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UProject opened initial assets from startup content added.
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691fb7d697
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.gitignore
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@ -1,3 +1,5 @@
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project/study/Intermediate
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project/study/Intermediate
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*.vsconfig
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*.vsconfig
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**/.idea
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**/.idea
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project/study/Saved
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project/study/Binaries
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@ -33,8 +33,10 @@ AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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SoundCueCookQualityIndex=-1
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=EHardwareClass::Desktop
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TargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=EGraphicsPreset::Maximum
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.RendererSettings]
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[/Script/Engine.RendererSettings]
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r.GenerateMeshDistanceFields=True
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r.GenerateMeshDistanceFields=True
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@ -53,3 +55,18 @@ bAuthorizeAutomaticWidgetVariableCreation=False
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+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/study")
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+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/study")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/study")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/study")
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+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="studyGameModeBase")
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+ActiveClassRedirects=(OldClassName="TP_BlankGameModeBase",NewClassName="studyGameModeBase")
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=CA47E97F4FC423043B9D6381DE542FB4
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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project/study/Content/StarterContent/Audio/Collapse01.uasset
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project/study/Content/StarterContent/Audio/Smoke01.uasset
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project/study/Content/StarterContent/Audio/Smoke01_Cue.uasset
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project/study/Content/StarterContent/Audio/Starter_Wind05.uasset
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project/study/Content/StarterContent/Maps/Advanced_Lighting.umap
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