + f32(next_point.x)) / 2,
|
||||
(f32(point.y) + f32(next_point.y)) / 2,
|
||||
}
|
||||
append(&vertices, ParserGlyphVertex {
|
||||
type = .Curve,
|
||||
x = i16(mid_point.x),
|
||||
y = i16(mid_point.y),
|
||||
contour_x0 = i16(point.x),
|
||||
contour_y0 = i16(point.y),
|
||||
})
|
||||
}
|
||||
else
|
||||
{
|
||||
// Next is on-curve
|
||||
append(&vertices, ParserGlyphVertex{
|
||||
type = .Curve,
|
||||
x = i16(next_point.x),
|
||||
y = i16(next_point.y),
|
||||
contour_x0 = i16(point.x),
|
||||
contour_y0 = i16(point.y),
|
||||
})
|
||||
point_index += 1
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// On-curve point
|
||||
append(&vertices, ParserGlyphVertex{
|
||||
type = .Line,
|
||||
x = i16(point.x), y = i16(point.y),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
start = end
|
||||
}
|
||||
|
||||
shape = vertices
|
||||
// TODO(Ed): Don't do this we're going a completely different route for handling shapes
|
||||
|
||||
case .STB_TrueType:
|
||||
stb_shape : [^]stbtt.vertex
|
||||
@@ -407,48 +337,3 @@ parser_scale_for_mapping_em_to_pixels :: #force_inline proc "contextless" ( font
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
when false {
|
||||
parser_convert_conic_to_cubic_freetype :: proc( vertices : Array(ParserGlyphVertex), p0, p1, p2 : freetype.Vector, tolerance : f32 )
|
||||
{
|
||||
scratch : [Kilobyte * 4]u8
|
||||
scratch_arena : Arena; arena_init(& scratch_arena, scratch[:])
|
||||
|
||||
points, error := make( Array(freetype.Vector), 256, allocator = arena_allocator( &scratch_arena) )
|
||||
assert(error == .None)
|
||||
|
||||
append( & points, p0)
|
||||
append( & points, p1)
|
||||
append( & points, p2)
|
||||
|
||||
to_float : f32 = 1.0 / 64.0
|
||||
control_conv :: f32(2.0 / 3.0) // Conic to cubic control point distance
|
||||
|
||||
for ; points.num > 1; {
|
||||
p0 := points.data[0]
|
||||
p1 := points.data[1]
|
||||
p2 := points.data[2]
|
||||
|
||||
fp0 := Vec2{ f32(p0.x), f32(p0.y) } * to_float
|
||||
fp1 := Vec2{ f32(p1.x), f32(p1.y) } * to_float
|
||||
fp2 := Vec2{ f32(p2.x), f32(p2.y) } * to_float
|
||||
|
||||
delta_x := fp0.x - 2 * fp1.x + fp2.x;
|
||||
delta_y := fp0.y - 2 * fp1.y + fp2.y;
|
||||
distance := math.sqrt(delta_x * delta_x + delta_y * delta_y);
|
||||
|
||||
if distance <= tolerance
|
||||
{
|
||||
control1 := {
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
control2 := {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user