#include "gdexample.h" #define gd_export(Type_) \ extern "C" Type_ GDN_Export gd_export(void) godot_gdnative_init(godot_gdnative_init_options* o) { godot::Godot::gdnative_init(o); } gd_export(void) godot_gdnative_terminate(godot_gdnative_terminate_options* o) { godot:Godot::gdnative_terminate(o); } gd_export(void) godot_nativescript_init(void* handle) { godot::Godot::nativescript_init(handle); godot::register_class(); }