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20070730 - Computational Fluid Dynamics Code

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+ +As with the graphics engine, the Atom Physics Engine is directly coupled with the cellular representation of the world. This allows for some truly remarkable gameplay features, such as localized micro gravity, all objects exerting forces on surrounding objects, and self healing world and players. The screen shots below show some of the dynamic destructibility and self healing of the engine. +
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+ + + diff --git a/index.html b/index.html index 8417a65..c178db7 100644 --- a/index.html +++ b/index.html @@ -91,6 +91,7 @@ Below this is active random migration (456 prior posts still to filter through) 20090422 - WFA Image Compression

2007
+20070730 - Computational Fluid Dynamics Code
20070715 - Self Healing
20070713 - Micro Imposters
20070712 - Fragment Raytracer