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TimothyLottes
2016-11-09 00:09:00 -05:00
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@@ -7,8 +7,8 @@ Here is the paper napkin model which started the idea behind the network logic f
a massively multi-player online game with first person shooter interactivity.
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<ol><li><a href="070703.htm">Mixed P2P and server centric model</a>.</li>
<li><a href="070705.htm">Maximum of 256 minimum sized UDP packets/sec</a>.</li>
<ol><li><a href="20070703.html">Mixed P2P and server centric model</a>.</li>
<li><a href="20070705.html">Maximum of 256 minimum sized UDP packets/sec</a>.</li>
<li>Goal to get as many players interacting at one time as possible.</li></ol>
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Key concepts.